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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22 
23 #include "Configuration.h"
24 #include <math.h>
25 #include <fcntl.h>
26 #include <sys/stat.h>
27 #include <cutils/properties.h>
28 #include <media/AudioParameter.h>
29 #include <utils/Log.h>
30 #include <utils/Trace.h>
31 
32 #include <private/media/AudioTrackShared.h>
33 #include <hardware/audio.h>
34 #include <audio_effects/effect_ns.h>
35 #include <audio_effects/effect_aec.h>
36 #include <audio_utils/primitives.h>
37 
38 // NBAIO implementations
39 #include <media/nbaio/AudioStreamOutSink.h>
40 #include <media/nbaio/MonoPipe.h>
41 #include <media/nbaio/MonoPipeReader.h>
42 #include <media/nbaio/Pipe.h>
43 #include <media/nbaio/PipeReader.h>
44 #include <media/nbaio/SourceAudioBufferProvider.h>
45 
46 #include <powermanager/PowerManager.h>
47 
48 #include <common_time/cc_helper.h>
49 #include <common_time/local_clock.h>
50 
51 #include "AudioFlinger.h"
52 #include "AudioMixer.h"
53 #include "FastMixer.h"
54 #include "ServiceUtilities.h"
55 #include "SchedulingPolicyService.h"
56 
57 #ifdef ADD_BATTERY_DATA
58 #include <media/IMediaPlayerService.h>
59 #include <media/IMediaDeathNotifier.h>
60 #endif
61 
62 #ifdef DEBUG_CPU_USAGE
63 #include <cpustats/CentralTendencyStatistics.h>
64 #include <cpustats/ThreadCpuUsage.h>
65 #endif
66 
67 // ----------------------------------------------------------------------------
68 
69 // Note: the following macro is used for extremely verbose logging message.  In
70 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
73 // turned on.  Do not uncomment the #def below unless you really know what you
74 // are doing and want to see all of the extremely verbose messages.
75 //#define VERY_VERY_VERBOSE_LOGGING
76 #ifdef VERY_VERY_VERBOSE_LOGGING
77 #define ALOGVV ALOGV
78 #else
79 #define ALOGVV(a...) do { } while(0)
80 #endif
81 
82 namespace android {
83 
84 // retry counts for buffer fill timeout
85 // 50 * ~20msecs = 1 second
86 static const int8_t kMaxTrackRetries = 50;
87 static const int8_t kMaxTrackStartupRetries = 50;
88 // allow less retry attempts on direct output thread.
89 // direct outputs can be a scarce resource in audio hardware and should
90 // be released as quickly as possible.
91 static const int8_t kMaxTrackRetriesDirect = 2;
92 
93 // don't warn about blocked writes or record buffer overflows more often than this
94 static const nsecs_t kWarningThrottleNs = seconds(5);
95 
96 // RecordThread loop sleep time upon application overrun or audio HAL read error
97 static const int kRecordThreadSleepUs = 5000;
98 
99 // maximum time to wait for setParameters to complete
100 static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101 
102 // minimum sleep time for the mixer thread loop when tracks are active but in underrun
103 static const uint32_t kMinThreadSleepTimeUs = 5000;
104 // maximum divider applied to the active sleep time in the mixer thread loop
105 static const uint32_t kMaxThreadSleepTimeShift = 2;
106 
107 // minimum normal mix buffer size, expressed in milliseconds rather than frames
108 static const uint32_t kMinNormalMixBufferSizeMs = 20;
109 // maximum normal mix buffer size
110 static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111 
112 // Offloaded output thread standby delay: allows track transition without going to standby
113 static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114 
115 // Whether to use fast mixer
116 static const enum {
117     FastMixer_Never,    // never initialize or use: for debugging only
118     FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                         // normal mixer multiplier is 1
120     FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                         // multiplier is calculated based on min & max normal mixer buffer size
122     FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                         // multiplier is calculated based on min & max normal mixer buffer size
124     // FIXME for FastMixer_Dynamic:
125     //  Supporting this option will require fixing HALs that can't handle large writes.
126     //  For example, one HAL implementation returns an error from a large write,
127     //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128     //  We could either fix the HAL implementations, or provide a wrapper that breaks
129     //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130 } kUseFastMixer = FastMixer_Static;
131 
132 // Priorities for requestPriority
133 static const int kPriorityAudioApp = 2;
134 static const int kPriorityFastMixer = 3;
135 
136 // IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137 // for the track.  The client then sub-divides this into smaller buffers for its use.
138 // Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139 // So for now we just assume that client is double-buffered for fast tracks.
140 // FIXME It would be better for client to tell AudioFlinger the value of N,
141 // so AudioFlinger could allocate the right amount of memory.
142 // See the client's minBufCount and mNotificationFramesAct calculations for details.
143 static const int kFastTrackMultiplier = 2;
144 
145 // ----------------------------------------------------------------------------
146 
147 #ifdef ADD_BATTERY_DATA
148 // To collect the amplifier usage
addBatteryData(uint32_t params)149 static void addBatteryData(uint32_t params) {
150     sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151     if (service == NULL) {
152         // it already logged
153         return;
154     }
155 
156     service->addBatteryData(params);
157 }
158 #endif
159 
160 
161 // ----------------------------------------------------------------------------
162 //      CPU Stats
163 // ----------------------------------------------------------------------------
164 
165 class CpuStats {
166 public:
167     CpuStats();
168     void sample(const String8 &title);
169 #ifdef DEBUG_CPU_USAGE
170 private:
171     ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172     CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173 
174     CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175 
176     int mCpuNum;                        // thread's current CPU number
177     int mCpukHz;                        // frequency of thread's current CPU in kHz
178 #endif
179 };
180 
CpuStats()181 CpuStats::CpuStats()
182 #ifdef DEBUG_CPU_USAGE
183     : mCpuNum(-1), mCpukHz(-1)
184 #endif
185 {
186 }
187 
sample(const String8 & title)188 void CpuStats::sample(const String8 &title) {
189 #ifdef DEBUG_CPU_USAGE
190     // get current thread's delta CPU time in wall clock ns
191     double wcNs;
192     bool valid = mCpuUsage.sampleAndEnable(wcNs);
193 
194     // record sample for wall clock statistics
195     if (valid) {
196         mWcStats.sample(wcNs);
197     }
198 
199     // get the current CPU number
200     int cpuNum = sched_getcpu();
201 
202     // get the current CPU frequency in kHz
203     int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204 
205     // check if either CPU number or frequency changed
206     if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207         mCpuNum = cpuNum;
208         mCpukHz = cpukHz;
209         // ignore sample for purposes of cycles
210         valid = false;
211     }
212 
213     // if no change in CPU number or frequency, then record sample for cycle statistics
214     if (valid && mCpukHz > 0) {
215         double cycles = wcNs * cpukHz * 0.000001;
216         mHzStats.sample(cycles);
217     }
218 
219     unsigned n = mWcStats.n();
220     // mCpuUsage.elapsed() is expensive, so don't call it every loop
221     if ((n & 127) == 1) {
222         long long elapsed = mCpuUsage.elapsed();
223         if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224             double perLoop = elapsed / (double) n;
225             double perLoop100 = perLoop * 0.01;
226             double perLoop1k = perLoop * 0.001;
227             double mean = mWcStats.mean();
228             double stddev = mWcStats.stddev();
229             double minimum = mWcStats.minimum();
230             double maximum = mWcStats.maximum();
231             double meanCycles = mHzStats.mean();
232             double stddevCycles = mHzStats.stddev();
233             double minCycles = mHzStats.minimum();
234             double maxCycles = mHzStats.maximum();
235             mCpuUsage.resetElapsed();
236             mWcStats.reset();
237             mHzStats.reset();
238             ALOGD("CPU usage for %s over past %.1f secs\n"
239                 "  (%u mixer loops at %.1f mean ms per loop):\n"
240                 "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                 "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                 "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                     title.string(),
244                     elapsed * .000000001, n, perLoop * .000001,
245                     mean * .001,
246                     stddev * .001,
247                     minimum * .001,
248                     maximum * .001,
249                     mean / perLoop100,
250                     stddev / perLoop100,
251                     minimum / perLoop100,
252                     maximum / perLoop100,
253                     meanCycles / perLoop1k,
254                     stddevCycles / perLoop1k,
255                     minCycles / perLoop1k,
256                     maxCycles / perLoop1k);
257 
258         }
259     }
260 #endif
261 };
262 
263 // ----------------------------------------------------------------------------
264 //      ThreadBase
265 // ----------------------------------------------------------------------------
266 
ThreadBase(const sp<AudioFlinger> & audioFlinger,audio_io_handle_t id,audio_devices_t outDevice,audio_devices_t inDevice,type_t type)267 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268         audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269     :   Thread(false /*canCallJava*/),
270         mType(type),
271         mAudioFlinger(audioFlinger),
272         // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273         // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274         mParamStatus(NO_ERROR),
275         //FIXME: mStandby should be true here. Is this some kind of hack?
276         mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277         mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278         // mName will be set by concrete (non-virtual) subclass
279         mDeathRecipient(new PMDeathRecipient(this))
280 {
281 }
282 
~ThreadBase()283 AudioFlinger::ThreadBase::~ThreadBase()
284 {
285     // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286     for (size_t i = 0; i < mConfigEvents.size(); i++) {
287         delete mConfigEvents[i];
288     }
289     mConfigEvents.clear();
290 
291     mParamCond.broadcast();
292     // do not lock the mutex in destructor
293     releaseWakeLock_l();
294     if (mPowerManager != 0) {
295         sp<IBinder> binder = mPowerManager->asBinder();
296         binder->unlinkToDeath(mDeathRecipient);
297     }
298 }
299 
exit()300 void AudioFlinger::ThreadBase::exit()
301 {
302     ALOGV("ThreadBase::exit");
303     // do any cleanup required for exit to succeed
304     preExit();
305     {
306         // This lock prevents the following race in thread (uniprocessor for illustration):
307         //  if (!exitPending()) {
308         //      // context switch from here to exit()
309         //      // exit() calls requestExit(), what exitPending() observes
310         //      // exit() calls signal(), which is dropped since no waiters
311         //      // context switch back from exit() to here
312         //      mWaitWorkCV.wait(...);
313         //      // now thread is hung
314         //  }
315         AutoMutex lock(mLock);
316         requestExit();
317         mWaitWorkCV.broadcast();
318     }
319     // When Thread::requestExitAndWait is made virtual and this method is renamed to
320     // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
321     requestExitAndWait();
322 }
323 
setParameters(const String8 & keyValuePairs)324 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
325 {
326     status_t status;
327 
328     ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
329     Mutex::Autolock _l(mLock);
330 
331     mNewParameters.add(keyValuePairs);
332     mWaitWorkCV.signal();
333     // wait condition with timeout in case the thread loop has exited
334     // before the request could be processed
335     if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
336         status = mParamStatus;
337         mWaitWorkCV.signal();
338     } else {
339         status = TIMED_OUT;
340     }
341     return status;
342 }
343 
sendIoConfigEvent(int event,int param)344 void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
345 {
346     Mutex::Autolock _l(mLock);
347     sendIoConfigEvent_l(event, param);
348 }
349 
350 // sendIoConfigEvent_l() must be called with ThreadBase::mLock held
sendIoConfigEvent_l(int event,int param)351 void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
352 {
353     IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
354     mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
355     ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
356             param);
357     mWaitWorkCV.signal();
358 }
359 
360 // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
sendPrioConfigEvent_l(pid_t pid,pid_t tid,int32_t prio)361 void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
362 {
363     PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
364     mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
365     ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
366           mConfigEvents.size(), pid, tid, prio);
367     mWaitWorkCV.signal();
368 }
369 
processConfigEvents()370 void AudioFlinger::ThreadBase::processConfigEvents()
371 {
372     mLock.lock();
373     while (!mConfigEvents.isEmpty()) {
374         ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
375         ConfigEvent *event = mConfigEvents[0];
376         mConfigEvents.removeAt(0);
377         // release mLock before locking AudioFlinger mLock: lock order is always
378         // AudioFlinger then ThreadBase to avoid cross deadlock
379         mLock.unlock();
380         switch(event->type()) {
381             case CFG_EVENT_PRIO: {
382                 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
383                 // FIXME Need to understand why this has be done asynchronously
384                 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
385                         true /*asynchronous*/);
386                 if (err != 0) {
387                     ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
388                           "error %d",
389                           prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
390                 }
391             } break;
392             case CFG_EVENT_IO: {
393                 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
394                 mAudioFlinger->mLock.lock();
395                 audioConfigChanged_l(ioEvent->event(), ioEvent->param());
396                 mAudioFlinger->mLock.unlock();
397             } break;
398             default:
399                 ALOGE("processConfigEvents() unknown event type %d", event->type());
400                 break;
401         }
402         delete event;
403         mLock.lock();
404     }
405     mLock.unlock();
406 }
407 
dumpBase(int fd,const Vector<String16> & args)408 void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
409 {
410     const size_t SIZE = 256;
411     char buffer[SIZE];
412     String8 result;
413 
414     bool locked = AudioFlinger::dumpTryLock(mLock);
415     if (!locked) {
416         snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
417         write(fd, buffer, strlen(buffer));
418     }
419 
420     snprintf(buffer, SIZE, "io handle: %d\n", mId);
421     result.append(buffer);
422     snprintf(buffer, SIZE, "TID: %d\n", getTid());
423     result.append(buffer);
424     snprintf(buffer, SIZE, "standby: %d\n", mStandby);
425     result.append(buffer);
426     snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
427     result.append(buffer);
428     snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
429     result.append(buffer);
430     snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
431     result.append(buffer);
432     snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433     result.append(buffer);
434     snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435     result.append(buffer);
436     snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437     result.append(buffer);
438 
439     snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440     result.append(buffer);
441     result.append(" Index Command");
442     for (size_t i = 0; i < mNewParameters.size(); ++i) {
443         snprintf(buffer, SIZE, "\n %02d    ", i);
444         result.append(buffer);
445         result.append(mNewParameters[i]);
446     }
447 
448     snprintf(buffer, SIZE, "\n\nPending config events: \n");
449     result.append(buffer);
450     for (size_t i = 0; i < mConfigEvents.size(); i++) {
451         mConfigEvents[i]->dump(buffer, SIZE);
452         result.append(buffer);
453     }
454     result.append("\n");
455 
456     write(fd, result.string(), result.size());
457 
458     if (locked) {
459         mLock.unlock();
460     }
461 }
462 
dumpEffectChains(int fd,const Vector<String16> & args)463 void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464 {
465     const size_t SIZE = 256;
466     char buffer[SIZE];
467     String8 result;
468 
469     snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470     write(fd, buffer, strlen(buffer));
471 
472     for (size_t i = 0; i < mEffectChains.size(); ++i) {
473         sp<EffectChain> chain = mEffectChains[i];
474         if (chain != 0) {
475             chain->dump(fd, args);
476         }
477     }
478 }
479 
acquireWakeLock(int uid)480 void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
481 {
482     Mutex::Autolock _l(mLock);
483     acquireWakeLock_l(uid);
484 }
485 
getWakeLockTag()486 String16 AudioFlinger::ThreadBase::getWakeLockTag()
487 {
488     switch (mType) {
489         case MIXER:
490             return String16("AudioMix");
491         case DIRECT:
492             return String16("AudioDirectOut");
493         case DUPLICATING:
494             return String16("AudioDup");
495         case RECORD:
496             return String16("AudioIn");
497         case OFFLOAD:
498             return String16("AudioOffload");
499         default:
500             ALOG_ASSERT(false);
501             return String16("AudioUnknown");
502     }
503 }
504 
acquireWakeLock_l(int uid)505 void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
506 {
507     getPowerManager_l();
508     if (mPowerManager != 0) {
509         sp<IBinder> binder = new BBinder();
510         status_t status;
511         if (uid >= 0) {
512             status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
513                     binder,
514                     getWakeLockTag(),
515                     String16("media"),
516                     uid);
517         } else {
518             status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                     binder,
520                     getWakeLockTag(),
521                     String16("media"));
522         }
