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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7 
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12 
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/base/cc_export.h"
20 #include "cc/debug/micro_benchmark_controller_impl.h"
21 #include "cc/input/input_handler.h"
22 #include "cc/input/layer_scroll_offset_delegate.h"
23 #include "cc/input/top_controls_manager_client.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/render_pass_sink.h"
26 #include "cc/output/begin_frame_args.h"
27 #include "cc/output/managed_memory_policy.h"
28 #include "cc/output/output_surface_client.h"
29 #include "cc/output/renderer.h"
30 #include "cc/quads/render_pass.h"
31 #include "cc/resources/resource_provider.h"
32 #include "cc/resources/tile_manager.h"
33 #include "skia/ext/refptr.h"
34 #include "third_party/skia/include/core/SkColor.h"
35 #include "ui/gfx/rect.h"
36 
37 namespace cc {
38 
39 class CompletionEvent;
40 class CompositorFrameMetadata;
41 class DebugRectHistory;
42 class FrameRateCounter;
43 class LayerImpl;
44 class LayerTreeHostImplTimeSourceAdapter;
45 class LayerTreeImpl;
46 class PageScaleAnimation;
47 class PaintTimeCounter;
48 class MemoryHistory;
49 class RenderingStatsInstrumentation;
50 class RenderPassDrawQuad;
51 class ScrollbarLayerImplBase;
52 class TextureMailboxDeleter;
53 class TopControlsManager;
54 class UIResourceBitmap;
55 class UIResourceRequest;
56 struct RendererCapabilitiesImpl;
57 
58 // LayerTreeHost->Proxy callback interface.
59 class LayerTreeHostImplClient {
60  public:
61   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
62   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
63   virtual void DidSwapBuffersOnImplThread() = 0;
64   virtual void OnSwapBuffersCompleteOnImplThread() = 0;
65   virtual void BeginImplFrame(const BeginFrameArgs& args) = 0;
66   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
67   virtual void NotifyReadyToActivate() = 0;
68   // Please call these 2 functions through
69   // LayerTreeHostImpl's SetNeedsRedraw() and SetNeedsRedrawRect().
70   virtual void SetNeedsRedrawOnImplThread() = 0;
71   virtual void SetNeedsRedrawRectOnImplThread(gfx::Rect damage_rect) = 0;
72   virtual void DidInitializeVisibleTileOnImplThread() = 0;
73   virtual void SetNeedsCommitOnImplThread() = 0;
74   virtual void SetNeedsManageTilesOnImplThread() = 0;
75   virtual void PostAnimationEventsToMainThreadOnImplThread(
76       scoped_ptr<AnimationEventsVector> events,
77       base::Time wall_clock_time) = 0;
78   // Returns true if resources were deleted by this call.
79   virtual bool ReduceContentsTextureMemoryOnImplThread(
80       size_t limit_bytes,
81       int priority_cutoff) = 0;
82   virtual void SendManagedMemoryStats() = 0;
83   virtual bool IsInsideDraw() = 0;
84   virtual void RenewTreePriority() = 0;
85   virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) = 0;
86   virtual void DidActivatePendingTree() = 0;
87   virtual void DidManageTiles() = 0;
88 
89  protected:
~LayerTreeHostImplClient()90   virtual ~LayerTreeHostImplClient() {}
91 };
92 
93 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
94 // state.
