Home
last modified time | relevance | path

Searched defs:onFrameAvailable (Results 1 – 25 of 31) sorted by relevance

12

/frameworks/av/include/camera/
DProCamera.h77 virtual void onFrameAvailable(int /*streamId*/, in onFrameAvailable() function
/frameworks/native/libs/gui/
DIConsumerListener.cpp41 virtual void onFrameAvailable() { in onFrameAvailable() function in android::BpConsumerListener
DConsumerBase.cpp99 void ConsumerBase::onFrameAvailable() { in onFrameAvailable() function in android::ConsumerBase
/frameworks/av/services/camera/libcameraservice/api1/client2/
DBurstCapture.cpp47 void BurstCapture::onFrameAvailable() { in onFrameAvailable() function in android::camera2::BurstCapture
DZslProcessor.cpp66 void ZslProcessor::onFrameAvailable() { in onFrameAvailable() function in android::camera2::ZslProcessor
74 void ZslProcessor::onFrameAvailable(int32_t /*requestId*/, in onFrameAvailable() function in android::camera2::ZslProcessor
DJpegProcessor.cpp54 void JpegProcessor::onFrameAvailable() { in onFrameAvailable() function in android::camera2::JpegProcessor
DZslProcessor3.cpp64 void ZslProcessor3::onFrameAvailable(int32_t /*requestId*/, in onFrameAvailable() function in android::camera2::ZslProcessor3
DCallbackProcessor.cpp49 void CallbackProcessor::onFrameAvailable() { in onFrameAvailable() function in android::camera2::CallbackProcessor
DCaptureSequencer.cpp107 void CaptureSequencer::onFrameAvailable(int32_t requestId, in onFrameAvailable() function in android::camera2::CaptureSequencer
DStreamingProcessor.cpp578 void StreamingProcessor::onFrameAvailable() { in onFrameAvailable() function in android::camera2::StreamingProcessor
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp125 void FramebufferSurface::onFrameAvailable() { in onFrameAvailable() function in android::FramebufferSurface
/frameworks/native/libs/gui/tests/
DBufferQueue_test.cpp59 virtual void onFrameAvailable() {} in onFrameAvailable() function
DCpuConsumer_test.cpp97 virtual void onFrameAvailable() { in onFrameAvailable() function in android::CpuConsumerTest::FrameWaiter
128 virtual void onFrameAvailable() { in onFrameAvailable() function in android::CpuConsumerTest::DisconnectWaiter
/frameworks/native/opengl/tests/EGLTest/
DEGL_test.cpp104 virtual void onFrameAvailable() {} in TEST_F() function
/frameworks/base/graphics/java/android/graphics/
DSurfaceTexture.java80 void onFrameAvailable(SurfaceTexture surfaceTexture); in onFrameAvailable() method
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java226 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in MyRenderer
/frameworks/av/media/libstagefright/
DSurfaceMediaSource.cpp446 void SurfaceMediaSource::onFrameAvailable() { in onFrameAvailable() function in android::SurfaceMediaSource
/frameworks/av/services/camera/libcameraservice/gui/
DRingBufferConsumer.cpp259 void RingBufferConsumer::onFrameAvailable() { in onFrameAvailable() function in android::RingBufferConsumer
/frameworks/av/services/camera/libcameraservice/api_pro/
DProCamera2Client.cpp377 void ProCamera2Client::onFrameAvailable(int32_t requestId, in onFrameAvailable() function in android::ProCamera2Client
/frameworks/av/media/libstagefright/omx/
DGraphicBufferSource.cpp680 void GraphicBufferSource::onFrameAvailable() { in onFrameAvailable() function in android::GraphicBufferSource
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java331 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in CamRenderer
/frameworks/av/camera/
DProCamera.cpp311 void ProCamera::onFrameAvailable(int streamId) { in onFrameAvailable() function in android::ProCamera
/frameworks/av/services/camera/libcameraservice/api2/
DCameraDeviceClient.cpp555 void CameraDeviceClient::onFrameAvailable(int32_t requestId, in onFrameAvailable() function in android::CameraDeviceClient
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java593 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in VideoDumpView.VideoDumpRenderer
/frameworks/base/core/jni/android/graphics/
DSurfaceTexture.cpp179 void JNISurfaceTextureContext::onFrameAvailable() in onFrameAvailable() function in android::JNISurfaceTextureContext

12