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1 /*
2  * Copyright (C) 2012 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef LinkHighlight_h
27 #define LinkHighlight_h
28 
29 #include "platform/geometry/FloatPoint.h"
30 #include "platform/geometry/IntPoint.h"
31 #include "platform/graphics/GraphicsLayer.h"
32 #include "platform/graphics/Path.h"
33 #include "public/platform/WebAnimationDelegate.h"
34 #include "public/platform/WebContentLayer.h"
35 #include "public/platform/WebContentLayerClient.h"
36 #include "public/platform/WebLayer.h"
37 #include "wtf/OwnPtr.h"
38 
39 namespace WebCore {
40 class RenderLayer;
41 class Node;
42 }
43 
44 namespace blink {
45 
46 struct WebFloatRect;
47 struct WebRect;
48 class WebViewImpl;
49 
50 class LinkHighlight : public WebContentLayerClient, public WebAnimationDelegate, WebCore::LinkHighlightClient {
51 public:
52     static PassOwnPtr<LinkHighlight> create(WebCore::Node*, WebViewImpl*);
53     virtual ~LinkHighlight();
54 
55     WebContentLayer* contentLayer();
56     WebLayer* clipLayer();
57     void startHighlightAnimationIfNeeded();
58     void updateGeometry();
59 
60     // WebContentLayerClient implementation.
61     virtual void paintContents(WebCanvas*, const WebRect& clipRect, bool canPaintLCDText, WebFloatRect& opaque) OVERRIDE;
62 
63     // WebAnimationDelegate implementation.
64     virtual void notifyAnimationStarted(double wallClockTime, double monotonicTime, blink::WebAnimation::TargetProperty) OVERRIDE;
65     virtual void notifyAnimationFinished(double wallClockTime, double monotonicTime, blink::WebAnimation::TargetProperty) OVERRIDE;
66 
67     // LinkHighlightClient inplementation.
68     virtual void invalidate() OVERRIDE;
69     virtual WebLayer* layer() OVERRIDE;
70     virtual void clearCurrentGraphicsLayer() OVERRIDE;
71 
currentGraphicsLayerForTesting()72     WebCore::GraphicsLayer* currentGraphicsLayerForTesting() const { return m_currentGraphicsLayer; }
73 
74 private:
75     LinkHighlight(WebCore::Node*, WebViewImpl*);
76 
77     void releaseResources();
78 
79     WebCore::RenderLayer* computeEnclosingCompositingLayer();
80     void clearGraphicsLayerLinkHighlightPointer();
81     // This function computes the highlight path, and returns true if it has changed
82     // size since the last call to this function.
83     bool computeHighlightLayerPathAndPosition(WebCore::RenderLayer*);
84 
85     OwnPtr<WebContentLayer> m_contentLayer;
86     OwnPtr<WebLayer> m_clipLayer;
87     WebCore::Path m_path;
88 
89     RefPtr<WebCore::Node> m_node;
90     WebViewImpl* m_owningWebViewImpl;
91     WebCore::GraphicsLayer* m_currentGraphicsLayer;
92 
93     bool m_geometryNeedsUpdate;
94     bool m_isAnimating;
95     double m_startTime;
96 };
97 
98 } // namespace blink
99 
100 #endif
101