• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
7 
8 #include <set>
9 #include <string>
10 
11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/values.h"
14 #include "cc/animation/layer_animation_controller.h"
15 #include "cc/animation/layer_animation_value_observer.h"
16 #include "cc/animation/layer_animation_value_provider.h"
17 #include "cc/base/cc_export.h"
18 #include "cc/base/region.h"
19 #include "cc/base/scoped_ptr_vector.h"
20 #include "cc/input/input_handler.h"
21 #include "cc/layers/compositing_reasons.h"
22 #include "cc/layers/draw_properties.h"
23 #include "cc/layers/layer_lists.h"
24 #include "cc/layers/layer_position_constraint.h"
25 #include "cc/layers/render_surface_impl.h"
26 #include "cc/output/filter_operations.h"
27 #include "cc/quads/render_pass.h"
28 #include "cc/quads/shared_quad_state.h"
29 #include "cc/resources/resource_provider.h"
30 #include "skia/ext/refptr.h"
31 #include "third_party/skia/include/core/SkColor.h"
32 #include "third_party/skia/include/core/SkImageFilter.h"
33 #include "third_party/skia/include/core/SkPicture.h"
34 #include "ui/gfx/rect.h"
35 #include "ui/gfx/rect_f.h"
36 #include "ui/gfx/transform.h"
37 
38 namespace base {
39 namespace debug {
40 class ConvertableToTraceFormat;
41 }
42 
43 class DictionaryValue;
44 }
45 
46 namespace cc {
47 
48 class LayerTreeHostImpl;
49 class LayerTreeImpl;
50 class MicroBenchmarkImpl;
51 class QuadSink;
52 class Renderer;
53 class ScrollbarAnimationController;
54 class ScrollbarLayerImplBase;
55 
56 struct AppendQuadsData;
57 
58 enum DrawMode {
59   DRAW_MODE_NONE,
60   DRAW_MODE_HARDWARE,
61   DRAW_MODE_SOFTWARE,
62   DRAW_MODE_RESOURCELESS_SOFTWARE
63 };
64 
65 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
66                             public LayerAnimationValueProvider {
67  public:
68   typedef LayerImplList RenderSurfaceListType;
69   typedef LayerImplList LayerListType;
70   typedef RenderSurfaceImpl RenderSurfaceType;
71 
Create(LayerTreeImpl * tree_impl,int id)72   static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
73     return make_scoped_ptr(new LayerImpl(tree_impl, id));
74   }
75 
76   virtual ~LayerImpl();
77 
id()78   int id() const { return layer_id_; }
79 
80   // LayerAnimationValueProvider implementation.
81   virtual gfx::Vector2dF ScrollOffsetForAnimation() const OVERRIDE;
82 
83   // LayerAnimationValueObserver implementation.
84   virtual void OnFilterAnimated(const FilterOperations& filters) OVERRIDE;
85   virtual void OnOpacityAnimated(float opacity) OVERRIDE;
86   virtual void OnTransformAnimated(const gfx::Transform& transform) OVERRIDE;
87   virtual void OnScrollOffsetAnimated(gfx::Vector2dF scroll_offset) OVERRIDE;
88   virtual void OnAnimationWaitingForDeletion() OVERRIDE;
89   virtual bool IsActive() const OVERRIDE;
90 
91   // Tree structure.
parent()92   LayerImpl* parent() { return parent_; }
parent()93   const LayerImpl* parent() const { return parent_; }
children()94   const OwnedLayerImplList& children() const { return children_; }
children()95   OwnedLayerImplList& children() { return children_; }
child_at(size_t index)96   LayerImpl* child_at(size_t index) const { return children_[index]; }
97   void AddChild(scoped_ptr<LayerImpl> child);
98   scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
set_parent(LayerImpl * parent)99   void set_parent(LayerImpl* parent) { parent_ = parent; }
100   // Warning: This does not preserve tree structure invariants.
