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1 //  qcms
2 //  Copyright (C) 2009 Mozilla Foundation
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining
5 // a copy of this software and associated documentation files (the "Software"),
6 // to deal in the Software without restriction, including without limitation
7 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 // and/or sell copies of the Software, and to permit persons to whom the Software
9 // is furnished to do so, subject to the following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included in
12 // all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
16 // THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 
22 #include <emmintrin.h>
23 
24 #include "qcmsint.h"
25 
26 /* pre-shuffled: just load these into XMM reg instead of load-scalar/shufps sequence */
27 #define FLOATSCALE  (float)(PRECACHE_OUTPUT_SIZE)
28 #define CLAMPMAXVAL ( ((float) (PRECACHE_OUTPUT_SIZE - 1)) / PRECACHE_OUTPUT_SIZE )
29 static const ALIGN float floatScaleX4[4] =
30     { FLOATSCALE, FLOATSCALE, FLOATSCALE, FLOATSCALE};
31 static const ALIGN float clampMaxValueX4[4] =
32     { CLAMPMAXVAL, CLAMPMAXVAL, CLAMPMAXVAL, CLAMPMAXVAL};
33 
qcms_transform_data_rgb_out_lut_sse2(qcms_transform * transform,unsigned char * src,unsigned char * dest,size_t length,qcms_format_type output_format)34 void qcms_transform_data_rgb_out_lut_sse2(qcms_transform *transform,
35                                           unsigned char *src,
36                                           unsigned char *dest,
37                                           size_t length,
38                                           qcms_format_type output_format)
39 {
40     unsigned int i;
41     float (*mat)[4] = transform->matrix;
42     char input_back[32];
43     /* Ensure we have a buffer that's 16 byte aligned regardless of the original
44      * stack alignment. We can't use __attribute__((aligned(16))) or __declspec(align(32))
45      * because they don't work on stack variables. gcc 4.4 does do the right thing
46      * on x86 but that's too new for us right now. For more info: gcc bug #16660 */
47     float const * input = (float*)(((uintptr_t)&input_back[16]) & ~0xf);
48     /* share input and output locations to save having to keep the
49      * locations in separate registers */
50     uint32_t const * output = (uint32_t*)input;
51 
52     /* deref *transform now to avoid it in loop */
53     const float *igtbl_r = transform->input_gamma_table_r;
54     const float *igtbl_g = transform->input_gamma_table_g;
55     const float *igtbl_b = transform->input_gamma_table_b;
56 
57     /* deref *transform now to avoid it in loop */
58     const uint8_t *otdata_r = &transform->output_table_r->data[0];
59     const uint8_t *otdata_g = &transform->output_table_g->data[0];
60     const uint8_t *otdata_b = &transform->output_table_b->data[0];
61 
62     /* input matrix values never change */
63     const __m128 mat0  = _mm_load_ps(mat[0]);
64     const __m128 mat1  = _mm_load_ps(mat[1]);
65     const __m128 mat2  = _mm_load_ps(mat[2]);
66 
67     /* these values don't change, either */
68     const __m128 max   = _mm_load_ps(clampMaxValueX4);
69     const __m128 min   = _mm_setzero_ps();
70     const __m128 scale = _mm_load_ps(floatScaleX4);
71 
72     /* working variables */
73     __m128 vec_r, vec_g, vec_b, result;
74     const int r_out = output_format.r;
75     const int b_out = output_format.b;
76 
77     /* CYA */
78     if (!length)
79         return;
80 
81     /* one pixel is handled outside of the loop */
82     length--;
83 
84     /* setup for transforming 1st pixel */
85     vec_r = _mm_load_ss(&igtbl_r[src[0]]);
86     vec_g = _mm_load_ss(&igtbl_g[src[1]]);
87     vec_b = _mm_load_ss(&igtbl_b[src[2]]);
88     src += 3;
89 
90     /* transform all but final pixel */
91 
92     for (i=0; i<length; i++)
93     {
94         /* position values from gamma tables */
95         vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
96         vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
97         vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
98 
99         /* gamma * matrix */
100         vec_r = _mm_mul_ps(vec_r, mat0);
101         vec_g = _mm_mul_ps(vec_g, mat1);
102         vec_b = _mm_mul_ps(vec_b, mat2);
103 
104         /* crunch, crunch, crunch */
105         vec_r  = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
106         vec_r  = _mm_max_ps(min, vec_r);
107         vec_r  = _mm_min_ps(max, vec_r);
108         result = _mm_mul_ps(vec_r, scale);
109 
110         /* store calc'd output tables indices */
111         _mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
112 
113         /* load for next loop while store completes */
114         vec_r = _mm_load_ss(&igtbl_r[src[0]]);
115         vec_g = _mm_load_ss(&igtbl_g[src[1]]);
116         vec_b = _mm_load_ss(&igtbl_b[src[2]]);
117         src += 3;
118 
119         /* use calc'd indices to output RGB values */
120         dest[r_out] = otdata_r[output[0]];
121         dest[1]     = otdata_g[output[1]];
122         dest[b_out] = otdata_b[output[2]];
123         dest += 3;
124     }
125 
126     /* handle final (maybe only) pixel */
127 
128     vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
129     vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
130     vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
131 
132     vec_r = _mm_mul_ps(vec_r, mat0);
