• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2011, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #include "config.h"
26 
27 #if ENABLE(WEB_AUDIO)
28 
29 #include "modules/webaudio/WaveShaperDSPKernel.h"
30 
31 #include "wtf/MainThread.h"
32 #include "wtf/Threading.h"
33 #include <algorithm>
34 
35 const unsigned RenderingQuantum = 128;
36 
37 using namespace std;
38 
39 namespace WebCore {
40 
WaveShaperDSPKernel(WaveShaperProcessor * processor)41 WaveShaperDSPKernel::WaveShaperDSPKernel(WaveShaperProcessor* processor)
42     : AudioDSPKernel(processor)
43 {
44     if (processor->oversample() != WaveShaperProcessor::OverSampleNone)
45         lazyInitializeOversampling();
46 }
47 
lazyInitializeOversampling()48 void WaveShaperDSPKernel::lazyInitializeOversampling()
49 {
50     if (!m_tempBuffer) {
51         m_tempBuffer = adoptPtr(new AudioFloatArray(RenderingQuantum * 2));
52         m_tempBuffer2 = adoptPtr(new AudioFloatArray(RenderingQuantum * 4));
53         m_upSampler = adoptPtr(new UpSampler(RenderingQuantum));
54         m_downSampler = adoptPtr(new DownSampler(RenderingQuantum * 2));
55         m_upSampler2 = adoptPtr(new UpSampler(RenderingQuantum * 2));
56         m_downSampler2 = adoptPtr(new DownSampler(RenderingQuantum * 4));
57     }
58 }
59 
process(const float * source,float * destination,size_t framesToProcess)60 void WaveShaperDSPKernel::process(const float* source, float* destination, size_t framesToProcess)
61 {
62     switch (waveShaperProcessor()->oversample()) {
63     case WaveShaperProcessor::OverSampleNone:
64         processCurve(source, destination, framesToProcess);
65         break;
66     case WaveShaperProcessor::OverSample2x:
67         processCurve2x(source, destination, framesToProcess);
68         break;
69     case WaveShaperProcessor::OverSample4x:
70         processCurve4x(source, destination, framesToProcess);
71         break;
72 
73     default:
74         ASSERT_NOT_REACHED();
75     }
76 }
77 
processCurve(const float * source,float * destination,size_t framesToProcess)78 void WaveShaperDSPKernel::processCurve(const float* source, float* destination, size_t framesToProcess)
79 {
80     ASSERT(source && destination && waveShaperProcessor());
81 
82     Float32Array* curve = waveShaperProcessor()->curve();
83     if (!curve) {
84         // Act as "straight wire" pass-through if no curve is set.
85         memcpy(destination, source, sizeof(float) * framesToProcess);
86         return;
87     }
88 
89     float* curveData = curve->data();
90     int curveLength = curve->length();
91 
92     ASSERT(curveData);
93 
94     if (!curveData || !curveLength) {
95         memcpy(destination, source, sizeof(float) * framesToProcess);
96         return;
97     }
98 
99     // Apply waveshaping curve.
100     for (unsigned i = 0; i < framesToProcess; ++i) {
101         const float input = source[i];
102 
103         // Calculate a virtual index based on input -1 -> +1 with 0 being at the center of the curve data.
104         // Then linearly interpolate between the two points in the curve.
105         double virtualIndex = 0.5 * (input + 1) * curveLength;
106         int index1 = static_cast<int>(virtualIndex);
107         int index2 = index1 + 1;
108         double interpolationFactor = virtualIndex - index1;
109 
110         // Clip index to the input range of the curve.
111         // This takes care of input outside of nominal range -1 -> +1
112         index1 = max(index1, 0);
113         index1 = min(index1, curveLength - 1);
114         index2 = max(index2, 0);
115         index2 = min(index2, curveLength - 1);
116 
117         double value1 = curveData[index1];
118         double value2 = curveData[index2];
119 
120         double output = (1.0 - interpolationFactor) * value1 + interpolationFactor * value2;
121         destination[i] = output;
122     }
123 }
124 
processCurve2x(const float * source,float * destination,size_t framesToProcess)125 void WaveShaperDSPKernel::processCurve2x(const float* source, float* destination, size_t framesToProcess)
126 {
127     bool isSafe = framesToProcess == RenderingQuantum;
128     ASSERT(isSafe);
129     if (!isSafe)
130         return;
131 
132     float* tempP = m_tempBuffer->data();
133 
134     m_upSampler->process(source, tempP, framesToProcess);
135 
136     // Process at 2x up-sampled rate.
137     processCurve(tempP, tempP, framesToProcess * 2);
138 
139     m_downSampler->process(tempP, destination, framesToProcess * 2);
140 }
141 
processCurve4x(const float * source,float * destination,size_t framesToProcess)142 void WaveShaperDSPKernel::processCurve4x(const float* source, float* destination, size_t framesToProcess)
143 {
144     bool isSafe = framesToProcess == RenderingQuantum;
145     ASSERT(isSafe);
146     if (!isSafe)
147         return;
148 
149     float* tempP = m_tempBuffer->data();
150     float* tempP2 = m_tempBuffer2->data();
151 
152     m_upSampler->process(source, tempP, framesToProcess);
153     m_upSampler2->process(tempP, tempP2, framesToProcess * 2);
154 
155     // Process at 4x up-sampled rate.
156     processCurve(tempP2, tempP2, framesToProcess * 4);
157 
158     m_downSampler2->process(tempP2, tempP, framesToProcess * 4);
159     m_downSampler->process(tempP, destination, framesToProcess * 2);
160 }
161 
reset()162 void WaveShaperDSPKernel::reset()
163 {
164     if (m_upSampler) {
165         m_upSampler->reset();
166         m_downSampler->reset();
167         m_upSampler2->reset();
168         m_downSampler2->reset();
169     }
170 }
171 
latencyTime() const172 double WaveShaperDSPKernel::latencyTime() const
173 {
174     size_t latencyFrames = 0;
175     WaveShaperDSPKernel* kernel = const_cast<WaveShaperDSPKernel*>(this);
176 
177     switch (kernel->waveShaperProcessor()->oversample()) {
178     case WaveShaperProcessor::OverSampleNone:
179         break;
180     case WaveShaperProcessor::OverSample2x:
181         latencyFrames += m_upSampler->latencyFrames();
182         latencyFrames += m_downSampler->latencyFrames();
183         break;
184     case WaveShaperProcessor::OverSample4x:
185         {
186             // Account for first stage upsampling.
187             latencyFrames += m_upSampler->latencyFrames();
188             latencyFrames += m_downSampler->latencyFrames();
189 
190             // Account for second stage upsampling.
191             // and divide by 2 to get back down to the regular sample-rate.
192             size_t latencyFrames2 = (m_upSampler2->latencyFrames() + m_downSampler2->latencyFrames()) / 2;
193             latencyFrames += latencyFrames2;
194             break;
195         }
196     default:
197         ASSERT_NOT_REACHED();
198     }
199 
200     return static_cast<double>(latencyFrames) / sampleRate();
201 }
202 
203 } // namespace WebCore
204 
205 #endif // ENABLE(WEB_AUDIO)
206