101   void ClearChildList();
102 
103   bool HasAncestor(const LayerImpl* ancestor) const;
104 
105   void SetScrollParent(LayerImpl* parent);
106 
scroll_parent()107   LayerImpl* scroll_parent() { return scroll_parent_; }
scroll_parent()108   const LayerImpl* scroll_parent() const { return scroll_parent_; }
109 
110   void SetScrollChildren(std::set<LayerImpl*>* children);
111   void RemoveScrollChild(LayerImpl* child);
112 
scroll_children()113   std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
scroll_children()114   const std::set<LayerImpl*>* scroll_children() const {
115     return scroll_children_.get();
116   }
117 
118   void SetClipParent(LayerImpl* ancestor);
119 
clip_parent()120   LayerImpl* clip_parent() {
121     return clip_parent_;
122   }
clip_parent()123   const LayerImpl* clip_parent() const {
124     return clip_parent_;
125   }
126 
127   void SetClipChildren(std::set<LayerImpl*>* children);
128   void RemoveClipChild(LayerImpl* child);
129 
clip_children()130   std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
clip_children()131   const std::set<LayerImpl*>* clip_children() const {
132     return clip_children_.get();
133   }
134 
135   void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
136   void TakeCopyRequestsAndTransformToTarget(
137       ScopedPtrVector<CopyOutputRequest>* request);
HasCopyRequest()138   bool HasCopyRequest() const { return !copy_requests_.empty(); }
139 
140   void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
mask_layer()141   LayerImpl* mask_layer() { return mask_layer_.get(); }
mask_layer()142   const LayerImpl* mask_layer() const { return mask_layer_.get(); }
143   scoped_ptr<LayerImpl> TakeMaskLayer();
144 
145   void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
replica_layer()146   LayerImpl* replica_layer() { return replica_layer_.get(); }
replica_layer()147   const LayerImpl* replica_layer() const { return replica_layer_.get(); }
148   scoped_ptr<LayerImpl> TakeReplicaLayer();
149 
has_mask()150   bool has_mask() const { return mask_layer_; }
has_replica()151   bool has_replica() const { return replica_layer_; }
replica_has_mask()152   bool replica_has_mask() const {
153     return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
154   }
155 
layer_tree_impl()156   LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
157 
158   scoped_ptr<SharedQuadState> CreateSharedQuadState() const;
159   // WillDraw must be called before AppendQuads. If WillDraw returns false,
160   // AppendQuads and DidDraw will not be called. If WillDraw returns true,
161   // DidDraw is guaranteed to be called before another WillDraw or before
162   // the layer is destroyed. To enforce this, any class that overrides
163   // WillDraw/DidDraw must call the base class version only if WillDraw
164   // returns true.
165   virtual bool WillDraw(DrawMode draw_mode,
166                         ResourceProvider* resource_provider);
AppendQuads(QuadSink * quad_sink,AppendQuadsData * append_quads_data)167   virtual void AppendQuads(QuadSink* quad_sink,
168                            AppendQuadsData* append_quads_data) {}
169   virtual void DidDraw(ResourceProvider* resource_provider);
170 
171   virtual ResourceProvider::ResourceId ContentsResourceId() const;
172 
173   virtual bool HasDelegatedContent() const;
174   virtual bool HasContributingDelegatedRenderPasses() const;
175   virtual RenderPass::Id FirstContributingRenderPassId() const;
176   virtual RenderPass::Id NextContributingRenderPassId(RenderPass::Id id) const;
177 
UpdateTilePriorities()178   virtual void UpdateTilePriorities() {}
179 
180   virtual ScrollbarLayerImplBase* ToScrollbarLayer();
181 
182   // Returns true if this layer has content to draw.
183   void SetDrawsContent(bool draws_content);
DrawsContent()184   bool DrawsContent() const { return draws_content_; }
185 
186   void SetHideLayerAndSubtree(bool hide);
hide_layer_and_subtree()187   bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
188 
force_render_surface()189   bool force_render_surface() const { return force_render_surface_; }
SetForceRenderSurface(bool force)190   void SetForceRenderSurface(bool force) { force_render_surface_ = force; }
191 
192   void SetAnchorPoint(gfx::PointF anchor_point);
anchor_point()193   gfx::PointF anchor_point() const { return anchor_point_; }
194 
195   void SetAnchorPointZ(float anchor_point_z);
anchor_point_z()196   float anchor_point_z() const { return anchor_point_z_; }
197 
198   void SetBackgroundColor(SkColor background_color);
background_color()199   SkColor background_color() const { return background_color_; }
200   // If contents_opaque(), return an opaque color else return a
201   // non-opaque color.  Tries to return background_color(), if possible.
