Searched defs:elementShadow (Results 1 – 2 of 2) sorted by relevance
81 void DistributionPool::distributeTo(InsertionPoint* insertionPoint, ElementShadow* elementShadow) in distributeTo()
1118 bool Element::shouldInvalidateDistributionWhenAttributeChanged(ElementShadow* elementShadow, const … in shouldInvalidateDistributionWhenAttributeChanged()1727 if (ElementShadow* elementShadow = shadowWhereNodeCanBeDistributed(*this)) in didAffectSelector() local1766 ElementShadow* elementShadow = shadow(); in shadowRoot() local1781 if (ElementShadow* elementShadow = shadow()) { in userAgentShadowRoot() local