1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "OpenGLRenderer"
18 #define ATRACE_TAG ATRACE_TAG_VIEW
19
20 #include <SkBitmap.h>
21 #include <SkCanvas.h>
22 #include <SkPaint.h>
23 #include <SkPath.h>
24 #include <SkRect.h>
25
26 #include <utils/JenkinsHash.h>
27 #include <utils/Trace.h>
28
29 #include "Caches.h"
30 #include "PathCache.h"
31
32 #include "thread/Signal.h"
33 #include "thread/Task.h"
34 #include "thread/TaskProcessor.h"
35
36 namespace android {
37 namespace uirenderer {
38
39 ///////////////////////////////////////////////////////////////////////////////
40 // Cache entries
41 ///////////////////////////////////////////////////////////////////////////////
42
PathDescription()43 PathDescription::PathDescription():
44 type(kShapeNone),
45 join(SkPaint::kDefault_Join),
46 cap(SkPaint::kDefault_Cap),
47 style(SkPaint::kFill_Style),
48 miter(4.0f),
49 strokeWidth(1.0f),
50 pathEffect(NULL) {
51 memset(&shape, 0, sizeof(Shape));
52 }
53
PathDescription(ShapeType type,SkPaint * paint)54 PathDescription::PathDescription(ShapeType type, SkPaint* paint):
55 type(type),
56 join(paint->getStrokeJoin()),
57 cap(paint->getStrokeCap()),
58 style(paint->getStyle()),
59 miter(paint->getStrokeMiter()),
60 strokeWidth(paint->getStrokeWidth()),
61 pathEffect(paint->getPathEffect()) {
62 memset(&shape, 0, sizeof(Shape));
63 }
64
hash() const65 hash_t PathDescription::hash() const {
66 uint32_t hash = JenkinsHashMix(0, type);
67 hash = JenkinsHashMix(hash, join);
68 hash = JenkinsHashMix(hash, cap);
69 hash = JenkinsHashMix(hash, style);
70 hash = JenkinsHashMix(hash, android::hash_type(miter));
71 hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
72 hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
73 hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape));
74 return JenkinsHashWhiten(hash);
75 }
76
compare(const PathDescription & rhs) const77 int PathDescription::compare(const PathDescription& rhs) const {
78 return memcmp(this, &rhs, sizeof(PathDescription));
79 }
80
81 ///////////////////////////////////////////////////////////////////////////////
82 // Utilities
83 ///////////////////////////////////////////////////////////////////////////////
84
canDrawAsConvexPath(SkPath * path,SkPaint * paint)85 bool PathCache::canDrawAsConvexPath(SkPath* path, SkPaint* paint) {
86 // NOTE: This should only be used after PathTessellator handles joins properly
87 return paint->getPathEffect() == NULL && path->getConvexity() == SkPath::kConvex_Convexity;
88 }
89
computePathBounds(const SkPath * path,const SkPaint * paint,float & left,float & top,float & offset,uint32_t & width,uint32_t & height)90 void PathCache::computePathBounds(const SkPath* path, const SkPaint* paint,
91 float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
92 const SkRect& bounds = path->getBounds();
93 PathCache::computeBounds(bounds, paint, left, top, offset, width, height);
94 }
95
computeBounds(const SkRect & bounds,const SkPaint * paint,float & left,float & top,float & offset,uint32_t & width,uint32_t & height)96 void PathCache::computeBounds(const SkRect& bounds, const SkPaint* paint,
97 float& left, float& top, float& offset, uint32_t& width, uint32_t& height) {
98 const float pathWidth = fmax(bounds.width(), 1.0f);
99 const float pathHeight = fmax(bounds.height(), 1.0f);
100
101 left = bounds.fLeft;
102 top = bounds.fTop;
103
104 offset = (int) floorf(fmax(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
105
106 width = uint32_t(pathWidth + offset * 2.0 + 0.5);
107 height = uint32_t(pathHeight + offset * 2.0 + 0.5);
108 }
109
initBitmap(SkBitmap & bitmap,uint32_t width,uint32_t height)110 static void initBitmap(SkBitmap& bitmap, uint32_t width, uint32_t height) {
111 bitmap.setConfig(SkBitmap::kA8_Config, width, height);
112 bitmap.allocPixels();
113 bitmap.eraseColor(0);
114 }
115
initPaint(SkPaint & paint)116 static void initPaint(SkPaint& paint) {
117 // Make sure the paint is opaque, color, alpha, filter, etc.
