/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
D | i830_state.c | 54 struct i830_context *i830 = i830_context(ctx); in i830StencilFuncSeparate() local 78 struct i830_context *i830 = i830_context(ctx); in i830StencilMaskSeparate() local 94 struct i830_context *i830 = i830_context(ctx); in i830StencilOpSeparate() local 205 struct i830_context *i830 = i830_context(ctx); in i830AlphaFunc() local 234 struct i830_context *i830 = i830_context(ctx); in i830EvalLogicOpBlendState() local 261 struct i830_context *i830 = i830_context(ctx); in i830BlendColor() local 285 struct i830_context *i830 = i830_context(ctx); in i830_set_blend_state() local 423 struct i830_context *i830 = i830_context(ctx); in i830DepthFunc() local 437 struct i830_context *i830 = i830_context(ctx); in i830DepthMask() local 479 struct i830_context *i830 = i830_context(ctx); in i830PolygonStipple() local [all …]
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D | i830_vtbl.c | 80 struct i830_context *i830 = i830_context(ctx); in i830_render_start() local 210 struct i830_context *i830 = i830_context(&intel->ctx); in i830_reduced_primitive_state() local 242 struct i830_context *i830 = i830_context(&intel->ctx); in i830_check_vertex_size() local 419 struct i830_context *i830 = i830_context(&intel->ctx); in i830_emit_state() local 571 struct i830_context *i830 = i830_context(&intel->ctx); in i830_destroy_context() local 616 struct i830_context *i830 = i830_context(&intel->ctx); in i830_set_draw_region() local 859 struct i830_context *i830 = i830_context(&intel->ctx); in i830_new_batch() local 866 struct i830_context *i830 = i830_context(&intel->ctx); in i830_assert_not_dirty() local 891 i830InitVtbl(struct i830_context *i830) in i830InitVtbl()
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D | i830_texblend.c | 133 i830SetTexEnvCombine(struct i830_context * i830, in i830SetTexEnvCombine() 389 emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, in emit_texblend() 420 emit_passthrough(struct i830_context *i830) in emit_passthrough() 440 i830EmitTextureBlend(struct i830_context *i830) in i830EmitTextureBlend()
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D | i830_texstate.c | 120 struct i830_context *i830 = i830_context(ctx); in i830_update_tex_unit() local 329 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState() local 344 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState() local
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D | i830_context.c | 57 struct i830_context *i830 = rzalloc(NULL, struct i830_context); in i830CreateContext() local
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D | i830_context.h | 154 #define I830_STATECHANGE(i830, flag) \ argument 160 #define I830_ACTIVESTATE(i830, flag, mode) \ argument
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D | intel_tris.c | 284 struct i830_context *i830 = i830_context(&intel->ctx); in intel_flush_prim() local
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_state.c | 54 struct i830_context *i830 = i830_context(ctx); in i830StencilFuncSeparate() local 78 struct i830_context *i830 = i830_context(ctx); in i830StencilMaskSeparate() local 94 struct i830_context *i830 = i830_context(ctx); in i830StencilOpSeparate() local 205 struct i830_context *i830 = i830_context(ctx); in i830AlphaFunc() local 234 struct i830_context *i830 = i830_context(ctx); in i830EvalLogicOpBlendState() local 261 struct i830_context *i830 = i830_context(ctx); in i830BlendColor() local 285 struct i830_context *i830 = i830_context(ctx); in i830_set_blend_state() local 423 struct i830_context *i830 = i830_context(ctx); in i830DepthFunc() local 437 struct i830_context *i830 = i830_context(ctx); in i830DepthMask() local 479 struct i830_context *i830 = i830_context(ctx); in i830PolygonStipple() local [all …]
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D | i830_vtbl.c | 80 struct i830_context *i830 = i830_context(ctx); in i830_render_start() local 210 struct i830_context *i830 = i830_context(&intel->ctx); in i830_reduced_primitive_state() local 242 struct i830_context *i830 = i830_context(&intel->ctx); in i830_check_vertex_size() local 419 struct i830_context *i830 = i830_context(&intel->ctx); in i830_emit_state() local 571 struct i830_context *i830 = i830_context(&intel->ctx); in i830_destroy_context() local 616 struct i830_context *i830 = i830_context(&intel->ctx); in i830_set_draw_region() local 859 struct i830_context *i830 = i830_context(&intel->ctx); in i830_new_batch() local 866 struct i830_context *i830 = i830_context(&intel->ctx); in i830_assert_not_dirty() local 891 i830InitVtbl(struct i830_context *i830) in i830InitVtbl()
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D | i830_texblend.c | 133 i830SetTexEnvCombine(struct i830_context * i830, in i830SetTexEnvCombine() 389 emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, in emit_texblend() 420 emit_passthrough(struct i830_context *i830) in emit_passthrough() 440 i830EmitTextureBlend(struct i830_context *i830) in i830EmitTextureBlend()
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D | i830_texstate.c | 120 struct i830_context *i830 = i830_context(ctx); in i830_update_tex_unit() local 329 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState() local 344 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState() local
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D | i830_context.c | 57 struct i830_context *i830 = rzalloc(NULL, struct i830_context); in i830CreateContext() local
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D | i830_context.h | 154 #define I830_STATECHANGE(i830, flag) \ argument 160 #define I830_ACTIVESTATE(i830, flag, mode) \ argument
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D | intel_tris.c | 284 struct i830_context *i830 = i830_context(&intel->ctx); in intel_flush_prim() local
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