202   SkColor SafeOpaqueBackgroundColor() const;
203 
204   void SetFilters(const FilterOperations& filters);
filters()205   const FilterOperations& filters() const { return filters_; }
206   bool FilterIsAnimating() const;
207   bool FilterIsAnimatingOnImplOnly() const;
208 
209   void SetBackgroundFilters(const FilterOperations& filters);
background_filters()210   const FilterOperations& background_filters() const {
211     return background_filters_;
212   }
213 
214   void SetMasksToBounds(bool masks_to_bounds);
masks_to_bounds()215   bool masks_to_bounds() const { return masks_to_bounds_; }
216 
217   void SetContentsOpaque(bool opaque);
contents_opaque()218   bool contents_opaque() const { return contents_opaque_; }
219 
220   void SetOpacity(float opacity);
opacity()221   float opacity() const { return opacity_; }
222   bool OpacityIsAnimating() const;
223   bool OpacityIsAnimatingOnImplOnly() const;
224 
225   void SetBlendMode(SkXfermode::Mode);
blend_mode()226   SkXfermode::Mode blend_mode() const { return blend_mode_; }
uses_default_blend_mode()227   bool uses_default_blend_mode() const {
228     return blend_mode_ == SkXfermode::kSrcOver_Mode;
229   }
230 
231   void SetIsRootForIsolatedGroup(bool root);
is_root_for_isolated_group()232   bool is_root_for_isolated_group() const {
233     return is_root_for_isolated_group_;
234   }
235 
236   void SetPosition(gfx::PointF position);
position()237   gfx::PointF position() const { return position_; }
238 
SetIsContainerForFixedPositionLayers(bool container)239   void SetIsContainerForFixedPositionLayers(bool container) {
240     is_container_for_fixed_position_layers_ = container;
241   }
242   // This is a non-trivial function in Layer.
IsContainerForFixedPositionLayers()243   bool IsContainerForFixedPositionLayers() const {
244     return is_container_for_fixed_position_layers_;
245   }
246 
SetFixedContainerSizeDelta(gfx::Vector2dF delta)247   void SetFixedContainerSizeDelta(gfx::Vector2dF delta) {
248     fixed_container_size_delta_ = delta;
249   }
fixed_container_size_delta()250   gfx::Vector2dF fixed_container_size_delta() const {
251     return fixed_container_size_delta_;
252   }
253 
SetPositionConstraint(const LayerPositionConstraint & constraint)254   void SetPositionConstraint(const LayerPositionConstraint& constraint) {
255     position_constraint_ = constraint;
256   }
position_constraint()257   const LayerPositionConstraint& position_constraint() const {
258     return position_constraint_;
259   }
260 
261   void SetPreserves3d(bool preserves_3d);
preserves_3d()262   bool preserves_3d() const { return preserves_3d_; }
263 
SetUseParentBackfaceVisibility(bool use)264   void SetUseParentBackfaceVisibility(bool use) {
265     use_parent_backface_visibility_ = use;
266   }
use_parent_backface_visibility()267   bool use_parent_backface_visibility() const {
268     return use_parent_backface_visibility_;
269   }
270 
271   void SetSublayerTransform(const gfx::Transform& sublayer_transform);
sublayer_transform()272   const gfx::Transform& sublayer_transform() const {
273     return sublayer_transform_;
274   }
275 
276   // Debug layer name.
SetDebugName(const std::string & debug_name)277   void SetDebugName(const std::string& debug_name) { debug_name_ = debug_name; }
debug_name()278   std::string debug_name() const { return debug_name_; }
279 
SetCompositingReasons(CompositingReasons reasons)280   void SetCompositingReasons(CompositingReasons reasons) {
281       compositing_reasons_ = reasons;
282   }
283 
compositing_reasons()284   CompositingReasons compositing_reasons() const {
285       return compositing_reasons_;
286   }
287 
288   bool ShowDebugBorders() const;
289 
290   // These invalidate the host's render surface layer list.  The caller
291   // is responsible for calling set_needs_update_draw_properties on the tree
292   // so that its list can be recreated.