118 // will be applied later when compositing the alpha8 texture
119 paint.setColor(0xff000000);
120 paint.setAlpha(255);
121 paint.setColorFilter(NULL);
122 paint.setMaskFilter(NULL);
123 paint.setShader(NULL);
124 SkXfermode* mode = SkXfermode::Create(SkXfermode::kSrc_Mode);
125 SkSafeUnref(paint.setXfermode(mode));
126 }
127
drawPath(const SkPath * path,const SkPaint * paint,SkBitmap & bitmap,float left,float top,float offset,uint32_t width,uint32_t height)128 static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap,
129 float left, float top, float offset, uint32_t width, uint32_t height) {
130 initBitmap(bitmap, width, height);
131
132 SkPaint pathPaint(*paint);
133 initPaint(pathPaint);
134
135 SkCanvas canvas(bitmap);
136 canvas.translate(-left + offset, -top + offset);
137 canvas.drawPath(*path, pathPaint);
138 }
139
createTexture(float left,float top,float offset,uint32_t width,uint32_t height,uint32_t id)140 static PathTexture* createTexture(float left, float top, float offset,
141 uint32_t width, uint32_t height, uint32_t id) {
142 PathTexture* texture = new PathTexture(Caches::getInstance());
143 texture->left = left;
144 texture->top = top;
145 texture->offset = offset;
146 texture->width = width;
147 texture->height = height;
148 texture->generation = id;
149 return texture;
150 }
151
152 ///////////////////////////////////////////////////////////////////////////////
153 // Cache constructor/destructor
154 ///////////////////////////////////////////////////////////////////////////////
155
PathCache()156 PathCache::PathCache():
157 mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity),
158 mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) {
159 char property[PROPERTY_VALUE_MAX];
160 if (property_get(PROPERTY_PATH_CACHE_SIZE, property, NULL) > 0) {
161 INIT_LOGD(" Setting %s cache size to %sMB", name, property);
162 setMaxSize(MB(atof(property)));
163 } else {
164 INIT_LOGD(" Using default %s cache size of %.2fMB", name, DEFAULT_PATH_CACHE_SIZE);
165 }
166 init();
167 }
168
~PathCache()169 PathCache::~PathCache() {
170 mCache.clear();
171 }
172
init()173 void PathCache::init() {
174 mCache.setOnEntryRemovedListener(this);
175
176 GLint maxTextureSize;
177 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
178 mMaxTextureSize = maxTextureSize;
179
180 mDebugEnabled = readDebugLevel() & kDebugCaches;
181 }
182
183 ///////////////////////////////////////////////////////////////////////////////
184 // Size management
185 ///////////////////////////////////////////////////////////////////////////////
186
getSize()187 uint32_t PathCache::getSize() {
188 return mSize;
189 }
190
getMaxSize()191 uint32_t PathCache::getMaxSize() {
192 return mMaxSize;
193 }
194
setMaxSize(uint32_t maxSize)195 void PathCache::setMaxSize(uint32_t maxSize) {
196 mMaxSize = maxSize;
197 while (mSize > mMaxSize) {
198 mCache.removeOldest();
199 }
200 }
201
202 ///////////////////////////////////////////////////////////////////////////////
203 // Callbacks
204 ///////////////////////////////////////////////////////////////////////////////
205
operator ()(PathDescription & entry,PathTexture * & texture)206 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
207 removeTexture(texture);
208 }
209
210 ///////////////////////////////////////////////////////////////////////////////
211 // Caching
212 ///////////////////////////////////////////////////////////////////////////////
213
removeTexture(PathTexture * texture)214 void PathCache::removeTexture(PathTexture* texture) {
215 if (texture) {
216 const uint32_t size = texture->width * texture->height;
217
218 // If there is a pending task we must wait for it to return
219 // before attempting our cleanup
220 const sp<Task<SkBitmap*> >& task = texture->task();
221 if (task != NULL) {
222 SkBitmap* bitmap = task->getResult();
223 texture->clearTask();
224 } else {
225 // If there is a pending task, the path was not added
226 // to the cache and the size wasn't increased
227 if (size > mSize) {
228 ALOGE("Removing path texture of size %d will leave "
229 "the cache in an inconsistent state", size);
230 }
231 mSize -= size;
232 }
233
234 PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d",
235 texture->id, size, mSize);
236 if (mDebugEnabled) {
237 ALOGD("Shape deleted, size = %d", size);
