1 /*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 ** http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17 #define __STDC_LIMIT_MACROS 1
18
19 #include <string.h>
20
21 #include "../egl_impl.h"
22
23 #include "egl_cache.h"
24 #include "egl_display.h"
25 #include "egl_object.h"
26 #include "egl_tls.h"
27 #include "Loader.h"
28 #include <cutils/properties.h>
29
30 // ----------------------------------------------------------------------------
31 namespace android {
32 // ----------------------------------------------------------------------------
33
34 static char const * const sVendorString = "Android";
35 static char const * const sVersionString = "1.4 Android META-EGL";
36 static char const * const sClientApiString = "OpenGL_ES";
37
38 extern char const * const gBuiltinExtensionString;
39 extern char const * const gExtensionString;
40
41 extern void initEglTraceLevel();
42 extern void initEglDebugLevel();
43 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
44
45 // ----------------------------------------------------------------------------
46
findExtension(const char * exts,const char * name,size_t nameLen)47 static bool findExtension(const char* exts, const char* name, size_t nameLen) {
48 if (exts) {
49 const char* match = strstr(exts, name);
50 if (match && (match[nameLen] == '\0' || match[nameLen] == ' ')) {
51 return true;
52 }
53 }
54 return false;
55 }
56
57 egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
58
egl_display_t()59 egl_display_t::egl_display_t() :
60 magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
61 }
62
~egl_display_t()63 egl_display_t::~egl_display_t() {
64 magic = 0;
65 egl_cache_t::get()->terminate();
66 }
67
get(EGLDisplay dpy)68 egl_display_t* egl_display_t::get(EGLDisplay dpy) {
69 uintptr_t index = uintptr_t(dpy)-1U;
70 return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
71 }
72
addObject(egl_object_t * object)73 void egl_display_t::addObject(egl_object_t* object) {
74 Mutex::Autolock _l(lock);
75 objects.add(object);
76 }
77
removeObject(egl_object_t * object)78 void egl_display_t::removeObject(egl_object_t* object) {
79 Mutex::Autolock _l(lock);
80 objects.remove(object);
81 }
82
getObject(egl_object_t * object) const83 bool egl_display_t::getObject(egl_object_t* object) const {
84 Mutex::Autolock _l(lock);
85 if (objects.indexOf(object) >= 0) {
86 if (object->getDisplay() == this) {
87 object->incRef();
88 return true;
89 }
90 }
91 return false;
92 }
93
getFromNativeDisplay(EGLNativeDisplayType disp)94 EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
95 if (uintptr_t(disp) >= NUM_DISPLAYS)
96 return NULL;
97
98 return sDisplay[uintptr_t(disp)].getDisplay(disp);
99 }
100
getDisplay(EGLNativeDisplayType display)101 EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
102
103 Mutex::Autolock _l(lock);
104
105 // get our driver loader
106 Loader& loader(Loader::getInstance());
107
108 egl_connection_t* const cnx = &gEGLImpl;
109 if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
110 EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
111 disp.dpy = dpy;
112 if (dpy == EGL_NO_DISPLAY) {
113 loader.close(cnx->dso);
114 cnx->dso = NULL;
115 }
116 }
117
118 return EGLDisplay(uintptr_t(display) + 1U);
119 }
120
initialize(EGLint * major,EGLint * minor)121 EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
122
123 Mutex::Autolock _l(lock);
124
125 if (refs > 0) {
126 if (major != NULL)
127 *major = VERSION_MAJOR;
128 if (minor != NULL)
129 *minor = VERSION_MINOR;
130 refs++;
131 return EGL_TRUE;
132 }
133
134 #if EGL_TRACE
135
136 // Called both at early_init time and at this time. (Early_init is pre-zygote, so
137 // the information from that call may be stale.)