95 class CC_EXPORT LayerTreeHostImpl
96     : public InputHandler,
97       public RendererClient,
98       public TileManagerClient,
99       public OutputSurfaceClient,
100       public TopControlsManagerClient,
101       public base::SupportsWeakPtr<LayerTreeHostImpl> {
102  public:
103   static scoped_ptr<LayerTreeHostImpl> Create(
104       const LayerTreeSettings& settings,
105       LayerTreeHostImplClient* client,
106       Proxy* proxy,
107       RenderingStatsInstrumentation* rendering_stats_instrumentation,
108       SharedBitmapManager* manager,
109       int id);
110   virtual ~LayerTreeHostImpl();
111 
112   // InputHandler implementation
113   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
114   virtual InputHandler::ScrollStatus ScrollBegin(
115       gfx::Point viewport_point,
116       InputHandler::ScrollInputType type) OVERRIDE;
117   virtual bool ScrollBy(gfx::Point viewport_point,
118                         gfx::Vector2dF scroll_delta) OVERRIDE;
119   virtual bool ScrollVerticallyByPage(gfx::Point viewport_point,
120                                       ScrollDirection direction) OVERRIDE;
121   virtual void SetRootLayerScrollOffsetDelegate(
122       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
123   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
124   virtual void ScrollEnd() OVERRIDE;
125   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
126   virtual void NotifyCurrentFlingVelocity(gfx::Vector2dF velocity) OVERRIDE;
127   virtual void MouseMoveAt(gfx::Point viewport_point) OVERRIDE;
128   virtual void PinchGestureBegin() OVERRIDE;
129   virtual void PinchGestureUpdate(float magnify_delta,
130                                   gfx::Point anchor) OVERRIDE;
131   virtual void PinchGestureEnd() OVERRIDE;
132   virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
133                                        bool anchor_point,
134                                        float page_scale,
135                                        base::TimeDelta duration) OVERRIDE;
136   virtual void ScheduleAnimation() OVERRIDE;
137   virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port) OVERRIDE;
138   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
139       ui::LatencyInfo* latency) OVERRIDE;
140 
141   // TopControlsManagerClient implementation.
142   virtual void DidChangeTopControlsPosition() OVERRIDE;
143   virtual bool HaveRootScrollLayer() const OVERRIDE;
144 
145   void StartScrollbarAnimation();
146 
147   struct CC_EXPORT FrameData : public RenderPassSink {
148     FrameData();
149     virtual ~FrameData();
150     scoped_ptr<base::Value> AsValue() const;
151 
152     std::vector<gfx::Rect> occluding_screen_space_rects;
153     std::vector<gfx::Rect> non_occluding_screen_space_rects;
154     RenderPassList render_passes;
155     RenderPassIdHashMap render_passes_by_id;
156     const LayerImplList* render_surface_layer_list;
157     LayerImplList will_draw_layers;
158     bool contains_incomplete_tile;
159     bool has_no_damage;
160 
161     // RenderPassSink implementation.
162     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
163   };
164 
165   virtual void BeginMainFrameAborted(bool did_handle);
166   virtual void BeginCommit();
167   virtual void CommitComplete();
168   virtual void Animate(base::TimeTicks monotonic_time,
169                        base::Time wall_clock_time);
170   virtual void UpdateAnimationState(bool start_ready_animations);
171   void MainThreadHasStoppedFlinging();
172   void UpdateBackgroundAnimateTicking(bool should_background_tick);
173   void DidAnimateScrollOffset();
174   void SetViewportDamage(gfx::Rect damage_rect);
175 
176   virtual void ManageTiles();
177 
178   // Returns false if problems occured preparing the frame, and we should try
179   // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
180   // must also be called, regardless of whether DrawLayers is called between the
181   // two.
182   virtual bool PrepareToDraw(FrameData* frame,
183                              gfx::Rect device_viewport_damage_rect);
184   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
185   // Must be called if and only if PrepareToDraw was called.
186   void DidDrawAllLayers(const FrameData& frame);
187 
settings()188   const LayerTreeSettings& settings() const { return settings_; }
189 
190   // Evict all textures by enforcing a memory policy with an allocation of 0.
191   void EvictTexturesForTesting();
192 
193   // When blocking, this prevents client_->NotifyReadyToActivate() from being
194   // called. When disabled, it calls client_->NotifyReadyToActivate()
195   // immediately if any notifications had been blocked while blocking.
196   virtual void BlockNotifyReadyToActivateForTesting(bool block);
197 
198   // This allows us to inject DidInitializeVisibleTile events for testing.
199   void DidInitializeVisibleTileForTesting();
200 
device_viewport_valid_for_tile_management()201   bool device_viewport_valid_for_tile_management() const {
202     return device_viewport_valid_for_tile_management_;
203   }
204 
205   // Viewport size in draw space: this size is in physical pixels and is used
206   // for draw properties, tilings, quads and render passes.
207   gfx::Size DrawViewportSize() const;
208 
209   // Viewport size for scrolling and fixed-position compensation. This value
210   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
211   // invariant relative to page scale).