238 }
239
240 if (texture->id) {
241 Caches::getInstance().deleteTexture(texture->id);
242 }
243 delete texture;
244 }
245 }
246
purgeCache(uint32_t width,uint32_t height)247 void PathCache::purgeCache(uint32_t width, uint32_t height) {
248 const uint32_t size = width * height;
249 // Don't even try to cache a bitmap that's bigger than the cache
250 if (size < mMaxSize) {
251 while (mSize + size > mMaxSize) {
252 mCache.removeOldest();
253 }
254 }
255 }
256
trim()257 void PathCache::trim() {
258 while (mSize > mMaxSize) {
259 mCache.removeOldest();
260 }
261 }
262
addTexture(const PathDescription & entry,const SkPath * path,const SkPaint * paint)263 PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path,
264 const SkPaint* paint) {
265 ATRACE_CALL();
266
267 float left, top, offset;
268 uint32_t width, height;
269 computePathBounds(path, paint, left, top, offset, width, height);
270
271 if (!checkTextureSize(width, height)) return NULL;
272
273 purgeCache(width, height);
274
275 SkBitmap bitmap;
276 drawPath(path, paint, bitmap, left, top, offset, width, height);
277
278 PathTexture* texture = createTexture(left, top, offset, width, height,
279 path->getGenerationID());
280 generateTexture(entry, &bitmap, texture);
281
282 return texture;
283 }
284
generateTexture(const PathDescription & entry,SkBitmap * bitmap,PathTexture * texture,bool addToCache)285 void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap,
286 PathTexture* texture, bool addToCache) {
287 generateTexture(*bitmap, texture);
288
289 uint32_t size = texture->width * texture->height;
290 if (size < mMaxSize) {
291 mSize += size;
292 PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d",
293 texture->id, size, mSize);
294 if (mDebugEnabled) {
295 ALOGD("Shape created, size = %d", size);
296 }
297 if (addToCache) {
298 mCache.put(entry, texture);
299 }
300 } else {
301 // It's okay to add a texture that's bigger than the cache since
302 // we'll trim the cache later when addToCache is set to false
303 if (!addToCache) {
304 mSize += size;
305 }
306 texture->cleanup = true;
307 }
308 }
309
clear()310 void PathCache::clear() {
311 mCache.clear();
312 }
313
generateTexture(SkBitmap & bitmap,Texture * texture)314 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) {
315 SkAutoLockPixels alp(bitmap);
316 if (!bitmap.readyToDraw()) {
317 ALOGE("Cannot generate texture from bitmap");
318 return;
319 }
320
321 glGenTextures(1, &texture->id);
322
323 Caches::getInstance().bindTexture(texture->id);
324 // Textures are Alpha8
325 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
326
327 texture->blend = true;
328 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
329 GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.getPixels());
330
331 texture->setFilter(GL_LINEAR);
332 texture->setWrap(GL_CLAMP_TO_EDGE);
333 }
334
335 ///////////////////////////////////////////////////////////////////////////////
336 // Path precaching
337 ///////////////////////////////////////////////////////////////////////////////
338
PathProcessor(Caches & caches)339 PathCache::PathProcessor::PathProcessor(Caches& caches):
340 TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
341 }
342
onProcess(const sp<Task<SkBitmap * >> & task)343 void PathCache::PathProcessor::onProcess(const sp<Task<SkBitmap*> >& task) {
344 sp<PathTask> t = static_cast<PathTask* >(task.get());
345 ATRACE_NAME("pathPrecache");
346
347 float left, top, offset;
348 uint32_t width, height;
349 PathCache::computePathBounds(t->path, t->paint, left, top, offset, width, height);
350
351 PathTexture* texture = t->texture;
352 texture->left = left;
353 texture->top = top;
354 texture->offset = offset;
355 texture->width = width;
356 texture->height = height;
357
358 if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
359 SkBitmap* bitmap = new SkBitmap();
360 drawPath(t->path, t->paint, *bitmap, left, top, offset, width, height);
361 t->setResult(bitmap);
362 } else {
363 texture->width = 0;
364 texture->height = 0;
365 t->setResult(NULL);
366 }
367 }
368
369 ///////////////////////////////////////////////////////////////////////////////
370 // Paths
371 ///////////////////////////////////////////////////////////////////////////////
372
