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Searched defs:fragment_shader (Results 1 – 25 of 62) sorted by relevance

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/external/chromium_org/cc/output/
Dprogram_binding.cc32 const std::string& fragment_shader) { in Init()
102 unsigned fragment_shader) { in CreateShaderProgram()
Dprogram_binding.h92 const FragmentShader& fragment_shader() const { return fragment_shader_; } in fragment_shader() function
/external/chromium_org/gpu/command_buffer/tests/
Dgl_bind_uniform_location_unittest.cc62 GLuint fragment_shader = GLTestHelper::LoadShader( in TEST_F() local
157 GLuint fragment_shader = GLTestHelper::LoadShader( in TEST_F() local
Dgl_test_utils.cc57 GLuint vertex_shader, GLuint fragment_shader) { in SetupProgram()
84 GLuint fragment_shader = LoadShader( in LoadProgram() local
Dgl_readback_unittests.cc190 GLuint fragment_shader = CompileShader(GL_FRAGMENT_SHADER, fs_source); in TEST_F() local
/external/chromium_org/gpu/command_buffer/service/
Ddisk_cache_proto.proto25 optional ShaderProto fragment_shader = 5; field
Dprogram_manager_unittest.cc238 Shader* fragment_shader = in SetUp() local
1621 Shader* fragment_shader) { in SetExpectationsForProgramCached()
1641 Shader* fragment_shader) { in SetExpectationsForNotCachingProgram()
1664 Shader* fragment_shader, in SetExpectationsForProgramLoad()
/external/chromium_org/media/tools/player_x11/
Dgl_video_renderer.cc192 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in Initialize() local
/external/chromium_org/content/browser/renderer_host/
Dcompositing_iosurface_shader_programs_mac.cc292 const GLuint fragment_shader = in CompileAndLinkProgram() local
/external/chromium_org/gpu/tools/compositor_model_bench/
Drender_tree.h170 ShaderID fragment_shader() { in fragment_shader() function
/external/chromium_org/gpu/tools/compositor_model_bench/measuring_confs/
Dtest04_0.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest04_2.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest04_3.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest04_1.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest03_0.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest03_3.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest03_2.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest03_1.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest02_2.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
Dtest02_1.txt.json1 …Content": true, "width": 300, "layerID": 14, "type": "CanvasLayer", "fragment_shader": "FragmentSh… string
/external/chromium_org/mojo/examples/sample_app/
Dspinning_cube.cc125 GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, in LoadProgram() local
/external/chromium_org/content/common/gpu/client/
Dgl_helper_scaling.cc883 ScopedShader fragment_shader(context_, helper_->CompileShaderFromSource( in Setup() local
/external/chromium_org/ppapi/examples/video_decode/
Dvideo_decode.cc631 const char* fragment_shader) { in CreateProgram()
/external/mesa3d/src/glsl/
Dglsl_parser_extras.h40 fragment_shader enumerator
/external/chromium_org/third_party/mesa/src/src/glsl/
Dglsl_parser_extras.h40 fragment_shader enumerator

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