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1 /**
2  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
3  *           (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20  */
21 
22 #include "config.h"
23 #include "core/rendering/RenderTextControl.h"
24 
25 #include "core/html/HTMLTextFormControlElement.h"
26 #include "core/rendering/HitTestResult.h"
27 #include "core/rendering/RenderTheme.h"
28 #include "platform/scroll/ScrollbarTheme.h"
29 #include "wtf/unicode/CharacterNames.h"
30 
31 using namespace std;
32 
33 namespace WebCore {
34 
RenderTextControl(HTMLTextFormControlElement * element)35 RenderTextControl::RenderTextControl(HTMLTextFormControlElement* element)
36     : RenderBlockFlow(element)
37 {
38     ASSERT(element);
39 }
40 
~RenderTextControl()41 RenderTextControl::~RenderTextControl()
42 {
43 }
44 
textFormControlElement() const45 HTMLTextFormControlElement* RenderTextControl::textFormControlElement() const
46 {
47     return toHTMLTextFormControlElement(node());
48 }
49 
innerTextElement() const50 HTMLElement* RenderTextControl::innerTextElement() const
51 {
52     return textFormControlElement()->innerTextElement();
53 }
54 
addChild(RenderObject * newChild,RenderObject * beforeChild)55 void RenderTextControl::addChild(RenderObject* newChild, RenderObject* beforeChild)
56 {
57     // FIXME: This is a terrible hack to get the caret over the placeholder text since it'll
58     // make us paint the placeholder first. (See https://trac.webkit.org/changeset/118733)
59     Node* node = newChild->node();
60     if (node && node->isElementNode() && toElement(node)->pseudo() == "-webkit-input-placeholder")
61         RenderBlock::addChild(newChild, firstChild());
62     else
63         RenderBlock::addChild(newChild, beforeChild);
64 }
65 
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)66 void RenderTextControl::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
67 {
68     RenderBlock::styleDidChange(diff, oldStyle);
69     Element* innerText = innerTextElement();
70     if (!innerText)
71         return;
72     RenderBlock* innerTextRenderer = toRenderBlock(innerText->renderer());
73     if (innerTextRenderer) {
74         // We may have set the width and the height in the old style in layout().
75         // Reset them now to avoid getting a spurious layout hint.
76         innerTextRenderer->style()->setHeight(Length());
77         innerTextRenderer->style()->setWidth(Length());
78         innerTextRenderer->setStyle(createInnerTextStyle(style()));
79         innerText->setNeedsStyleRecalc();
80     }
81     textFormControlElement()->updatePlaceholderVisibility(false);
82 }
83 
updateUserModifyProperty(HTMLTextFormControlElement * node,RenderStyle * style)84 static inline void updateUserModifyProperty(HTMLTextFormControlElement* node, RenderStyle* style)
85 {
86     style->setUserModify(node->isDisabledOrReadOnly() ? READ_ONLY : READ_WRITE_PLAINTEXT_ONLY);
87 }
88 
adjustInnerTextStyle(RenderStyle * textBlockStyle) const89 void RenderTextControl::adjustInnerTextStyle(RenderStyle* textBlockStyle) const
90 {
91     // The inner block, if present, always has its direction set to LTR,
92     // so we need to inherit the direction and unicode-bidi style from the element.
93     textBlockStyle->setDirection(style()->direction());
94     textBlockStyle->setUnicodeBidi(style()->unicodeBidi());
95 
96     updateUserModifyProperty(textFormControlElement(), textBlockStyle);
97 }
98 
textBlockLogicalHeight() const99 int RenderTextControl::textBlockLogicalHeight() const
100 {
101     return logicalHeight() - borderAndPaddingLogicalHeight();
102 }
103 
textBlockLogicalWidth() const104 int RenderTextControl::textBlockLogicalWidth() const
105 {
106     Element* innerText = innerTextElement();
107     ASSERT(innerText);
108 
109     LayoutUnit unitWidth = logicalWidth() - borderAndPaddingLogicalWidth();
110     if (innerText->renderer())
111         unitWidth -= innerText->renderBox()->paddingStart() + innerText->renderBox()->paddingEnd();
112 
113     return unitWidth;
114 }
115 
updateFromElement()116 void RenderTextControl::updateFromElement()
117 {
118     Element* innerText = innerTextElement();
119     if (innerText && innerText->renderer())
120         updateUserModifyProperty(textFormControlElement(), innerText->renderer()->style());
121 }
122 
scrollbarThickness() const123 int RenderTextControl::scrollbarThickness() const
124 {
125     // FIXME: We should get the size of the scrollbar from the RenderTheme instead.