212   gfx::SizeF UnscaledScrollableViewportSize() const;
213 
214   // RendererClient implementation.
215   virtual void SetFullRootLayerDamage() OVERRIDE;
216 
217   // TileManagerClient implementation.
218   virtual void NotifyReadyToActivate() OVERRIDE;
219 
220   // OutputSurfaceClient implementation.
221   virtual bool DeferredInitialize(
222       scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE;
223   virtual void ReleaseGL() OVERRIDE;
224   virtual void SetNeedsRedrawRect(gfx::Rect rect) OVERRIDE;
225   virtual void BeginImplFrame(const BeginFrameArgs& args) OVERRIDE;
226   virtual void SetExternalDrawConstraints(
227       const gfx::Transform& transform,
228       gfx::Rect viewport,
229       gfx::Rect clip,
230       bool valid_for_tile_management) OVERRIDE;
231   virtual void DidLoseOutputSurface() OVERRIDE;
232   virtual void DidSwapBuffers() OVERRIDE;
233   virtual void OnSwapBuffersComplete() OVERRIDE;
234   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
235   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
236   virtual void SetTreeActivationCallback(const base::Closure& callback)
237       OVERRIDE;
238 
239   // Called from LayerTreeImpl.
240   void OnCanDrawStateChangedForTree();
241 
242   // Implementation.
243   bool CanDraw() const;
output_surface()244   OutputSurface* output_surface() const { return output_surface_.get(); }
245 
246   void SetOffscreenContextProvider(
247       const scoped_refptr<ContextProvider>& offscreen_context_provider);
offscreen_context_provider()248   ContextProvider* offscreen_context_provider() const {
249     return offscreen_context_provider_.get();
250   }
251 
252   std::string LayerTreeAsJson() const;
253 
254   void FinishAllRendering();
255   int SourceAnimationFrameNumber() const;
256 
257   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
258   bool IsContextLost();
tile_manager()259   TileManager* tile_manager() { return tile_manager_.get(); }
renderer()260   Renderer* renderer() { return renderer_.get(); }
261   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
262 
263   virtual bool SwapBuffers(const FrameData& frame);
264   void SetNeedsBeginImplFrame(bool enable);
265   void DidModifyTilePriorities();
266 
267   void Readback(void* pixels, gfx::Rect rect_in_device_viewport);
268 
active_tree()269   LayerTreeImpl* active_tree() { return active_tree_.get(); }
active_tree()270   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
pending_tree()271   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
pending_tree()272   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
recycle_tree()273   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
274   virtual void CreatePendingTree();
275   virtual void UpdateVisibleTiles();
276   virtual void ActivatePendingTree();
277 
278   // Shortcuts to layers on the active tree.
279   LayerImpl* RootLayer() const;
280   LayerImpl* RootScrollLayer() const;
281   LayerImpl* CurrentlyScrollingLayer() const;
282 
scroll_layer_id_when_mouse_over_scrollbar()283   int scroll_layer_id_when_mouse_over_scrollbar() {
284     return scroll_layer_id_when_mouse_over_scrollbar_;
285   }
286 
287   bool IsCurrentlyScrolling() const;
288 
289   virtual void SetVisible(bool visible);
visible()290   bool visible() const { return visible_; }
291 
SetNeedsCommit()292   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
293   void SetNeedsRedraw();
294 
295   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
296 
297   size_t memory_allocation_limit_bytes() const;
298   int memory_allocation_priority_cutoff() const;
299 
300   void SetViewportSize(gfx::Size device_viewport_size);
301 
302   void SetOverdrawBottomHeight(float overdraw_bottom_height);
overdraw_bottom_height()303   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
304 
305   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
306                              gfx::Size overhang_ui_resource_size);
307 
308   void SetDeviceScaleFactor(float device_scale_factor);
device_scale_factor()309   float device_scale_factor() const { return device_scale_factor_; }
310 
311   const gfx::Transform& DrawTransform() const;
312 
313   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
314 
needs_animate_layers()315   bool needs_animate_layers() const {
316     return !animation_registrar_->active_animation_controllers().empty();
317   }
318 
319   void SendManagedMemoryStats(
320       size_t memory_visible_bytes,
321       size_t memory_visible_and_nearby_bytes,
322       size_t memory_use_bytes);
323 
set_max_memory_needed_bytes(size_t bytes)324   void set_max_memory_needed_bytes(size_t bytes) {
