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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_AUDIO_WIN_AUDIO_UNIFIED_WIN_H_
6 #define MEDIA_AUDIO_WIN_AUDIO_UNIFIED_WIN_H_
7 
8 #include <Audioclient.h>
9 #include <MMDeviceAPI.h>
10 
11 #include <string>
12 
13 #include "base/compiler_specific.h"
14 #include "base/gtest_prod_util.h"
15 #include "base/threading/platform_thread.h"
16 #include "base/threading/simple_thread.h"
17 #include "base/win/scoped_co_mem.h"
18 #include "base/win/scoped_comptr.h"
19 #include "base/win/scoped_handle.h"
20 #include "media/audio/audio_io.h"
21 #include "media/audio/audio_parameters.h"
22 #include "media/base/audio_fifo.h"
23 #include "media/base/channel_mixer.h"
24 #include "media/base/media_export.h"
25 #include "media/base/multi_channel_resampler.h"
26 
27 namespace media {
28 
29 class AudioManagerWin;
30 
31 // Implementation of AudioOutputStream for Windows using the Core Audio API
32 // where both capturing and rendering takes place on the same thread to enable
33 // audio I/O. This class allows arbitrary combinations of input and output
34 // devices running off different clocks and using different drivers, with
35 // potentially differing sample-rates.
36 //
37 // It is required to first acquire the native sample rate of the selected
38 // output device and then use the same rate when creating this object.
39 // The inner operation depends on the input sample rate which is determined
40 // during construction. Three different main modes are supported:
41 //
42 //  1)  input rate == output rate => input side drives output side directly.
43 //  2)  input rate != output rate => both sides are driven independently by
44 //      events and a FIFO plus a resampling unit is used to compensate for
45 //      differences in sample rates between the two sides.
46 //  3)  input rate == output rate but native buffer sizes are not identical =>
47 //      same inner functionality as in (2) to compensate for the differences
48 //      in buffer sizes and also compensate for any potential clock drift
49 //      between the two devices.
50 //
51 // Mode detection is is done at construction and using mode (1) will lead to
52 // best performance (lower delay and no "varispeed distortion"), i.e., it is
53 // recommended to use same sample rates for input and output. Mode (2) uses a
54 // resampler which supports rate adjustments to fine tune for things like
55 // clock drift and differences in sample rates between different devices.
56 // Mode (2) - which uses a FIFO and a adjustable multi-channel resampler -
57 // is also called the varispeed mode and it is used for case (3) as well to
58 // compensate for the difference in buffer sizes mainly.
59 // Mode (3) can happen if two different audio devices are used.
60 // As an example: some devices needs a buffer size of 441 @ 44.1kHz and others
61 // 448 @ 44.1kHz. This is a rare case and will only happen for sample rates
62 // which are even multiples of 11025 Hz (11025, 22050, 44100, 88200 etc.).
63 //
64 // Implementation notes:
65 //
66 //  - Open() can fail if the input and output parameters do not fulfill
67 //    certain conditions. See source for Open() for more details.
68 //  - Channel mixing will be performed if the clients asks for a larger
69 //    number of channels than the native audio layer provides.
70 //    Example: client wants stereo but audio layer provides mono. In this case
71 //    upmixing from mono to stereo (1->2) will be done.
72 //
73 // TODO(henrika):
74 //
75 //  - Add support for exclusive mode.
76 //  - Add support for KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, i.e., 32-bit float
77 //    as internal sample-value representation.
78 //  - Perform fine-tuning for non-matching sample rates to reduce latency.
79 //
80 class MEDIA_EXPORT WASAPIUnifiedStream
81     : public AudioOutputStream,
82       public base::DelegateSimpleThread::Delegate {
83  public:
84   // The ctor takes all the usual parameters, plus |manager| which is the
85   // the audio manager who is creating this object.
86   WASAPIUnifiedStream(AudioManagerWin* manager,
87                       const AudioParameters& params,
88                       const std::string& input_device_id);
89 
90   // The dtor is typically called by the AudioManager only and it is usually
91   // triggered by calling AudioOutputStream::Close().
92   virtual ~WASAPIUnifiedStream();
93 
94   // Implementation of AudioOutputStream.
95   virtual bool Open() OVERRIDE;
96   virtual void Start(AudioSourceCallback* callback) OVERRIDE;
97   virtual void Stop() OVERRIDE;
98   virtual void Close() OVERRIDE;
99   virtual void SetVolume(double volume) OVERRIDE;
100   virtual void GetVolume(double* volume) OVERRIDE;
101 
started()102   bool started() const {
103     return audio_io_thread_.get() != NULL;
104   }
105 
106   // Returns true if input sample rate differs from the output sample rate.
107   // A FIFO and a adjustable multi-channel resampler are utilized in this mode.
VarispeedMode()108   bool VarispeedMode() const { return (fifo_ && resampler_); }
109 
110  private:
111   enum {
112     // Time in milliseconds between two successive delay measurements.
113     // We save resources by not updating the delay estimates for each capture
114     // event (typically 100Hz rate).