remove(Vector<PathDescription> & pathsToRemove,const path_pair_t & pair)373 void PathCache::remove(Vector<PathDescription>& pathsToRemove, const path_pair_t& pair) {
374 LruCache<PathDescription, PathTexture*>::Iterator i(mCache);
375
376 while (i.next()) {
377 const PathDescription& key = i.key();
378 if (key.type == kShapePath &&
379 (key.shape.path.mPath == pair.getFirst() ||
380 key.shape.path.mPath == pair.getSecond())) {
381 pathsToRemove.push(key);
382 }
383 }
384 }
385
removeDeferred(SkPath * path)386 void PathCache::removeDeferred(SkPath* path) {
387 Mutex::Autolock l(mLock);
388 mGarbage.push(path_pair_t(path, const_cast<SkPath*>(path->getSourcePath())));
389 }
390
clearGarbage()391 void PathCache::clearGarbage() {
392 Vector<PathDescription> pathsToRemove;
393
394 { // scope for the mutex
395 Mutex::Autolock l(mLock);
396 size_t count = mGarbage.size();
397 for (size_t i = 0; i < count; i++) {
398 remove(pathsToRemove, mGarbage.itemAt(i));
399 }
400 mGarbage.clear();
401 }
402
403 for (size_t i = 0; i < pathsToRemove.size(); i++) {
404 mCache.remove(pathsToRemove.itemAt(i));
405 }
406 }
407
408 /**
409 * To properly handle path mutations at draw time we always make a copy
410 * of paths objects when recording display lists. The source path points
411 * to the path we originally copied the path from. This ensures we use
412 * the original path as a cache key the first time a path is inserted
413 * in the cache. The source path is also used to reclaim garbage when a
414 * Dalvik Path object is collected.
415 */
getSourcePath(SkPath * path)416 static SkPath* getSourcePath(SkPath* path) {
417 const SkPath* sourcePath = path->getSourcePath();
418 if (sourcePath && sourcePath->getGenerationID() == path->getGenerationID()) {
419 return const_cast<SkPath*>(sourcePath);
420 }
421 return path;
422 }
423
get(SkPath * path,SkPaint * paint)424 PathTexture* PathCache::get(SkPath* path, SkPaint* paint) {
425 path = getSourcePath(path);
426
427 PathDescription entry(kShapePath, paint);
428 entry.shape.path.mPath = path;
429
430 PathTexture* texture = mCache.get(entry);
431
432 if (!texture) {
433 texture = addTexture(entry, path, paint);
434 } else {
435 // A bitmap is attached to the texture, this means we need to
436 // upload it as a GL texture
437 const sp<Task<SkBitmap*> >& task = texture->task();
438 if (task != NULL) {
439 // But we must first wait for the worker thread to be done
440 // producing the bitmap, so let's wait
441 SkBitmap* bitmap = task->getResult();
442 if (bitmap) {
443 generateTexture(entry, bitmap, texture, false);
444 texture->clearTask();
445 } else {
446 ALOGW("Path too large to be rendered into a texture");
447 texture->clearTask();
448 texture = NULL;
449 mCache.remove(entry);
450 }
451 } else if (path->getGenerationID() != texture->generation) {
452 // The size of the path might have changed so we first
453 // remove the entry from the cache
454 mCache.remove(entry);
455 texture = addTexture(entry, path, paint);
456 }
457 }
458
459 return texture;
460 }
461
precache(SkPath * path,SkPaint * paint)462 void PathCache::precache(SkPath* path, SkPaint* paint) {
463 if (!Caches::getInstance().tasks.canRunTasks()) {
464 return;
465 }
466
467 path = getSourcePath(path);
468
469 PathDescription entry(kShapePath, paint);
470 entry.shape.path.mPath = path;
471
472 PathTexture* texture = mCache.get(entry);
473
474 bool generate = false;
475 if (!texture) {
476 generate = true;
477 } else if (path->getGenerationID() != texture->generation) {
478 mCache.remove(entry);
479 generate = true;
480 }
481
482 if (generate) {
483 // It is important to specify the generation ID so we do not
484 // attempt to precache the same path several times
485 texture = createTexture(0.0f, 0.0f, 0.0f, 0, 0, path->getGenerationID());
486 sp<PathTask> task = new PathTask(path, paint, texture);
487 texture->setTask(task);
488
489 // During the precaching phase we insert path texture objects into
490 // the cache that do not point to any GL texture. They are instead
491 // treated as a task for the precaching worker thread. This is why
492 // we do not check the cache limit when inserting these objects.
493 // The conversion into GL texture will happen in get(), when a client
494 // asks for a path texture. This is also when the cache limit will
495 // be enforced.
