/frameworks/native/services/surfaceflinger/tests/resize/ |
D | resize.cpp | 50 ANativeWindow_Buffer outBuffer; in main() local
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/frameworks/av/libvideoeditor/lvpp/ |
D | VideoEditorBGAudioProcessing.cpp | 51 void *outBuffer) { in mixAndDuck()
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D | VideoEditorSRC.cpp | 159 MediaBuffer* outBuffer = new MediaBuffer(outBufferSize); in read() local
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D | VideoEditorPreviewController.cpp | 767 uint8_t* outBuffer; in clearSurface() local 1446 uint8_t* outBuffer; in doImageRenderingMode() local
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/frameworks/av/media/libstagefright/codecs/aacdec/ |
D | SoftAAC2.cpp | 368 INT_PCM *outBuffer = in onQueueFilled() local 465 INT_PCM *outBuffer = reinterpret_cast<INT_PCM *>( in onQueueFilled() local
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 86 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer()
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D | VirtualDisplaySurface.cpp | 190 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; in advanceFrame() local
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/frameworks/base/native/android/ |
D | native_window.cpp | 77 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock()
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
D | NuPlayerDecoder.cpp | 116 sp<ABuffer> outBuffer; in onFillThisBuffer() local
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/frameworks/av/services/audioflinger/ |
D | Effects.h | 90 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; } in outBuffer() function 287 int16_t *outBuffer() const { in outBuffer() function
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/frameworks/av/media/libeffects/proxy/ |
D | EffectProxy.cpp | 184 audio_buffer_t *outBuffer) { in Effect_process()
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/frameworks/native/services/surfaceflinger/tests/ |
D | Transaction_test.cpp | 34 ANativeWindow_Buffer outBuffer; in fillSurfaceRGBA8() local
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/frameworks/av/media/libstagefright/codecs/aacenc/ |
D | SoftAACEncoder2.cpp | 498 void* outBuffer[] = { outPtr }; in onQueueFilled() local
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/frameworks/av/media/libmedia/ |
D | ToneGenerator.cpp | 1560 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, in getSamples()
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/frameworks/av/media/libeffects/loudness/ |
D | EffectLoudnessEnhancer.cpp | 267 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in LE_process()
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/frameworks/av/media/libeffects/factory/ |
D | EffectsFactory.c | 77 int Effect_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_Process() 143 int Effect_ProcessReverse(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_ProcessReverse()
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/frameworks/base/services/input/ |
D | SpriteController.cpp | 202 ANativeWindow_Buffer outBuffer; in doUpdateSprites() local
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/frameworks/av/media/libeffects/testlibs/ |
D | EffectEqualizer.cpp | 601 …C" int Equalizer_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Equalizer_process()
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D | EffectReverb.c | 192 static int Reverb_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer… in Reverb_Process()
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/frameworks/base/core/jni/ |
D | android_view_TextureView.cpp | 91 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock()
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D | android_view_Surface.cpp | 222 ANativeWindow_Buffer outBuffer; in nativeLockCanvas() local
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/frameworks/native/libs/gui/ |
D | Surface.cpp | 480 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() local 721 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock()
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/frameworks/av/cmds/stagefright/ |
D | sf2.cpp | 427 sp<ABuffer> outBuffer; in onFillThisBuffer() local
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/frameworks/av/media/libeffects/visualizer/ |
D | EffectVisualizer.cpp | 306 effect_handle_t self,audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Visualizer_process()
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/frameworks/av/media/libeffects/downmix/ |
D | EffectDownmix.c | 270 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process()
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