• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
3  * Copyright (C) 2009 Holger Hans Peter Freyther
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef ScrollView_h
28 #define ScrollView_h
29 
30 #include "platform/PlatformExport.h"
31 #include "platform/Widget.h"
32 #include "platform/geometry/IntRect.h"
33 #include "platform/scroll/ScrollTypes.h"
34 #include "platform/scroll/ScrollableArea.h"
35 #include "platform/scroll/Scrollbar.h"
36 
37 #include "wtf/HashSet.h"
38 
39 namespace WebCore {
40 
41 class HostWindow;
42 class Scrollbar;
43 
44 class PLATFORM_EXPORT ScrollView : public Widget, public ScrollableArea {
45 public:
46     ~ScrollView();
47 
48     // ScrollableArea functions.
49     virtual int scrollSize(ScrollbarOrientation) const OVERRIDE;
50     virtual void setScrollOffset(const IntPoint&) OVERRIDE;
51     virtual bool isScrollCornerVisible() const OVERRIDE;
52     virtual void scrollbarStyleChanged(int newStyle, bool forceUpdate) OVERRIDE;
53     virtual bool userInputScrollable(ScrollbarOrientation) const OVERRIDE;
54     virtual bool shouldPlaceVerticalScrollbarOnLeft() const OVERRIDE;
55 
56     virtual void notifyPageThatContentAreaWillPaint() const;
57 
58     // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea.
59     virtual void scrollTo(const IntSize& newOffset);
60 
61     // The window thats hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the
62     // host window in the window's coordinate space.
63     virtual HostWindow* hostWindow() const = 0;
64 
65     // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
66     virtual IntRect windowClipRect(bool clipToContents = true) const = 0;
67 
68     // Functions for child manipulation and inspection.
children()69     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
70     virtual void addChild(PassRefPtr<Widget>);
71     virtual void removeChild(Widget*);
72 
73     // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
74     // can be used to obtain those scrollbars.
horizontalScrollbar()75     virtual Scrollbar* horizontalScrollbar() const OVERRIDE { return m_horizontalScrollbar.get(); }
verticalScrollbar()76     virtual Scrollbar* verticalScrollbar() const OVERRIDE { return m_verticalScrollbar.get(); }
isScrollViewScrollbar(const Widget * child)77     bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
78 
79     void positionScrollbarLayers();
80 
81     // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
82     // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
83     // Auto means show a scrollbar only when one is needed.
84     // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
85     // widget may choose not to honor the requested modes.
86     void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false);
87     void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); }
88     void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); };
89     void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
horizontalScrollbarMode()90     ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
verticalScrollbarMode()91     ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
92 
93     void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; }
horizontalScrollbarLock()94     bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; }
95     void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; }
verticalScrollbarLock()96     bool verticalScrollbarLock() const { return m_verticalScrollbarLock; }
97 
98     void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; }
99 
100     virtual void setCanHaveScrollbars(bool);
canHaveScrollbars()101     bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
102 
103     // By default you only receive paint events for the area that is visible. In the case of using a
104     // tiled backing store, this function can be set, so that the view paints the entire contents.
paintsEntireContents()105     bool paintsEntireContents() const { return m_paintsEntireContents; }
106     void setPaintsEntireContents(bool);
107 
108     // By default, paint events are clipped to the visible area.  If set to
109     // false, paint events are no longer clipped.  paintsEntireContents() implies !clipsRepaints().
clipsRepaints()110     bool clipsRepaints() const { return m_clipsRepaints; }
111     void setClipsRepaints(bool);
112 
113     // Overridden by FrameView to create custom CSS scrollbars if applicable.
114     virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
115 
116     // Whether or not a scroll view will blit visible contents when it is scrolled. Blitting is disabled in situations
117     // where it would cause rendering glitches (such as with fixed backgrounds or when the view is partially transparent).
118     void setCanBlitOnScroll(bool);
119     bool canBlitOnScroll() const;
120 
121     // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
122     // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
123     // included.
124     virtual IntRect visibleContentRect(IncludeScrollbarsInRect = ExcludeScrollbars) const OVERRIDE;
visibleSize()125     IntSize visibleSize() const { return visibleContentRect().size(); }
visibleWidth()126     virtual int visibleWidth() const OVERRIDE { return visibleContentRect().width(); }
visibleHeight()127     virtual int visibleHeight() const OVERRIDE { return visibleContentRect().height(); }
128 
129     // visibleContentRect().size() is computed from unscaledVisibleContentSize() divided by the value of visibleContentScaleFactor.
130     // For the main frame, visibleContentScaleFactor is equal to the page's pageScaleFactor; it's 1 otherwise.