325     max_memory_needed_bytes_ = bytes;
326   }
327 
fps_counter()328   FrameRateCounter* fps_counter() {
329     return fps_counter_.get();
330   }
paint_time_counter()331   PaintTimeCounter* paint_time_counter() {
332     return paint_time_counter_.get();
333   }
memory_history()334   MemoryHistory* memory_history() {
335     return memory_history_.get();
336   }
debug_rect_history()337   DebugRectHistory* debug_rect_history() {
338     return debug_rect_history_.get();
339   }
resource_provider()340   ResourceProvider* resource_provider() {
341     return resource_provider_.get();
342   }
top_controls_manager()343   TopControlsManager* top_controls_manager() {
344     return top_controls_manager_.get();
345   }
346 
proxy()347   Proxy* proxy() const { return proxy_; }
348 
animation_registrar()349   AnimationRegistrar* animation_registrar() const {
350     return animation_registrar_.get();
351   }
352 
353   void SetDebugState(const LayerTreeDebugState& new_debug_state);
debug_state()354   const LayerTreeDebugState& debug_state() const { return debug_state_; }
355 
356   class CC_EXPORT CullRenderPassesWithNoQuads {
357  public:
358     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
359                                 const FrameData& frame) const;
360 
361     // Iterates in draw order, so that when a surface is removed, and its
362     // target becomes empty, then its target can be removed also.
RenderPassListBegin(const RenderPassList & list)363     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
RenderPassListEnd(const RenderPassList & list)364     size_t RenderPassListEnd(const RenderPassList& list) const {
365       return list.size();
366     }
RenderPassListNext(size_t it)367     size_t RenderPassListNext(size_t it) const { return it + 1; }
368   };
369 
370   template <typename RenderPassCuller>
371       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
372 
accumulated_root_overscroll()373   gfx::Vector2dF accumulated_root_overscroll() const {
374     return accumulated_root_overscroll_;
375   }
current_fling_velocity()376   gfx::Vector2dF current_fling_velocity() const {
377     return current_fling_velocity_;
378   }
379 
pinch_gesture_active()380   bool pinch_gesture_active() const { return pinch_gesture_active_; }
381 
382   void SetTreePriority(TreePriority priority);
383 
384   void ResetCurrentFrameTimeForNextFrame();
385   virtual base::TimeTicks CurrentFrameTimeTicks();
386   base::Time CurrentFrameTime();
387 
388   virtual base::TimeTicks CurrentPhysicalTimeTicks() const;
389 
AsValue()390   scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
391   scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
392   scoped_ptr<base::Value> ActivationStateAsValue() const;
393 
page_scale_animation_active()394   bool page_scale_animation_active() const { return !!page_scale_animation_; }
395 
396   virtual void CreateUIResource(UIResourceId uid,
397                                 const UIResourceBitmap& bitmap);
398   // Deletes a UI resource.  May safely be called more than once.
399   virtual void DeleteUIResource(UIResourceId uid);
400   void EvictAllUIResources();
401   bool EvictedUIResourcesExist() const;
402 
403   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
404       UIResourceId uid) const;
405 
406   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
407 
408   struct UIResourceData {
409     ResourceProvider::ResourceId resource_id;
410     gfx::Size size;
411     bool opaque;
412   };
413 
414   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
415 
416   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
417   // Viewport rectangle and clip in nonflipped window space.  These rects
418   // should only be used by Renderer subclasses to populate glViewport/glClip
419   // and their software-mode equivalents.
420   gfx::Rect DeviceViewport() const;
421   gfx::Rect DeviceClip() const;
422 
423   // When a SwapPromiseMonitor is created on the impl thread, it calls
424   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
425   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
426   // to unregister itself.
427   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
428   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
429 
430  protected:
431   LayerTreeHostImpl(
432       const LayerTreeSettings& settings,
433       LayerTreeHostImplClient* client,
434       Proxy* proxy,
435       RenderingStatsInstrumentation* rendering_stats_instrumentation,
436       SharedBitmapManager* manager,
437       int id);
438 
439   // Virtual for testing.