523         if (status == NO_ERROR) {
524             mWakeLockToken = binder;
525         }
526         ALOGV("acquireWakeLock_l() %s status %d", mName, status);
527     }
528 }
529 
releaseWakeLock()530 void AudioFlinger::ThreadBase::releaseWakeLock()
531 {
532     Mutex::Autolock _l(mLock);
533     releaseWakeLock_l();
534 }
535 
releaseWakeLock_l()536 void AudioFlinger::ThreadBase::releaseWakeLock_l()
537 {
538     if (mWakeLockToken != 0) {
539         ALOGV("releaseWakeLock_l() %s", mName);
540         if (mPowerManager != 0) {
541             mPowerManager->releaseWakeLock(mWakeLockToken, 0);
542         }
543         mWakeLockToken.clear();
544     }
545 }
546 
updateWakeLockUids(const SortedVector<int> & uids)547 void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
548     Mutex::Autolock _l(mLock);
549     updateWakeLockUids_l(uids);
550 }
551 
getPowerManager_l()552 void AudioFlinger::ThreadBase::getPowerManager_l() {
553 
554     if (mPowerManager == 0) {
555         // use checkService() to avoid blocking if power service is not up yet
556         sp<IBinder> binder =
557             defaultServiceManager()->checkService(String16("power"));
558         if (binder == 0) {
559             ALOGW("Thread %s cannot connect to the power manager service", mName);
560         } else {
561             mPowerManager = interface_cast<IPowerManager>(binder);
562             binder->linkToDeath(mDeathRecipient);
563         }
564     }
565 }
566 
updateWakeLockUids_l(const SortedVector<int> & uids)567 void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
568 
569     getPowerManager_l();
570     if (mWakeLockToken == NULL) {
571         ALOGE("no wake lock to update!");
572         return;
573     }
574     if (mPowerManager != 0) {
575         sp<IBinder> binder = new BBinder();
576         status_t status;
577         status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
578         ALOGV("acquireWakeLock_l() %s status %d", mName, status);
579     }
580 }
581 
clearPowerManager()582 void AudioFlinger::ThreadBase::clearPowerManager()
583 {
584     Mutex::Autolock _l(mLock);
585     releaseWakeLock_l();
586     mPowerManager.clear();
587 }
588 
binderDied(const wp<IBinder> & who)589 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
590 {
591     sp<ThreadBase> thread = mThread.promote();
592     if (thread != 0) {
593         thread->clearPowerManager();
594     }
595     ALOGW("power manager service died !!!");
596 }
597 
setEffectSuspended(const effect_uuid_t * type,bool suspend,int sessionId)598 void AudioFlinger::ThreadBase::setEffectSuspended(
599         const effect_uuid_t *type, bool suspend, int sessionId)
600 {
601     Mutex::Autolock _l(mLock);
602     setEffectSuspended_l(type, suspend, sessionId);
603 }
604 
setEffectSuspended_l(const effect_uuid_t * type,bool suspend,int sessionId)605 void AudioFlinger::ThreadBase::setEffectSuspended_l(
606         const effect_uuid_t *type, bool suspend, int sessionId)
607 {
608     sp<EffectChain> chain = getEffectChain_l(sessionId);
609     if (chain != 0) {
610         if (type != NULL) {
611             chain->setEffectSuspended_l(type, suspend);
612         } else {
613             chain->setEffectSuspendedAll_l(suspend);
614         }
615     }
616 
617     updateSuspendedSessions_l(type, suspend, sessionId);
618 }
619 
checkSuspendOnAddEffectChain_l(const sp<EffectChain> & chain)620 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
621 {
622     ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
623     if (index < 0) {
624         return;
625     }
626 
627     const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
628             mSuspendedSessions.valueAt(index);
629 
630     for (size_t i = 0; i < sessionEffects.size(); i++) {
631         sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
632         for (int j = 0; j < desc->mRefCount; j++) {
633             if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
634                 chain->setEffectSuspendedAll_l(true);
635             } else {
636                 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
637                     desc->mType.timeLow);
638                 chain->setEffectSuspended_l(&desc->mType, true);
639             }
640         }
641     }
642 }
643 
updateSuspendedSessions_l(const effect_uuid_t * type,bool suspend,int sessionId)644 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
645                                                          bool suspend,
646                                                          int sessionId)
647 {
648     ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
649 
650     KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
651 
652     if (suspend) {
653         if (index >= 0) {
654             sessionEffects = mSuspendedSessions.valueAt(index);
655         } else {
656             mSuspendedSessions.add(sessionId, sessionEffects);
657         }
658     } else {
659         if (index < 0) {
660             return;
661         }
662         sessionEffects = mSuspendedSessions.valueAt(index);
663     }
664 
665 
666     int key = EffectChain::kKeyForSuspendAll;
667     if (type != NULL) {
668         key = type->timeLow;
669     }
670     index = sessionEffects.indexOfKey(key);
671 
672     sp<SuspendedSessionDesc> desc;
673     if (suspend) {
674         if (index >= 0) {
675             desc = sessionEffects.valueAt(index);
676         } else {
677             desc = new SuspendedSessionDesc();
678             if (type != NULL) {
679                 desc->mType = *type;
680             }
681             sessionEffects.add(key, desc);
682             ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
683         }
684         desc->mRefCount++;
685     } else {
686         if (index < 0) {
687             return;
688         }
689         desc = sessionEffects.valueAt(index);
690         if (--desc->mRefCount == 0) {
691             ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
692             sessionEffects.removeItemsAt(index);
693             if (sessionEffects.isEmpty()) {
694                 ALOGV("updateSuspendedSessions_l() restore removing session %d",
695                                  sessionId);
696                 mSuspendedSessions.removeItem(sessionId);
697             }
698         }
699     }
700     if (!sessionEffects.isEmpty()) {
701         mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
702     }
703 }
704 
checkSuspendOnEffectEnabled(const sp<EffectModule> & effect,bool enabled,int sessionId)705 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
706                                                             bool enabled,
707                                                             int sessionId)
708 {
709     Mutex::Autolock _l(mLock);
710     checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
711 }
712 
checkSuspendOnEffectEnabled_l(const sp<EffectModule> & effect,bool enabled,int sessionId)713 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
714                                                             bool enabled,
715                                                             int sessionId)
716 {
717     if (mType != RECORD) {
718         // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
719         // another session. This gives the priority to well behaved effect control panels
720         // and applications not using global effects.
721         // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
722         // global effects
723         if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
724             setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
725         }
726     }
727 
728     sp<EffectChain> chain = getEffectChain_l(sessionId);
729     if (chain != 0) {
730         chain->checkSuspendOnEffectEnabled(effect, enabled);
731     }
732 }
733 
734 // ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
createEffect_l(const sp<AudioFlinger::Client> & client,const sp<IEffectClient> & effectClient,int32_t priority,int sessionId,effect_descriptor_t * desc,int * enabled,status_t * status)735 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
736         const sp<AudioFlinger::Client>& client,
737         const sp<IEffectClient>& effectClient,
738         int32_t priority,
739         int sessionId,
740         effect_descriptor_t *desc,
741         int *enabled,
742         status_t *status
743         )
744 {
745     sp<EffectModule> effect;
746     sp<EffectHandle> handle;
747     status_t lStatus;
748     sp<EffectChain> chain;
749     bool chainCreated = false;
750     bool effectCreated = false;
751     bool effectRegistered = false;
752 
753     lStatus = initCheck();
754     if (lStatus != NO_ERROR) {
755         ALOGW("createEffect_l() Audio driver not initialized.");
756         goto Exit;
757     }
758 
759     // Allow global effects only on offloaded and mixer threads
760     if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
761         switch (mType) {
762         case MIXER:
763         case OFFLOAD:
764             break;
765         case DIRECT:
766         case DUPLICATING:
767         case RECORD:
768         default:
769             ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
770             lStatus = BAD_VALUE;
771             goto Exit;
772         }
773     }
774 
775     // Only Pre processor effects are allowed on input threads and only on input threads
776     if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
777         ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
778                 desc->name, desc->flags, mType);
779         lStatus = BAD_VALUE;
780         goto Exit;
781     }
782 
783     ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
784 
785     { // scope for mLock
786         Mutex::Autolock _l(mLock);
787 
788         // check for existing effect chain with the requested audio session
789         chain = getEffectChain_l(sessionId);
790         if (chain == 0) {
791             // create a new chain for this session
792             ALOGV("createEffect_l() new effect chain for session %d", sessionId);
793             chain = new EffectChain(this, sessionId);
794             addEffectChain_l(chain);
795             chain->setStrategy(getStrategyForSession_l(sessionId));
796             chainCreated = true;
797         } else {
798             effect = chain->getEffectFromDesc_l(desc);
799         }
800 
801         ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
802 
803         if (effect == 0) {
804             int id = mAudioFlinger->nextUniqueId();
805             // Check CPU and memory usage
806             lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807             if (lStatus != NO_ERROR) {
808                 goto Exit;
809             }
810             effectRegistered = true;
811             // create a new effect module if none present in the chain
812             effect = new EffectModule(this, chain, desc, id, sessionId);
813             lStatus = effect->status();
814             if (lStatus != NO_ERROR) {
815                 goto Exit;
816             }
817             effect->setOffloaded(mType == OFFLOAD, mId);
818 
819             lStatus = chain->addEffect_l(effect);
820             if (lStatus != NO_ERROR) {
821                 goto Exit;
822             }
823             effectCreated = true;
824 
825             effect->setDevice(mOutDevice);
826             effect->setDevice(mInDevice);
827             effect->setMode(mAudioFlinger->getMode());
828             effect->setAudioSource(mAudioSource);
829         }
830         // create effect handle and connect it to effect module
831         handle = new EffectHandle(effect, client, effectClient, priority);
832         lStatus = effect->addHandle(handle.get());
833         if (enabled != NULL) {
834             *enabled = (int)effect->isEnabled();
835         }
836     }
837 
838 Exit:
839     if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
840         Mutex::Autolock _l(mLock);
841         if (effectCreated) {
842             chain->removeEffect_l(effect);
843         }
844         if (effectRegistered) {
845             AudioSystem::unregisterEffect(effect->id());
846         }
847         if (chainCreated) {
848             removeEffectChain_l(chain);
849         }
850         handle.clear();
851     }
852 
853     if (status != NULL) {
854         *status = lStatus;
855     }
856     return handle;
857 }
858 
getEffect(int sessionId,int effectId)859 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
860 {
861     Mutex::Autolock _l(mLock);
862     return getEffect_l(sessionId, effectId);
863 }
864 
getEffect_l(int sessionId,int effectId)865 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
866 {
867     sp<EffectChain> chain = getEffectChain_l(sessionId);
868     return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
869 }
870 
871 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
872 // PlaybackThread::mLock held
addEffect_l(const sp<EffectModule> & effect)873 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
874 {
875     // check for existing effect chain with the requested audio session
876     int sessionId = effect->sessionId();
877     sp<EffectChain> chain = getEffectChain_l(sessionId);
878     bool chainCreated = false;
879 
880     ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
881              "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
882                     this, effect->desc().name, effect->desc().flags);
883 
884     if (chain == 0) {
885         // create a new chain for this session
886         ALOGV("addEffect_l() new effect chain for session %d", sessionId);
887         chain = new EffectChain(this, sessionId);
888         addEffectChain_l(chain);
889         chain->setStrategy(getStrategyForSession_l(sessionId));
890         chainCreated = true;
891     }
892     ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
893 
894     if (chain->getEffectFromId_l(effect->id()) != 0) {
895         ALOGW("addEffect_l() %p effect %s already present in chain %p",
896                 this, effect->desc().name, chain.get());
897         return BAD_VALUE;
898     }
899 
900     effect->setOffloaded(mType == OFFLOAD, mId);
901 
902     status_t status = chain->addEffect_l(effect);
903     if (status != NO_ERROR) {
904         if (chainCreated) {
905             removeEffectChain_l(chain);
906         }
907         return status;
908     }
909 
910     effect->setDevice(mOutDevice);
911     effect->setDevice(mInDevice);
912     effect->setMode(mAudioFlinger->getMode());
913     effect->setAudioSource(mAudioSource);
914     return NO_ERROR;
915 }
916 
removeEffect_l(const sp<EffectModule> & effect)917 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
918 
919     ALOGV("removeEffect_l() %p effect %p", this, effect.get());
920     effect_descriptor_t desc = effect->desc();
921     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
922         detachAuxEffect_l(effect->id());
923     }
924 
925     sp<EffectChain> chain = effect->chain().promote();
926     if (chain != 0) {
927         // remove effect chain if removing last effect
928         if (chain->removeEffect_l(effect) == 0) {
929             removeEffectChain_l(chain);
930         }
931     } else {
932         ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
933     }
934 }
935 
lockEffectChains_l(Vector<sp<AudioFlinger::EffectChain>> & effectChains)936 void AudioFlinger::ThreadBase::lockEffectChains_l(
937         Vector< sp<AudioFlinger::EffectChain> >& effectChains)
938 {
939     effectChains = mEffectChains;
940     for (size_t i = 0; i < mEffectChains.size(); i++) {
941         mEffectChains[i]->lock();
942     }
943 }
944 
unlockEffectChains(const Vector<sp<AudioFlinger::EffectChain>> & effectChains)945 void AudioFlinger::ThreadBase::unlockEffectChains(
946         const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
947 {
948     for (size_t i = 0; i < effectChains.size(); i++) {
949         effectChains[i]->unlock();
950     }
951 }
952 
getEffectChain(int sessionId)953 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
954 {
955     Mutex::Autolock _l(mLock);
956     return getEffectChain_l(sessionId);
957 }
958 
getEffectChain_l(int sessionId) const959 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
960 {
961     size_t size = mEffectChains.size();
962     for (size_t i = 0; i < size; i++) {
963         if (mEffectChains[i]->sessionId() == sessionId) {
964             return mEffectChains[i];
965         }
966     }
967     return 0;
968 }
969 
setMode(audio_mode_t mode)970 void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
971 {
972     Mutex::Autolock _l(mLock);
973     size_t size = mEffectChains.size();
974     for (size_t i = 0; i < size; i++) {
975         mEffectChains[i]->setMode_l(mode);
976     }
977 }
978 
disconnectEffect(const sp<EffectModule> & effect,EffectHandle * handle,bool unpinIfLast)979 void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
980                                                     EffectHandle *handle,
981                                                     bool unpinIfLast) {
982 
983     Mutex::Autolock _l(mLock);
984     ALOGV("disconnectEffect() %p effect %p", this, effect.get());
985     // delete the effect module if removing last handle on it
986     if (effect->removeHandle(handle) == 0) {
987         if (!effect->isPinned() || unpinIfLast) {
988             removeEffect_l(effect);
989             AudioSystem::unregisterEffect(effect->id());
990         }
991     }
992 }
993 
994 // ----------------------------------------------------------------------------
995 //      Playback
996 // ----------------------------------------------------------------------------
997 
PlaybackThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,type_t type)998 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
999                                              AudioStreamOut* output,
1000                                              audio_io_handle_t id,
1001                                              audio_devices_t device,
1002                                              type_t type)
1003     :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1004         mNormalFrameCount(0), mMixBuffer(NULL),
1005         mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1006         mActiveTracksGeneration(0),
1007         // mStreamTypes[] initialized in constructor body
1008         mOutput(output),
1009         mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010         mMixerStatus(MIXER_IDLE),
1011         mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1012         standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1013         mBytesRemaining(0),
1014         mCurrentWriteLength(0),
1015         mUseAsyncWrite(false),
1016         mWriteAckSequence(0),
1017         mDrainSequence(0),
1018         mSignalPending(false),
1019         mScreenState(AudioFlinger::mScreenState),
1020         // index 0 is reserved for normal mixer's submix
1021         mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1022         // mLatchD, mLatchQ,
1023         mLatchDValid(false), mLatchQValid(false)
1024 {
1025     snprintf(mName, kNameLength, "AudioOut_%X", id);
1026     mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1027 
1028     // Assumes constructor is called by AudioFlinger with it's mLock held, but
1029     // it would be safer to explicitly pass initial masterVolume/masterMute as
1030     // parameter.