126     return ScrollbarTheme::theme()->scrollbarThickness();
127 }
128 
computeLogicalHeight(LayoutUnit logicalHeight,LayoutUnit logicalTop,LogicalExtentComputedValues & computedValues) const129 void RenderTextControl::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
130 {
131     HTMLElement* innerText = innerTextElement();
132     ASSERT(innerText);
133     if (RenderBox* innerTextBox = innerText->renderBox()) {
134         LayoutUnit nonContentHeight = innerTextBox->borderAndPaddingHeight() + innerTextBox->marginHeight();
135         logicalHeight = computeControlLogicalHeight(innerTextBox->lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes), nonContentHeight) + borderAndPaddingHeight();
136 
137         // We are able to have a horizontal scrollbar if the overflow style is scroll, or if its auto and there's no word wrap.
138         if ((isHorizontalWritingMode() && (style()->overflowX() == OSCROLL ||  (style()->overflowX() == OAUTO && innerText->renderer()->style()->overflowWrap() == NormalOverflowWrap)))
139             || (!isHorizontalWritingMode() && (style()->overflowY() == OSCROLL ||  (style()->overflowY() == OAUTO && innerText->renderer()->style()->overflowWrap() == NormalOverflowWrap))))
140             logicalHeight += scrollbarThickness();
141     }
142 
143     RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues);
144 }
145 
hitInnerTextElement(HitTestResult & result,const LayoutPoint & pointInContainer,const LayoutPoint & accumulatedOffset)146 void RenderTextControl::hitInnerTextElement(HitTestResult& result, const LayoutPoint& pointInContainer, const LayoutPoint& accumulatedOffset)
147 {
148     HTMLElement* innerText = innerTextElement();
149     if (!innerText->renderer())
150         return;
151 
152     LayoutPoint adjustedLocation = accumulatedOffset + location();
153     LayoutPoint localPoint = pointInContainer - toLayoutSize(adjustedLocation + innerText->renderBox()->location());
154     if (hasOverflowClip())
155         localPoint += scrolledContentOffset();
156     result.setInnerNode(innerText);
157     result.setInnerNonSharedNode(innerText);
158     result.setLocalPoint(localPoint);
159 }
160 
161 static const char* const fontFamiliesWithInvalidCharWidth[] = {
162     "American Typewriter",
163     "Arial Hebrew",
164     "Chalkboard",
165     "Cochin",
166     "Corsiva Hebrew",
167     "Courier",
168     "Euphemia UCAS",
169     "Geneva",
170     "Gill Sans",
171     "Hei",
172     "Helvetica",
173     "Hoefler Text",
174     "InaiMathi",
175     "Kai",
176     "Lucida Grande",
177     "Marker Felt",
178     "Monaco",
179     "Mshtakan",
180     "New Peninim MT",
181     "Osaka",
182     "Raanana",
183     "STHeiti",
184     "Symbol",
185     "Times",
186     "Apple Braille",
187     "Apple LiGothic",
188     "Apple LiSung",
189     "Apple Symbols",
190     "AppleGothic",
191     "AppleMyungjo",
192     "#GungSeo",
193     "#HeadLineA",
194     "#PCMyungjo",
195     "#PilGi",
196 };
197 
198 // For font families where any of the fonts don't have a valid entry in the OS/2 table
199 // for avgCharWidth, fallback to the legacy webkit behavior of getting the avgCharWidth
200 // from the width of a '0'. This only seems to apply to a fixed number of Mac fonts,
201 // but, in order to get similar rendering across platforms, we do this check for
202 // all platforms.