138 initEglTraceLevel();
139 initEglDebugLevel();
140
141 #endif
142
143 setGLHooksThreadSpecific(&gHooksNoContext);
144
145 // initialize each EGL and
146 // build our own extension string first, based on the extension we know
147 // and the extension supported by our client implementation
148
149 egl_connection_t* const cnx = &gEGLImpl;
150 cnx->major = -1;
151 cnx->minor = -1;
152 if (cnx->dso) {
153 EGLDisplay idpy = disp.dpy;
154 if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
155 //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
156 // idpy, cnx->major, cnx->minor, cnx);
157
158 // display is now initialized
159 disp.state = egl_display_t::INITIALIZED;
160
161 // get the query-strings for this display for each implementation
162 disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
163 EGL_VENDOR);
164 disp.queryString.version = cnx->egl.eglQueryString(idpy,
165 EGL_VERSION);
166 disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
167 EGL_EXTENSIONS);
168 disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
169 EGL_CLIENT_APIS);
170
171 } else {
172 ALOGW("eglInitialize(%p) failed (%s)", idpy,
173 egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
174 }
175 }
176
177 // the query strings are per-display
178 mVendorString.setTo(sVendorString);
179 mVersionString.setTo(sVersionString);
180 mClientApiString.setTo(sClientApiString);
181
182 mExtensionString.setTo(gBuiltinExtensionString);
183 char const* start = gExtensionString;
184 char const* end;
185 do {
186 // find the space separating this extension for the next one
187 end = strchr(start, ' ');
188 if (end) {
189 // length of the extension string
190 const size_t len = end - start;
191 if (len) {
192 // NOTE: we could avoid the copy if we had strnstr.
193 const String8 ext(start, len);
194 if (findExtension(disp.queryString.extensions, ext.string(),
195 len)) {
196 mExtensionString.append(start, len+1);
197 }
198 }
199 // process the next extension string, and skip the space.
200 start = end + 1;
201 }
202 } while (end);
203
204 egl_cache_t::get()->initialize(this);
205
206 char value[PROPERTY_VALUE_MAX];
207 property_get("debug.egl.finish", value, "0");
208 if (atoi(value)) {
209 finishOnSwap = true;
210 }
211
212 property_get("debug.egl.traceGpuCompletion", value, "0");
213 if (atoi(value)) {
214 traceGpuCompletion = true;
215 }
216
217 refs++;
218 if (major != NULL)
219 *major = VERSION_MAJOR;
220 if (minor != NULL)
221 *minor = VERSION_MINOR;
222
223 mHibernation.setDisplayValid(true);
224
225 return EGL_TRUE;
226 }
227
terminate()228 EGLBoolean egl_display_t::terminate() {
229
230 Mutex::Autolock _l(lock);
231
232 if (refs == 0) {
233 /*
234 * From the EGL spec (3.2):
235 * "Termination of a display that has already been terminated,
236 * (...), is allowed, but the only effect of such a call is
237 * to return EGL_TRUE (...)
238 */
239 return EGL_TRUE;
240 }
241
242 // this is specific to Android, display termination is ref-counted.
243 if (refs > 1) {
244 refs--;
245 return EGL_TRUE;
246 }
247
248 EGLBoolean res = EGL_FALSE;
249 egl_connection_t* const cnx = &gEGLImpl;
250 if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
251 if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
252 ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
253 egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
254 }
255 // REVISIT: it's unclear what to do if eglTerminate() fails
256 disp.state = egl_display_t::TERMINATED;
257 res = EGL_TRUE;
258 }
259
260 mHibernation.setDisplayValid(false);
261
262 // Reset the extension string since it will be regenerated if we get
263 // reinitialized.
264 mExtensionString.setTo("");
265
266 // Mark all objects remaining in the list as terminated, unless
267 // there are no reference to them, it which case, we're free to
268 // delete them.
