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1 /*
2  * Copyright (C) 1997 Martin Jones (mjones@kde.org)
3  *           (C) 1997 Torben Weis (weis@kde.org)
4  *           (C) 1998 Waldo Bastian (bastian@kde.org)
5  *           (C) 1999 Lars Knoll (knoll@kde.org)
6  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
7  * Copyright (C) 2003, 2004, 2005, 2006, 2009, 2010 Apple Inc. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Library General Public
11  * License as published by the Free Software Foundation; either
12  * version 2 of the License, or (at your option) any later version.
13  *
14  * This library is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17  * Library General Public License for more details.
18  *
19  * You should have received a copy of the GNU Library General Public License
20  * along with this library; see the file COPYING.LIB.  If not, write to
21  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22  * Boston, MA 02110-1301, USA.
23  */
24 
25 #ifndef RenderTable_h
26 #define RenderTable_h
27 
28 #include "CSSPropertyNames.h"
29 #include "core/rendering/RenderBlock.h"
30 #include "core/rendering/style/CollapsedBorderValue.h"
31 #include "wtf/Vector.h"
32 
33 namespace WebCore {
34 
35 class RenderTableCol;
36 class RenderTableCaption;
37 class RenderTableCell;
38 class RenderTableSection;
39 class TableLayout;
40 
41 enum SkipEmptySectionsValue { DoNotSkipEmptySections, SkipEmptySections };
42 
43 class RenderTable FINAL : public RenderBlock {
44 public:
45     explicit RenderTable(Element*);
46     virtual ~RenderTable();
47 
48     // Per CSS 3 writing-mode: "The first and second values of the 'border-spacing' property represent spacing between columns
49     // and rows respectively, not necessarily the horizontal and vertical spacing respectively".
hBorderSpacing()50     int hBorderSpacing() const { return m_hSpacing; }
vBorderSpacing()51     int vBorderSpacing() const { return m_vSpacing; }
52 
collapseBorders()53     bool collapseBorders() const { return style()->borderCollapse(); }
54 
borderStart()55     int borderStart() const { return m_borderStart; }
borderEnd()56     int borderEnd() const { return m_borderEnd; }
57     int borderBefore() const;
58     int borderAfter() const;
59 
borderLeft()60     int borderLeft() const
61     {
62         if (style()->isHorizontalWritingMode())
63             return style()->isLeftToRightDirection() ? borderStart() : borderEnd();
64         return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore();
65     }
66 
borderRight()67     int borderRight() const
68     {
69         if (style()->isHorizontalWritingMode())
70             return style()->isLeftToRightDirection() ? borderEnd() : borderStart();
71         return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter();
72     }
73 
borderTop()74     int borderTop() const
75     {
76         if (style()->isHorizontalWritingMode())
77             return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore();
78         return style()->isLeftToRightDirection() ? borderStart() : borderEnd();
79     }
80 
borderBottom()81     int borderBottom() const
82     {
83         if (style()->isHorizontalWritingMode())
84             return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter();
85         return style()->isLeftToRightDirection() ? borderEnd() : borderStart();
86     }
87 
bgColor()88     Color bgColor() const { return resolveColor(CSSPropertyBackgroundColor); }
89 
90     int outerBorderBefore() const;
91     int outerBorderAfter() const;
92     int outerBorderStart() const;
93     int outerBorderEnd() const;
94 
outerBorderLeft()95     int outerBorderLeft() const
96     {
97         if (style()->isHorizontalWritingMode())
98             return style()->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
99         return style()->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
100     }
101 
outerBorderRight()102     int outerBorderRight() const
103     {
104         if (style()->isHorizontalWritingMode())
105             return style()->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
106         return style()->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
107     }
108 
outerBorderTop()109     int outerBorderTop() const
110     {
111         if (style()->isHorizontalWritingMode())
112             return style()->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore();
113         return style()->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd();
114     }
115 
outerBorderBottom()116     int outerBorderBottom() const
117     {
118         if (style()->isHorizontalWritingMode())
119             return style()->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter();
120         return style()->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart();
121     }
122 
123     int calcBorderStart() const;
124     int calcBorderEnd() const;
125     void recalcBordersInRowDirection();
126 
127     virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
128 
129     struct ColumnStruct {
130         explicit ColumnStruct(unsigned initialSpan = 1)
spanColumnStruct131             : span(initialSpan)
132         {
133         }
134 
135         unsigned span;
136     };
137 
forceSectionsRecalc()138     void forceSectionsRecalc()
139     {
140         setNeedsSectionRecalc();
141         recalcSections();
142     }
143 
columns()144     const Vector<ColumnStruct>& columns() const { return m_columns; }
columnPositions()145     const Vector<int>& columnPositions() const { return m_columnPos; }
setColumnPosition(unsigned index,int position)146     void setColumnPosition(unsigned index, int position)
147     {
148         // Note that if our horizontal border-spacing changed, our position will change but not
149         // our column's width. In practice, horizontal border-spacing won't change often.