1031     //
1032     // If the HAL we are using has support for master volume or master mute,
1033     // then do not attenuate or mute during mixing (just leave the volume at 1.0
1034     // and the mute set to false).
1035     mMasterVolume = audioFlinger->masterVolume_l();
1036     mMasterMute = audioFlinger->masterMute_l();
1037     if (mOutput && mOutput->audioHwDev) {
1038         if (mOutput->audioHwDev->canSetMasterVolume()) {
1039             mMasterVolume = 1.0;
1040         }
1041 
1042         if (mOutput->audioHwDev->canSetMasterMute()) {
1043             mMasterMute = false;
1044         }
1045     }
1046 
1047     readOutputParameters();
1048 
1049     // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1050     // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1051     for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1052             stream = (audio_stream_type_t) (stream + 1)) {
1053         mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1054         mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1055     }
1056     // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1057     // because mAudioFlinger doesn't have one to copy from
1058 }
1059 
~PlaybackThread()1060 AudioFlinger::PlaybackThread::~PlaybackThread()
1061 {
1062     mAudioFlinger->unregisterWriter(mNBLogWriter);
1063     delete [] mAllocMixBuffer;
1064 }
1065 
dump(int fd,const Vector<String16> & args)1066 void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1067 {
1068     dumpInternals(fd, args);
1069     dumpTracks(fd, args);
1070     dumpEffectChains(fd, args);
1071 }
1072 
dumpTracks(int fd,const Vector<String16> & args)1073 void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1074 {
1075     const size_t SIZE = 256;
1076     char buffer[SIZE];
1077     String8 result;
1078 
1079     result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1080     for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1081         const stream_type_t *st = &mStreamTypes[i];
1082         if (i > 0) {
1083             result.appendFormat(", ");
1084         }
1085         result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1086         if (st->mute) {
1087             result.append("M");
1088         }
1089     }
1090     result.append("\n");
1091     write(fd, result.string(), result.length());
1092     result.clear();
1093 
1094     snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1095     result.append(buffer);
1096     Track::appendDumpHeader(result);
1097     for (size_t i = 0; i < mTracks.size(); ++i) {
1098         sp<Track> track = mTracks[i];
1099         if (track != 0) {
1100             track->dump(buffer, SIZE);
1101             result.append(buffer);
1102         }
1103     }
1104 
1105     snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1106     result.append(buffer);
1107     Track::appendDumpHeader(result);
1108     for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1109         sp<Track> track = mActiveTracks[i].promote();
1110         if (track != 0) {
1111             track->dump(buffer, SIZE);
1112             result.append(buffer);
1113         }
1114     }
1115     write(fd, result.string(), result.size());
1116 
1117     // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1118     FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1119     fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1120             underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1121 }
1122 
dumpInternals(int fd,const Vector<String16> & args)1123 void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1124 {
1125     const size_t SIZE = 256;
1126     char buffer[SIZE];
1127     String8 result;
1128 
1129     snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1130     result.append(buffer);
1131     snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1132     result.append(buffer);
1133     snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1134             ns2ms(systemTime() - mLastWriteTime));
1135     result.append(buffer);
1136     snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1137     result.append(buffer);
1138     snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1139     result.append(buffer);
1140     snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1141     result.append(buffer);
1142     snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1143     result.append(buffer);
1144     snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1145     result.append(buffer);
1146     write(fd, result.string(), result.size());
1147     fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1148 
1149     dumpBase(fd, args);
1150 }
1151 
1152 // Thread virtuals
readyToRun()1153 status_t AudioFlinger::PlaybackThread::readyToRun()
1154 {
1155     status_t status = initCheck();
1156     if (status == NO_ERROR) {
1157         ALOGI("AudioFlinger's thread %p ready to run", this);
1158     } else {
1159         ALOGE("No working audio driver found.");
1160     }
1161     return status;
1162 }
1163 
onFirstRef()1164 void AudioFlinger::PlaybackThread::onFirstRef()
1165 {
1166     run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1167 }
1168 
1169 // ThreadBase virtuals
preExit()1170 void AudioFlinger::PlaybackThread::preExit()
1171 {
1172     ALOGV("  preExit()");
1173     // FIXME this is using hard-coded strings but in the future, this functionality will be
1174     //       converted to use audio HAL extensions required to support tunneling
1175     mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1176 }
1177 
1178 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
createTrack_l(const sp<AudioFlinger::Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,IAudioFlinger::track_flags_t * flags,pid_t tid,int uid,status_t * status)1179 sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1180         const sp<AudioFlinger::Client>& client,
1181         audio_stream_type_t streamType,
1182         uint32_t sampleRate,
1183         audio_format_t format,
1184         audio_channel_mask_t channelMask,
1185         size_t frameCount,
1186         const sp<IMemory>& sharedBuffer,
1187         int sessionId,
1188         IAudioFlinger::track_flags_t *flags,
1189         pid_t tid,
1190         int uid,
1191         status_t *status)
1192 {
1193     sp<Track> track;
1194     status_t lStatus;
1195 
1196     bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1197 
1198     // client expresses a preference for FAST, but we get the final say
1199     if (*flags & IAudioFlinger::TRACK_FAST) {
1200       if (
1201             // not timed
1202             (!isTimed) &&
1203             // either of these use cases:
1204             (
1205               // use case 1: shared buffer with any frame count
1206               (
1207                 (sharedBuffer != 0)
1208               ) ||
1209               // use case 2: callback handler and frame count is default or at least as large as HAL
1210               (
1211                 (tid != -1) &&
1212                 ((frameCount == 0) ||
1213                 (frameCount >= mFrameCount))
1214               )
1215             ) &&
1216             // PCM data
1217             audio_is_linear_pcm(format) &&
1218             // mono or stereo
1219             ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1220               (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1221 #ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1222             // hardware sample rate
1223             (sampleRate == mSampleRate) &&
1224 #endif
1225             // normal mixer has an associated fast mixer
1226             hasFastMixer() &&
1227             // there are sufficient fast track slots available
1228             (mFastTrackAvailMask != 0)
1229             // FIXME test that MixerThread for this fast track has a capable output HAL
1230             // FIXME add a permission test also?
1231         ) {
1232         // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1233         if (frameCount == 0) {
1234             frameCount = mFrameCount * kFastTrackMultiplier;
1235         }
1236         ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1237                 frameCount, mFrameCount);
1238       } else {
1239         ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1240                 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1241                 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1242                 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1243                 audio_is_linear_pcm(format),
1244                 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1245         *flags &= ~IAudioFlinger::TRACK_FAST;
1246         // For compatibility with AudioTrack calculation, buffer depth is forced
1247         // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1248         // This is probably too conservative, but legacy application code may depend on it.
1249         // If you change this calculation, also review the start threshold which is related.
1250         uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1251         uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1252         if (minBufCount < 2) {
1253             minBufCount = 2;
1254         }
1255         size_t minFrameCount = mNormalFrameCount * minBufCount;
1256         if (frameCount < minFrameCount) {
1257             frameCount = minFrameCount;
1258         }
1259       }
1260     }
1261 
1262     if (mType == DIRECT) {
1263         if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1264             if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1265                 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1266                         "for output %p with format %d",
1267                         sampleRate, format, channelMask, mOutput, mFormat);
1268                 lStatus = BAD_VALUE;
1269                 goto Exit;
1270             }
1271         }
1272     } else if (mType == OFFLOAD) {
1273         if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1274             ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1275                     "for output %p with format %d",
1276                     sampleRate, format, channelMask, mOutput, mFormat);
1277             lStatus = BAD_VALUE;
1278             goto Exit;
1279         }
1280     } else {
1281         if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1282                 ALOGE("createTrack_l() Bad parameter: format %d \""
1283                         "for output %p with format %d",
1284                         format, mOutput, mFormat);
1285                 lStatus = BAD_VALUE;
1286                 goto Exit;
1287         }
1288         // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1289         if (sampleRate > mSampleRate*2) {
1290             ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1291             lStatus = BAD_VALUE;
1292             goto Exit;
1293         }
1294     }
1295 
1296     lStatus = initCheck();
1297     if (lStatus != NO_ERROR) {
1298         ALOGE("Audio driver not initialized.");
1299         goto Exit;
1300     }
1301 
1302     { // scope for mLock
1303         Mutex::Autolock _l(mLock);
1304 
1305         // all tracks in same audio session must share the same routing strategy otherwise
1306         // conflicts will happen when tracks are moved from one output to another by audio policy
1307         // manager
1308         uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1309         for (size_t i = 0; i < mTracks.size(); ++i) {
1310             sp<Track> t = mTracks[i];
1311             if (t != 0 && !t->isOutputTrack()) {
1312                 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1313                 if (sessionId == t->sessionId() && strategy != actual) {
1314                     ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1315                             strategy, actual);
1316                     lStatus = BAD_VALUE;
1317                     goto Exit;
1318                 }
1319             }
1320         }
1321 
1322         if (!isTimed) {
1323             track = new Track(this, client, streamType, sampleRate, format,
1324                     channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1325         } else {
1326             track = TimedTrack::create(this, client, streamType, sampleRate, format,
1327                     channelMask, frameCount, sharedBuffer, sessionId, uid);
1328         }
1329 
1330         if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1331             lStatus = NO_MEMORY;
1332             // track must be cleared from the caller as the caller has the AF lock
1333             goto Exit;
1334         }
1335 
1336         mTracks.add(track);
1337 
1338         sp<EffectChain> chain = getEffectChain_l(sessionId);
1339         if (chain != 0) {
1340             ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1341             track->setMainBuffer(chain->inBuffer());
1342             chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1343             chain->incTrackCnt();
1344         }
1345 
1346         if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1347             pid_t callingPid = IPCThreadState::self()->getCallingPid();
1348             // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1349             // so ask activity manager to do this on our behalf
1350             sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1351         }
1352     }
1353 
1354     lStatus = NO_ERROR;
1355 
1356 Exit:
1357     if (status) {
1358         *status = lStatus;
1359     }
1360     return track;
1361 }
1362 
correctLatency_l(uint32_t latency) const1363 uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1364 {
1365     return latency;
1366 }
1367 
latency() const1368 uint32_t AudioFlinger::PlaybackThread::latency() const
1369 {
1370     Mutex::Autolock _l(mLock);
1371     return latency_l();
1372 }
latency_l() const1373 uint32_t AudioFlinger::PlaybackThread::latency_l() const
1374 {
1375     if (initCheck() == NO_ERROR) {
1376         return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1377     } else {
1378         return 0;
1379     }
1380 }
1381 
setMasterVolume(float value)1382 void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1383 {
1384     Mutex::Autolock _l(mLock);
1385     // Don't apply master volume in SW if our HAL can do it for us.
