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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_WM_WINDOW_UTIL_H_
6 #define ASH_WM_WINDOW_UTIL_H_
7 
8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h"
10 #include "ui/base/ui_base_types.h"
11 
12 namespace aura {
13 class Window;
14 }
15 
16 namespace gfx {
17 class Rect;
18 }
19 
20 namespace ui {
21 class Event;
22 }
23 
24 namespace ash {
25 // We force at least this many DIPs for any window on the screen.
26 const int kMinimumOnScreenArea = 10;
27 
28 namespace wm {
29 
30 // Utility functions for window activation.
31 ASH_EXPORT void ActivateWindow(aura::Window* window);
32 ASH_EXPORT void DeactivateWindow(aura::Window* window);
33 ASH_EXPORT bool IsActiveWindow(aura::Window* window);
34 ASH_EXPORT aura::Window* GetActiveWindow();
35 ASH_EXPORT bool CanActivateWindow(aura::Window* window);
36 
37 // Retrieves the activatable window for |window|. If |window| is activatable,
38 // this will just return it, otherwise it will climb the parent/transient parent
39 // chain looking for a window that is activatable, per the ActivationController.
40 // If you're looking for a function to get the activatable "top level" window,
41 // this is probably what you're looking for.
42 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
43 
44 // TODO(oshima): remove this.
45 ASH_EXPORT bool IsWindowMinimized(aura::Window* window);
46 
47 // Moves the window to the center of the display.
48 ASH_EXPORT void CenterWindow(aura::Window* window);
49 
50 // Move the given bounds inside the given |visible_area| in parent coordinates,
51 // including a safety margin given by |kMinimumOnScreenArea|.
52 // This also ensures that the top of the bounds is visible.
53 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility(
54     const gfx::Rect& visible_area,
55     gfx::Rect* bounds);
56 
57 // Move the given bounds inside the given |visible_area| in parent coordinates,
58 // including a safety margin given by |min_width| and |min_height|.
59 // This also ensures that the top of the bounds is visible.
60 ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility(
61     const gfx::Rect& visible_area,
62     int min_width,
63     int min_height,
64     gfx::Rect* bounds);
65 
66 // Moves |window| to the root window where the |event| occured if it is not
67 // already in the same root window. Returns true if |window| was moved.
68 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window,
69                                       const ui::Event& event);
70 
71 // Changes the parent of a |child| and all its transient children that are
72 // themselves children of |old_parent| to |new_parent|.
73 void ReparentChildWithTransientChildren(aura::Window* child,
74                                         aura::Window* old_parent,
75                                         aura::Window* new_parent);
76 
77 // Changes the parent of all transient children of a |child| to |new_parent|.
78 // Does not change parent of the transient children that are not themselves
79 // children of |old_parent|.
80 void ReparentTransientChildrenOfChild(aura::Window* child,
81                                       aura::Window* old_parent,
82                                       aura::Window* new_parent);
83 
84 }  // namespace wm
85 }  // namespace ash
86 
87 #endif  // ASH_WM_WINDOW_UTIL_H_
88