150         m_columnLogicalWidthChanged |= m_columnPos[index] != position;
151         m_columnPos[index] = position;
152     }
153 
header()154     RenderTableSection* header() const { return m_head; }
footer()155     RenderTableSection* footer() const { return m_foot; }
firstBody()156     RenderTableSection* firstBody() const { return m_firstBody; }
157 
158     // This function returns 0 if the table has no section.
159     RenderTableSection* topSection() const;
160     RenderTableSection* bottomSection() const;
161 
162     // This function returns 0 if the table has no non-empty sections.
163     RenderTableSection* topNonEmptySection() const;
164 
lastColumnIndex()165     unsigned lastColumnIndex() const { return numEffCols() - 1; }
166 
167     void splitColumn(unsigned position, unsigned firstSpan);
168     void appendColumn(unsigned span);
numEffCols()169     unsigned numEffCols() const { return m_columns.size(); }
spanOfEffCol(unsigned effCol)170     unsigned spanOfEffCol(unsigned effCol) const { return m_columns[effCol].span; }
171 
colToEffCol(unsigned column)172     unsigned colToEffCol(unsigned column) const
173     {
174         unsigned effColumn = 0;
175         unsigned numColumns = numEffCols();
176         for (unsigned c = 0; effColumn < numColumns && c + m_columns[effColumn].span - 1 < column; ++effColumn)
177             c += m_columns[effColumn].span;
178         return effColumn;
179     }
180 
effColToCol(unsigned effCol)181     unsigned effColToCol(unsigned effCol) const
182     {
183         unsigned c = 0;
184         for (unsigned i = 0; i < effCol; i++)
185             c += m_columns[i].span;
186         return c;
187     }
188 
borderSpacingInRowDirection()189     LayoutUnit borderSpacingInRowDirection() const
190     {
191         if (unsigned effectiveColumnCount = numEffCols())
192             return static_cast<LayoutUnit>(effectiveColumnCount + 1) * hBorderSpacing();
193 
194         return 0;
195     }
196 
197     // Override paddingStart/End to return pixel values to match behavor of RenderTableCell.
paddingEnd()198     virtual LayoutUnit paddingEnd() const OVERRIDE { return static_cast<int>(RenderBlock::paddingEnd()); }
paddingStart()199     virtual LayoutUnit paddingStart() const OVERRIDE { return static_cast<int>(RenderBlock::paddingStart()); }
200 
bordersPaddingAndSpacingInRowDirection()201     LayoutUnit bordersPaddingAndSpacingInRowDirection() const
202     {
203         // 'border-spacing' only applies to separate borders (see 17.6.1 The separated borders model).
204         return borderStart() + borderEnd() + (collapseBorders() ? LayoutUnit() : (paddingStart() + paddingEnd() + borderSpacingInRowDirection()));
205     }
206 
207     // Return the first column or column-group.
208     RenderTableCol* firstColumn() const;
209 
210     RenderTableCol* colElement(unsigned col, bool* startEdge = 0, bool* endEdge = 0) const
211     {
212         // The common case is to not have columns, make that case fast.
