Searched defs:gridX (Results 1 – 2 of 2) sorted by relevance
166 …protected boolean checkTriangles(float gridX, float gridY, Ray pick, Vector3f intersection, Terrai… in checkTriangles()197 protected boolean getTriangles(float gridX, float gridY, TerrainPatch patch) { in getTriangles()
997 int gridX = (int) x; in getGridTrianglesAtPoint() local