115     kTimeDiffInMillisecondsBetweenDelayMeasurements = 1000,
116 
117     // Max possible FIFO size.
118     kFifoSize = 16384,
119 
120     // This value was determined empirically for minimum latency while still
121     // guarding against FIFO under-runs. The actual target size will be equal
122     // to kTargetFifoSafetyFactor * (native input buffer size).
123     // TODO(henrika): tune this value for lowest possible latency for all
124     // possible sample rate combinations.
125     kTargetFifoSafetyFactor = 2
126   };
127 
128   // Additional initialization required when input and output sample rate
129   // differs. Allocates resources for |fifo_|, |resampler_|, |render_event_|,
130   // and the |capture_bus_| and configures the |input_format_| structure
131   // given the provided input and output audio parameters.
132   void DoVarispeedInitialization(const AudioParameters& input_params,
133                                  const AudioParameters& output_params);
134 
135   // Clears varispeed related components such as the FIFO and the resampler.
136   void ResetVarispeed();
137 
138   // Builds WAVEFORMATEX structures for input and output based on input and
139   // output audio parameters.
140   void SetIOFormats(const AudioParameters& input_params,
141                     const AudioParameters& output_params);
142 
143   // DelegateSimpleThread::Delegate implementation.
144   virtual void Run() OVERRIDE;
145 
146   // MultiChannelResampler::MultiChannelAudioSourceProvider implementation.
147   // Callback for providing more data into the resampler.
148   // Only used in varispeed mode, i.e., when input rate != output rate.
149   virtual void ProvideInput(int frame_delay, AudioBus* audio_bus);
150 
151   // Issues the OnError() callback to the |source_|.
152   void HandleError(HRESULT err);
153 
154   // Stops and joins the audio thread in case of an error.
155   void StopAndJoinThread(HRESULT err);
156 
157   // Converts unique endpoint ID to user-friendly device name.
158   std::string GetDeviceName(LPCWSTR device_id) const;
159 
160   // Called on the audio IO thread for each capture event.
161   // Buffers captured audio into a FIFO if varispeed is used or into an audio
162   // bus if input and output sample rates are identical.
163   void ProcessInputAudio();
164 
165   // Called on the audio IO thread for each render event when varispeed is
166   // active or for each capture event when varispeed is not used.
167   // In varispeed mode, it triggers a resampling callback, which reads from the
168   // FIFO, and calls AudioSourceCallback::OnMoreIOData using the resampled
169   // input signal and at the same time asks for data to play out.
170   // If input and output rates are the same - instead of reading from the FIFO
171   // and do resampling - we read directly from the audio bus used to store
172   // captured data in ProcessInputAudio.
173   void ProcessOutputAudio(IAudioClock* audio_output_clock);
174 
175   // Contains the thread ID of the creating thread.
176   base::PlatformThreadId creating_thread_id_;
177 
178   // Our creator, the audio manager needs to be notified when we close.
179   AudioManagerWin* manager_;
180 
181   // Contains the audio parameter structure provided at construction.
182   AudioParameters params_;
183   // For convenience, same as in params_.
184   int input_channels_;
185   int output_channels_;
186 
187   // Unique ID of the input device to be opened.
188   const std::string input_device_id_;
189 
190   // The sharing mode for the streams.
191   // Valid values are AUDCLNT_SHAREMODE_SHARED and AUDCLNT_SHAREMODE_EXCLUSIVE
192   // where AUDCLNT_SHAREMODE_SHARED is the default.
193   AUDCLNT_SHAREMODE share_mode_;
194 
195   // Rendering and capturing is driven by this thread (no message loop).
196   // All OnMoreIOData() callbacks will be called from this thread.
197   scoped_ptr<base::DelegateSimpleThread> audio_io_thread_;
198 
199   // Contains the desired audio output format which is set up at construction.
200   // It is required to first acquire the native sample rate of the selected
201   // output device and then use the same rate when creating this object.
202   WAVEFORMATPCMEX output_format_;
203 
204   // Contains the native audio input format which is set up at construction
205   // if varispeed mode is utilized.
206   WAVEFORMATPCMEX input_format_;
207 
208   // True when successfully opened.
209   bool opened_;
210 
211   // Volume level from 0 to 1 used for output scaling.
212   double volume_;
213 
214   // Size in audio frames of each audio packet where an audio packet
215   // is defined as the block of data which the destination is expected to
216   // receive in each OnMoreIOData() callback.
217   size_t output_buffer_size_frames_;
218 
219   // Size in audio frames of each audio packet where an audio packet
220   // is defined as the block of data which the source is expected to
221   // deliver in each OnMoreIOData() callback.
222   size_t input_buffer_size_frames_;
223 
224   // Length of the audio endpoint buffer.
225   uint32 endpoint_render_buffer_size_frames_;
226   uint32 endpoint_capture_buffer_size_frames_;
227 
228   // Counts the number of audio frames written to the endpoint buffer.
229   uint64 num_written_frames_;
230 
231   // Time stamp for last delay measurement.
