• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // This file is here so other GLES2 related files can have a common set of
6 // includes where appropriate.
7 
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
10 
11 #include <limits>
12 #include <string>
13 #include <vector>
14 
15 #include "gpu/command_buffer/common/gles2_utils_export.h"
16 #include "gpu/command_buffer/common/types.h"
17 
18 namespace gpu {
19 namespace gles2 {
20 
21 // Does a multiply and checks for overflow.  If the multiply did not overflow
22 // returns true.
23 
24 // Multiplies 2 32 bit unsigned numbers checking for overflow.
25 // If there was no overflow returns true.
SafeMultiplyUint32(uint32 a,uint32 b,uint32 * dst)26 inline bool SafeMultiplyUint32(uint32 a, uint32 b, uint32* dst) {
27   if (b == 0) {
28     *dst = 0;
29     return true;
30   }
31   uint32 v = a * b;
32   if (v / b != a) {
33     *dst = 0;
34     return false;
35   }
36   *dst = v;
37   return true;
38 }
39 
40 // Does an add checking for overflow.  If there was no overflow returns true.
SafeAddUint32(uint32 a,uint32 b,uint32 * dst)41 inline bool SafeAddUint32(uint32 a, uint32 b, uint32* dst) {
42   if (a + b < a) {
43     *dst = 0;
44     return false;
45   }
46   *dst = a + b;
47   return true;
48 }
49 
50 // Does an add checking for overflow.  If there was no overflow returns true.
SafeAddInt32(int32 a,int32 b,int32 * dst)51 inline bool SafeAddInt32(int32 a, int32 b, int32* dst) {
52   int64 sum64 = static_cast<int64>(a) + b;
53   int32 sum32 = static_cast<int32>(sum64);
54   bool safe = sum64 == static_cast<int64>(sum32);
55   *dst = safe ? sum32 : 0;
56   return safe;
57 }
58 
59 // Utilties for GLES2 support.
60 class GLES2_UTILS_EXPORT GLES2Util {
61  public:
62   static const int kNumFaces = 6;
63 
64   // Bits returned by GetChannelsForFormat
65   enum ChannelBits {
66     kRed = 0x1,
67     kGreen = 0x2,
68     kBlue = 0x4,
69     kAlpha = 0x8,
70     kDepth = 0x10000,
71     kStencil = 0x20000,
72 
73     kRGB = kRed | kGreen | kBlue,
74     kRGBA = kRGB | kAlpha
75   };
76 
77   struct EnumToString {
78     uint32 value;
79     const char* name;
80   };
81 
GLES2Util()82   GLES2Util()
83       : num_compressed_texture_formats_(0),
84         num_shader_binary_formats_(0) {
85   }
86 
num_compressed_texture_formats()87   int num_compressed_texture_formats() const {
88     return num_compressed_texture_formats_;
89   }
90 
set_num_compressed_texture_formats(int num_compressed_texture_formats)91   void set_num_compressed_texture_formats(int num_compressed_texture_formats) {
92     num_compressed_texture_formats_ = num_compressed_texture_formats;
93   }
94 
num_shader_binary_formats()95   int num_shader_binary_formats() const {
96     return num_shader_binary_formats_;
97   }
98 
set_num_shader_binary_formats(int num_shader_binary_formats)99   void set_num_shader_binary_formats(int num_shader_binary_formats) {
100     num_shader_binary_formats_ = num_shader_binary_formats;
101   }
102 
103   // Gets the number of values a particular id will return when a glGet
104   // function is called. If 0 is returned the id is invalid.
105   int GLGetNumValuesReturned(int id) const;
106 
107   // Computes the size of a single group of elements from a format and type pair
108   static uint32 ComputeImageGroupSize(int format, int type);
109 
110   // Computes the size of an image row including alignment padding
111   static bool ComputeImagePaddedRowSize(
112       int width, int format, int type, int unpack_alignment,
113       uint32* padded_row_size);
114 
115   // Computes the size of image data for TexImage2D and TexSubImage2D.
116   // Optionally the unpadded and padded row sizes can be returned. If height < 2
117   // then the padded_row_size will be the same as the unpadded_row_size since
118   // padding is not necessary.
119   static bool ComputeImageDataSizes(
120       int width, int height, int format, int type, int unpack_alignment,
121       uint32* size, uint32* unpadded_row_size, uint32* padded_row_size);
122 
123   static size_t RenderbufferBytesPerPixel(int format);
124 
125   static uint32 GetGLDataTypeSizeForUniforms(int type);
126 
127   static size_t GetGLTypeSizeForTexturesAndBuffers(uint32 type);
128 
129   static uint32 GLErrorToErrorBit(uint32 gl_error);
130 
131   static uint32 GLErrorBitToGLError(uint32 error_bit);
132 
133   static uint32 IndexToGLFaceTarget(int index);
134 
135   static uint32 GetPreferredGLReadPixelsFormat(uint32 internal_format);
136 
137   static uint32 GetPreferredGLReadPixelsType(
138       uint32 internal_format, uint32 texture_type);
139 
140   // Returns a bitmask for the channels the given format supports.
141   // See ChannelBits.
142   static uint32 GetChannelsForFormat(int format);
143 
144   // Returns a bitmask for the channels the given attachment type needs.
145   static uint32 GetChannelsNeededForAttachmentType(
146       int type, uint32 max_color_attachments);
147 
IsNPOT(uint32 value)148   static bool IsNPOT(uint32 value) {
149     return value > 0 && (value & (value - 1)) != 0;
150   }
151 
152   static std::string GetStringEnum(uint32 value);
153   static std::string GetStringBool(uint32 value);
154   static std::string GetStringError(uint32 value);
155 
156   // Parses a uniform name.
157   //   array_pos: the position of the last '[' character in name.
158   //   element_index: the index of the array element specifed in the name.
159   //   getting_array: True if name refers to array.
160   // returns true of parsing was successful. Returing true does NOT mean
161   // it's a valid uniform name. On the otherhand, returning false does mean
162   // it's an invalid uniform name.
163   static bool ParseUniformName(
164       const std::string& name,
165       size_t* array_pos,
166       int* element_index,
167       bool* getting_array);
168 
169   #include "../common/gles2_cmd_utils_autogen.h"
170 
171  private:
172   static std::string GetQualifiedEnumString(
173       const EnumToString* table, size_t count, uint32 value);
174 
175   static const EnumToString* const enum_to_string_table_;
176   static const size_t enum_to_string_table_len_;
177 
178   int num_compressed_texture_formats_;
179   int num_shader_binary_formats_;
180 };
181 
182 class GLES2_UTILS_EXPORT ContextCreationAttribHelper {
183  public:
184   ContextCreationAttribHelper();
185 
186   void Serialize(std::vector<int32>* attribs);
187   bool Parse(const std::vector<int32>& attribs);
188 
189   // -1 if invalid or unspecified.
190   int32 alpha_size_;
191   int32 blue_size_;
192   int32 green_size_;
193   int32 red_size_;
194   int32 depth_size_;
195   int32 stencil_size_;
196   int32 samples_;
197   int32 sample_buffers_;
198   bool buffer_preserved_;
199   bool share_resources_;
200   bool bind_generates_resource_;
201   bool fail_if_major_perf_caveat_;
202 };
203 
204 }  // namespace gles2
205 }  // namespace gpu
206 
207 #endif  // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_
208 
209