1386     if (mOutput && mOutput->audioHwDev &&
1387         mOutput->audioHwDev->canSetMasterVolume()) {
1388         mMasterVolume = 1.0;
1389     } else {
1390         mMasterVolume = value;
1391     }
1392 }
1393 
setMasterMute(bool muted)1394 void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1395 {
1396     Mutex::Autolock _l(mLock);
1397     // Don't apply master mute in SW if our HAL can do it for us.
1398     if (mOutput && mOutput->audioHwDev &&
1399         mOutput->audioHwDev->canSetMasterMute()) {
1400         mMasterMute = false;
1401     } else {
1402         mMasterMute = muted;
1403     }
1404 }
1405 
setStreamVolume(audio_stream_type_t stream,float value)1406 void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1407 {
1408     Mutex::Autolock _l(mLock);
1409     mStreamTypes[stream].volume = value;
1410     broadcast_l();
1411 }
1412 
setStreamMute(audio_stream_type_t stream,bool muted)1413 void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1414 {
1415     Mutex::Autolock _l(mLock);
1416     mStreamTypes[stream].mute = muted;
1417     broadcast_l();
1418 }
1419 
streamVolume(audio_stream_type_t stream) const1420 float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1421 {
1422     Mutex::Autolock _l(mLock);
1423     return mStreamTypes[stream].volume;
1424 }
1425 
1426 // addTrack_l() must be called with ThreadBase::mLock held
addTrack_l(const sp<Track> & track)1427 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1428 {
1429     status_t status = ALREADY_EXISTS;
1430 
1431     // set retry count for buffer fill
1432     track->mRetryCount = kMaxTrackStartupRetries;
1433     if (mActiveTracks.indexOf(track) < 0) {
1434         // the track is newly added, make sure it fills up all its
1435         // buffers before playing. This is to ensure the client will
1436         // effectively get the latency it requested.
1437         if (!track->isOutputTrack()) {
1438             TrackBase::track_state state = track->mState;
1439             mLock.unlock();
1440             status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1441             mLock.lock();
1442             // abort track was stopped/paused while we released the lock
1443             if (state != track->mState) {
1444                 if (status == NO_ERROR) {
1445                     mLock.unlock();
1446                     AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1447                     mLock.lock();
1448                 }
1449                 return INVALID_OPERATION;
1450             }
1451             // abort if start is rejected by audio policy manager
1452             if (status != NO_ERROR) {
1453                 return PERMISSION_DENIED;
1454             }
1455 #ifdef ADD_BATTERY_DATA
1456             // to track the speaker usage
1457             addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1458 #endif
1459         }
1460 
1461         track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1462         track->mResetDone = false;
1463         track->mPresentationCompleteFrames = 0;
1464         mActiveTracks.add(track);
1465         mWakeLockUids.add(track->uid());
1466         mActiveTracksGeneration++;
1467         mLatestActiveTrack = track;
1468         sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1469         if (chain != 0) {
1470             ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1471                     track->sessionId());
1472             chain->incActiveTrackCnt();
1473         }
1474 
1475         status = NO_ERROR;
1476     }
1477 
1478     ALOGV("signal playback thread");
1479     broadcast_l();
1480 
1481     return status;
1482 }
1483 
destroyTrack_l(const sp<Track> & track)1484 bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1485 {
1486     track->terminate();
1487     // active tracks are removed by threadLoop()
1488     bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1489     track->mState = TrackBase::STOPPED;
1490     if (!trackActive) {
1491         removeTrack_l(track);
1492     } else if (track->isFastTrack() || track->isOffloaded()) {
1493         track->mState = TrackBase::STOPPING_1;
1494     }
1495 
1496     return trackActive;
1497 }
1498 
removeTrack_l(const sp<Track> & track)1499 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1500 {
1501     track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1502     mTracks.remove(track);
1503     deleteTrackName_l(track->name());
1504     // redundant as track is about to be destroyed, for dumpsys only
1505     track->mName = -1;
1506     if (track->isFastTrack()) {
1507         int index = track->mFastIndex;
1508         ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1509         ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1510         mFastTrackAvailMask |= 1 << index;
1511         // redundant as track is about to be destroyed, for dumpsys only
1512         track->mFastIndex = -1;
1513     }
1514     sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1515     if (chain != 0) {
1516         chain->decTrackCnt();
1517     }
1518 }
1519 
broadcast_l()1520 void AudioFlinger::PlaybackThread::broadcast_l()
1521 {
1522     // Thread could be blocked waiting for async
1523     // so signal it to handle state changes immediately
1524     // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1525     // be lost so we also flag to prevent it blocking on mWaitWorkCV
1526     mSignalPending = true;
1527     mWaitWorkCV.broadcast();
1528 }
1529 
getParameters(const String8 & keys)1530 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1531 {
1532     Mutex::Autolock _l(mLock);
1533     if (initCheck() != NO_ERROR) {
1534         return String8();
1535     }
1536 
1537     char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1538     const String8 out_s8(s);
1539     free(s);
1540     return out_s8;
1541 }
1542 
1543 // audioConfigChanged_l() must be called with AudioFlinger::mLock held
audioConfigChanged_l(int event,int param)1544 void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1545     AudioSystem::OutputDescriptor desc;
1546     void *param2 = NULL;
1547 
1548     ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1549             param);
1550 
1551     switch (event) {
1552     case AudioSystem::OUTPUT_OPENED:
1553     case AudioSystem::OUTPUT_CONFIG_CHANGED:
1554         desc.channelMask = mChannelMask;
1555         desc.samplingRate = mSampleRate;
1556         desc.format = mFormat;
1557         desc.frameCount = mNormalFrameCount; // FIXME see
1558                                              // AudioFlinger::frameCount(audio_io_handle_t)
1559         desc.latency = latency();
1560         param2 = &desc;
1561         break;
1562 
1563     case AudioSystem::STREAM_CONFIG_CHANGED:
1564         param2 = &param;
1565     case AudioSystem::OUTPUT_CLOSED:
1566     default:
1567         break;
1568     }
1569     mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1570 }
1571 
writeCallback()1572 void AudioFlinger::PlaybackThread::writeCallback()
1573 {
1574     ALOG_ASSERT(mCallbackThread != 0);
1575     mCallbackThread->resetWriteBlocked();
1576 }
1577 
drainCallback()1578 void AudioFlinger::PlaybackThread::drainCallback()
1579 {
1580     ALOG_ASSERT(mCallbackThread != 0);
1581     mCallbackThread->resetDraining();
1582 }
1583 
resetWriteBlocked(uint32_t sequence)1584 void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1585 {
1586     Mutex::Autolock _l(mLock);
1587     // reject out of sequence requests
1588     if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1589         mWriteAckSequence &= ~1;
1590         mWaitWorkCV.signal();
1591     }
1592 }
1593 
resetDraining(uint32_t sequence)1594 void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1595 {
1596     Mutex::Autolock _l(mLock);
1597     // reject out of sequence requests
1598     if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1599         mDrainSequence &= ~1;
1600         mWaitWorkCV.signal();
1601     }
1602 }
1603 
1604 // static
asyncCallback(stream_callback_event_t event,void * param,void * cookie)1605 int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1606                                                 void *param,
1607                                                 void *cookie)
1608 {
1609     AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1610     ALOGV("asyncCallback() event %d", event);
1611     switch (event) {
1612     case STREAM_CBK_EVENT_WRITE_READY:
1613         me->writeCallback();
1614         break;
1615     case STREAM_CBK_EVENT_DRAIN_READY:
1616         me->drainCallback();
1617         break;
1618     default:
1619         ALOGW("asyncCallback() unknown event %d", event);
1620         break;
1621     }
1622     return 0;
1623 }
1624 
readOutputParameters()1625 void AudioFlinger::PlaybackThread::readOutputParameters()
1626 {
1627     // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1628     mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1629     mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1630     if (!audio_is_output_channel(mChannelMask)) {
1631         LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1632     }
1633     if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1634         LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1635                 "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1636     }
1637     mChannelCount = popcount(mChannelMask);
1638     mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1639     if (!audio_is_valid_format(mFormat)) {
1640         LOG_FATAL("HAL format %d not valid for output", mFormat);
1641     }
1642     if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1643         LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1644                 mFormat);
1645     }
1646     mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1647     mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1648     if (mFrameCount & 15) {
1649         ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1650                 mFrameCount);
1651     }
1652 
1653     if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1654             (mOutput->stream->set_callback != NULL)) {
1655         if (mOutput->stream->set_callback(mOutput->stream,
1656                                       AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1657             mUseAsyncWrite = true;
1658             mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1659         }
1660     }
1661 
1662     // Calculate size of normal mix buffer relative to the HAL output buffer size
1663     double multiplier = 1.0;
1664     if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1665             kUseFastMixer == FastMixer_Dynamic)) {
1666         size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1667         size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1668         // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1669         minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1670         maxNormalFrameCount = maxNormalFrameCount & ~15;
1671         if (maxNormalFrameCount < minNormalFrameCount) {
1672             maxNormalFrameCount = minNormalFrameCount;
1673         }
1674         multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1675         if (multiplier <= 1.0) {
1676             multiplier = 1.0;
1677         } else if (multiplier <= 2.0) {
1678             if (2 * mFrameCount <= maxNormalFrameCount) {
1679                 multiplier = 2.0;
1680             } else {
1681                 multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1682             }
1683         } else {
1684             // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1685             // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1686             // track, but we sometimes have to do this to satisfy the maximum frame count
1687             // constraint)
1688             // FIXME this rounding up should not be done if no HAL SRC
1689             uint32_t truncMult = (uint32_t) multiplier;
1690             if ((truncMult & 1)) {
1691                 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1692                     ++truncMult;
1693                 }
1694             }
1695             multiplier = (double) truncMult;
1696         }
1697     }
1698     mNormalFrameCount = multiplier * mFrameCount;
1699     // round up to nearest 16 frames to satisfy AudioMixer
1700     mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1701     ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1702             mNormalFrameCount);
1703 
1704     delete[] mAllocMixBuffer;
1705     size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1706     mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1707     mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1708     memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1709 
1710     // force reconfiguration of effect chains and engines to take new buffer size and audio
1711     // parameters into account
1712     // Note that mLock is not held when readOutputParameters() is called from the constructor
1713     // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1714     // matter.
1715     // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1716     Vector< sp<EffectChain> > effectChains = mEffectChains;
1717     for (size_t i = 0; i < effectChains.size(); i ++) {
1718         mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1719     }
1720 }
1721 
1722 
getRenderPosition(size_t * halFrames,size_t * dspFrames)1723 status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1724 {
1725     if (halFrames == NULL || dspFrames == NULL) {
1726         return BAD_VALUE;
1727     }
1728     Mutex::Autolock _l(mLock);
1729     if (initCheck() != NO_ERROR) {
1730         return INVALID_OPERATION;
1731     }
1732     size_t framesWritten = mBytesWritten / mFrameSize;
1733     *halFrames = framesWritten;
1734 
1735     if (isSuspended()) {
1736         // return an estimation of rendered frames when the output is suspended
1737         size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1738         *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1739         return NO_ERROR;
1740     } else {
1741         return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1742     }
1743 }
1744 
hasAudioSession(int sessionId) const1745 uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1746 {
1747     Mutex::Autolock _l(mLock);
1748     uint32_t result = 0;
1749     if (getEffectChain_l(sessionId) != 0) {
1750         result = EFFECT_SESSION;
1751     }
1752 
1753     for (size_t i = 0; i < mTracks.size(); ++i) {
1754         sp<Track> track = mTracks[i];
1755         if (sessionId == track->sessionId() && !track->isInvalid()) {
1756             result |= TRACK_SESSION;
1757             break;
1758         }
1759     }
1760 
1761     return result;
1762 }
1763 
getStrategyForSession_l(int sessionId)1764 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1765 {
1766     // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1767     // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1768     if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1769         return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1770     }
1771     for (size_t i = 0; i < mTracks.size(); i++) {
1772         sp<Track> track = mTracks[i];
1773         if (sessionId == track->sessionId() && !track->isInvalid()) {
1774             return AudioSystem::getStrategyForStream(track->streamType());
1775         }
1776     }
1777     return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1778 }
1779 
1780 
getOutput() const1781 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1782 {
1783     Mutex::Autolock _l(mLock);
1784     return mOutput;
1785 }
1786 
clearOutput()1787 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1788 {
1789     Mutex::Autolock _l(mLock);
1790     AudioStreamOut *output = mOutput;
1791     mOutput = NULL;
1792     // FIXME FastMixer might also have a raw ptr to mOutputSink;
1793     //       must push a NULL and wait for ack
1794     mOutputSink.clear();
1795     mPipeSink.clear();
1796     mNormalSink.clear();
1797     return output;
1798 }
1799 
1800 // this method must always be called either with ThreadBase mLock held or inside the thread loop
stream() const1801 audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1802 {
1803     if (mOutput == NULL) {
1804         return NULL;
1805     }
1806     return &mOutput->stream->common;
1807 }
1808 
activeSleepTimeUs() const1809 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1810 {
1811     return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1812 }
1813 
setSyncEvent(const sp<SyncEvent> & event)1814 status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1815 {
1816     if (!isValidSyncEvent(event)) {
1817         return BAD_VALUE;
1818     }
1819 
1820     Mutex::Autolock _l(mLock);
1821 
1822     for (size_t i = 0; i < mTracks.size(); ++i) {
1823         sp<Track> track = mTracks[i];
1824         if (event->triggerSession() == track->sessionId()) {
1825             (void) track->setSyncEvent(event);
1826             return NO_ERROR;
1827         }
1828     }
1829 
1830     return NAME_NOT_FOUND;
1831 }
1832 
isValidSyncEvent(const sp<SyncEvent> & event) const1833 bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1834 {
1835     return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1836 }
1837 
threadLoop_removeTracks(const Vector<sp<Track>> & tracksToRemove)1838 void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1839         const Vector< sp<Track> >& tracksToRemove)
1840 {
1841     size_t count = tracksToRemove.size();
1842     if (count) {
1843         for (size_t i = 0 ; i < count ; i++) {
1844             const sp<Track>& track = tracksToRemove.itemAt(i);
1845             if (!track->isOutputTrack()) {
1846                 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1847 #ifdef ADD_BATTERY_DATA
1848                 // to track the speaker usage
1849                 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1850 #endif
1851                 if (track->isTerminated()) {
1852                     AudioSystem::releaseOutput(mId);
1853                 }
1854             }
1855         }
1856     }
1857 }
1858 
checkSilentMode_l()1859 void AudioFlinger::PlaybackThread::checkSilentMode_l()
1860 {
1861     if (!mMasterMute) {
1862         char value[PROPERTY_VALUE_MAX];
1863         if (property_get("ro.audio.silent", value, "0") > 0) {
1864             char *endptr;
1865             unsigned long ul = strtoul(value, &endptr, 0);
1866             if (*endptr == '\0' && ul != 0) {
1867                 ALOGD("Silence is golden");
1868                 // The setprop command will not allow a property to be changed after
1869                 // the first time it is set, so we don't have to worry about un-muting.
