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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
6 #define MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
7 
8 #include <vector>
9 
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "media/base/bitstream_buffer.h"
13 #include "media/base/media_export.h"
14 #include "media/base/video_decoder_config.h"
15 #include "media/base/video_frame.h"
16 
17 namespace media {
18 
19 class BitstreamBuffer;
20 class VideoFrame;
21 
22 // Video encoder interface.
23 class MEDIA_EXPORT VideoEncodeAccelerator {
24  public:
25   virtual ~VideoEncodeAccelerator();
26 
27   // Specification of an encoding profile supported by an encoder.
28   struct SupportedProfile {
29     VideoCodecProfile profile;
30     gfx::Size max_resolution;
31     struct {
32       uint32 numerator;
33       uint32 denominator;
34     } max_framerate;
35   };
36 
37   // Enumeration of potential errors generated by the API.
38   enum Error {
39     // An operation was attempted during an incompatible encoder state.
40     kIllegalStateError,
41     // Invalid argument was passed to an API method.
42     kInvalidArgumentError,
43     // A failure occurred at the GPU process or one of its dependencies.
44     // Examples of such failures include GPU hardware failures, GPU driver
45     // failures, GPU library failures, GPU process programming errors, and so
46     // on.
47     kPlatformFailureError,
48   };
49 
50   // Interface for clients that use VideoEncodeAccelerator.
51   class MEDIA_EXPORT Client {
52    public:
53     // Callback to notify client that encoder has been successfully initialized.
54     virtual void NotifyInitializeDone() = 0;
55 
56     // Callback to tell the client what size of frames and buffers to provide
57     // for input and output.  The VEA disclaims use or ownership of all
58     // previously provided buffers once this callback is made.
59     // Parameters:
60     //  |input_count| is the number of input VideoFrames required for encoding.
61     //  The client should be prepared to feed at least this many frames into the
62     //  encoder before being returned any input frames, since the encoder may
63     //  need to hold onto some subset of inputs as reference pictures.
64     //  |input_coded_size| is the logical size of the input frames (as reported
65     //  by VideoFrame::coded_size()) to encode, in pixels.  The encoder may have
66     //  hardware alignment requirements that make this different from
67     //  |input_visible_size|, as requested in Initialize(), in which case the
68     //  input VideoFrame to Encode() should be padded appropriately.
69     //  |output_buffer_size| is the required size of output buffers for this
70     //  encoder in bytes.
71     virtual void RequireBitstreamBuffers(unsigned int input_count,
72                                          const gfx::Size& input_coded_size,
73                                          size_t output_buffer_size) = 0;
74 
75     // Callback to deliver encoded bitstream buffers.  Ownership of the buffer
76     // is transferred back to the VEA::Client once this callback is made.
77     // Parameters:
78     //  |bitstream_buffer_id| is the id of the buffer that is ready.
79     //  |payload_size| is the byte size of the used portion of the buffer.
80     //  |key_frame| is true if this delivered frame is a keyframe.
81     virtual void BitstreamBufferReady(int32 bitstream_buffer_id,
82                                       size_t payload_size,
83                                       bool key_frame) = 0;
84 
85     // Error notification callback.
86     virtual void NotifyError(Error error) = 0;
87 
88    protected:
89     // Clients are not owned by VEA instances and should not be deleted through
90     // these pointers.
~Client()91     virtual ~Client() {}
92   };
93 
94   // Video encoder functions.
95 
96   // Initialize the video encoder with a specific configuration.  Called once
97   // per encoder construction.
98   // Parameters:
99   //  |input_format| is the frame format of the input stream (as would be
100   //  reported by VideoFrame::format() for frames passed to Encode()).
101   //  |input_visible_size| is the resolution of the input stream (as would be
102   //  reported by VideoFrame::visible_rect().size() for frames passed to
103   //  Encode()).
104   //  |output_profile| is the codec profile of the encoded output stream.
105   //  |initial_bitrate| is the initial bitrate of the encoded output stream,
106   //  in bits per second.
107   // TODO(sheu): handle resolution changes.  http://crbug.com/249944
108   virtual void Initialize(media::VideoFrame::Format input_format,
109                           const gfx::Size& input_visible_size,
110                           VideoCodecProfile output_profile,
111                           uint32 initial_bitrate) = 0;
112 
113   // Encodes the given frame.
114   // Parameters:
115   //  |frame| is the VideoFrame that is to be encoded.
116   //  |force_keyframe| forces the encoding of a keyframe for this frame.
117   virtual void Encode(const scoped_refptr<VideoFrame>& frame,
118                       bool force_keyframe) = 0;
119 
120   // Send a bitstream buffer to the encoder to be used for storing future
121   // encoded output.  Each call here with a given |buffer| will cause the buffer
122   // to be filled once, then returned with BitstreamBufferReady().
123   // Parameters:
124   //  |buffer| is the bitstream buffer to use for output.
125   virtual void UseOutputBitstreamBuffer(const BitstreamBuffer& buffer) = 0;
126 
127   // Request a change to the encoding parameters.  This is only a request,
128   // fulfilled on a best-effort basis.
129   // Parameters:
130   //  |bitrate| is the requested new bitrate, in bits per second.
131   //  |framerate| is the requested new framerate, in frames per second.
132   virtual void RequestEncodingParametersChange(uint32 bitrate,
133                                                uint32 framerate) = 0;
134 
135   // Destroys the encoder: all pending inputs and outputs are dropped
136   // immediately and the component is freed.  This call may asynchronously free
137   // system resources, but its client-visible effects are synchronous.  After
138   // this method returns no more callbacks will be made on the client.  Deletes
139   // |this| unconditionally, so make sure to drop all pointers to it!
140   virtual void Destroy() = 0;
141 };
142 
143 }  // namespace media
144 
145 #endif  // MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
146