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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
7 
8 #include <set>
9 #include <string>
10 #include "base/containers/hash_tables.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/sys_info.h"
13 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
14 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
15 #include "gpu/config/gpu_driver_bug_workaround_type.h"
16 #include "gpu/gpu_export.h"
17 
18 class CommandLine;
19 
20 namespace gpu {
21 namespace gles2 {
22 
23 // FeatureInfo records the features that are available for a ContextGroup.
24 class GPU_EXPORT FeatureInfo : public base::RefCounted<FeatureInfo> {
25  public:
26   struct FeatureFlags {
27     FeatureFlags();
28 
29     bool chromium_framebuffer_multisample;
30     // Use glBlitFramebuffer() and glRenderbufferStorageMultisample() with
31     // GL_EXT_framebuffer_multisample-style semantics, since they are exposed
32     // as core GL functions on this implementation.
33     bool use_core_framebuffer_multisample;
34     bool multisampled_render_to_texture;
35     // Use the IMG GLenum values and functions rather than EXT.
36     bool use_img_for_multisampled_render_to_texture;
37     bool oes_standard_derivatives;
38     bool oes_egl_image_external;
39     bool oes_depth24;
40     bool oes_compressed_etc1_rgb8_texture;
41     bool packed_depth24_stencil8;
42     bool npot_ok;
43     bool enable_texture_float_linear;
44     bool enable_texture_half_float_linear;
45     bool chromium_stream_texture;
46     bool angle_translated_shader_source;
47     bool angle_pack_reverse_row_order;
48     bool arb_texture_rectangle;
49     bool angle_instanced_arrays;
50     bool occlusion_query_boolean;
51     bool use_arb_occlusion_query2_for_occlusion_query_boolean;
52     bool use_arb_occlusion_query_for_occlusion_query_boolean;
53     bool native_vertex_array_object;
54     bool ext_texture_format_bgra8888;
55     bool enable_shader_name_hashing;
56     bool enable_samplers;
57     bool ext_draw_buffers;
58     bool ext_frag_depth;
59     bool use_async_readpixels;
60     bool map_buffer_range;
61     bool ext_discard_framebuffer;
62     bool angle_depth_texture;
63     bool is_angle;
64     bool is_swiftshader;
65     bool angle_texture_usage;
66     bool ext_texture_storage;
67   };
68 
69   struct Workarounds {
70     Workarounds();
71 
72 #define GPU_OP(type, name) bool name;
73     GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)
74 #undef GPU_OP
75 
76     // Note: 0 here means use driver limit.
77     GLint max_texture_size;
78     GLint max_cube_map_texture_size;
79   };
80 
81   // Constructor with workarounds taken from the current process's CommandLine
82   FeatureInfo();
83 
84   // Constructor with workarounds taken from |command_line|
85   FeatureInfo(const CommandLine& command_line);
86 
87   // Initializes the feature information. Needs a current GL context.
88   bool Initialize();
89   bool Initialize(const DisallowedFeatures& disallowed_features);
90 
validators()91   const Validators* validators() const {
92     return &validators_;
93   }
94 
GetTextureFormatValidator(GLenum format)95   const ValueValidator<GLenum>& GetTextureFormatValidator(GLenum format) {
96     return texture_format_validators_[format];
97   }
98 
extensions()99   const std::string& extensions() const {
100     return extensions_;
101   }
102 
feature_flags()103   const FeatureFlags& feature_flags() const {
104     return feature_flags_;
105   }
106 
workarounds()107   const Workarounds& workarounds() const {
108     return workarounds_;
109   }
110 
111  private:
112   friend class base::RefCounted<FeatureInfo>;
113   friend class BufferManagerClientSideArraysTest;
114   friend class GLES2DecoderTestBase;
115 
116   typedef base::hash_map<GLenum, ValueValidator<GLenum> > ValidatorMap;
117   ValidatorMap texture_format_validators_;
118 
119   ~FeatureInfo();
120 
121   void AddExtensionString(const std::string& str);
122   void InitializeBasicState(const CommandLine& command_line);
123   void InitializeFeatures();
124 
125   Validators validators_;
126 
127   DisallowedFeatures disallowed_features_;
128 
129   // The extensions string returned by glGetString(GL_EXTENSIONS);
130   std::string extensions_;
131 
132   // Flags for some features
133   FeatureFlags feature_flags_;
134 
135   // Flags for Workarounds.
136   Workarounds workarounds_;
137 
138   DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
139 };
140 
141 }  // namespace gles2
142 }  // namespace gpu
143 
144 #endif  // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
145