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1 /*
2  ** Copyright 2007, The Android Open Source Project
3  **
4  ** Licensed under the Apache License, Version 2.0 (the "License");
5  ** you may not use this file except in compliance with the License.
6  ** You may obtain a copy of the License at
7  **
8  **     http://www.apache.org/licenses/LICENSE-2.0
9  **
10  ** Unless required by applicable law or agreed to in writing, software
11  ** distributed under the License is distributed on an "AS IS" BASIS,
12  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  ** See the License for the specific language governing permissions and
14  ** limitations under the License.
15  */
16 
17 #define __STDC_LIMIT_MACROS 1
18 
19 #include <string.h>
20 
21 #include "../egl_impl.h"
22 
23 #include "egl_cache.h"
24 #include "egl_display.h"
25 #include "egl_object.h"
26 #include "egl_tls.h"
27 #include "Loader.h"
28 #include <cutils/properties.h>
29 
30 // ----------------------------------------------------------------------------
31 namespace android {
32 // ----------------------------------------------------------------------------
33 
34 static char const * const sVendorString     = "Android";
35 static char const * const sVersionString    = "1.4 Android META-EGL";
36 static char const * const sClientApiString  = "OpenGL_ES";
37 
38 extern char const * const gBuiltinExtensionString;
39 extern char const * const gExtensionString;
40 
41 extern void initEglTraceLevel();
42 extern void initEglDebugLevel();
43 extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
44 
45 // ----------------------------------------------------------------------------
46 
findExtension(const char * exts,const char * name,size_t nameLen)47 static bool findExtension(const char* exts, const char* name, size_t nameLen) {
48     if (exts) {
49         const char* match = strstr(exts, name);
50         if (match && (match[nameLen] == '\0' || match[nameLen] == ' ')) {
51             return true;
52         }
53     }
54     return false;
55 }
56 
57 egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
58 
egl_display_t()59 egl_display_t::egl_display_t() :
60     magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
61 }
62 
~egl_display_t()63 egl_display_t::~egl_display_t() {
64     magic = 0;
65     egl_cache_t::get()->terminate();
66 }
67 
get(EGLDisplay dpy)68 egl_display_t* egl_display_t::get(EGLDisplay dpy) {
69     uintptr_t index = uintptr_t(dpy)-1U;
70     return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
71 }
72 
addObject(egl_object_t * object)73 void egl_display_t::addObject(egl_object_t* object) {
74     Mutex::Autolock _l(lock);
75     objects.add(object);
76 }
77 
removeObject(egl_object_t * object)78 void egl_display_t::removeObject(egl_object_t* object) {
79     Mutex::Autolock _l(lock);
80     objects.remove(object);
81 }
82 
getObject(egl_object_t * object) const83 bool egl_display_t::getObject(egl_object_t* object) const {
84     Mutex::Autolock _l(lock);
85     if (objects.indexOf(object) >= 0) {
86         if (object->getDisplay() == this) {
87             object->incRef();
88             return true;
89         }
90     }
91     return false;
92 }
93 
getFromNativeDisplay(EGLNativeDisplayType disp)94 EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
95     if (uintptr_t(disp) >= NUM_DISPLAYS)
96         return NULL;
97 
98     return sDisplay[uintptr_t(disp)].getDisplay(disp);
99 }
100 
getDisplay(EGLNativeDisplayType display)101 EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
102 
103     Mutex::Autolock _l(lock);
104 
105     // get our driver loader
106     Loader& loader(Loader::getInstance());
107 
108     egl_connection_t* const cnx = &gEGLImpl;
109     if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
110         EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
111         disp.dpy = dpy;
112         if (dpy == EGL_NO_DISPLAY) {
113             loader.close(cnx->dso);
114             cnx->dso = NULL;
115         }
116     }
117 
118     return EGLDisplay(uintptr_t(display) + 1U);
119 }
120 
initialize(EGLint * major,EGLint * minor)121 EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
122 
123     Mutex::Autolock _l(lock);
124 
125     if (refs > 0) {
126         if (major != NULL)
127             *major = VERSION_MAJOR;
128         if (minor != NULL)
129             *minor = VERSION_MINOR;
130         refs++;
131         return EGL_TRUE;
132     }
133 
134 #if EGL_TRACE
135 
136     // Called both at early_init time and at this time. (Early_init is pre-zygote, so
137     // the information from that call may be stale.)