440   virtual void AnimateLayers(base::TimeTicks monotonic_time,
441                              base::Time wall_clock_time);
442 
443   // Virtual for testing.
444   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
445 
446   const AnimationRegistrar::AnimationControllerMap&
active_animation_controllers()447       active_animation_controllers() const {
448     return animation_registrar_->active_animation_controllers();
449   }
450 
manage_tiles_needed()451   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
452 
453   LayerTreeHostImplClient* client_;
454   Proxy* proxy_;
455 
456  private:
457   void CreateAndSetRenderer(
458       OutputSurface* output_surface,
459       ResourceProvider* resource_provider,
460       bool skip_gl_renderer);
461   void CreateAndSetTileManager(ResourceProvider* resource_provider,
462                                ContextProvider* context_provider,
463                                bool using_map_image);
464   void ReleaseTreeResources();
465   void EnforceZeroBudget(bool zero_budget);
466 
467   void AnimatePageScale(base::TimeTicks monotonic_time);
468   void AnimateScrollbars(base::TimeTicks monotonic_time);
469   void AnimateTopControls(base::TimeTicks monotonic_time);
470 
471   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
472       LayerImpl* layer_impl,
473       float scale_from_viewport_to_screen_space,
474       gfx::PointF viewport_point,
475       gfx::Vector2dF viewport_delta);
476 
477   void UpdateMaxScrollOffset();
478   void TrackDamageForAllSurfaces(
479       LayerImpl* root_draw_layer,
480       const LayerImplList& render_surface_layer_list);
481 
482   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
483 
484   // Returns false if the frame should not be displayed. This function should
485   // only be called from PrepareToDraw, as DidDrawAllLayers must be called
486   // if this helper function is called.
487   bool CalculateRenderPasses(FrameData* frame);
488 
489   void SendReleaseResourcesRecursive(LayerImpl* current);
490   bool EnsureRenderSurfaceLayerList();
491   void ClearCurrentlyScrollingLayer();
492 
493   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
494                                 gfx::PointF device_viewport_point);
495 
496   void AnimateScrollbarsRecursive(LayerImpl* layer,
497                                   base::TimeTicks time);
498 
499   void UpdateCurrentFrameTime(base::TimeTicks* ticks, base::Time* now) const;
500 
501   LayerImpl* FindScrollLayerForDeviceViewportPoint(
502       gfx::PointF device_viewport_point,
503       InputHandler::ScrollInputType type,
504       LayerImpl* layer_hit_by_point,
505       bool* scroll_on_main_thread) const;
506   float DeviceSpaceDistanceToLayer(gfx::PointF device_viewport_point,
507                                    LayerImpl* layer_impl);
508   void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time);
509   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
510                               bool zero_budget);
511   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
512 
513   void DidInitializeVisibleTile();
514 
515   void MarkUIResourceNotEvicted(UIResourceId uid);
516 
517   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
518 
519   typedef base::hash_map<UIResourceId, UIResourceData>
520       UIResourceMap;
521   UIResourceMap ui_resource_map_;
522 
523   // Resources that were evicted by EvictAllUIResources. Resources are removed
524   // from this when they are touched by a create or destroy from the UI resource
525   // request queue.
526   std::set<UIResourceId> evicted_ui_resources_;
527 
528   scoped_ptr<OutputSurface> output_surface_;
529   scoped_refptr<ContextProvider> offscreen_context_provider_;
530 
531   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
532   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
533   scoped_ptr<ResourceProvider> resource_provider_;
534   scoped_ptr<TileManager> tile_manager_;
535   scoped_ptr<Renderer> renderer_;
536 
537   GlobalStateThatImpactsTilePriority global_tile_state_;
538 
539   // Tree currently being drawn.
540   scoped_ptr<LayerTreeImpl> active_tree_;
541 
542   // In impl-side painting mode, tree with possibly incomplete rasterized
543   // content. May be promoted to active by ActivatePendingTree().
544   scoped_ptr<LayerTreeImpl> pending_tree_;
545 
546   // In impl-side painting mode, inert tree with layers that can be recycled
547   // by the next sync from the main thread.
