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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "BenchGpuTimer_gl.h"
9 #include "gl/SkGLContextHelper.h"
10 #include "gl/GrGLUtil.h"
11 
BenchGpuTimer(const SkGLContextHelper * glctx)12 BenchGpuTimer::BenchGpuTimer(const SkGLContextHelper* glctx) {
13     fContext = glctx;
14     glctx->ref();
15     glctx->makeCurrent();
16     fStarted = false;
17     fSupported = GrGLGetVersion(glctx->gl()) > GR_GL_VER(3,3) ||
18                  glctx->hasExtension("GL_ARB_timer_query") ||
19                  glctx->hasExtension("GL_EXT_timer_query");
20 
21     if (fSupported) {
22         SK_GL(*glctx, GenQueries(1, &fQuery));
23     }
24 }
25 
~BenchGpuTimer()26 BenchGpuTimer::~BenchGpuTimer() {
27     if (fSupported) {
28         fContext->makeCurrent();
29         SK_GL(*fContext, DeleteQueries(1, &fQuery));
30     }
31     fContext->unref();
32 }
33 
startGpu()34 void BenchGpuTimer::startGpu() {
35     if (fSupported) {
36         fContext->makeCurrent();
37         fStarted = true;
38         SK_GL(*fContext, BeginQuery(GR_GL_TIME_ELAPSED, fQuery));
39     }
40 }
41 
42 /**
43  * It is important to stop the cpu clocks first,
44  * as this will cpu wait for the gpu to finish.
45  */
endGpu()46 double BenchGpuTimer::endGpu() {
47     if (fSupported) {
48         fStarted = false;
49         fContext->makeCurrent();
50         SK_GL(*fContext, EndQuery(GR_GL_TIME_ELAPSED));
51 
52         GrGLint available = 0;
53         while (!available) {
54             SK_GL_NOERRCHECK(*fContext, GetQueryObjectiv(fQuery,
55                                              GR_GL_QUERY_RESULT_AVAILABLE,
56                                              &available));
57             // If GetQueryObjectiv is erroring out we need some alternative
58             // means of breaking out of this loop
59             GrGLenum error;
60             SK_GL_RET_NOERRCHECK(*fContext, error, GetError());
61             if (GR_GL_NO_ERROR != error) {
62                 break;
63             }
64         }
65         GrGLuint64 totalGPUTimeElapsed = 0;
66         SK_GL(*fContext, GetQueryObjectui64v(fQuery,
67                                              GR_GL_QUERY_RESULT,
68                                              &totalGPUTimeElapsed));
69 
70         return totalGPUTimeElapsed / 1000000.0;
71     } else {
72         return 0;
73     }
74 }
75