1870                 setMasterMute_l(true);
1871             }
1872         }
1873     }
1874 }
1875 
1876 // shared by MIXER and DIRECT, overridden by DUPLICATING
threadLoop_write()1877 ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1878 {
1879     // FIXME rewrite to reduce number of system calls
1880     mLastWriteTime = systemTime();
1881     mInWrite = true;
1882     ssize_t bytesWritten;
1883 
1884     // If an NBAIO sink is present, use it to write the normal mixer's submix
1885     if (mNormalSink != 0) {
1886 #define mBitShift 2 // FIXME
1887         size_t count = mBytesRemaining >> mBitShift;
1888         size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1889         ATRACE_BEGIN("write");
1890         // update the setpoint when AudioFlinger::mScreenState changes
1891         uint32_t screenState = AudioFlinger::mScreenState;
1892         if (screenState != mScreenState) {
1893             mScreenState = screenState;
1894             MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1895             if (pipe != NULL) {
1896                 pipe->setAvgFrames((mScreenState & 1) ?
1897                         (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1898             }
1899         }
1900         ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1901         ATRACE_END();
1902         if (framesWritten > 0) {
1903             bytesWritten = framesWritten << mBitShift;
1904         } else {
1905             bytesWritten = framesWritten;
1906         }
1907         status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1908         if (status == NO_ERROR) {
1909             size_t totalFramesWritten = mNormalSink->framesWritten();
1910             if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1911                 mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1912                 mLatchDValid = true;
1913             }
1914         }
1915     // otherwise use the HAL / AudioStreamOut directly
1916     } else {
1917         // Direct output and offload threads
1918         size_t offset = (mCurrentWriteLength - mBytesRemaining);
1919         if (mUseAsyncWrite) {
1920             ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1921             mWriteAckSequence += 2;
1922             mWriteAckSequence |= 1;
1923             ALOG_ASSERT(mCallbackThread != 0);
1924             mCallbackThread->setWriteBlocked(mWriteAckSequence);
1925         }
1926         // FIXME We should have an implementation of timestamps for direct output threads.
1927         // They are used e.g for multichannel PCM playback over HDMI.
1928         bytesWritten = mOutput->stream->write(mOutput->stream,
1929                                                    (char *)mMixBuffer + offset, mBytesRemaining);
1930         if (mUseAsyncWrite &&
1931                 ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1932             // do not wait for async callback in case of error of full write
1933             mWriteAckSequence &= ~1;
1934             ALOG_ASSERT(mCallbackThread != 0);
1935             mCallbackThread->setWriteBlocked(mWriteAckSequence);
1936         }
1937     }
1938 
1939     mNumWrites++;
1940     mInWrite = false;
1941     mStandby = false;
1942     return bytesWritten;
1943 }
1944 
threadLoop_drain()1945 void AudioFlinger::PlaybackThread::threadLoop_drain()
1946 {
1947     if (mOutput->stream->drain) {
1948         ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1949         if (mUseAsyncWrite) {
1950             ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1951             mDrainSequence |= 1;
1952             ALOG_ASSERT(mCallbackThread != 0);
1953             mCallbackThread->setDraining(mDrainSequence);
1954         }
1955         mOutput->stream->drain(mOutput->stream,
1956             (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1957                                                 : AUDIO_DRAIN_ALL);
1958     }
1959 }
1960 
threadLoop_exit()1961 void AudioFlinger::PlaybackThread::threadLoop_exit()
1962 {
1963     // Default implementation has nothing to do
1964 }
1965 
1966 /*
1967 The derived values that are cached:
1968  - mixBufferSize from frame count * frame size
1969  - activeSleepTime from activeSleepTimeUs()
1970  - idleSleepTime from idleSleepTimeUs()
1971  - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1972  - maxPeriod from frame count and sample rate (MIXER only)
1973 
1974 The parameters that affect these derived values are:
1975  - frame count
1976  - frame size
1977  - sample rate
1978  - device type: A2DP or not
1979  - device latency
1980  - format: PCM or not
1981  - active sleep time
1982  - idle sleep time
1983 */
1984 
cacheParameters_l()1985 void AudioFlinger::PlaybackThread::cacheParameters_l()
1986 {
1987     mixBufferSize = mNormalFrameCount * mFrameSize;
1988     activeSleepTime = activeSleepTimeUs();
1989     idleSleepTime = idleSleepTimeUs();
1990 }
1991 
invalidateTracks(audio_stream_type_t streamType)1992 void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1993 {
1994     ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1995             this,  streamType, mTracks.size());
1996     Mutex::Autolock _l(mLock);
1997 
1998     size_t size = mTracks.size();
1999     for (size_t i = 0; i < size; i++) {
2000         sp<Track> t = mTracks[i];
2001         if (t->streamType() == streamType) {
2002             t->invalidate();
2003         }
2004     }
2005 }
2006 
addEffectChain_l(const sp<EffectChain> & chain)2007 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2008 {
2009     int session = chain->sessionId();
2010     int16_t *buffer = mMixBuffer;
2011     bool ownsBuffer = false;
2012 
2013     ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2014     if (session > 0) {
2015         // Only one effect chain can be present in direct output thread and it uses
2016         // the mix buffer as input
2017         if (mType != DIRECT) {
2018             size_t numSamples = mNormalFrameCount * mChannelCount;
2019             buffer = new int16_t[numSamples];
2020             memset(buffer, 0, numSamples * sizeof(int16_t));
2021             ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2022             ownsBuffer = true;
2023         }
2024 
2025         // Attach all tracks with same session ID to this chain.
2026         for (size_t i = 0; i < mTracks.size(); ++i) {
2027             sp<Track> track = mTracks[i];
2028             if (session == track->sessionId()) {
2029                 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2030                         buffer);
2031                 track->setMainBuffer(buffer);
2032                 chain->incTrackCnt();
2033             }
2034         }
2035 
2036         // indicate all active tracks in the chain
2037         for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2038             sp<Track> track = mActiveTracks[i].promote();
2039             if (track == 0) {
2040                 continue;
2041             }
2042             if (session == track->sessionId()) {
2043                 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2044                 chain->incActiveTrackCnt();
2045             }
2046         }
2047     }
2048 
2049     chain->setInBuffer(buffer, ownsBuffer);
2050     chain->setOutBuffer(mMixBuffer);
2051     // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2052     // chains list in order to be processed last as it contains output stage effects
2053     // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2054     // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2055     // after track specific effects and before output stage
2056     // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2057     // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2058     // Effect chain for other sessions are inserted at beginning of effect
2059     // chains list to be processed before output mix effects. Relative order between other
2060     // sessions is not important
2061     size_t size = mEffectChains.size();
2062     size_t i = 0;
2063     for (i = 0; i < size; i++) {
2064         if (mEffectChains[i]->sessionId() < session) {
2065             break;
2066         }
2067     }
2068     mEffectChains.insertAt(chain, i);
2069     checkSuspendOnAddEffectChain_l(chain);
2070 
2071     return NO_ERROR;
2072 }
2073 
removeEffectChain_l(const sp<EffectChain> & chain)2074 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2075 {
2076     int session = chain->sessionId();
2077 
2078     ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2079 
2080     for (size_t i = 0; i < mEffectChains.size(); i++) {
2081         if (chain == mEffectChains[i]) {
2082             mEffectChains.removeAt(i);
2083             // detach all active tracks from the chain
2084             for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2085                 sp<Track> track = mActiveTracks[i].promote();
2086                 if (track == 0) {
2087                     continue;
2088                 }
2089                 if (session == track->sessionId()) {
2090                     ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2091                             chain.get(), session);
2092                     chain->decActiveTrackCnt();
2093                 }
2094             }
2095 
2096             // detach all tracks with same session ID from this chain
2097             for (size_t i = 0; i < mTracks.size(); ++i) {
2098                 sp<Track> track = mTracks[i];
2099                 if (session == track->sessionId()) {
2100                     track->setMainBuffer(mMixBuffer);
2101                     chain->decTrackCnt();
2102                 }
2103             }
2104             break;
2105         }
2106     }
2107     return mEffectChains.size();
2108 }
2109 
attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,int EffectId)2110 status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2111         const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2112 {
2113     Mutex::Autolock _l(mLock);
2114     return attachAuxEffect_l(track, EffectId);
2115 }
2116 
attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,int EffectId)2117 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2118         const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2119 {
2120     status_t status = NO_ERROR;
2121 
2122     if (EffectId == 0) {
2123         track->setAuxBuffer(0, NULL);
2124     } else {
2125         // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2126         sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2127         if (effect != 0) {
2128             if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2129                 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2130             } else {
2131                 status = INVALID_OPERATION;
2132             }
2133         } else {
2134             status = BAD_VALUE;
2135         }
2136     }
2137     return status;
2138 }
2139 
detachAuxEffect_l(int effectId)2140 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2141 {
2142     for (size_t i = 0; i < mTracks.size(); ++i) {
2143         sp<Track> track = mTracks[i];
2144         if (track->auxEffectId() == effectId) {
2145             attachAuxEffect_l(track, 0);
2146         }
2147     }
2148 }
2149 
threadLoop()2150 bool AudioFlinger::PlaybackThread::threadLoop()
2151 {
2152     Vector< sp<Track> > tracksToRemove;
2153 
2154     standbyTime = systemTime();
2155 
2156     // MIXER
2157     nsecs_t lastWarning = 0;
2158 
2159     // DUPLICATING
2160     // FIXME could this be made local to while loop?
2161     writeFrames = 0;
2162 
2163     int lastGeneration = 0;
2164 
2165     cacheParameters_l();
2166     sleepTime = idleSleepTime;
2167 
2168     if (mType == MIXER) {
2169         sleepTimeShift = 0;
2170     }
2171 
2172     CpuStats cpuStats;
2173     const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2174 
2175     acquireWakeLock();
2176 
2177     // mNBLogWriter->log can only be called while thread mutex mLock is held.
2178     // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2179     // and then that string will be logged at the next convenient opportunity.
2180     const char *logString = NULL;
2181 
2182     checkSilentMode_l();
2183 
2184     while (!exitPending())
2185     {
2186         cpuStats.sample(myName);
2187 
2188         Vector< sp<EffectChain> > effectChains;
2189 
2190         processConfigEvents();
2191 
2192         { // scope for mLock
2193 
2194             Mutex::Autolock _l(mLock);
2195 
2196             if (logString != NULL) {
2197                 mNBLogWriter->logTimestamp();
2198                 mNBLogWriter->log(logString);
2199                 logString = NULL;
2200             }
2201 
2202             if (mLatchDValid) {
2203                 mLatchQ = mLatchD;
2204                 mLatchDValid = false;
2205                 mLatchQValid = true;
2206             }
2207 
2208             if (checkForNewParameters_l()) {
2209                 cacheParameters_l();
2210             }
2211 
2212             saveOutputTracks();
2213             if (mSignalPending) {
2214                 // A signal was raised while we were unlocked
2215                 mSignalPending = false;
2216             } else if (waitingAsyncCallback_l()) {
2217                 if (exitPending()) {
2218                     break;
2219                 }
2220                 releaseWakeLock_l();
2221                 mWakeLockUids.clear();
2222                 mActiveTracksGeneration++;
2223                 ALOGV("wait async completion");
2224                 mWaitWorkCV.wait(mLock);
2225                 ALOGV("async completion/wake");
2226                 acquireWakeLock_l();
2227                 standbyTime = systemTime() + standbyDelay;
2228                 sleepTime = 0;
2229 
2230                 continue;
2231             }
2232             if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2233                                    isSuspended()) {
2234                 // put audio hardware into standby after short delay
2235                 if (shouldStandby_l()) {
2236 
2237                     threadLoop_standby();
2238 
2239                     mStandby = true;
2240                 }
2241 
2242                 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2243                     // we're about to wait, flush the binder command buffer
2244                     IPCThreadState::self()->flushCommands();
2245 
2246                     clearOutputTracks();
2247 
2248                     if (exitPending()) {
2249                         break;
2250                     }
2251 
2252                     releaseWakeLock_l();
2253                     mWakeLockUids.clear();
2254                     mActiveTracksGeneration++;
2255                     // wait until we have something to do...