496 mCache.put(entry, texture);
497
498 if (mProcessor == NULL) {
499 mProcessor = new PathProcessor(Caches::getInstance());
500 }
501 mProcessor->add(task);
502 }
503 }
504
505 ///////////////////////////////////////////////////////////////////////////////
506 // Rounded rects
507 ///////////////////////////////////////////////////////////////////////////////
508
getRoundRect(float width,float height,float rx,float ry,SkPaint * paint)509 PathTexture* PathCache::getRoundRect(float width, float height,
510 float rx, float ry, SkPaint* paint) {
511 PathDescription entry(kShapeRoundRect, paint);
512 entry.shape.roundRect.mWidth = width;
513 entry.shape.roundRect.mHeight = height;
514 entry.shape.roundRect.mRx = rx;
515 entry.shape.roundRect.mRy = ry;
516
517 PathTexture* texture = get(entry);
518
519 if (!texture) {
520 SkPath path;
521 SkRect r;
522 r.set(0.0f, 0.0f, width, height);
523 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
524
525 texture = addTexture(entry, &path, paint);
526 }
527
528 return texture;
529 }
530
531 ///////////////////////////////////////////////////////////////////////////////
532 // Circles
533 ///////////////////////////////////////////////////////////////////////////////
534
getCircle(float radius,SkPaint * paint)535 PathTexture* PathCache::getCircle(float radius, SkPaint* paint) {
536 PathDescription entry(kShapeCircle, paint);
537 entry.shape.circle.mRadius = radius;
538
539 PathTexture* texture = get(entry);
540
541 if (!texture) {
542 SkPath path;
543 path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
544
545 texture = addTexture(entry, &path, paint);
546 }
547
548 return texture;
549 }
550
551 ///////////////////////////////////////////////////////////////////////////////
552 // Ovals
553 ///////////////////////////////////////////////////////////////////////////////
554
getOval(float width,float height,SkPaint * paint)555 PathTexture* PathCache::getOval(float width, float height, SkPaint* paint) {
556 PathDescription entry(kShapeOval, paint);
557 entry.shape.oval.mWidth = width;
558 entry.shape.oval.mHeight = height;
559
560 PathTexture* texture = get(entry);
561
562 if (!texture) {
563 SkPath path;
564 SkRect r;
565 r.set(0.0f, 0.0f, width, height);
566 path.addOval(r, SkPath::kCW_Direction);
567
568 texture = addTexture(entry, &path, paint);
569 }
570
571 return texture;
572 }
573
574 ///////////////////////////////////////////////////////////////////////////////
575 // Rects
576 ///////////////////////////////////////////////////////////////////////////////
577
getRect(float width,float height,SkPaint * paint)578 PathTexture* PathCache::getRect(float width, float height, SkPaint* paint) {
579 PathDescription entry(kShapeRect, paint);
580 entry.shape.rect.mWidth = width;
581 entry.shape.rect.mHeight = height;
582
583 PathTexture* texture = get(entry);
584
585 if (!texture) {
586 SkPath path;
587 SkRect r;
588 r.set(0.0f, 0.0f, width, height);
589 path.addRect(r, SkPath::kCW_Direction);
590
591 texture = addTexture(entry, &path, paint);
592 }
593
594 return texture;
595 }
596
597 ///////////////////////////////////////////////////////////////////////////////
598 // Arcs
599 ///////////////////////////////////////////////////////////////////////////////
600
getArc(float width,float height,float startAngle,float sweepAngle,bool useCenter,SkPaint * paint)601 PathTexture* PathCache::getArc(float width, float height,
602 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
603 PathDescription entry(kShapeArc, paint);
604 entry.shape.arc.mWidth = width;
605 entry.shape.arc.mHeight = height;
606 entry.shape.arc.mStartAngle = startAngle;
607 entry.shape.arc.mSweepAngle = sweepAngle;
608 entry.shape.arc.mUseCenter = useCenter;
609
610 PathTexture* texture = get(entry);
611
612 if (!texture) {
613 SkPath path;
614 SkRect r;
615 r.set(0.0f, 0.0f, width, height);
616 if (useCenter) {
617 path.moveTo(r.centerX(), r.centerY());
618 }
619 path.arcTo(r, startAngle, sweepAngle, !useCenter);
620 if (useCenter) {
621 path.close();
622 }
623
624 texture = addTexture(entry, &path, paint);
625 }
626
627 return texture;
628 }
629
630 }; // namespace uirenderer
631 }; // namespace android
632