548   scoped_ptr<LayerTreeImpl> recycle_tree_;
549 
550   InputHandlerClient* input_handler_client_;
551   bool did_lock_scrolling_layer_;
552   bool should_bubble_scrolls_;
553   bool last_scroll_did_bubble_;
554   bool wheel_scrolling_;
555   int scroll_layer_id_when_mouse_over_scrollbar_;
556 
557   bool tile_priorities_dirty_;
558 
559   // The optional delegate for the root layer scroll offset.
560   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
561   LayerTreeSettings settings_;
562   LayerTreeDebugState debug_state_;
563   bool visible_;
564   ManagedMemoryPolicy cached_managed_memory_policy_;
565 
566   gfx::Vector2dF accumulated_root_overscroll_;
567   gfx::Vector2dF current_fling_velocity_;
568 
569   bool pinch_gesture_active_;
570   bool pinch_gesture_end_should_clear_scrolling_layer_;
571   gfx::Point previous_pinch_anchor_;
572 
573   // This is set by AnimateLayers() and used by UpdateAnimationState()
574   // when sending animation events to the main thread.
575   base::Time last_animation_time_;
576 
577   scoped_ptr<TopControlsManager> top_controls_manager_;
578 
579   scoped_ptr<PageScaleAnimation> page_scale_animation_;
580 
581   // This is used for ticking animations slowly when hidden.
582   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
583 
584   scoped_ptr<FrameRateCounter> fps_counter_;
585   scoped_ptr<PaintTimeCounter> paint_time_counter_;
586   scoped_ptr<MemoryHistory> memory_history_;
587   scoped_ptr<DebugRectHistory> debug_rect_history_;
588 
589   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
590 
591   // The maximum memory that would be used by the prioritized resource
592   // manager, if there were no limit on memory usage.
593   size_t max_memory_needed_bytes_;
594 
595   size_t last_sent_memory_visible_bytes_;
596   size_t last_sent_memory_visible_and_nearby_bytes_;
597   size_t last_sent_memory_use_bytes_;
598   bool zero_budget_;
599 
600   // Viewport size passed in from the main thread, in physical pixels.  This
601   // value is the default size for all concepts of physical viewport (draw
602   // viewport, scrolling viewport and device viewport), but it can be
603   // overridden.
604   gfx::Size device_viewport_size_;
605 
606   // Conversion factor from CSS pixels to physical pixels when
607   // pageScaleFactor=1.
608   float device_scale_factor_;
609 
610   // UI resource to use for drawing overhang gutters.
611   UIResourceId overhang_ui_resource_id_;
612   gfx::Size overhang_ui_resource_size_;
613 
614   // Vertical amount of the viewport size that's known to covered by a
615   // browser-side UI element, such as an on-screen-keyboard.  This affects
616   // scrollable size since we want to still be able to scroll to the bottom of
617   // the page when the keyboard is up.
618   float overdraw_bottom_height_;
619 
620   // Optional top-level constraints that can be set by the OutputSurface.
621   // - external_transform_ applies a transform above the root layer
622   // - external_viewport_ is used DrawProperties, tile management and
623   // glViewport/window projection matrix.
624   // - external_clip_ specifies a top-level clip rect
625   // - external_stencil_test_enabled_ tells CC to respect existing stencil bits
626   // (When these are specified, device_viewport_size_ remains used only for
627   // scrollable size.)
628   gfx::Transform external_transform_;
629   gfx::Rect external_viewport_;
630   gfx::Rect external_clip_;
631   bool device_viewport_valid_for_tile_management_;
632   bool external_stencil_test_enabled_;
633 
634   gfx::Rect viewport_damage_rect_;
635 
636   base::TimeTicks current_frame_timeticks_;
637   base::Time current_frame_time_;
638 
639   scoped_ptr<AnimationRegistrar> animation_registrar_;
640 
641   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
642   MicroBenchmarkControllerImpl micro_benchmark_controller_;
643 
644   bool need_to_update_visible_tiles_before_draw_;
645 #ifndef NDEBUG
646   bool did_lose_called_;
647 #endif
648 
649   // Optional callback to notify of new tree activations.
650   base::Closure tree_activation_callback_;
651 
652   SharedBitmapManager* shared_bitmap_manager_;
653   int id_;
654 
655   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
656 
657   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
658 };
659 
660 }  // namespace cc
661 
662 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_
663