2256                     ALOGV("%s going to sleep", myName.string());
2257                     mWaitWorkCV.wait(mLock);
2258                     ALOGV("%s waking up", myName.string());
2259                     acquireWakeLock_l();
2260 
2261                     mMixerStatus = MIXER_IDLE;
2262                     mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2263                     mBytesWritten = 0;
2264                     mBytesRemaining = 0;
2265                     checkSilentMode_l();
2266 
2267                     standbyTime = systemTime() + standbyDelay;
2268                     sleepTime = idleSleepTime;
2269                     if (mType == MIXER) {
2270                         sleepTimeShift = 0;
2271                     }
2272 
2273                     continue;
2274                 }
2275             }
2276             // mMixerStatusIgnoringFastTracks is also updated internally
2277             mMixerStatus = prepareTracks_l(&tracksToRemove);
2278 
2279             // compare with previously applied list
2280             if (lastGeneration != mActiveTracksGeneration) {
2281                 // update wakelock
2282                 updateWakeLockUids_l(mWakeLockUids);
2283                 lastGeneration = mActiveTracksGeneration;
2284             }
2285 
2286             // prevent any changes in effect chain list and in each effect chain
2287             // during mixing and effect process as the audio buffers could be deleted
2288             // or modified if an effect is created or deleted
2289             lockEffectChains_l(effectChains);
2290         } // mLock scope ends
2291 
2292         if (mBytesRemaining == 0) {
2293             mCurrentWriteLength = 0;
2294             if (mMixerStatus == MIXER_TRACKS_READY) {
2295                 // threadLoop_mix() sets mCurrentWriteLength
2296                 threadLoop_mix();
2297             } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2298                         && (mMixerStatus != MIXER_DRAIN_ALL)) {
2299                 // threadLoop_sleepTime sets sleepTime to 0 if data
2300                 // must be written to HAL
2301                 threadLoop_sleepTime();
2302                 if (sleepTime == 0) {
2303                     mCurrentWriteLength = mixBufferSize;
2304                 }
2305             }
2306             mBytesRemaining = mCurrentWriteLength;
2307             if (isSuspended()) {
2308                 sleepTime = suspendSleepTimeUs();
2309                 // simulate write to HAL when suspended
2310                 mBytesWritten += mixBufferSize;
2311                 mBytesRemaining = 0;
2312             }
2313 
2314             // only process effects if we're going to write
2315             if (sleepTime == 0 && mType != OFFLOAD) {
2316                 for (size_t i = 0; i < effectChains.size(); i ++) {
2317                     effectChains[i]->process_l();
2318                 }
2319             }
2320         }
2321         // Process effect chains for offloaded thread even if no audio
2322         // was read from audio track: process only updates effect state
2323         // and thus does have to be synchronized with audio writes but may have
2324         // to be called while waiting for async write callback
2325         if (mType == OFFLOAD) {
2326             for (size_t i = 0; i < effectChains.size(); i ++) {
2327                 effectChains[i]->process_l();
2328             }
2329         }
2330 
2331         // enable changes in effect chain
2332         unlockEffectChains(effectChains);
2333 
2334         if (!waitingAsyncCallback()) {
2335             // sleepTime == 0 means we must write to audio hardware
2336             if (sleepTime == 0) {
2337                 if (mBytesRemaining) {
2338                     ssize_t ret = threadLoop_write();
2339                     if (ret < 0) {
2340                         mBytesRemaining = 0;
2341                     } else {
2342                         mBytesWritten += ret;
2343                         mBytesRemaining -= ret;
2344                     }
2345                 } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2346                         (mMixerStatus == MIXER_DRAIN_ALL)) {
2347                     threadLoop_drain();
2348                 }
2349 if (mType == MIXER) {
2350                 // write blocked detection
2351                 nsecs_t now = systemTime();
2352                 nsecs_t delta = now - mLastWriteTime;
2353                 if (!mStandby && delta > maxPeriod) {
2354                     mNumDelayedWrites++;
2355                     if ((now - lastWarning) > kWarningThrottleNs) {
2356                         ATRACE_NAME("underrun");
2357                         ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2358                                 ns2ms(delta), mNumDelayedWrites, this);
2359                         lastWarning = now;
2360                     }
2361                 }
2362 }
2363 
2364             } else {
2365                 usleep(sleepTime);
2366             }
2367         }
2368 
2369         // Finally let go of removed track(s), without the lock held
2370         // since we can't guarantee the destructors won't acquire that
2371         // same lock.  This will also mutate and push a new fast mixer state.
2372         threadLoop_removeTracks(tracksToRemove);
2373         tracksToRemove.clear();
2374 
2375         // FIXME I don't understand the need for this here;
2376         //       it was in the original code but maybe the
2377         //       assignment in saveOutputTracks() makes this unnecessary?
2378         clearOutputTracks();
2379 
2380         // Effect chains will be actually deleted here if they were removed from
2381         // mEffectChains list during mixing or effects processing
2382         effectChains.clear();
2383 
2384         // FIXME Note that the above .clear() is no longer necessary since effectChains
2385         // is now local to this block, but will keep it for now (at least until merge done).
2386     }
2387 
2388     threadLoop_exit();
2389 
2390     // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2391     if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2392         // put output stream into standby mode
2393         if (!mStandby) {
2394             mOutput->stream->common.standby(&mOutput->stream->common);
2395         }
2396     }
2397 
2398     releaseWakeLock();
2399     mWakeLockUids.clear();
2400     mActiveTracksGeneration++;
2401 
2402     ALOGV("Thread %p type %d exiting", this, mType);
2403     return false;
2404 }
2405 
2406 // removeTracks_l() must be called with ThreadBase::mLock held
removeTracks_l(const Vector<sp<Track>> & tracksToRemove)2407 void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2408 {
2409     size_t count = tracksToRemove.size();
2410     if (count) {
2411         for (size_t i=0 ; i<count ; i++) {
2412             const sp<Track>& track = tracksToRemove.itemAt(i);
2413             mActiveTracks.remove(track);
2414             mWakeLockUids.remove(track->uid());
2415             mActiveTracksGeneration++;
2416             ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2417             sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2418             if (chain != 0) {
2419                 ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2420                         track->sessionId());
2421                 chain->decActiveTrackCnt();
2422             }
2423             if (track->isTerminated()) {
2424                 removeTrack_l(track);
2425             }
2426         }
2427     }
2428 
2429 }
2430 
getTimestamp_l(AudioTimestamp & timestamp)2431 status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2432 {
2433     if (mNormalSink != 0) {
2434         return mNormalSink->getTimestamp(timestamp);
2435     }
2436     if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2437         uint64_t position64;
2438         int ret = mOutput->stream->get_presentation_position(
2439                                                 mOutput->stream, &position64, &timestamp.mTime);
2440         if (ret == 0) {
2441             timestamp.mPosition = (uint32_t)position64;
2442             return NO_ERROR;
2443         }
2444     }
2445     return INVALID_OPERATION;
2446 }
2447 // ----------------------------------------------------------------------------
2448 
MixerThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device,type_t type)2449 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2450         audio_io_handle_t id, audio_devices_t device, type_t type)
2451     :   PlaybackThread(audioFlinger, output, id, device, type),
2452         // mAudioMixer below
2453         // mFastMixer below
2454         mFastMixerFutex(0)
2455         // mOutputSink below
2456         // mPipeSink below
2457         // mNormalSink below
2458 {
2459     ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2460     ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2461             "mFrameCount=%d, mNormalFrameCount=%d",
2462             mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2463             mNormalFrameCount);
2464     mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2465 
2466     // FIXME - Current mixer implementation only supports stereo output
2467     if (mChannelCount != FCC_2) {
2468         ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2469     }
2470 
2471     // create an NBAIO sink for the HAL output stream, and negotiate
2472     mOutputSink = new AudioStreamOutSink(output->stream);
2473     size_t numCounterOffers = 0;
2474     const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2475     ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2476     ALOG_ASSERT(index == 0);
2477 
2478     // initialize fast mixer depending on configuration
2479     bool initFastMixer;
2480     switch (kUseFastMixer) {
2481     case FastMixer_Never:
2482         initFastMixer = false;
2483         break;
2484     case FastMixer_Always:
2485         initFastMixer = true;
2486         break;
2487     case FastMixer_Static:
2488     case FastMixer_Dynamic:
2489         initFastMixer = mFrameCount < mNormalFrameCount;
2490         break;
2491     }
2492     if (initFastMixer) {
2493 
2494         // create a MonoPipe to connect our submix to FastMixer
2495         NBAIO_Format format = mOutputSink->format();
2496         // This pipe depth compensates for scheduling latency of the normal mixer thread.
2497         // When it wakes up after a maximum latency, it runs a few cycles quickly before
2498         // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2499         MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2500         const NBAIO_Format offers[1] = {format};
2501         size_t numCounterOffers = 0;
2502         ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2503         ALOG_ASSERT(index == 0);
2504         monoPipe->setAvgFrames((mScreenState & 1) ?
2505                 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2506         mPipeSink = monoPipe;
2507 
2508 #ifdef TEE_SINK
2509         if (mTeeSinkOutputEnabled) {
2510             // create a Pipe to archive a copy of FastMixer's output for dumpsys
2511             Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2512             numCounterOffers = 0;
2513             index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2514             ALOG_ASSERT(index == 0);
2515             mTeeSink = teeSink;
2516             PipeReader *teeSource = new PipeReader(*teeSink);
2517             numCounterOffers = 0;
2518             index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2519             ALOG_ASSERT(index == 0);
2520             mTeeSource = teeSource;
2521         }
2522 #endif
2523 
2524         // create fast mixer and configure it initially with just one fast track for our submix
2525         mFastMixer = new FastMixer();
2526         FastMixerStateQueue *sq = mFastMixer->sq();
2527 #ifdef STATE_QUEUE_DUMP
2528         sq->setObserverDump(&mStateQueueObserverDump);
2529         sq->setMutatorDump(&mStateQueueMutatorDump);
2530 #endif
2531         FastMixerState *state = sq->begin();
2532         FastTrack *fastTrack = &state->mFastTracks[0];
2533         // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2534         fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2535         fastTrack->mVolumeProvider = NULL;
2536         fastTrack->mGeneration++;
2537         state->mFastTracksGen++;
2538         state->mTrackMask = 1;
2539         // fast mixer will use the HAL output sink
2540         state->mOutputSink = mOutputSink.get();
2541         state->mOutputSinkGen++;
2542         state->mFrameCount = mFrameCount;
2543         state->mCommand = FastMixerState::COLD_IDLE;
2544         // already done in constructor initialization list
2545         //mFastMixerFutex = 0;
2546         state->mColdFutexAddr = &mFastMixerFutex;
2547         state->mColdGen++;
2548         state->mDumpState = &mFastMixerDumpState;
2549 #ifdef TEE_SINK
2550         state->mTeeSink = mTeeSink.get();
2551 #endif
2552         mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2553         state->mNBLogWriter = mFastMixerNBLogWriter.get();
2554         sq->end();
2555         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2556 
2557         // start the fast mixer
2558         mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2559         pid_t tid = mFastMixer->getTid();
2560         int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2561         if (err != 0) {
2562             ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2563                     kPriorityFastMixer, getpid_cached, tid, err);
2564         }
2565 
2566 #ifdef AUDIO_WATCHDOG
2567         // create and start the watchdog
2568         mAudioWatchdog = new AudioWatchdog();
2569         mAudioWatchdog->setDump(&mAudioWatchdogDump);
2570         mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2571         tid = mAudioWatchdog->getTid();
2572         err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2573         if (err != 0) {
2574             ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2575                     kPriorityFastMixer, getpid_cached, tid, err);
2576         }
2577 #endif
2578 
2579     } else {
2580         mFastMixer = NULL;
2581     }
2582 
2583     switch (kUseFastMixer) {
2584     case FastMixer_Never:
2585     case FastMixer_Dynamic:
2586         mNormalSink = mOutputSink;
2587         break;
2588     case FastMixer_Always:
2589         mNormalSink = mPipeSink;
2590         break;
2591     case FastMixer_Static:
2592         mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2593         break;
2594     }
2595 }
2596 
~MixerThread()2597 AudioFlinger::MixerThread::~MixerThread()
2598 {
2599     if (mFastMixer != NULL) {
2600         FastMixerStateQueue *sq = mFastMixer->sq();
2601         FastMixerState *state = sq->begin();
2602         if (state->mCommand == FastMixerState::COLD_IDLE) {
2603             int32_t old = android_atomic_inc(&mFastMixerFutex);
2604             if (old == -1) {
2605                 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2606             }
2607         }
2608         state->mCommand = FastMixerState::EXIT;
2609         sq->end();
2610         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2611         mFastMixer->join();
2612         // Though the fast mixer thread has exited, it's state queue is still valid.
2613         // We'll use that extract the final state which contains one remaining fast track
2614         // corresponding to our sub-mix.