232   base::TimeTicks last_delay_sample_time_;
233 
234   // Contains the total (sum of render and capture) delay in milliseconds.
235   double total_delay_ms_;
236 
237   // Contains the total (sum of render and capture and possibly FIFO) delay
238   // in bytes. The update frequency is set by a constant called
239   // |kTimeDiffInMillisecondsBetweenDelayMeasurements|.
240   int total_delay_bytes_;
241 
242   // Pointer to the client that will deliver audio samples to be played out.
243   AudioSourceCallback* source_;
244 
245   // IMMDevice interfaces which represents audio endpoint devices.
246   base::win::ScopedComPtr<IMMDevice> endpoint_render_device_;
247   base::win::ScopedComPtr<IMMDevice> endpoint_capture_device_;
248 
249   // IAudioClient interfaces which enables a client to create and initialize
250   // an audio stream between an audio application and the audio engine.
251   base::win::ScopedComPtr<IAudioClient> audio_output_client_;
252   base::win::ScopedComPtr<IAudioClient> audio_input_client_;
253 
254   // IAudioRenderClient interfaces enables a client to write output
255   // data to a rendering endpoint buffer.
256   base::win::ScopedComPtr<IAudioRenderClient> audio_render_client_;
257 
258   // IAudioCaptureClient interfaces enables a client to read input
259   // data from a capturing endpoint buffer.
260   base::win::ScopedComPtr<IAudioCaptureClient> audio_capture_client_;
261 
262   // The audio engine will signal this event each time a buffer has been
263   // recorded.
264   base::win::ScopedHandle capture_event_;
265 
266   // The audio engine will signal this event each time it needs a new
267   // audio buffer to play out.
268   // Only utilized in varispeed mode.
269   base::win::ScopedHandle render_event_;
270 
271   // This event will be signaled when streaming shall stop.
272   base::win::ScopedHandle stop_streaming_event_;
273 
274   // Container for retrieving data from AudioSourceCallback::OnMoreIOData().
275   scoped_ptr<AudioBus> output_bus_;
276 
277   // Container for sending data to AudioSourceCallback::OnMoreIOData().
278   scoped_ptr<AudioBus> input_bus_;
279 
280   // Container for storing output from the channel mixer.
281   scoped_ptr<AudioBus> channel_bus_;
282 
283   // All members below are only allocated, or used, in varispeed mode:
284 
285   // Temporary storage of resampled input audio data.
286   scoped_ptr<AudioBus> resampled_bus_;
287 
288   // Set to true first time a capture event has been received in varispeed
289   // mode.
290   bool input_callback_received_;
291 
292   // MultiChannelResampler is a multi channel wrapper for SincResampler;
293   // allowing high quality sample rate conversion of multiple channels at once.
294   scoped_ptr<MultiChannelResampler> resampler_;
295 
296   // Resampler I/O ratio.
297   double io_sample_rate_ratio_;
298 
299   // Used for input to output buffering.
300   scoped_ptr<AudioFifo> fifo_;
301 
302   // The channel mixer is only created and utilized if number of input channels
303   // is larger than the native number of input channels (e.g client wants
304   // stereo but the audio device only supports mono).
305   scoped_ptr<ChannelMixer> channel_mixer_;
306 
307   // The optimal number of frames we'd like to keep in the FIFO at all times.
308   int target_fifo_frames_;
309 
310   // A running average of the measured delta between actual number of frames
311   // in the FIFO versus |target_fifo_frames_|.
312   double average_delta_;
313 
314   // A varispeed rate scalar which is calculated based on FIFO drift.
315   double fifo_rate_compensation_;
316 
317   // Set to true when input side signals output side that a new delay
318   // estimate is needed.
319   bool update_output_delay_;
320 
321   // Capture side stores its delay estimate so the sum can be derived in
322   // the render side.
323   double capture_delay_ms_;
324 
325   // TODO(henrika): possibly remove these members once the performance is
326   // properly tuned. Only used for off-line debugging.
327 #ifndef NDEBUG
328   enum LogElementNames {
329     INPUT_TIME_STAMP,
330     NUM_FRAMES_IN_FIFO,
331     RESAMPLER_MARGIN,
332     RATE_COMPENSATION
333   };
334 
335   scoped_ptr<int64[]> input_time_stamps_;
336   scoped_ptr<int[]> num_frames_in_fifo_;
337   scoped_ptr<int[]> resampler_margin_;
338   scoped_ptr<double[]> fifo_rate_comps_;
339   scoped_ptr<int[]> num_elements_;
340   scoped_ptr<int[]> input_params_;
341   scoped_ptr<int[]> output_params_;
342 
343   FILE* data_file_;
344   FILE* param_file_;
345 #endif
346 
347   DISALLOW_COPY_AND_ASSIGN(WASAPIUnifiedStream);
348 };
349 
350 }  // namespace media
351 
352 #endif  // MEDIA_AUDIO_WIN_AUDIO_UNIFIED_WIN_H_
353