293   void CreateRenderSurface();
294   void ClearRenderSurface();
295 
draw_properties()296   DrawProperties<LayerImpl>& draw_properties() {
297     return draw_properties_;
298   }
draw_properties()299   const DrawProperties<LayerImpl>& draw_properties() const {
300     return draw_properties_;
301   }
302 
303   // The following are shortcut accessors to get various information from
304   // draw_properties_
draw_transform()305   const gfx::Transform& draw_transform() const {
306     return draw_properties_.target_space_transform;
307   }
screen_space_transform()308   const gfx::Transform& screen_space_transform() const {
309     return draw_properties_.screen_space_transform;
310   }
draw_opacity()311   float draw_opacity() const { return draw_properties_.opacity; }
draw_opacity_is_animating()312   bool draw_opacity_is_animating() const {
313     return draw_properties_.opacity_is_animating;
314   }
draw_transform_is_animating()315   bool draw_transform_is_animating() const {
316     return draw_properties_.target_space_transform_is_animating;
317   }
screen_space_transform_is_animating()318   bool screen_space_transform_is_animating() const {
319     return draw_properties_.screen_space_transform_is_animating;
320   }
screen_space_opacity_is_animating()321   bool screen_space_opacity_is_animating() const {
322     return draw_properties_.screen_space_opacity_is_animating;
323   }
can_use_lcd_text()324   bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
is_clipped()325   bool is_clipped() const { return draw_properties_.is_clipped; }
clip_rect()326   gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
drawable_content_rect()327   gfx::Rect drawable_content_rect() const {
328     return draw_properties_.drawable_content_rect;
329   }
visible_content_rect()330   gfx::Rect visible_content_rect() const {
331     return draw_properties_.visible_content_rect;
332   }
render_target()333   LayerImpl* render_target() {
334     DCHECK(!draw_properties_.render_target ||
335            draw_properties_.render_target->render_surface());
336     return draw_properties_.render_target;
337   }
render_target()338   const LayerImpl* render_target() const {
339     DCHECK(!draw_properties_.render_target ||
340            draw_properties_.render_target->render_surface());
341     return draw_properties_.render_target;
342   }
render_surface()343   RenderSurfaceImpl* render_surface() const {
344     return draw_properties_.render_surface.get();
345   }
num_unclipped_descendants()346   int num_unclipped_descendants() const {
347     return draw_properties_.num_unclipped_descendants;
348   }
349 
350   // The client should be responsible for setting bounds, content bounds and
351   // contents scale to appropriate values. LayerImpl doesn't calculate any of
352   // them from the other values.
353 
354   void SetBounds(gfx::Size bounds);
bounds()355   gfx::Size bounds() const { return bounds_; }
356 
357   void SetContentBounds(gfx::Size content_bounds);
content_bounds()358   gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
359 
contents_scale_x()360   float contents_scale_x() const { return draw_properties_.contents_scale_x; }
contents_scale_y()361   float contents_scale_y() const { return draw_properties_.contents_scale_y; }
362   void SetContentsScale(float contents_scale_x, float contents_scale_y);
363 
364   // Computes a box in screen space that should entirely contain the layer's
365   // bounds through the entirety of the layer's current animation. Returns true
366   // and sets |out| to the inflation if there are animations that can inflate
367   // bounds in the path to the root layer. Returns false otherwise.
