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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_STRUCTURED_ELEMENT_H
18 #define ANDROID_STRUCTURED_ELEMENT_H
19 
20 #include "rsComponent.h"
21 #include "rsUtils.h"
22 #include "rsDefines.h"
23 #include "rsObjectBase.h"
24 
25 // ---------------------------------------------------------------------------
26 namespace android {
27 namespace renderscript {
28 /*****************************************************************************
29  * CAUTION
30  *
31  * Any layout changes for this class may require a corresponding change to be
32  * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains
33  * a partial copy of the information below.
34  *
35  *****************************************************************************/
36 // An element is a group of Components that occupies one cell in a structure.
37 class Element : public ObjectBase {
38 public:
39     struct Hal {
40         mutable void *drv;
41 
42         struct State {
43             RsDataType dataType;
44             RsDataKind dataKind;
45             uint32_t vectorSize;
46             uint32_t elementSizeBytes;
47 
48             // Subelements
49             const Element **fields;
50             uint32_t *fieldArraySizes;
51             const char **fieldNames;
52             uint32_t *fieldNameLengths;
53             uint32_t *fieldOffsetBytes;
54             uint32_t fieldsCount;
55         };
56         State state;
57     };
58     Hal mHal;
59 
60     uint32_t getGLType() const;
61     uint32_t getGLFormat() const;
62 
63     size_t getSizeBitsUnpadded() const;
getSizeBytesUnpadded()64     size_t getSizeBytesUnpadded() const {
65         return (getSizeBitsUnpadded() + 7) >> 3;
66     }
67 
68     size_t getSizeBits() const;
getSizeBytes()69     size_t getSizeBytes() const {
70         return (getSizeBits() + 7) >> 3;
71     }
72 
getFieldOffsetBits(uint32_t componentNumber)73     size_t getFieldOffsetBits(uint32_t componentNumber) const {
74         return mFields[componentNumber].offsetBits;
75     }
getFieldOffsetBytes(uint32_t componentNumber)76     size_t getFieldOffsetBytes(uint32_t componentNumber) const {
77         return mFields[componentNumber].offsetBits >> 3;
78     }
79 
getFieldOffsetBytesUnpadded(uint32_t componentNumber)80     size_t getFieldOffsetBytesUnpadded(uint32_t componentNumber) const {
81         return mFields[componentNumber].offsetBitsUnpadded >> 3;
82     }
83 
getFieldCount()84     uint32_t getFieldCount() const {return mFieldCount;}
getField(uint32_t idx)85     const Element * getField(uint32_t idx) const {return mFields[idx].e.get();}
getFieldName(uint32_t idx)86     const char * getFieldName(uint32_t idx) const {return mFields[idx].name;}
getFieldArraySize(uint32_t idx)87     uint32_t getFieldArraySize(uint32_t idx) const {return mFields[idx].arraySize;}
88 
getComponent()89     const Component & getComponent() const {return mComponent;}
getType()90     RsDataType getType() const {return mComponent.getType();}
getKind()91     RsDataKind getKind() const {return mComponent.getKind();}
getBits()92     uint32_t getBits() const {return mBits;}
getBitsUnpadded()93     uint32_t getBitsUnpadded() const {return mBitsUnpadded;}
getVectorSize()94     uint32_t getVectorSize() const {return mComponent.getVectorSize();}
95 
96     void dumpLOGV(const char *prefix) const;
97     virtual void serialize(Context *rsc, OStream *stream) const;
getClassId()98     virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ELEMENT; }
99     static Element *createFromStream(Context *rsc, IStream *stream);
100 
101     static ObjectBaseRef<const Element> createRef(Context *rsc,
102                                                   RsDataType dt,
103                                                   RsDataKind dk,
104                                                   bool isNorm,
105                                                   uint32_t vecSize);
106     static ObjectBaseRef<const Element> createRef(Context *rsc, size_t count,
107                                                   const Element **,
108                                                   const char **,
109                                                   const size_t * lengths,
110                                                   const uint32_t *asin);
111 
create(Context * rsc,RsDataType dt,RsDataKind dk,bool isNorm,uint32_t vecSize)112     static const Element* create(Context *rsc,
113                                  RsDataType dt,
114                                  RsDataKind dk,
115                                  bool isNorm,
116                                  uint32_t vecSize) {
117         ObjectBaseRef<const Element> elem = createRef(rsc, dt, dk, isNorm, vecSize);
118         elem->incUserRef();
119         return elem.get();
120     }
121     static const Element* create(Context *rsc, size_t count,
122                                  const Element **ein,
123                                  const char **nin,
124                                  const size_t * lengths = NULL,
125                                  const uint32_t *asin = NULL) {
126         ObjectBaseRef<const Element> elem = createRef(rsc, count, ein, nin, lengths, asin);
127         elem->incUserRef();
128         return elem.get();
129     }
130 
131     void incRefs(const void *) const;
132     void decRefs(const void *) const;
getHasReferences()133     bool getHasReferences() const {return mHasReference;}
134 
135 protected:
136     // deallocate any components that are part of this element.
137     void clear();
138 
139     typedef struct {
140         const char *name;
141         ObjectBaseRef<const Element> e;
142         uint32_t offsetBits;
143         uint32_t offsetBitsUnpadded;
144         uint32_t arraySize;
145     } ElementField_t;
146     ElementField_t *mFields;
147     size_t mFieldCount;
148     bool mHasReference;
149 
150 
151     virtual ~Element();
152     Element(Context *);
153 
154     Component mComponent;
155     uint32_t mBitsUnpadded;
156     uint32_t mBits;
157 
158     void compute();
159 
160     virtual void preDestroy() const;
161 };
162 
163 
164 class ElementState {
165 public:
166     ElementState();
167     ~ElementState();
168 
169     // Cache of all existing elements.
170     Vector<Element *> mElements;
171 };
172 
173 
174 }
175 }
176 #endif //ANDROID_STRUCTURED_ELEMENT_H
177