138     initEglTraceLevel();
139     initEglDebugLevel();
140 
141 #endif
142 
143     setGLHooksThreadSpecific(&gHooksNoContext);
144 
145     // initialize each EGL and
146     // build our own extension string first, based on the extension we know
147     // and the extension supported by our client implementation
148 
149     egl_connection_t* const cnx = &gEGLImpl;
150     cnx->major = -1;
151     cnx->minor = -1;
152     if (cnx->dso) {
153         EGLDisplay idpy = disp.dpy;
154         if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
155             //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
156             //        idpy, cnx->major, cnx->minor, cnx);
157 
158             // display is now initialized
159             disp.state = egl_display_t::INITIALIZED;
160 
161             // get the query-strings for this display for each implementation
162             disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
163                     EGL_VENDOR);
164             disp.queryString.version = cnx->egl.eglQueryString(idpy,
165                     EGL_VERSION);
166             disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
167                     EGL_EXTENSIONS);
168             disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
169                     EGL_CLIENT_APIS);
170 
171         } else {
172             ALOGW("eglInitialize(%p) failed (%s)", idpy,
173                     egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
174         }
175     }
176 
177     // the query strings are per-display
178     mVendorString.setTo(sVendorString);
179     mVersionString.setTo(sVersionString);
180     mClientApiString.setTo(sClientApiString);
181 
182     mExtensionString.setTo(gBuiltinExtensionString);
183     char const* start = gExtensionString;
184     char const* end;
185     do {
186         // find the space separating this extension for the next one
187         end = strchr(start, ' ');
188         if (end) {
189             // length of the extension string
190             const size_t len = end - start;
191             if (len) {
192                 // NOTE: we could avoid the copy if we had strnstr.
193                 const String8 ext(start, len);
194                 if (findExtension(disp.queryString.extensions, ext.string(),
195                         len)) {
196                     mExtensionString.append(start, len+1);
197                 }
198             }
199             // process the next extension string, and skip the space.
200             start = end + 1;
201         }
202     } while (end);
203 
204     egl_cache_t::get()->initialize(this);
205 
206     char value[PROPERTY_VALUE_MAX];
207     property_get("debug.egl.finish", value, "0");
208     if (atoi(value)) {
209         finishOnSwap = true;
210     }
211 
212     property_get("debug.egl.traceGpuCompletion", value, "0");
213     if (atoi(value)) {
214         traceGpuCompletion = true;
215     }
216 
217     refs++;
218     if (major != NULL)
219         *major = VERSION_MAJOR;
220     if (minor != NULL)
221         *minor = VERSION_MINOR;
222 
223     mHibernation.setDisplayValid(true);
224 
225     return EGL_TRUE;
226 }
227 
terminate()228 EGLBoolean egl_display_t::terminate() {
229 
230     Mutex::Autolock _l(lock);
231 
232     if (refs == 0) {
233         /*
234          * From the EGL spec (3.2):
235          * "Termination of a display that has already been terminated,
236          *  (...), is allowed, but the only effect of such a call is
237          *  to return EGL_TRUE (...)
238          */
239         return EGL_TRUE;
240     }
241 
242     // this is specific to Android, display termination is ref-counted.
243     if (refs > 1) {
244         refs--;
245         return EGL_TRUE;
246     }
247 
248     EGLBoolean res = EGL_FALSE;
249     egl_connection_t* const cnx = &gEGLImpl;
250     if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
251         if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
252             ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
253                     egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
254         }
255         // REVISIT: it's unclear what to do if eglTerminate() fails
256         disp.state = egl_display_t::TERMINATED;
257         res = EGL_TRUE;
258     }
259 
260     mHibernation.setDisplayValid(false);
261 
262     // Reset the extension string since it will be regenerated if we get
263     // reinitialized.
264     mExtensionString.setTo("");
265 
266     // Mark all objects remaining in the list as terminated, unless
267     // there are no reference to them, it which case, we're free to
268     // delete them.