2615         state = sq->begin();
2616         ALOG_ASSERT(state->mTrackMask == 1);
2617         FastTrack *fastTrack = &state->mFastTracks[0];
2618         ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2619         delete fastTrack->mBufferProvider;
2620         sq->end(false /*didModify*/);
2621         delete mFastMixer;
2622 #ifdef AUDIO_WATCHDOG
2623         if (mAudioWatchdog != 0) {
2624             mAudioWatchdog->requestExit();
2625             mAudioWatchdog->requestExitAndWait();
2626             mAudioWatchdog.clear();
2627         }
2628 #endif
2629     }
2630     mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2631     delete mAudioMixer;
2632 }
2633 
2634 
correctLatency_l(uint32_t latency) const2635 uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2636 {
2637     if (mFastMixer != NULL) {
2638         MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2639         latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2640     }
2641     return latency;
2642 }
2643 
2644 
threadLoop_removeTracks(const Vector<sp<Track>> & tracksToRemove)2645 void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2646 {
2647     PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2648 }
2649 
threadLoop_write()2650 ssize_t AudioFlinger::MixerThread::threadLoop_write()
2651 {
2652     // FIXME we should only do one push per cycle; confirm this is true
2653     // Start the fast mixer if it's not already running
2654     if (mFastMixer != NULL) {
2655         FastMixerStateQueue *sq = mFastMixer->sq();
2656         FastMixerState *state = sq->begin();
2657         if (state->mCommand != FastMixerState::MIX_WRITE &&
2658                 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2659             if (state->mCommand == FastMixerState::COLD_IDLE) {
2660                 int32_t old = android_atomic_inc(&mFastMixerFutex);
2661                 if (old == -1) {
2662                     __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2663                 }
2664 #ifdef AUDIO_WATCHDOG
2665                 if (mAudioWatchdog != 0) {
2666                     mAudioWatchdog->resume();
2667                 }
2668 #endif
2669             }
2670             state->mCommand = FastMixerState::MIX_WRITE;
2671             mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2672                     FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2673             sq->end();
2674             sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2675             if (kUseFastMixer == FastMixer_Dynamic) {
2676                 mNormalSink = mPipeSink;
2677             }
2678         } else {
2679             sq->end(false /*didModify*/);
2680         }
2681     }
2682     return PlaybackThread::threadLoop_write();
2683 }
2684 
threadLoop_standby()2685 void AudioFlinger::MixerThread::threadLoop_standby()
2686 {
2687     // Idle the fast mixer if it's currently running
2688     if (mFastMixer != NULL) {
2689         FastMixerStateQueue *sq = mFastMixer->sq();
2690         FastMixerState *state = sq->begin();
2691         if (!(state->mCommand & FastMixerState::IDLE)) {
2692             state->mCommand = FastMixerState::COLD_IDLE;
2693             state->mColdFutexAddr = &mFastMixerFutex;
2694             state->mColdGen++;
2695             mFastMixerFutex = 0;
2696             sq->end();
2697             // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2698             sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2699             if (kUseFastMixer == FastMixer_Dynamic) {
2700                 mNormalSink = mOutputSink;
2701             }
2702 #ifdef AUDIO_WATCHDOG
2703             if (mAudioWatchdog != 0) {
2704                 mAudioWatchdog->pause();
2705             }
2706 #endif
2707         } else {
2708             sq->end(false /*didModify*/);
2709         }
2710     }
2711     PlaybackThread::threadLoop_standby();
2712 }
2713 
2714 // Empty implementation for standard mixer
2715 // Overridden for offloaded playback
flushOutput_l()2716 void AudioFlinger::PlaybackThread::flushOutput_l()
2717 {
2718 }
2719 
waitingAsyncCallback_l()2720 bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2721 {
2722     return false;
2723 }
2724 
shouldStandby_l()2725 bool AudioFlinger::PlaybackThread::shouldStandby_l()
2726 {
2727     return !mStandby;
2728 }
2729 
waitingAsyncCallback()2730 bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2731 {
2732     Mutex::Autolock _l(mLock);
2733     return waitingAsyncCallback_l();
2734 }
2735 
2736 // shared by MIXER and DIRECT, overridden by DUPLICATING
threadLoop_standby()2737 void AudioFlinger::PlaybackThread::threadLoop_standby()
2738 {
2739     ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2740     mOutput->stream->common.standby(&mOutput->stream->common);
2741     if (mUseAsyncWrite != 0) {
2742         // discard any pending drain or write ack by incrementing sequence
2743         mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2744         mDrainSequence = (mDrainSequence + 2) & ~1;
2745         ALOG_ASSERT(mCallbackThread != 0);
2746         mCallbackThread->setWriteBlocked(mWriteAckSequence);
2747         mCallbackThread->setDraining(mDrainSequence);
2748     }
2749 }
2750 
threadLoop_mix()2751 void AudioFlinger::MixerThread::threadLoop_mix()
2752 {
2753     // obtain the presentation timestamp of the next output buffer
2754     int64_t pts;
2755     status_t status = INVALID_OPERATION;
2756 
2757     if (mNormalSink != 0) {
2758         status = mNormalSink->getNextWriteTimestamp(&pts);
2759     } else {
2760         status = mOutputSink->getNextWriteTimestamp(&pts);
2761     }
2762 
2763     if (status != NO_ERROR) {
2764         pts = AudioBufferProvider::kInvalidPTS;
2765     }
2766 
2767     // mix buffers...
2768     mAudioMixer->process(pts);
2769     mCurrentWriteLength = mixBufferSize;
2770     // increase sleep time progressively when application underrun condition clears.
2771     // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2772     // that a steady state of alternating ready/not ready conditions keeps the sleep time
2773     // such that we would underrun the audio HAL.
2774     if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2775         sleepTimeShift--;
2776     }
2777     sleepTime = 0;
2778     standbyTime = systemTime() + standbyDelay;
2779     //TODO: delay standby when effects have a tail
2780 }
2781 
threadLoop_sleepTime()2782 void AudioFlinger::MixerThread::threadLoop_sleepTime()
2783 {
2784     // If no tracks are ready, sleep once for the duration of an output
2785     // buffer size, then write 0s to the output
2786     if (sleepTime == 0) {
2787         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2788             sleepTime = activeSleepTime >> sleepTimeShift;
2789             if (sleepTime < kMinThreadSleepTimeUs) {
2790                 sleepTime = kMinThreadSleepTimeUs;
2791             }
2792             // reduce sleep time in case of consecutive application underruns to avoid
2793             // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2794             // duration we would end up writing less data than needed by the audio HAL if
2795             // the condition persists.
2796             if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2797                 sleepTimeShift++;
2798             }
2799         } else {
2800             sleepTime = idleSleepTime;
2801         }
2802     } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2803         memset (mMixBuffer, 0, mixBufferSize);
2804         sleepTime = 0;
2805         ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2806                 "anticipated start");
2807     }
2808     // TODO add standby time extension fct of effect tail
2809 }
2810 
2811 // prepareTracks_l() must be called with ThreadBase::mLock held
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)2812 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2813         Vector< sp<Track> > *tracksToRemove)
2814 {
2815 
2816     mixer_state mixerStatus = MIXER_IDLE;
2817     // find out which tracks need to be processed
2818     size_t count = mActiveTracks.size();
2819     size_t mixedTracks = 0;
2820     size_t tracksWithEffect = 0;
2821     // counts only _active_ fast tracks
2822     size_t fastTracks = 0;
2823     uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2824 
2825     float masterVolume = mMasterVolume;
2826     bool masterMute = mMasterMute;
2827 
2828     if (masterMute) {
2829         masterVolume = 0;
2830     }
2831     // Delegate master volume control to effect in output mix effect chain if needed
2832     sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2833     if (chain != 0) {
2834         uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2835         chain->setVolume_l(&v, &v);
2836         masterVolume = (float)((v + (1 << 23)) >> 24);
2837         chain.clear();
2838     }
2839 
2840     // prepare a new state to push
2841     FastMixerStateQueue *sq = NULL;
2842     FastMixerState *state = NULL;
2843     bool didModify = false;
2844     FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2845     if (mFastMixer != NULL) {
2846         sq = mFastMixer->sq();
2847         state = sq->begin();
2848     }
2849 
2850     for (size_t i=0 ; i<count ; i++) {
2851         const sp<Track> t = mActiveTracks[i].promote();
2852         if (t == 0) {
2853             continue;
2854         }
2855 
2856         // this const just means the local variable doesn't change
2857         Track* const track = t.get();
2858 
2859         // process fast tracks
2860         if (track->isFastTrack()) {
2861 
2862             // It's theoretically possible (though unlikely) for a fast track to be created
2863             // and then removed within the same normal mix cycle.  This is not a problem, as
2864             // the track never becomes active so it's fast mixer slot is never touched.
2865             // The converse, of removing an (active) track and then creating a new track
2866             // at the identical fast mixer slot within the same normal mix cycle,
2867             // is impossible because the slot isn't marked available until the end of each cycle.
2868             int j = track->mFastIndex;
2869             ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2870             ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2871             FastTrack *fastTrack = &state->mFastTracks[j];
2872 
2873             // Determine whether the track is currently in underrun condition,
2874             // and whether it had a recent underrun.
2875             FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2876             FastTrackUnderruns underruns = ftDump->mUnderruns;
2877             uint32_t recentFull = (underruns.mBitFields.mFull -
2878                     track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2879             uint32_t recentPartial = (underruns.mBitFields.mPartial -
2880                     track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2881             uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2882                     track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2883             uint32_t recentUnderruns = recentPartial + recentEmpty;
2884             track->mObservedUnderruns = underruns;
2885             // don't count underruns that occur while stopping or pausing
2886             // or stopped which can occur when flush() is called while active
2887             if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2888                     recentUnderruns > 0) {
2889                 // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2890                 track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2891             }
2892 
2893             // This is similar to the state machine for normal tracks,
2894             // with a few modifications for fast tracks.
2895             bool isActive = true;
2896             switch (track->mState) {
2897             case TrackBase::STOPPING_1:
2898                 // track stays active in STOPPING_1 state until first underrun
2899                 if (recentUnderruns > 0 || track->isTerminated()) {
2900                     track->mState = TrackBase::STOPPING_2;
2901                 }
2902                 break;
2903             case TrackBase::PAUSING:
2904                 // ramp down is not yet implemented
2905                 track->setPaused();
2906                 break;
2907             case TrackBase::RESUMING:
2908                 // ramp up is not yet implemented
2909                 track->mState = TrackBase::ACTIVE;
2910                 break;
2911             case TrackBase::ACTIVE:
2912                 if (recentFull > 0 || recentPartial > 0) {
2913                     // track has provided at least some frames recently: reset retry count
2914                     track->mRetryCount = kMaxTrackRetries;
2915                 }
2916                 if (recentUnderruns == 0) {
2917                     // no recent underruns: stay active
2918                     break;
2919                 }
2920                 // there has recently been an underrun of some kind
2921                 if (track->sharedBuffer() == 0) {
2922                     // were any of the recent underruns "empty" (no frames available)?
2923                     if (recentEmpty == 0) {
2924                         // no, then ignore the partial underruns as they are allowed indefinitely
2925                         break;
2926                     }
2927                     // there has recently been an "empty" underrun: decrement the retry counter
2928                     if (--(track->mRetryCount) > 0) {
2929                         break;
2930                     }
2931                     // indicate to client process that the track was disabled because of underrun;
2932                     // it will then automatically call start() when data is available
2933                     android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2934                     // remove from active list, but state remains ACTIVE [confusing but true]
2935                     isActive = false;
2936                     break;
2937                 }
2938                 // fall through
2939             case TrackBase::STOPPING_2:
2940             case TrackBase::PAUSED:
2941             case TrackBase::STOPPED:
2942             case TrackBase::FLUSHED:   // flush() while active
2943                 // Check for presentation complete if track is inactive
2944                 // We have consumed all the buffers of this track.
2945                 // This would be incomplete if we auto-paused on underrun
2946                 {
2947                     size_t audioHALFrames =
2948                             (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2949                     size_t framesWritten = mBytesWritten / mFrameSize;
2950                     if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2951                         // track stays in active list until presentation is complete
2952                         break;
2953                     }
2954                 }
2955                 if (track->isStopping_2()) {
2956                     track->mState = TrackBase::STOPPED;
2957                 }
2958                 if (track->isStopped()) {
2959                     // Can't reset directly, as fast mixer is still polling this track
2960                     //   track->reset();
2961                     // So instead mark this track as needing to be reset after push with ack
2962                     resetMask |= 1 << i;
2963                 }
2964                 isActive = false;
2965                 break;
2966             case TrackBase::IDLE:
2967             default:
2968                 LOG_FATAL("unexpected track state %d", track->mState);
2969             }
2970 
2971             if (isActive) {
2972                 // was it previously inactive?
2973                 if (!(state->mTrackMask & (1 << j))) {
2974                     ExtendedAudioBufferProvider *eabp = track;
2975                     VolumeProvider *vp = track;
2976                     fastTrack->mBufferProvider = eabp;
2977                     fastTrack->mVolumeProvider = vp;
2978                     fastTrack->mSampleRate = track->mSampleRate;
2979                     fastTrack->mChannelMask = track->mChannelMask;
2980                     fastTrack->mGeneration++;
2981                     state->mTrackMask |= 1 << j;
2982                     didModify = true;
2983                     // no acknowledgement required for newly active tracks
2984                 }
2985                 // cache the combined master volume and stream type volume for fast mixer; this
2986                 // lacks any synchronization or barrier so VolumeProvider may read a stale value
2987                 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2988                 ++fastTracks;
2989             } else {
2990                 // was it previously active?
2991                 if (state->mTrackMask & (1 << j)) {
2992                     fastTrack->mBufferProvider = NULL;
2993                     fastTrack->mGeneration++;
2994                     state->mTrackMask &= ~(1 << j);
2995                     didModify = true;
2996                     // If any fast tracks were removed, we must wait for acknowledgement
2997                     // because we're about to decrement the last sp<> on those tracks.
2998                     block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2999                 } else {
3000                     LOG_FATAL("fast track %d should have been active", j);
3001                 }
3002                 tracksToRemove->add(track);
3003                 // Avoids a misleading display in dumpsys
3004                 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3005             }
3006             continue;
3007         }
3008 
3009         {   // local variable scope to avoid goto warning
3010 
3011         audio_track_cblk_t* cblk = track->cblk();
3012 
3013         // The first time a track is added we wait
3014         // for all its buffers to be filled before processing it
3015         int name = track->name();
3016         // make sure that we have enough frames to mix one full buffer.
3017         // enforce this condition only once to enable draining the buffer in case the client
3018         // app does not call stop() and relies on underrun to stop:
3019         // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3020         // during last round
3021         size_t desiredFrames;
3022         uint32_t sr = track->sampleRate();
3023         if (sr == mSampleRate) {
3024             desiredFrames = mNormalFrameCount;
3025         } else {
3026             // +1 for rounding and +1 for additional sample needed for interpolation
3027             desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3028             // add frames already consumed but not yet released by the resampler
3029             // because cblk->framesReady() will include these frames
3030             desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3031             // the minimum track buffer size is normally twice the number of frames necessary
3032             // to fill one buffer and the resampler should not leave more than one buffer worth
3033             // of unreleased frames after each pass, but just in case...