GetAnimationBounds(gfx::BoxF * out)368   bool GetAnimationBounds(gfx::BoxF* out) const { return false; }
369 
370   virtual void CalculateContentsScale(float ideal_contents_scale,
371                                       float device_scale_factor,
372                                       float page_scale_factor,
373                                       bool animating_transform_to_screen,
374                                       float* contents_scale_x,
375                                       float* contents_scale_y,
376                                       gfx::Size* content_bounds);
377 
378   void SetScrollOffsetDelegate(
379       LayerScrollOffsetDelegate* scroll_offset_delegate);
380   bool IsExternalFlingActive() const;
381 
382   void SetScrollOffset(gfx::Vector2d scroll_offset);
383   void SetScrollOffsetAndDelta(gfx::Vector2d scroll_offset,
384                                gfx::Vector2dF scroll_delta);
scroll_offset()385   gfx::Vector2d scroll_offset() const { return scroll_offset_; }
386 
387   void SetMaxScrollOffset(gfx::Vector2d max_scroll_offset);
max_scroll_offset()388   gfx::Vector2d max_scroll_offset() const { return max_scroll_offset_; }
389 
390   void SetScrollDelta(gfx::Vector2dF scroll_delta);
391   gfx::Vector2dF ScrollDelta() const;
392 
393   gfx::Vector2dF TotalScrollOffset() const;
394 
395   void SetSentScrollDelta(gfx::Vector2d sent_scroll_delta);
sent_scroll_delta()396   gfx::Vector2d sent_scroll_delta() const { return sent_scroll_delta_; }
397 
398   // Returns the delta of the scroll that was outside of the bounds of the
399   // initial scroll
400   gfx::Vector2dF ScrollBy(gfx::Vector2dF scroll);
401 
SetScrollable(bool scrollable)402   void SetScrollable(bool scrollable) { scrollable_ = scrollable; }
scrollable()403   bool scrollable() const { return scrollable_; }
404 
set_user_scrollable_horizontal(bool scrollable)405   void set_user_scrollable_horizontal(bool scrollable) {
406     user_scrollable_horizontal_ = scrollable;
407   }
set_user_scrollable_vertical(bool scrollable)408   void set_user_scrollable_vertical(bool scrollable) {
409     user_scrollable_vertical_ = scrollable;
410   }
411 
412   void ApplySentScrollDeltasFromAbortedCommit();
413   void ApplyScrollDeltasSinceBeginMainFrame();
414 
SetShouldScrollOnMainThread(bool should_scroll_on_main_thread)415   void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
416     should_scroll_on_main_thread_ = should_scroll_on_main_thread;
417   }
should_scroll_on_main_thread()418   bool should_scroll_on_main_thread() const {
419     return should_scroll_on_main_thread_;
420   }
421 
SetHaveWheelEventHandlers(bool have_wheel_event_handlers)422   void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
423     have_wheel_event_handlers_ = have_wheel_event_handlers;
424   }
have_wheel_event_handlers()425   bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
426 
SetNonFastScrollableRegion(const Region & region)427   void SetNonFastScrollableRegion(const Region& region) {
428     non_fast_scrollable_region_ = region;
429   }
non_fast_scrollable_region()430   const Region& non_fast_scrollable_region() const {
431     return non_fast_scrollable_region_;
432   }
433 
SetTouchEventHandlerRegion(const Region & region)434   void SetTouchEventHandlerRegion(const Region& region) {
435     touch_event_handler_region_ = region;
436   }
touch_event_handler_region()437   const Region& touch_event_handler_region() const {
438     return touch_event_handler_region_;
439   }
440 
SetDrawCheckerboardForMissingTiles(bool checkerboard)441   void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
442     draw_checkerboard_for_missing_tiles_ = checkerboard;
443   }
444   bool DrawCheckerboardForMissingTiles() const;
445 
446   InputHandler::ScrollStatus TryScroll(
447       gfx::PointF screen_space_point,
448       InputHandler::ScrollInputType type) const;
449 
450   void SetDoubleSided(bool double_sided);
double_sided()451   bool double_sided() const { return double_sided_; }
452 
453   void SetTransform(const gfx::Transform& transform);
transform()454   const gfx::Transform& transform() const { return transform_; }
455   bool TransformIsAnimating() const;
456   bool TransformIsAnimatingOnImplOnly() const;
457 
458   // Note this rect is in layer space (not content space).
