Searched defs:layers (Results 1 – 8 of 8) sorted by relevance
34 public ColorStateDrawable(Drawable[] layers, int color) { in ColorStateDrawable()
77 public TransitionDrawable(Drawable[] layers) { in TransitionDrawable()95 private TransitionDrawable(TransitionState state, Drawable[] layers) { in TransitionDrawable()
66 public LayerDrawable(Drawable[] layers) { in LayerDrawable()77 LayerDrawable(Drawable[] layers, LayerState state) { in LayerDrawable()223 final ChildDrawable[] layers = mLayerState.mChildren; in findDrawableByLayerId() local283 final ChildDrawable[] layers = mLayerState.mChildren; in setDrawableByLayerId() local
948 const LayerVector& layers(mDrawingState.layersSortedByZ); in preComposition() local962 const LayerVector& layers(mDrawingState.layersSortedByZ); in postComposition() local1008 const LayerVector& layers(mDrawingState.layersSortedByZ); in rebuildLayerStacks() local1435 const LayerVector& layers(mDrawingState.layersSortedByZ); in handleTransactionLocked() local1639 const LayerVector& layers(mDrawingState.layersSortedByZ); in handlePageFlip() local1771 const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ()); in doComposeSurfaces() local2944 const LayerVector& layers( mDrawingState.layersSortedByZ ); in renderScreenImplLocked() local3087 const LayerVector& layers( mDrawingState.layersSortedByZ ); in checkScreenshot() local
288 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { in setVisibleLayersSortedByZ()
229 const Vector<Layer*>& layers = recorder.getLayers(); in initFromDisplayListRenderer() local
314 Vector<Layer*> layers; in clearGarbage() local
54 LayerDesc layers[MAX_NUM_LAYERS]; member