131     IntSize unscaledVisibleContentSize(IncludeScrollbarsInRect = ExcludeScrollbars) const;
visibleContentScaleFactor()132     virtual float visibleContentScaleFactor() const { return 1; }
133 
134     // Offset used to convert incoming input events while emulating device metics.
inputEventsOffsetForEmulation()135     virtual IntSize inputEventsOffsetForEmulation() const { return IntSize(); }
136 
137     // Scale used to convert incoming input events. Usually the same as visibleContentScaleFactor(), unless specifically changed.
inputEventsScaleFactor()138     virtual float inputEventsScaleFactor() const { return visibleContentScaleFactor(); }
139 
140     // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
141     // values).
142     virtual IntSize contentsSize() const OVERRIDE; // Always at least as big as the visibleWidth()/visibleHeight().
contentsWidth()143     int contentsWidth() const { return contentsSize().width(); }
contentsHeight()144     int contentsHeight() const { return contentsSize().height(); }
145     virtual void setContentsSize(const IntSize&);
146 
147     // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
scrollPosition()148     virtual IntPoint scrollPosition() const OVERRIDE { return visibleContentRect().location(); }
scrollOffset()149     IntSize scrollOffset() const { return toIntSize(visibleContentRect().location()); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
150     virtual IntPoint maximumScrollPosition() const OVERRIDE; // The maximum position we can be scrolled to.
151     virtual IntPoint minimumScrollPosition() const OVERRIDE; // The minimum position we can be scrolled to.
152     // Adjust the passed in scroll position to keep it between the minimum and maximum positions.
153     IntPoint adjustScrollPositionWithinRange(const IntPoint&) const;
scrollX()154     int scrollX() const { return scrollPosition().x(); }
scrollY()155     int scrollY() const { return scrollPosition().y(); }
156 
157     virtual IntSize overhangAmount() const OVERRIDE;
158 
cacheCurrentScrollPosition()159     void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(); }
cachedScrollPosition()160     IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; }
161 
162     // Functions for scrolling the view.
163     virtual void setScrollPosition(const IntPoint&);
scrollBy(const IntSize & s)164     void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); }
165 
166     bool scroll(ScrollDirection, ScrollGranularity);
167 
168     // Scroll the actual contents of the view (either blitting or invalidating as needed).
169     void scrollContents(const IntSize& scrollDelta);
170 
171     // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
172     void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
scrollbarsSuppressed()173     bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
174 
175     IntPoint rootViewToContents(const IntPoint&) const;
176     IntPoint contentsToRootView(const IntPoint&) const;
177     IntRect rootViewToContents(const IntRect&) const;
178     IntRect contentsToRootView(const IntRect&) const;
179 
180     // Event coordinates are assumed to be in the coordinate space of a window that contains
181     // the entire widget hierarchy. It is up to the platform to decide what the precise definition
182     // of containing window is. (For example on Mac it is the containing NSWindow.)
183     IntPoint windowToContents(const IntPoint&) const;
184     IntPoint contentsToWindow(const IntPoint&) const;
185     IntRect windowToContents(const IntRect&) const;
186     IntRect contentsToWindow(const IntRect&) const;
187 
188     // Functions for converting to and from screen coordinates.
189     IntRect contentsToScreen(const IntRect&) const;
190     IntPoint screenToContents(const IntPoint&) const;
191 
192     // The purpose of this function is to answer whether or not the scroll view is currently visible. Animations and painting updates can be suspended if
193     // we know that we are either not in a window right now or if that window is not visible.
194     bool isOffscreen() const;
195 
196     // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view. This happens on Mac
197     // for example.
windowResizerRect()198     virtual IntRect windowResizerRect() const { return IntRect(); }
199     bool containsScrollbarsAvoidingResizer() const;
200     void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
201     void windowResizerRectChanged();
202 
203     virtual void setParent(Widget*) OVERRIDE; // Overridden to update the overlapping scrollbar count.
204 
205     // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
206     virtual void frameRectsChanged();
207 
208     // Widget override to update our scrollbars and notify our contents of the resize.
209     virtual void setFrameRect(const IntRect&);
210 
211     // Widget override to notify our contents of a cliprect change.
212     virtual void clipRectChanged() OVERRIDE;
213 
214     // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
215     Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
216 
convertChildToSelf(const Widget * child,const IntPoint & point)217     virtual IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const
218     {
219         IntPoint newPoint = point;
220         if (!isScrollViewScrollbar(child))
221             newPoint = point - scrollOffset();
222         newPoint.moveBy(child->location());
223         return newPoint;
224     }
225 
convertSelfToChild(const Widget * child,const IntPoint & point)226     virtual IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const
227     {
228         IntPoint newPoint = point;
229         if (!isScrollViewScrollbar(child))
230             newPoint = point + scrollOffset();
231         newPoint.moveBy(-child->location());
232         return newPoint;
233     }
234 
235     // Widget override. Handles painting of the contents of the view as well as the scrollbars.
