/frameworks/native/libs/gui/ |
D | IGraphicBufferProducer.cpp | 82 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async, in dequeueBuffer() 120 virtual void cancelBuffer(int buf, const sp<Fence>& fence) { in cancelBuffer() 205 sp<Fence> fence; in onTransact() local 229 sp<Fence> fence = new Fence(); in onTransact() local
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D | ConsumerBase.cpp | 198 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence() 204 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked()
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D | Surface.cpp | 118 sp<Fence> fence(new Fence(fenceFd)); in hook_dequeueBuffer_DEPRECATED() local 185 sp<Fence> fence; in dequeueBuffer() local 236 sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE); in cancelBuffer() local 284 sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE); in queueBuffer() local 743 sp<Fence> fence(new Fence(fenceFd)); in lock() local
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D | GLConsumer.cpp | 499 void GLConsumer::setReleaseFence(const sp<Fence>& fence) { in setReleaseFence() 672 sp<Fence> fence(new Fence(fenceFd)); in syncForReleaseLocked() local 681 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked() local
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D | BufferQueue.cpp | 480 sp<Fence> fence; in queueBuffer() local 611 void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { in cancelBuffer() 998 EGLSyncKHR eglFence, const sp<Fence>& fence) { in releaseBuffer()
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D | IGraphicBufferConsumer.cpp | 226 EGLDisplay display, EGLSyncKHR fence, in releaseBuffer()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | StatusTracker.h | 93 sp<Fence> fence; member
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D | Camera3Stream.cpp | 349 sp<Fence> fence = new Fence(streamBuffers[bufferIdx].acquire_fence); in registerBuffersLocked() local
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 265 uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) { in dequeueBuffer() 303 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, in dequeueBuffer() 420 void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) { in cancelBuffer()
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D | FramebufferSurface.cpp | 148 sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType); in onFrameCommitted() local
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/frameworks/native/libs/ui/ |
D | FramebufferNativeWindow.cpp | 225 sp<Fence> fence(new Fence(fenceFd)); in dequeueBuffer_DEPRECATED() local 282 sp<Fence> fence(new Fence(fenceFd)); in queueBuffer() local
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/frameworks/base/services/java/com/android/server/location/ |
D | GeofenceState.java | 46 public GeofenceState(Geofence fence, long expireAt, in GeofenceState()
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D | GeofenceManager.java | 143 public void removeFence(Geofence fence, PendingIntent intent) { in removeFence()
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 71 sp<Fence> fence; in TEST_F() local
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/frameworks/native/include/gui/ |
D | IGraphicBufferProducer.h | 142 sp<Fence> fence; member
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/frameworks/base/location/java/android/location/ |
D | LocationManager.java | 963 Geofence fence = Geofence.createCircle(latitude, longitude, radius); in addProximityAlert() local 1008 public void addGeofence(LocationRequest request, Geofence fence, PendingIntent intent) { in addGeofence() 1062 public void removeGeofence(Geofence fence, PendingIntent intent) { in removeGeofence() 1654 private static void checkGeofence(Geofence fence) { in checkGeofence()
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D | ILocationManager.aidl | 46 void removeGeofence(in Geofence fence, in PendingIntent intent, String packageName); in removeGeofence()
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/frameworks/base/services/jni/ |
D | com_android_server_AssetAtlasService.cpp | 161 EGLSyncKHR fence = EGL_NO_SYNC_KHR; in com_android_server_AssetAtlasService_upload() local
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/frameworks/native/services/surfaceflinger/ |
D | DispSync.cpp | 328 bool DispSync::addPresentFence(const sp<Fence>& fence) { in addPresentFence()
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D | Layer.cpp | 429 sp<Fence> fence = mSurfaceFlingerConsumer->getCurrentFence(); in setAcquireFence() local
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/frameworks/native/opengl/libagl/ |
D | egl.cpp | 384 sp<Fence> fence(new Fence(fenceFd)); in connect() local 534 sp<Fence> fence(new Fence(fenceFd)); in swapBuffers() local
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 711 AutoFence fence; in flushLayerUpdates() local
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/frameworks/native/opengl/libs/GLES_trace/src/ |
D | gltrace_api.cpp | 14767 GLboolean GLTrace_glIsFenceNV(GLuint fence) { in GLTrace_glIsFenceNV() 14803 GLboolean GLTrace_glTestFenceNV(GLuint fence) { in GLTrace_glTestFenceNV() 14839 void GLTrace_glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) { in GLTrace_glGetFenceivNV() 14880 void GLTrace_glFinishFenceNV(GLuint fence) { in GLTrace_glFinishFenceNV() 14908 void GLTrace_glSetFenceNV(GLuint fence, GLenum condition) { in GLTrace_glSetFenceNV()
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