Searched defs:renderable (Results 1 – 9 of 9) sorted by relevance
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/ |
D | LwjglContext.java | 58 protected AtomicBoolean renderable = new AtomicBoolean(false); field in LwjglContext
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/external/replicaisland/src/com/replica/replicaisland/ |
D | RenderSystem.java | 141 RenderElement renderable = (RenderElement)element; in release() local
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/external/jmonkeyengine/engine/src/android/com/jme3/system/android/ |
D | OGLESContext.java | 77 protected final AtomicBoolean renderable = new AtomicBoolean(false); field in OGLESContext
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
D | st_format.c | 1592 GLenum format, GLenum type, GLboolean renderable) in st_ChooseTextureFormat_renderable()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1592 GLenum format, GLenum type, GLboolean renderable) in st_ChooseTextureFormat_renderable()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Framebuffer.cpp | 363 bool filtering, renderable; in completeness() local
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D | Texture.cpp | 602 bool filtering, renderable; in isSamplerComplete() local 1049 bool filtering, renderable; in isSamplerComplete() local
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer9.cpp | 2295 bool Renderer9::getFloat32TextureSupport(bool *filtering, bool *renderable) in getFloat32TextureSupport() 2302 bool Renderer9::getFloat16TextureSupport(bool *filtering, bool *renderable) in getFloat16TextureSupport()
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D | Renderer11.cpp | 2091 bool Renderer11::getFloat32TextureSupport(bool *filtering, bool *renderable) in getFloat32TextureSupport() 2098 bool Renderer11::getFloat16TextureSupport(bool *filtering, bool *renderable) in getFloat16TextureSupport()
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