hasValidAvgCharWidth(AtomicString family)203 bool RenderTextControl::hasValidAvgCharWidth(AtomicString family)
204 {
205     static HashSet<AtomicString>* fontFamiliesWithInvalidCharWidthMap = 0;
206 
207     if (family.isEmpty())
208         return false;
209 
210     if (!fontFamiliesWithInvalidCharWidthMap) {
211         fontFamiliesWithInvalidCharWidthMap = new HashSet<AtomicString>;
212 
213         for (size_t i = 0; i < WTF_ARRAY_LENGTH(fontFamiliesWithInvalidCharWidth); ++i)
214             fontFamiliesWithInvalidCharWidthMap->add(AtomicString(fontFamiliesWithInvalidCharWidth[i]));
215     }
216 
217     return !fontFamiliesWithInvalidCharWidthMap->contains(family);
218 }
219 
getAvgCharWidth(AtomicString family)220 float RenderTextControl::getAvgCharWidth(AtomicString family)
221 {
222     if (hasValidAvgCharWidth(family))
223         return roundf(style()->font().primaryFont()->avgCharWidth());
224 
225     const UChar ch = '0';
226     const String str = String(&ch, 1);
227     const Font& font = style()->font();
228     TextRun textRun = constructTextRun(this, font, str, style(), TextRun::AllowTrailingExpansion);
229     textRun.disableRoundingHacks();
230     return font.width(textRun);
231 }
232 
scaleEmToUnits(int x) const233 float RenderTextControl::scaleEmToUnits(int x) const
234 {
235     // This matches the unitsPerEm value for MS Shell Dlg and Courier New from the "head" font table.
236     float unitsPerEm = 2048.0f;
237     return roundf(style()->font().size() * x / unitsPerEm);
238 }
239 
computeIntrinsicLogicalWidths(LayoutUnit & minLogicalWidth,LayoutUnit & maxLogicalWidth) const240 void RenderTextControl::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
241 {
242     // Use average character width. Matches IE.
243     AtomicString family = style()->font().family().family();
244     maxLogicalWidth = preferredContentLogicalWidth(const_cast<RenderTextControl*>(this)->getAvgCharWidth(family));
245     if (RenderBox* innerTextRenderBox = innerTextElement()->renderBox())
246         maxLogicalWidth += innerTextRenderBox->paddingStart() + innerTextRenderBox->paddingEnd();
247     if (!style()->logicalWidth().isPercent())
248         minLogicalWidth = maxLogicalWidth;
249 }
250 
computePreferredLogicalWidths()251 void RenderTextControl::computePreferredLogicalWidths()
252 {
253     ASSERT(preferredLogicalWidthsDirty());
254 
255     m_minPreferredLogicalWidth = 0;
256     m_maxPreferredLogicalWidth = 0;
257 
258     if (style()->logicalWidth().isFixed() && style()->logicalWidth().value() >= 0)
259         m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = adjustContentBoxLogicalWidthForBoxSizing(style()->logicalWidth().value());
260     else
261         computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth);
262 
263     if (style()->logicalMinWidth().isFixed() && style()->logicalMinWidth().value() > 0) {
264         m_maxPreferredLogicalWidth = max(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMinWidth().value()));
265         m_minPreferredLogicalWidth = max(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMinWidth().value()));
266     }
267 
268     if (style()->logicalMaxWidth().isFixed()) {
269         m_maxPreferredLogicalWidth = min(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMaxWidth().value()));
270         m_minPreferredLogicalWidth = min(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMaxWidth().value()));
271     }
272 
273     LayoutUnit toAdd = borderAndPaddingLogicalWidth();
274 
275     m_minPreferredLogicalWidth += toAdd;
276     m_maxPreferredLogicalWidth += toAdd;
277 
278     clearPreferredLogicalWidthsDirty();
279 }
280 
addFocusRingRects(Vector<IntRect> & rects,const LayoutPoint & additionalOffset,const RenderLayerModelObject *)281 void RenderTextControl::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
282 {
283     if (!size().isEmpty())
284         rects.append(pixelSnappedIntRect(additionalOffset, size()));
285 }
286 
layoutSpecialExcludedChild(bool relayoutChildren,SubtreeLayoutScope & layoutScope)287 RenderObject* RenderTextControl::layoutSpecialExcludedChild(bool relayoutChildren, SubtreeLayoutScope& layoutScope)
288 {
289     HTMLElement* placeholder = toHTMLTextFormControlElement(node())->placeholderElement();
290     RenderObject* placeholderRenderer = placeholder ? placeholder->renderer() : 0;
291     if (!placeholderRenderer)
292         return 0;
293     if (relayoutChildren)
294         layoutScope.setChildNeedsLayout(placeholderRenderer);
295     return placeholderRenderer;
296 }
297 
298 } // namespace WebCore
299