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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
18 #define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
19 
20 #include <utils/Errors.h>
21 #include <utils/LinearAllocator.h>
22 #include <utils/Vector.h>
23 #include <utils/TinyHashMap.h>
24 
25 #include "Matrix.h"
26 #include "OpenGLRenderer.h"
27 #include "Rect.h"
28 
29 class SkBitmap;
30 
31 namespace android {
32 namespace uirenderer {
33 
34 class ClipOp;
35 class DrawOp;
36 class SaveOp;
37 class SaveLayerOp;
38 class StateOp;
39 
40 class DeferredDisplayState;
41 class OpenGLRenderer;
42 
43 class Batch;
44 class DrawBatch;
45 class MergingDrawBatch;
46 
47 typedef const void* mergeid_t;
48 
49 class DeferredDisplayState {
50 public:
51     /** static void* operator new(size_t size); PURPOSELY OMITTED **/
new(size_t size,LinearAllocator & allocator)52     static void* operator new(size_t size, LinearAllocator& allocator) {
53         return allocator.alloc(size);
54     }
55 
56     // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
57     Rect mBounds;
58 
59     // the below are set and used by the OpenGLRenderer at record and deferred playback
60     bool mClipValid;
61     Rect mClip;
62     int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
63     bool mClipped;
64     mat4 mMatrix;
65     DrawModifiers mDrawModifiers;
66     float mAlpha;
67 };
68 
69 class OpStatePair {
70 public:
OpStatePair()71     OpStatePair()
72             : op(NULL), state(NULL) {}
OpStatePair(DrawOp * newOp,const DeferredDisplayState * newState)73     OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState)
74             : op(newOp), state(newState) {}
OpStatePair(const OpStatePair & other)75     OpStatePair(const OpStatePair& other)
76             : op(other.op), state(other.state) {}
77     DrawOp* op;
78     const DeferredDisplayState* state;
79 };
80 
81 class DeferredDisplayList {
82 public:
83     DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) :
mBounds(bounds)84             mBounds(bounds), mAvoidOverdraw(avoidOverdraw) {
85         clear();
86     }
~DeferredDisplayList()87     ~DeferredDisplayList() { clear(); }
reset(const Rect & bounds)88     void reset(const Rect& bounds) { mBounds.set(bounds); }
89 
90     enum OpBatchId {
91         kOpBatch_None = 0, // Don't batch
92         kOpBatch_Bitmap,
93         kOpBatch_Patch,
94         kOpBatch_AlphaVertices,
95         kOpBatch_Vertices,
96         kOpBatch_AlphaMaskTexture,
97         kOpBatch_Text,
98         kOpBatch_ColorText,
99 
100         kOpBatch_Count, // Add other batch ids before this
101     };
102 
isEmpty()103     bool isEmpty() { return mBatches.isEmpty(); }
104 
105     /**
106      * Plays back all of the draw ops recorded into batches to the renderer.
107      * Adjusts the state of the renderer as necessary, and restores it when complete
108      */
109     status_t flush(OpenGLRenderer& renderer, Rect& dirty);
110 
111     void addClip(OpenGLRenderer& renderer, ClipOp* op);
112     void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount);
113     void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
114     void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
115 
116     /**
117      * Add a draw op into the DeferredDisplayList, reordering as needed (for performance) if
118      * disallowReorder is false, respecting draw order when overlaps occur.
119      */
120     void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);
121 
122 private:
createState()123     DeferredDisplayState* createState() {
124         return new (mAllocator) DeferredDisplayState();
125     }
126 
tryRecycleState(DeferredDisplayState * state)127     void tryRecycleState(DeferredDisplayState* state) {
128         mAllocator.rewindIfLastAlloc(state, sizeof(DeferredDisplayState));
129     }
130 
131     /**
132      * Resets the batching back-pointers, creating a barrier in the operation stream so that no ops
133      * added in the future will be inserted into a batch that already exist.
134      */
135     void resetBatchingState();
136 
137     void clear();
138 
139     void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op);
140     void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
141 
recordingComplexClip()142     bool recordingComplexClip() const { return mComplexClipStackStart >= 0; }
143 
144     int getStateOpDeferFlags() const;
145     int getDrawOpDeferFlags() const;
146 
147     void discardDrawingBatches(const unsigned int maxIndex);
148 
149     // layer space bounds of rendering
150     Rect mBounds;
151     const bool mAvoidOverdraw;
152 
153     /**
154      * At defer time, stores the *defer time* savecount of save/saveLayer ops that were deferred, so
155      * that when an associated restoreToCount is deferred, it can be recorded as a
156      * RestoreToCountBatch
157      */
158     Vector<int> mSaveStack;
159     int mComplexClipStackStart;
160 
161     Vector<Batch*> mBatches;
162 
163     // Maps batch ids to the most recent *non-merging* batch of that id
164     Batch* mBatchLookup[kOpBatch_Count];
165 
166     // Points to the index after the most recent barrier
167     int mEarliestBatchIndex;
168 
169     // Points to the first index that may contain a pure drawing batch
170     int mEarliestUnclearedIndex;
171 
172     /**
173      * Maps the mergeid_t returned by an op's getMergeId() to the most recently seen
174      * MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not
175      * collide, which avoids the need to resolve mergeid collisions.
176      */
177     TinyHashMap<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count];
178 
179     LinearAllocator mAllocator;
180 };
181 
182 /**
183  * Struct containing information that instructs the defer
184  */
185 struct DeferInfo {
186 public:
DeferInfoDeferInfo187     DeferInfo() :
188             batchId(DeferredDisplayList::kOpBatch_None),
189             mergeId((mergeid_t) -1),
190             mergeable(false),
191             opaqueOverBounds(false) {
192     };
193 
194     int batchId;
195     mergeid_t mergeId;
196     bool mergeable;
197     bool opaqueOverBounds; // opaque over bounds in DeferredDisplayState - can skip ops below
198 };
199 
200 }; // namespace uirenderer
201 }; // namespace android
202 
203 #endif // ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H
204