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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 
32 #include "config.h"
33 #include "core/animation/Player.h"
34 
35 #include "core/animation/Animation.h"
36 #include "core/animation/DocumentTimeline.h"
37 
38 namespace WebCore {
39 
40 namespace {
41 
effectiveTime(double time)42 double effectiveTime(double time) { return isNull(time) ? 0 : time; }
43 
44 } // namespace
45 
create(DocumentTimeline & timeline,TimedItem * content)46 PassRefPtr<Player> Player::create(DocumentTimeline& timeline, TimedItem* content)
47 {
48     return adoptRef(new Player(timeline, content));
49 }
50 
Player(DocumentTimeline & timeline,TimedItem * content)51 Player::Player(DocumentTimeline& timeline, TimedItem* content)
52     : m_pauseStartTime(nullValue())
53     , m_playbackRate(1)
54     , m_timeDrift(0)
55     , m_startTime(nullValue())
56     , m_content(content)
57     , m_timeline(timeline)
58     , m_isPausedForTesting(false)
59 {
60     if (m_content)
61         m_content->attach(this);
62 }
63 
~Player()64 Player::~Player()
65 {
66     if (m_content)
67         m_content->detach();
68 }
69 
setStartTime(double startTime)70 void Player::setStartTime(double startTime)
71 {
72     ASSERT(!isNull(startTime));
73     ASSERT(!hasStartTime());
74     m_startTime = startTime;
75     update();
76 }
77 
currentTimeBeforeDrift() const78 double Player::currentTimeBeforeDrift() const
79 {
80     if (isNull(m_startTime))
81         return 0;
82     return (effectiveTime(m_timeline.currentTime()) - startTime()) * m_playbackRate;
83 }
84 
maybeStartAnimationOnCompositor()85 bool Player::maybeStartAnimationOnCompositor()
86 {
87     // FIXME: Support starting compositor animations that have a fixed
88     // start time.
89     ASSERT(!hasStartTime());
90     if (!m_content || !m_content->isAnimation())
91         return false;
92 
93     return toAnimation(m_content.get())->maybeStartAnimationOnCompositor();
94 }
95 
hasActiveAnimationsOnCompositor()96 bool Player::hasActiveAnimationsOnCompositor()
97 {
98     if (!m_content || !m_content->isAnimation())
99         return false;
100     return toAnimation(m_content.get())->hasActiveAnimationsOnCompositor();
101 }
102 
cancelAnimationOnCompositor()103 void Player::cancelAnimationOnCompositor()
104 {
105     if (hasActiveAnimationsOnCompositor())
106         toAnimation(m_content.get())->cancelAnimationOnCompositor();
107 }
108 
pausedTimeDrift() const109 double Player::pausedTimeDrift() const
110 {
111     ASSERT(pausedInternal());
112     return currentTimeBeforeDrift() - m_pauseStartTime;
113 }
114 
timeDrift() const115 double Player::timeDrift() const
116 {
117     return pausedInternal() ? pausedTimeDrift() : m_timeDrift;
118 }
119 
currentTime() const120 double Player::currentTime() const
121 {
122     return currentTimeBeforeDrift() - timeDrift();
123 }
124 
update(double * timeToEffectChange,bool * didTriggerStyleRecalc)125 bool Player::update(double* timeToEffectChange, bool* didTriggerStyleRecalc)
126 {
127     if (!m_content) {
128         if (timeToEffectChange)
129             *timeToEffectChange = std::numeric_limits<double>::infinity();
130         if (didTriggerStyleRecalc)
131             *didTriggerStyleRecalc = false;
132         return false;
133     }
134 
135     double inheritedTime = isNull(m_timeline.currentTime()) ? nullValue() : currentTime();
136     bool didTriggerStyleRecalcLocal = m_content->updateInheritedTime(inheritedTime);
137 
138     if (timeToEffectChange)
139         *timeToEffectChange = m_content->timeToEffectChange();
140     if (didTriggerStyleRecalc)
141         *didTriggerStyleRecalc = didTriggerStyleRecalcLocal;
142     return m_content->isCurrent() || m_content->isInEffect();
143 }
144 
cancel()145 void Player::cancel()
146 {
147     if (!m_content)
148         return;
149 
150     ASSERT(m_content->player() == this);
151     m_content->detach();
152     m_content = 0;
153 }
154 
setCurrentTime(double seekTime)155 void Player::setCurrentTime(double seekTime)
156 {
157     if (pausedInternal())
158         m_pauseStartTime = seekTime;
159     else
160         m_timeDrift = currentTimeBeforeDrift() - seekTime;
161 
162     if (m_isPausedForTesting && hasActiveAnimationsOnCompositor())
163         toAnimation(m_content.get())->pauseAnimationForTestingOnCompositor(currentTime());
164     update();
165 }
166 
pauseForTesting()167 void Player::pauseForTesting()
168 {
169     RELEASE_ASSERT(!paused());
170     if (!m_isPausedForTesting && hasActiveAnimationsOnCompositor())
171         toAnimation(m_content.get())->pauseAnimationForTestingOnCompositor(currentTime());
172     m_isPausedForTesting = true;
173     setPausedImpl(true);
174 }
175 
setPaused(bool newValue)176 void Player::setPaused(bool newValue)
177 {
178     ASSERT(!m_isPausedForTesting);
179     setPausedImpl(newValue);
180 }
181 
setPausedImpl(bool newValue)182 void Player::setPausedImpl(bool newValue)
183 {
184     if (pausedInternal() == newValue)
185         return;
186 
187     if (newValue) {
188         // FIXME: resume compositor animation rather than pull back to main-thread
189         cancelAnimationOnCompositor();
190         m_pauseStartTime = currentTime();
191     } else {
192         m_timeDrift = pausedTimeDrift();
193         m_pauseStartTime = nullValue();
194     }
195 }
196 
setPlaybackRate(double newRate)197 void Player::setPlaybackRate(double newRate)
198 {
199     double previousTime = currentTime();
200     m_playbackRate = newRate;
201     setCurrentTime(previousTime);
202 }
203 
204 } // namespace
205