set_update_rect(const gfx::RectF & update_rect)459   void set_update_rect(const gfx::RectF& update_rect) {
460     update_rect_ = update_rect;
461   }
update_rect()462   const gfx::RectF& update_rect() const { return update_rect_; }
463 
464   virtual base::DictionaryValue* LayerTreeAsJson() const;
465 
466   void SetStackingOrderChanged(bool stacking_order_changed);
467 
LayerPropertyChanged()468   bool LayerPropertyChanged() const {
469     return layer_property_changed_ || LayerIsAlwaysDamaged();
470   }
471 
472   void ResetAllChangeTrackingForSubtree();
473 
474   virtual bool LayerIsAlwaysDamaged() const;
475 
layer_animation_controller()476   LayerAnimationController* layer_animation_controller() {
477     return layer_animation_controller_.get();
478   }
479 
480   virtual Region VisibleContentOpaqueRegion() const;
481 
482   virtual void DidBecomeActive();
483 
484   virtual void DidBeginTracing();
485 
486   // Indicates that the surface previously used to render this layer
487   // was lost and that a new one has been created. Won't be called
488   // until the new surface has been created successfully.
489   virtual void DidLoseOutputSurface();
490 
scrollbar_animation_controller()491   ScrollbarAnimationController* scrollbar_animation_controller() const {
492     return scrollbar_animation_controller_.get();
493   }
494 
495   void SetHorizontalScrollbarLayer(ScrollbarLayerImplBase* scrollbar_layer);
horizontal_scrollbar_layer()496   ScrollbarLayerImplBase* horizontal_scrollbar_layer() {
497     return horizontal_scrollbar_layer_;
498   }
499 
500   void SetVerticalScrollbarLayer(ScrollbarLayerImplBase* scrollbar_layer);
vertical_scrollbar_layer()501   ScrollbarLayerImplBase* vertical_scrollbar_layer() {
502     return vertical_scrollbar_layer_;
503   }
504 
505   gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
506 
507   virtual skia::RefPtr<SkPicture> GetPicture();
508 
509   virtual bool AreVisibleResourcesReady() const;
510 
511   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
512   virtual void PushPropertiesTo(LayerImpl* layer);
513 
514   scoped_ptr<base::Value> AsValue() const;
515   virtual size_t GPUMemoryUsageInBytes() const;
516 
517   // TODO(danakj): Be true only if needed. crbug.com/259511
needs_push_properties()518   bool needs_push_properties() const { return true; }
descendant_needs_push_properties()519   bool descendant_needs_push_properties() const { return true; }
520 
521   virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
522 
523   virtual void SetDebugInfo(
524       scoped_refptr<base::debug::ConvertableToTraceFormat> other);
525 
526  protected:
527   LayerImpl(LayerTreeImpl* layer_impl, int id);
528 
529   // Get the color and size of the layer's debug border.
530   virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
531 
532   void AppendDebugBorderQuad(QuadSink* quad_sink,
533                              const SharedQuadState* shared_quad_state,
534                              AppendQuadsData* append_quads_data) const;
535   void AppendDebugBorderQuad(QuadSink* quad_sink,
536                              const SharedQuadState* shared_quad_state,
537                              AppendQuadsData* append_quads_data,
538                              SkColor color,
539                              float width) const;
540 
541   virtual void AsValueInto(base::DictionaryValue* dict) const;
542 
543   void NoteLayerPropertyChanged();
544   void NoteLayerPropertyChangedForSubtree();
545 
546   // Note carefully this does not affect the current layer.
547   void NoteLayerPropertyChangedForDescendants();
548 
549  private:
550   void UpdateScrollbarPositions();
551 
552   virtual const char* LayerTypeAsString() const;
553 
554   // Properties internal to LayerImpl
555   LayerImpl* parent_;
556   OwnedLayerImplList children_;
557 
558   LayerImpl* scroll_parent_;
559 
560   // Storing a pointer to a set rather than a set since this will be rarely
561   // used. If this pointer turns out to be too heavy, we could have this (and
562   // the scroll parent above) be stored in a LayerImpl -> scroll_info
563   // map somewhere.