236     virtual void paint(GraphicsContext*, const IntRect&);
237     void paintScrollbars(GraphicsContext*, const IntRect&);
238 
239     // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
240     virtual void show();
241     virtual void hide();
242     virtual void setParentVisible(bool);
243 
244     // Pan scrolling.
245     static const int noPanScrollRadius = 15;
246     void addPanScrollIcon(const IntPoint&);
247     void removePanScrollIcon();
248     void paintPanScrollIcon(GraphicsContext*);
249 
250     virtual bool isPointInScrollbarCorner(const IntPoint&);
251     virtual bool scrollbarCornerPresent() const;
252     virtual IntRect scrollCornerRect() const;
253     virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
254     virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&);
255 
256     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const OVERRIDE;
257     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const OVERRIDE;
258     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const OVERRIDE;
259     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const OVERRIDE;
260 
261     void calculateAndPaintOverhangAreas(GraphicsContext*, const IntRect& dirtyRect);
262     void calculateAndPaintOverhangBackground(GraphicsContext*, const IntRect& dirtyRect);
263 
isScrollView()264     virtual bool isScrollView() const OVERRIDE { return true; }
265 
266 protected:
267     ScrollView();
268 
269     virtual void repaintContentRectangle(const IntRect&);
270     virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
271 
272     virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect);
273 
274     virtual void scrollbarExistenceDidChange() = 0;
275     // These functions are used to create/destroy scrollbars.
276     void setHasHorizontalScrollbar(bool);
277     void setHasVerticalScrollbar(bool);
278 
279     virtual void updateScrollCorner();
280     virtual void invalidateScrollCornerRect(const IntRect&) OVERRIDE;
281 
282     // Scroll the content by blitting the pixels.
283     virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect);
284     // Scroll the content by invalidating everything.
285     virtual void scrollContentsSlowPath(const IntRect& updateRect);
286 
287     void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously);
288 
289     // Subclassed by FrameView to check the writing-mode of the document.
isVerticalDocument()290     virtual bool isVerticalDocument() const { return true; }
isFlippedDocument()291     virtual bool isFlippedDocument() const { return false; }
292 
293     // Called to update the scrollbars to accurately reflect the state of the view.
294     void updateScrollbars(const IntSize& desiredOffset);
295 
296     IntSize excludeScrollbars(const IntSize&) const;
297 
298 private:
299     RefPtr<Scrollbar> m_horizontalScrollbar;
300     RefPtr<Scrollbar> m_verticalScrollbar;
301     ScrollbarMode m_horizontalScrollbarMode;
302     ScrollbarMode m_verticalScrollbarMode;
303 
304     bool m_horizontalScrollbarLock;
305     bool m_verticalScrollbarLock;
306 
307     HashSet<RefPtr<Widget> > m_children;
308 
309     // This bool is unused on Mac OS because we directly ask the platform widget
310     // whether it is safe to blit on scroll.
311     bool m_canBlitOnScroll;
312 
313     IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
314     IntPoint m_cachedScrollPosition;
315     IntSize m_contentsSize;
316 
317     int m_scrollbarsAvoidingResizer;
318     bool m_scrollbarsSuppressed;
319 
320     bool m_inUpdateScrollbars;
321     unsigned m_updateScrollbarsPass;
322 
323     IntPoint m_panScrollIconPoint;
324     bool m_drawPanScrollIcon;
325 
326     bool m_paintsEntireContents;
327     bool m_clipsRepaints;
328 
329     void init();
330     void destroy();
331 
332     IntRect rectToCopyOnScroll() const;
333 
334     // Called when the scroll position within this view changes.  FrameView overrides this to generate repaint invalidations.
repaintFixedElementsAfterScrolling()335     virtual void repaintFixedElementsAfterScrolling() { }
updateFixedElementsAfterScrolling()336     virtual void updateFixedElementsAfterScrolling() { }
337 
338     void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect);
339     void updateOverhangAreas();
340 
341     int pageStep(ScrollbarOrientation) const;
342 }; // class ScrollView
343 
toScrollView(Widget * widget)344 inline ScrollView* toScrollView(Widget* widget)
345 {
346     ASSERT_WITH_SECURITY_IMPLICATION(!widget || widget->isScrollView());
347     return static_cast<ScrollView*>(widget);
348 }
349 
toScrollView(const Widget * widget)350 inline const ScrollView* toScrollView(const Widget* widget)
351 {
352     ASSERT_WITH_SECURITY_IMPLICATION(!widget || widget->isScrollView());
353     return static_cast<const ScrollView*>(widget);
354 }
355 
356 // This will catch anyone doing an unnecessary cast.
357 void toScrollView(const ScrollView*);
358 
359 } // namespace WebCore
360 
361 #endif // ScrollView_h
362