133     vec_g = _mm_mul_ps(vec_g, mat1);
134     vec_b = _mm_mul_ps(vec_b, mat2);
135 
136     vec_r  = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
137     vec_r  = _mm_max_ps(min, vec_r);
138     vec_r  = _mm_min_ps(max, vec_r);
139     result = _mm_mul_ps(vec_r, scale);
140 
141     _mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
142 
143     dest[r_out] = otdata_r[output[0]];
144     dest[1]     = otdata_g[output[1]];
145     dest[b_out] = otdata_b[output[2]];
146 }
147 
qcms_transform_data_rgba_out_lut_sse2(qcms_transform * transform,unsigned char * src,unsigned char * dest,size_t length,qcms_format_type output_format)148 void qcms_transform_data_rgba_out_lut_sse2(qcms_transform *transform,
149                                            unsigned char *src,
150                                            unsigned char *dest,
151                                            size_t length,
152                                            qcms_format_type output_format)
153 {
154     unsigned int i;
155     float (*mat)[4] = transform->matrix;
156     char input_back[32];
157     /* Ensure we have a buffer that's 16 byte aligned regardless of the original
158      * stack alignment. We can't use __attribute__((aligned(16))) or __declspec(align(32))
159      * because they don't work on stack variables. gcc 4.4 does do the right thing
160      * on x86 but that's too new for us right now. For more info: gcc bug #16660 */
161     float const * input = (float*)(((uintptr_t)&input_back[16]) & ~0xf);
162     /* share input and output locations to save having to keep the
163      * locations in separate registers */
164     uint32_t const * output = (uint32_t*)input;
165 
166     /* deref *transform now to avoid it in loop */
167     const float *igtbl_r = transform->input_gamma_table_r;
168     const float *igtbl_g = transform->input_gamma_table_g;
169     const float *igtbl_b = transform->input_gamma_table_b;
170 
171     /* deref *transform now to avoid it in loop */
172     const uint8_t *otdata_r = &transform->output_table_r->data[0];
173     const uint8_t *otdata_g = &transform->output_table_g->data[0];
174     const uint8_t *otdata_b = &transform->output_table_b->data[0];
175 
176     /* input matrix values never change */
177     const __m128 mat0  = _mm_load_ps(mat[0]);
178     const __m128 mat1  = _mm_load_ps(mat[1]);
179     const __m128 mat2  = _mm_load_ps(mat[2]);
180 
181     /* these values don't change, either */
182     const __m128 max   = _mm_load_ps(clampMaxValueX4);
183     const __m128 min   = _mm_setzero_ps();
184     const __m128 scale = _mm_load_ps(floatScaleX4);
185 
186     /* working variables */
187     __m128 vec_r, vec_g, vec_b, result;
188     const int r_out = output_format.r;
189     const int b_out = output_format.b;
190     unsigned char alpha;
191 
192     /* CYA */
193     if (!length)
194         return;
195 
196     /* one pixel is handled outside of the loop */
197     length--;
198 
199     /* setup for transforming 1st pixel */
200     vec_r = _mm_load_ss(&igtbl_r[src[0]]);
201     vec_g = _mm_load_ss(&igtbl_g[src[1]]);
202     vec_b = _mm_load_ss(&igtbl_b[src[2]]);
203     alpha = src[3];
204     src += 4;
205 
206     /* transform all but final pixel */
207 
208     for (i=0; i<length; i++)
209     {
210         /* position values from gamma tables */
211         vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
212         vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
213         vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
214 
215         /* gamma * matrix */
216         vec_r = _mm_mul_ps(vec_r, mat0);
217         vec_g = _mm_mul_ps(vec_g, mat1);
218         vec_b = _mm_mul_ps(vec_b, mat2);
219 
220         /* store alpha for this pixel; load alpha for next */
221         dest[3] = alpha;
222         alpha   = src[3];
223 
224         /* crunch, crunch, crunch */
225         vec_r  = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
226         vec_r  = _mm_max_ps(min, vec_r);
227         vec_r  = _mm_min_ps(max, vec_r);
228         result = _mm_mul_ps(vec_r, scale);
229 
230         /* store calc'd output tables indices */
231         _mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
232 
233         /* load gamma values for next loop while store completes */
234         vec_r = _mm_load_ss(&igtbl_r[src[0]]);
235         vec_g = _mm_load_ss(&igtbl_g[src[1]]);
236         vec_b = _mm_load_ss(&igtbl_b[src[2]]);
237         src += 4;
238 
239         /* use calc'd indices to output RGB values */
240         dest[r_out] = otdata_r[output[0]];
241         dest[1]     = otdata_g[output[1]];
242         dest[b_out] = otdata_b[output[2]];
243         dest += 4;
244     }
245 
246     /* handle final (maybe only) pixel */
247 
248     vec_r = _mm_shuffle_ps(vec_r, vec_r, 0);
249     vec_g = _mm_shuffle_ps(vec_g, vec_g, 0);
250     vec_b = _mm_shuffle_ps(vec_b, vec_b, 0);
251 
252     vec_r = _mm_mul_ps(vec_r, mat0);
253     vec_g = _mm_mul_ps(vec_g, mat1);
254     vec_b = _mm_mul_ps(vec_b, mat2);
255 
256     dest[3] = alpha;
257 
258     vec_r  = _mm_add_ps(vec_r, _mm_add_ps(vec_g, vec_b));
259     vec_r  = _mm_max_ps(min, vec_r);
260     vec_r  = _mm_min_ps(max, vec_r);
261     result = _mm_mul_ps(vec_r, scale);
262 
263     _mm_store_si128((__m128i*)output, _mm_cvtps_epi32(result));
264 
265     dest[r_out] = otdata_r[output[0]];
266     dest[1]     = otdata_g[output[1]];
267     dest[b_out] = otdata_b[output[2]];
268 }
269