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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package com.jme3.input.controls;
34 
35 import com.jme3.input.MouseInput;
36 
37 /**
38  * A <code>MouseButtonTrigger</code> is used as a mapping to receive events
39  * from mouse buttons. It is generally expected for a mouse to have at least
40  * a left and right mouse button, but some mice may have a lot more buttons
41  * than that.
42  *
43  * @author Kirill Vainer
44  */
45 public class MouseButtonTrigger implements Trigger {
46 
47     private final int mouseButton;
48 
49     /**
50      * Create a new <code>MouseButtonTrigger</code> to receive mouse button events.
51      *
52      * @param mouseButton Mouse button index. See BUTTON_*** constants in
53      * {@link MouseInput}.
54      */
MouseButtonTrigger(int mouseButton)55     public MouseButtonTrigger(int mouseButton) {
56         if  (mouseButton < 0)
57             throw new IllegalArgumentException("Mouse Button cannot be negative");
58 
59         this.mouseButton = mouseButton;
60     }
61 
getMouseButton()62     public int getMouseButton() {
63         return mouseButton;
64     }
65 
getName()66     public String getName() {
67         return "Mouse Button " + mouseButton;
68     }
69 
mouseButtonHash(int mouseButton)70     public static int mouseButtonHash(int mouseButton){
71         assert mouseButton >= 0 && mouseButton <= 255;
72         return 256 | (mouseButton & 0xff);
73     }
74 
triggerHashCode()75     public int triggerHashCode() {
76         return mouseButtonHash(mouseButton);
77     }
78 
79 }
80