564   scoped_ptr<std::set<LayerImpl*> > scroll_children_;
565 
566   LayerImpl* clip_parent_;
567   scoped_ptr<std::set<LayerImpl*> > clip_children_;
568 
569   // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
570   // confirm newly assigned layer is still the previous one
571   int mask_layer_id_;
572   scoped_ptr<LayerImpl> mask_layer_;
573   int replica_layer_id_;  // ditto
574   scoped_ptr<LayerImpl> replica_layer_;
575   int layer_id_;
576   LayerTreeImpl* layer_tree_impl_;
577 
578   // Properties synchronized from the associated Layer.
579   gfx::PointF anchor_point_;
580   float anchor_point_z_;
581   gfx::Size bounds_;
582   gfx::Vector2d scroll_offset_;
583   LayerScrollOffsetDelegate* scroll_offset_delegate_;
584   bool scrollable_ : 1;
585   bool should_scroll_on_main_thread_ : 1;
586   bool have_wheel_event_handlers_ : 1;
587   bool user_scrollable_horizontal_ : 1;
588   bool user_scrollable_vertical_ : 1;
589   bool stacking_order_changed_ : 1;
590   // Whether the "back" of this layer should draw.
591   bool double_sided_ : 1;
592 
593   // Tracks if drawing-related properties have changed since last redraw.
594   bool layer_property_changed_ : 1;
595 
596   bool masks_to_bounds_ : 1;
597   bool contents_opaque_ : 1;
598   bool is_root_for_isolated_group_ : 1;
599   bool preserves_3d_ : 1;
600   bool use_parent_backface_visibility_ : 1;
601   bool draw_checkerboard_for_missing_tiles_ : 1;
602   bool draws_content_ : 1;
603   bool hide_layer_and_subtree_ : 1;
604   bool force_render_surface_ : 1;
605 
606   // Set for the layer that other layers are fixed to.
607   bool is_container_for_fixed_position_layers_ : 1;
608   Region non_fast_scrollable_region_;
609   Region touch_event_handler_region_;
610   SkColor background_color_;
611 
612   float opacity_;
613   SkXfermode::Mode blend_mode_;
614   gfx::PointF position_;
615   gfx::Transform sublayer_transform_;
616   gfx::Transform transform_;
617 
618   // This property is effective when
619   // is_container_for_fixed_position_layers_ == true,
620   gfx::Vector2dF fixed_container_size_delta_;
621 
622   LayerPositionConstraint position_constraint_;
623 
624   gfx::Vector2dF scroll_delta_;
625   gfx::Vector2d sent_scroll_delta_;
626   gfx::Vector2d max_scroll_offset_;
627   gfx::Vector2dF last_scroll_offset_;
628 
629   // The global depth value of the center of the layer. This value is used
630   // to sort layers from back to front.
631   float draw_depth_;
632 
633   // Debug layer name.
634   std::string debug_name_;
635   CompositingReasons compositing_reasons_;
636 
637   FilterOperations filters_;
638   FilterOperations background_filters_;
639 
640  protected:
641   DrawMode current_draw_mode_;
642 
643  private:
644   // Rect indicating what was repainted/updated during update.
645   // Note that plugin layers bypass this and leave it empty.
646   // Uses layer (not content) space.
647   gfx::RectF update_rect_;
648 
649   // Manages animations for this layer.
650   scoped_refptr<LayerAnimationController> layer_animation_controller_;
651 
652   // Manages scrollbars for this layer
653   scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
654 
655   // Weak pointers to this layer's scrollbars, if it has them. Updated during
656   // tree synchronization.
657   ScrollbarLayerImplBase* horizontal_scrollbar_layer_;
658   ScrollbarLayerImplBase* vertical_scrollbar_layer_;
659 
660   ScopedPtrVector<CopyOutputRequest> copy_requests_;
661 
662   // Group of properties that need to be computed based on the layer tree
663   // hierarchy before layers can be drawn.
664   DrawProperties<LayerImpl> draw_properties_;
665 
666   scoped_refptr<base::debug::ConvertableToTraceFormat> debug_info_;
667 
668   DISALLOW_COPY_AND_ASSIGN(LayerImpl);
669 };
670 
671 }  // namespace cc
672 
673 #endif  // CC_LAYERS_LAYER_IMPL_H_
674