269     size_t count = objects.size();
270     ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
271     for (size_t i=0 ; i<count ; i++) {
272         egl_object_t* o = objects.itemAt(i);
273         o->destroy();
274     }
275 
276     // this marks all object handles are "terminated"
277     objects.clear();
278 
279     refs--;
280     return res;
281 }
282 
loseCurrent(egl_context_t * cur_c)283 void egl_display_t::loseCurrent(egl_context_t * cur_c)
284 {
285     if (cur_c) {
286         egl_display_t* display = cur_c->getDisplay();
287         if (display) {
288             display->loseCurrentImpl(cur_c);
289         }
290     }
291 }
292 
loseCurrentImpl(egl_context_t * cur_c)293 void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
294 {
295     // by construction, these are either 0 or valid (possibly terminated)
296     // it should be impossible for these to be invalid
297     ContextRef _cur_c(cur_c);
298     SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
299     SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
300 
301     { // scope for the lock
302         Mutex::Autolock _l(lock);
303         cur_c->onLooseCurrent();
304 
305     }
306 
307     // This cannot be called with the lock held because it might end-up
308     // calling back into EGL (in particular when a surface is destroyed
309     // it calls ANativeWindow::disconnect
310     _cur_c.release();
311     _cur_r.release();
312     _cur_d.release();
313 }
314 
makeCurrent(egl_context_t * c,egl_context_t * cur_c,EGLSurface draw,EGLSurface read,EGLContext ctx,EGLSurface impl_draw,EGLSurface impl_read,EGLContext impl_ctx)315 EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
316         EGLSurface draw, EGLSurface read, EGLContext ctx,
317         EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
318 {
319     EGLBoolean result;
320 
321     // by construction, these are either 0 or valid (possibly terminated)
322     // it should be impossible for these to be invalid
323     ContextRef _cur_c(cur_c);
324     SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
325     SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
326 
327     { // scope for the lock
328         Mutex::Autolock _l(lock);
329         if (c) {
330             result = c->cnx->egl.eglMakeCurrent(
331                     disp.dpy, impl_draw, impl_read, impl_ctx);
332             if (result == EGL_TRUE) {
333                 c->onMakeCurrent(draw, read);
334                 if (!cur_c) {
335                     mHibernation.incWakeCount(HibernationMachine::STRONG);
336                 }
337             }
338         } else {
339             result = cur_c->cnx->egl.eglMakeCurrent(
340                     disp.dpy, impl_draw, impl_read, impl_ctx);
341             if (result == EGL_TRUE) {
342                 cur_c->onLooseCurrent();
343                 mHibernation.decWakeCount(HibernationMachine::STRONG);
344             }
345         }
346     }
347 
348     if (result == EGL_TRUE) {
349         // This cannot be called with the lock held because it might end-up
350         // calling back into EGL (in particular when a surface is destroyed
351         // it calls ANativeWindow::disconnect
352         _cur_c.release();
353         _cur_r.release();
354         _cur_d.release();
355     }
356 
357     return result;
358 }
359 
haveExtension(const char * name,size_t nameLen) const360 bool egl_display_t::haveExtension(const char* name, size_t nameLen) const {
361     if (!nameLen) {
362         nameLen = strlen(name);
363     }
364     return findExtension(mExtensionString.string(), name, nameLen);
365 }
366 
367 // ----------------------------------------------------------------------------
368 
incWakeCount(WakeRefStrength strength)369 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
370     Mutex::Autolock _l(mLock);
371     ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
372              "Invalid WakeCount (%d) on enter\n", mWakeCount);
373 
374     mWakeCount++;
375     if (strength == STRONG)
376         mAttemptHibernation = false;
377 
378     if (CC_UNLIKELY(mHibernating)) {
379         ALOGV("Awakening\n");
380         egl_connection_t* const cnx = &gEGLImpl;
381 
382         // These conditions should be guaranteed before entering hibernation;
383         // we don't want to get into a state where we can't wake up.
384         ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
385                  "Invalid hibernation state, unable to awaken\n");
386 
387         if (!cnx->egl.eglAwakenProcessIMG()) {
388             ALOGE("Failed to awaken EGL implementation\n");
389             return false;
390         }
391         mHibernating = false;
392     }
393     return true;
394 }
395 
decWakeCount(WakeRefStrength strength)396 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
397     Mutex::Autolock _l(mLock);
398     ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
399 
400     mWakeCount--;
401     if (strength == STRONG)
402         mAttemptHibernation = true;
403 
404     if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
405         egl_connection_t* const cnx = &gEGLImpl;
406         mAttemptHibernation = false;
407         if (mAllowHibernation && mDpyValid &&
408                 cnx->egl.eglHibernateProcessIMG &&
409                 cnx->egl.eglAwakenProcessIMG) {
410             ALOGV("Hibernating\n");
411             if (!cnx->egl.eglHibernateProcessIMG()) {
412                 ALOGE("Failed to hibernate EGL implementation\n");
413                 return;
414             }
415             mHibernating = true;
416         }
417     }
418 }
419 
setDisplayValid(bool valid)420 void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
421     Mutex::Autolock _l(mLock);
422     mDpyValid = valid;
423 }
424 
425 // ----------------------------------------------------------------------------
426 }; // namespace android
427 // ----------------------------------------------------------------------------
428