269 size_t count = objects.size();
270 ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
271 for (size_t i=0 ; i<count ; i++) {
272 egl_object_t* o = objects.itemAt(i);
273 o->destroy();
274 }
275
276 // this marks all object handles are "terminated"
277 objects.clear();
278
279 refs--;
280 return res;
281 }
282
loseCurrent(egl_context_t * cur_c)283 void egl_display_t::loseCurrent(egl_context_t * cur_c)
284 {
285 if (cur_c) {
286 egl_display_t* display = cur_c->getDisplay();
287 if (display) {
288 display->loseCurrentImpl(cur_c);
289 }
290 }
291 }
292
loseCurrentImpl(egl_context_t * cur_c)293 void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
294 {
295 // by construction, these are either 0 or valid (possibly terminated)
296 // it should be impossible for these to be invalid
297 ContextRef _cur_c(cur_c);
298 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
299 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
300
301 { // scope for the lock
302 Mutex::Autolock _l(lock);
303 cur_c->onLooseCurrent();
304
305 }
306
307 // This cannot be called with the lock held because it might end-up
308 // calling back into EGL (in particular when a surface is destroyed
309 // it calls ANativeWindow::disconnect
310 _cur_c.release();
311 _cur_r.release();
312 _cur_d.release();
313 }
314
makeCurrent(egl_context_t * c,egl_context_t * cur_c,EGLSurface draw,EGLSurface read,EGLContext ctx,EGLSurface impl_draw,EGLSurface impl_read,EGLContext impl_ctx)315 EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
316 EGLSurface draw, EGLSurface read, EGLContext ctx,
317 EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
318 {
319 EGLBoolean result;
320
321 // by construction, these are either 0 or valid (possibly terminated)
322 // it should be impossible for these to be invalid
323 ContextRef _cur_c(cur_c);
324 SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
325 SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
326
327 { // scope for the lock
328 Mutex::Autolock _l(lock);
329 if (c) {
330 result = c->cnx->egl.eglMakeCurrent(
331 disp.dpy, impl_draw, impl_read, impl_ctx);
332 if (result == EGL_TRUE) {
333 c->onMakeCurrent(draw, read);
334 if (!cur_c) {
335 mHibernation.incWakeCount(HibernationMachine::STRONG);
336 }
337 }
338 } else {
339 result = cur_c->cnx->egl.eglMakeCurrent(
340 disp.dpy, impl_draw, impl_read, impl_ctx);
341 if (result == EGL_TRUE) {
342 cur_c->onLooseCurrent();
343 mHibernation.decWakeCount(HibernationMachine::STRONG);
344 }
345 }
346 }
347
348 if (result == EGL_TRUE) {
349 // This cannot be called with the lock held because it might end-up
350 // calling back into EGL (in particular when a surface is destroyed
351 // it calls ANativeWindow::disconnect
352 _cur_c.release();
353 _cur_r.release();
354 _cur_d.release();
355 }
356
357 return result;
358 }
359
haveExtension(const char * name,size_t nameLen) const360 bool egl_display_t::haveExtension(const char* name, size_t nameLen) const {
361 if (!nameLen) {
362 nameLen = strlen(name);
363 }
364 return findExtension(mExtensionString.string(), name, nameLen);
365 }
366
367 // ----------------------------------------------------------------------------
368
incWakeCount(WakeRefStrength strength)369 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
370 Mutex::Autolock _l(mLock);
371 ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
372 "Invalid WakeCount (%d) on enter\n", mWakeCount);
373
374 mWakeCount++;
375 if (strength == STRONG)
376 mAttemptHibernation = false;
377
378 if (CC_UNLIKELY(mHibernating)) {
379 ALOGV("Awakening\n");
380 egl_connection_t* const cnx = &gEGLImpl;
381
382 // These conditions should be guaranteed before entering hibernation;
383 // we don't want to get into a state where we can't wake up.
384 ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
385 "Invalid hibernation state, unable to awaken\n");
386
387 if (!cnx->egl.eglAwakenProcessIMG()) {
388 ALOGE("Failed to awaken EGL implementation\n");
389 return false;
390 }
391 mHibernating = false;
392 }
393 return true;
394 }
395
decWakeCount(WakeRefStrength strength)396 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
397 Mutex::Autolock _l(mLock);
398 ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
399
400 mWakeCount--;
401 if (strength == STRONG)
402 mAttemptHibernation = true;
403
404 if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
405 egl_connection_t* const cnx = &gEGLImpl;
406 mAttemptHibernation = false;
407 if (mAllowHibernation && mDpyValid &&
408 cnx->egl.eglHibernateProcessIMG &&
409 cnx->egl.eglAwakenProcessIMG) {
410 ALOGV("Hibernating\n");
411 if (!cnx->egl.eglHibernateProcessIMG()) {
412 ALOGE("Failed to hibernate EGL implementation\n");
413 return;
414 }
415 mHibernating = true;
416 }
417 }
418 }
419
setDisplayValid(bool valid)420 void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
421 Mutex::Autolock _l(mLock);
422 mDpyValid = valid;
423 }
424
425 // ----------------------------------------------------------------------------
426 }; // namespace android
427 // ----------------------------------------------------------------------------
428