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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // base for record and playback
23 class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
24 
25 public:
26     enum track_state {
27         IDLE,
28         FLUSHED,
29         STOPPED,
30         // next 2 states are currently used for fast tracks
31         // and offloaded tracks only
32         STOPPING_1,     // waiting for first underrun
33         STOPPING_2,     // waiting for presentation complete
34         RESUMING,
35         ACTIVE,
36         PAUSING,
37         PAUSED
38     };
39 
40                         TrackBase(ThreadBase *thread,
41                                 const sp<Client>& client,
42                                 uint32_t sampleRate,
43                                 audio_format_t format,
44                                 audio_channel_mask_t channelMask,
45                                 size_t frameCount,
46                                 const sp<IMemory>& sharedBuffer,
47                                 int sessionId,
48                                 int uid,
49                                 bool isOut);
50     virtual             ~TrackBase();
51 
52     virtual status_t    start(AudioSystem::sync_event_t event,
53                              int triggerSession) = 0;
54     virtual void        stop() = 0;
getCblk()55             sp<IMemory> getCblk() const { return mCblkMemory; }
cblk()56             audio_track_cblk_t* cblk() const { return mCblk; }
sessionId()57             int         sessionId() const { return mSessionId; }
uid()58             int         uid() const { return mUid; }
59     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
60 
61 protected:
62                         TrackBase(const TrackBase&);
63                         TrackBase& operator = (const TrackBase&);
64 
65     // AudioBufferProvider interface
66     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) = 0;
67     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
68 
69     // ExtendedAudioBufferProvider interface is only needed for Track,
70     // but putting it in TrackBase avoids the complexity of virtual inheritance
framesReady()71     virtual size_t  framesReady() const { return SIZE_MAX; }
72 
format()73     audio_format_t format() const { return mFormat; }
74 
channelCount()75     uint32_t channelCount() const { return mChannelCount; }
76 
channelMask()77     audio_channel_mask_t channelMask() const { return mChannelMask; }
78 
sampleRate()79     virtual uint32_t sampleRate() const { return mSampleRate; }
80 
81     // Return a pointer to the start of a contiguous slice of the track buffer.
82     // Parameter 'offset' is the requested start position, expressed in
83     // monotonically increasing frame units relative to the track epoch.
84     // Parameter 'frames' is the requested length, also in frame units.
85     // Always returns non-NULL.  It is the caller's responsibility to
86     // verify that this will be successful; the result of calling this
87     // function with invalid 'offset' or 'frames' is undefined.
88     void* getBuffer(uint32_t offset, uint32_t frames) const;
89 
isStopped()90     bool isStopped() const {
91         return (mState == STOPPED || mState == FLUSHED);
92     }
93 
94     // for fast tracks and offloaded tracks only
isStopping()95     bool isStopping() const {
96         return mState == STOPPING_1 || mState == STOPPING_2;
97     }
isStopping_1()98     bool isStopping_1() const {
99         return mState == STOPPING_1;
100     }
isStopping_2()101     bool isStopping_2() const {
102         return mState == STOPPING_2;
103     }
104 
isTerminated()105     bool isTerminated() const {
106         return mTerminated;
107     }
108 
terminate()109     void terminate() {
110         mTerminated = true;
111     }
112 
isOut()113     bool isOut() const { return mIsOut; }
114                                     // true for Track and TimedTrack, false for RecordTrack,
115                                     // this could be a track type if needed later
116 
117     const wp<ThreadBase> mThread;
118     /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
119     sp<IMemory>         mCblkMemory;
120     audio_track_cblk_t* mCblk;
121     void*               mBuffer;    // start of track buffer, typically in shared memory
122                                     // except for OutputTrack when it is in local memory
123     // we don't really need a lock for these
124     track_state         mState;
125     const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
126                         // support dynamic rates, the current value is in control block
127     const audio_format_t mFormat;
128     const audio_channel_mask_t mChannelMask;
129     const uint32_t      mChannelCount;
130     const size_t        mFrameSize; // AudioFlinger's view of frame size in shared memory,
131                                     // where for AudioTrack (but not AudioRecord),
132                                     // 8-bit PCM samples are stored as 16-bit
133     const size_t        mFrameCount;// size of track buffer given at createTrack() or
134                                     // openRecord(), and then adjusted as needed
135 
136     const int           mSessionId;
137     int                 mUid;
138     Vector < sp<SyncEvent> >mSyncEvents;
139     const bool          mIsOut;
140     ServerProxy*        mServerProxy;
141     const int           mId;
142     sp<NBAIO_Sink>      mTeeSink;
143     sp<NBAIO_Source>    mTeeSource;
144     bool                mTerminated;
145 };
146