213         if (!m_hasColElements)
214             return 0;
215         return slowColElement(col, startEdge, endEdge);
216     }
217 
needsSectionRecalc()218     bool needsSectionRecalc() const { return m_needsSectionRecalc; }
setNeedsSectionRecalc()219     void setNeedsSectionRecalc()
220     {
221         if (documentBeingDestroyed())
222             return;
223         m_needsSectionRecalc = true;
224         setNeedsLayout();
225     }
226 
227     RenderTableSection* sectionAbove(const RenderTableSection*, SkipEmptySectionsValue = DoNotSkipEmptySections) const;
228     RenderTableSection* sectionBelow(const RenderTableSection*, SkipEmptySectionsValue = DoNotSkipEmptySections) const;
229 
230     RenderTableCell* cellAbove(const RenderTableCell*) const;
231     RenderTableCell* cellBelow(const RenderTableCell*) const;
232     RenderTableCell* cellBefore(const RenderTableCell*) const;
233     RenderTableCell* cellAfter(const RenderTableCell*) const;
234 
235     typedef Vector<CollapsedBorderValue> CollapsedBorderValues;
invalidateCollapsedBorders()236     void invalidateCollapsedBorders()
237     {
238         m_collapsedBordersValid = false;
239         m_collapsedBorders.clear();
240     }
currentBorderValue()241     const CollapsedBorderValue* currentBorderValue() const { return m_currentBorder; }
242 
hasSections()243     bool hasSections() const { return m_head || m_foot || m_firstBody; }
244 
recalcSectionsIfNeeded()245     void recalcSectionsIfNeeded() const
246     {
247         if (m_needsSectionRecalc)
248             recalcSections();
249     }
250 
251     static RenderTable* createAnonymousWithParentRenderer(const RenderObject*);
createAnonymousBoxWithSameTypeAs(const RenderObject * parent)252     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const OVERRIDE
253     {
254         return createAnonymousWithParentRenderer(parent);
255     }
256 
257     const BorderValue& tableStartBorderAdjoiningCell(const RenderTableCell*) const;
258     const BorderValue& tableEndBorderAdjoiningCell(const RenderTableCell*) const;
259 
260     void addCaption(const RenderTableCaption*);
261     void removeCaption(const RenderTableCaption*);
262     void addColumn(const RenderTableCol*);
263     void removeColumn(const RenderTableCol*);
264 
265 protected:
266     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
267     virtual void simplifiedNormalFlowLayout();
268 
269 private:
renderName()270     virtual const char* renderName() const { return "RenderTable"; }
271 
isTable()272     virtual bool isTable() const { return true; }
273 
avoidsFloats()274     virtual bool avoidsFloats() const { return true; }
275 
276     virtual void paint(PaintInfo&, const LayoutPoint&);
277     virtual void paintObject(PaintInfo&, const LayoutPoint&);
278     virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&);
279     virtual void paintMask(PaintInfo&, const LayoutPoint&);
280     virtual void layout();
supportsPartialLayout()281     virtual bool supportsPartialLayout() const OVERRIDE { return false; }
282     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minWidth, LayoutUnit& maxWidth) const OVERRIDE;
283     virtual void computePreferredLogicalWidths() OVERRIDE;
284     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
285 
286     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
287     virtual int firstLineBoxBaseline() const OVERRIDE;
288     virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE;
289 
290     RenderTableCol* slowColElement(unsigned col, bool* startEdge, bool* endEdge) const;
291 
292     void updateColumnCache() const;
293     void invalidateCachedColumns();
294 
295     virtual RenderBlock* firstLineBlock() const;
296     virtual void updateFirstLetter();
297 
298     virtual void updateLogicalWidth() OVERRIDE;
299 
300     LayoutUnit convertStyleLogicalWidthToComputedWidth(const Length& styleLogicalWidth, LayoutUnit availableWidth);
301     LayoutUnit convertStyleLogicalHeightToComputedHeight(const Length& styleLogicalHeight);
302 
303     virtual LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize);
304 
305     virtual void addOverflowFromChildren();
306 
307     void subtractCaptionRect(LayoutRect&) const;
308 
309     void recalcCollapsedBorders();
310     void recalcSections() const;
311     void layoutCaption(RenderTableCaption*);
312 
313     void distributeExtraLogicalHeight(int extraLogicalHeight);
314 
315     mutable Vector<int> m_columnPos;
316     mutable Vector<ColumnStruct> m_columns;
317     mutable Vector<RenderTableCaption*> m_captions;
318     mutable Vector<RenderTableCol*> m_columnRenderers;
319 
320     mutable RenderTableSection* m_head;
321     mutable RenderTableSection* m_foot;
322     mutable RenderTableSection* m_firstBody;
323 
324     OwnPtr<TableLayout> m_tableLayout;
325 
326     CollapsedBorderValues m_collapsedBorders;
327     const CollapsedBorderValue* m_currentBorder;
328     bool m_collapsedBordersValid : 1;
329 
330     mutable bool m_hasColElements : 1;
331     mutable bool m_needsSectionRecalc : 1;
332 
333     bool m_columnLogicalWidthChanged : 1;
334     mutable bool m_columnRenderersValid: 1;
335 
336     short m_hSpacing;
337     short m_vSpacing;
338     int m_borderStart;
339     int m_borderEnd;
340 };
341 
topSection()342 inline RenderTableSection* RenderTable::topSection() const
343 {
344     ASSERT(!needsSectionRecalc());
345     if (m_head)
346         return m_head;
347     if (m_firstBody)
348         return m_firstBody;
349     return m_foot;
350 }
351 
352 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderTable, isTable());
353 
354 } // namespace WebCore
355 
356 #endif // RenderTable_h
357