3034             ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3035         }
3036         uint32_t minFrames = 1;
3037         if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3038                 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3039             minFrames = desiredFrames;
3040         }
3041 
3042         size_t framesReady = track->framesReady();
3043         if ((framesReady >= minFrames) && track->isReady() &&
3044                 !track->isPaused() && !track->isTerminated())
3045         {
3046             ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3047 
3048             mixedTracks++;
3049 
3050             // track->mainBuffer() != mMixBuffer means there is an effect chain
3051             // connected to the track
3052             chain.clear();
3053             if (track->mainBuffer() != mMixBuffer) {
3054                 chain = getEffectChain_l(track->sessionId());
3055                 // Delegate volume control to effect in track effect chain if needed
3056                 if (chain != 0) {
3057                     tracksWithEffect++;
3058                 } else {
3059                     ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3060                             "session %d",
3061                             name, track->sessionId());
3062                 }
3063             }
3064 
3065 
3066             int param = AudioMixer::VOLUME;
3067             if (track->mFillingUpStatus == Track::FS_FILLED) {
3068                 // no ramp for the first volume setting
3069                 track->mFillingUpStatus = Track::FS_ACTIVE;
3070                 if (track->mState == TrackBase::RESUMING) {
3071                     track->mState = TrackBase::ACTIVE;
3072                     param = AudioMixer::RAMP_VOLUME;
3073                 }
3074                 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3075             // FIXME should not make a decision based on mServer
3076             } else if (cblk->mServer != 0) {
3077                 // If the track is stopped before the first frame was mixed,
3078                 // do not apply ramp
3079                 param = AudioMixer::RAMP_VOLUME;
3080             }
3081 
3082             // compute volume for this track
3083             uint32_t vl, vr, va;
3084             if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3085                 vl = vr = va = 0;
3086                 if (track->isPausing()) {
3087                     track->setPaused();
3088                 }
3089             } else {
3090 
3091                 // read original volumes with volume control
3092                 float typeVolume = mStreamTypes[track->streamType()].volume;
3093                 float v = masterVolume * typeVolume;
3094                 AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3095                 uint32_t vlr = proxy->getVolumeLR();
3096                 vl = vlr & 0xFFFF;
3097                 vr = vlr >> 16;
3098                 // track volumes come from shared memory, so can't be trusted and must be clamped
3099                 if (vl > MAX_GAIN_INT) {
3100                     ALOGV("Track left volume out of range: %04X", vl);
3101                     vl = MAX_GAIN_INT;
3102                 }
3103                 if (vr > MAX_GAIN_INT) {
3104                     ALOGV("Track right volume out of range: %04X", vr);
3105                     vr = MAX_GAIN_INT;
3106                 }
3107                 // now apply the master volume and stream type volume
3108                 vl = (uint32_t)(v * vl) << 12;
3109                 vr = (uint32_t)(v * vr) << 12;
3110                 // assuming master volume and stream type volume each go up to 1.0,
3111                 // vl and vr are now in 8.24 format
3112 
3113                 uint16_t sendLevel = proxy->getSendLevel_U4_12();
3114                 // send level comes from shared memory and so may be corrupt
3115                 if (sendLevel > MAX_GAIN_INT) {
3116                     ALOGV("Track send level out of range: %04X", sendLevel);
3117                     sendLevel = MAX_GAIN_INT;
3118                 }
3119                 va = (uint32_t)(v * sendLevel);
3120             }
3121 
3122             // Delegate volume control to effect in track effect chain if needed
3123             if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3124                 // Do not ramp volume if volume is controlled by effect
3125                 param = AudioMixer::VOLUME;
3126                 track->mHasVolumeController = true;
3127             } else {
3128                 // force no volume ramp when volume controller was just disabled or removed
3129                 // from effect chain to avoid volume spike
3130                 if (track->mHasVolumeController) {
3131                     param = AudioMixer::VOLUME;
3132                 }
3133                 track->mHasVolumeController = false;
3134             }
3135 
3136             // Convert volumes from 8.24 to 4.12 format
3137             // This additional clamping is needed in case chain->setVolume_l() overshot
3138             vl = (vl + (1 << 11)) >> 12;
3139             if (vl > MAX_GAIN_INT) {
3140                 vl = MAX_GAIN_INT;
3141             }
3142             vr = (vr + (1 << 11)) >> 12;
3143             if (vr > MAX_GAIN_INT) {
3144                 vr = MAX_GAIN_INT;
3145             }
3146 
3147             if (va > MAX_GAIN_INT) {
3148                 va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3149             }
3150 
3151             // XXX: these things DON'T need to be done each time
3152             mAudioMixer->setBufferProvider(name, track);
3153             mAudioMixer->enable(name);
3154 
3155             mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3156             mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3157             mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3158             mAudioMixer->setParameter(
3159                 name,
3160                 AudioMixer::TRACK,
3161                 AudioMixer::FORMAT, (void *)track->format());
3162             mAudioMixer->setParameter(
3163                 name,
3164                 AudioMixer::TRACK,
3165                 AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3166             // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3167             uint32_t maxSampleRate = mSampleRate * 2;
3168             uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3169             if (reqSampleRate == 0) {
3170                 reqSampleRate = mSampleRate;
3171             } else if (reqSampleRate > maxSampleRate) {
3172                 reqSampleRate = maxSampleRate;
3173             }
3174             mAudioMixer->setParameter(
3175                 name,
3176                 AudioMixer::RESAMPLE,
3177                 AudioMixer::SAMPLE_RATE,
3178                 (void *)reqSampleRate);
3179             mAudioMixer->setParameter(
3180                 name,
3181                 AudioMixer::TRACK,
3182                 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3183             mAudioMixer->setParameter(
3184                 name,
3185                 AudioMixer::TRACK,
3186                 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3187 
3188             // reset retry count
3189             track->mRetryCount = kMaxTrackRetries;
3190 
3191             // If one track is ready, set the mixer ready if:
3192             //  - the mixer was not ready during previous round OR
3193             //  - no other track is not ready
3194             if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3195                     mixerStatus != MIXER_TRACKS_ENABLED) {
3196                 mixerStatus = MIXER_TRACKS_READY;
3197             }
3198         } else {
3199             if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3200                 track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3201             }
3202             // clear effect chain input buffer if an active track underruns to avoid sending
3203             // previous audio buffer again to effects
3204             chain = getEffectChain_l(track->sessionId());
3205             if (chain != 0) {
3206                 chain->clearInputBuffer();
3207             }
3208 
3209             ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3210             if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3211                     track->isStopped() || track->isPaused()) {
3212                 // We have consumed all the buffers of this track.
3213                 // Remove it from the list of active tracks.
3214                 // TODO: use actual buffer filling status instead of latency when available from
3215                 // audio HAL
3216                 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3217                 size_t framesWritten = mBytesWritten / mFrameSize;
3218                 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3219                     if (track->isStopped()) {
3220                         track->reset();
3221                     }
3222                     tracksToRemove->add(track);
3223                 }
3224             } else {
3225                 // No buffers for this track. Give it a few chances to
3226                 // fill a buffer, then remove it from active list.
3227                 if (--(track->mRetryCount) <= 0) {
3228                     ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3229                     tracksToRemove->add(track);
3230                     // indicate to client process that the track was disabled because of underrun;
3231                     // it will then automatically call start() when data is available
3232                     android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3233                 // If one track is not ready, mark the mixer also not ready if:
3234                 //  - the mixer was ready during previous round OR
3235                 //  - no other track is ready
3236                 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3237                                 mixerStatus != MIXER_TRACKS_READY) {
3238                     mixerStatus = MIXER_TRACKS_ENABLED;
3239                 }
3240             }
3241             mAudioMixer->disable(name);
3242         }
3243 
3244         }   // local variable scope to avoid goto warning
3245 track_is_ready: ;
3246 
3247     }
3248 
3249     // Push the new FastMixer state if necessary
3250     bool pauseAudioWatchdog = false;
3251     if (didModify) {
3252         state->mFastTracksGen++;
3253         // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3254         if (kUseFastMixer == FastMixer_Dynamic &&
3255                 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3256             state->mCommand = FastMixerState::COLD_IDLE;
3257             state->mColdFutexAddr = &mFastMixerFutex;
3258             state->mColdGen++;
3259             mFastMixerFutex = 0;
3260             if (kUseFastMixer == FastMixer_Dynamic) {
3261                 mNormalSink = mOutputSink;
3262             }
3263             // If we go into cold idle, need to wait for acknowledgement
3264             // so that fast mixer stops doing I/O.
3265             block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3266             pauseAudioWatchdog = true;
3267         }
3268     }
3269     if (sq != NULL) {
3270         sq->end(didModify);
3271         sq->push(block);
3272     }
3273 #ifdef AUDIO_WATCHDOG
3274     if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3275         mAudioWatchdog->pause();
3276     }
3277 #endif
3278 
3279     // Now perform the deferred reset on fast tracks that have stopped
3280     while (resetMask != 0) {
3281         size_t i = __builtin_ctz(resetMask);
3282         ALOG_ASSERT(i < count);
3283         resetMask &= ~(1 << i);
3284         sp<Track> t = mActiveTracks[i].promote();
3285         if (t == 0) {
3286             continue;
3287         }
3288         Track* track = t.get();
3289         ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3290         track->reset();
3291     }
3292 
3293     // remove all the tracks that need to be...
3294     removeTracks_l(*tracksToRemove);
3295 
3296     // mix buffer must be cleared if all tracks are connected to an
3297     // effect chain as in this case the mixer will not write to
3298     // mix buffer and track effects will accumulate into it
3299     if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3300             (mixedTracks == 0 && fastTracks > 0))) {
3301         // FIXME as a performance optimization, should remember previous zero status
3302         memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3303     }
3304 
3305     // if any fast tracks, then status is ready
3306     mMixerStatusIgnoringFastTracks = mixerStatus;
3307     if (fastTracks > 0) {
3308         mixerStatus = MIXER_TRACKS_READY;
3309     }
3310     return mixerStatus;
3311 }
3312 
3313 // getTrackName_l() must be called with ThreadBase::mLock held
getTrackName_l(audio_channel_mask_t channelMask,int sessionId)3314 int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3315 {
3316     return mAudioMixer->getTrackName(channelMask, sessionId);
3317 }
3318 
3319 // deleteTrackName_l() must be called with ThreadBase::mLock held
deleteTrackName_l(int name)3320 void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3321 {
3322     ALOGV("remove track (%d) and delete from mixer", name);
3323     mAudioMixer->deleteTrackName(name);
3324 }
3325 
3326 // checkForNewParameters_l() must be called with ThreadBase::mLock held
checkForNewParameters_l()3327 bool AudioFlinger::MixerThread::checkForNewParameters_l()
3328 {
3329     // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3330     FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3331     bool reconfig = false;
3332 
3333     while (!mNewParameters.isEmpty()) {
3334 
3335         if (mFastMixer != NULL) {
3336             FastMixerStateQueue *sq = mFastMixer->sq();
3337             FastMixerState *state = sq->begin();
3338             if (!(state->mCommand & FastMixerState::IDLE)) {
3339                 previousCommand = state->mCommand;
3340                 state->mCommand = FastMixerState::HOT_IDLE;
3341                 sq->end();
3342                 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3343             } else {
3344                 sq->end(false /*didModify*/);
3345             }
3346         }
3347 
3348         status_t status = NO_ERROR;
3349         String8 keyValuePair = mNewParameters[0];
3350         AudioParameter param = AudioParameter(keyValuePair);
3351         int value;
3352 
3353         if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3354             reconfig = true;
3355         }
3356         if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3357             if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3358                 status = BAD_VALUE;
3359             } else {
3360                 reconfig = true;
3361             }
3362         }
3363         if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3364             if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3365                 status = BAD_VALUE;
3366             } else {
3367                 reconfig = true;
3368             }
3369         }
3370         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3371             // do not accept frame count changes if tracks are open as the track buffer
3372             // size depends on frame count and correct behavior would not be guaranteed
3373             // if frame count is changed after track creation
3374             if (!mTracks.isEmpty()) {
3375                 status = INVALID_OPERATION;
3376             } else {
3377                 reconfig = true;
3378             }
3379         }
3380         if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3381 #ifdef ADD_BATTERY_DATA
3382             // when changing the audio output device, call addBatteryData to notify
3383             // the change
3384             if (mOutDevice != value) {
3385                 uint32_t params = 0;
3386                 // check whether speaker is on
3387                 if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3388                     params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3389                 }
3390 
3391                 audio_devices_t deviceWithoutSpeaker
3392                     = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3393                 // check if any other device (except speaker) is on
3394                 if (value & deviceWithoutSpeaker ) {
3395                     params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3396                 }
3397 
3398                 if (params != 0) {
3399                     addBatteryData(params);
3400                 }
3401             }
3402 #endif
3403 
3404             // forward device change to effects that have requested to be
3405             // aware of attached audio device.
3406             if (value != AUDIO_DEVICE_NONE) {
3407                 mOutDevice = value;
3408                 for (size_t i = 0; i < mEffectChains.size(); i++) {
3409                     mEffectChains[i]->setDevice_l(mOutDevice);
3410                 }
3411             }
3412         }
3413 
3414         if (status == NO_ERROR) {
3415             status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3416                                                     keyValuePair.string());
3417             if (!mStandby && status == INVALID_OPERATION) {
3418                 mOutput->stream->common.standby(&mOutput->stream->common);
3419                 mStandby = true;
3420                 mBytesWritten = 0;
3421                 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3422                                                        keyValuePair.string());
3423             }
3424             if (status == NO_ERROR && reconfig) {
3425                 readOutputParameters();
3426                 delete mAudioMixer;
3427                 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3428                 for (size_t i = 0; i < mTracks.size() ; i++) {
3429                     int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3430                     if (name < 0) {
3431                         break;
3432                     }
3433                     mTracks[i]->mName = name;
3434                 }
3435                 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3436             }
3437         }
3438 
3439         mNewParameters.removeAt(0);
3440 
3441         mParamStatus = status;
3442         mParamCond.signal();
3443         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3444         // already timed out waiting for the status and will never signal the condition.
3445         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3446     }
3447 
3448     if (!(previousCommand & FastMixerState::IDLE)) {
3449         ALOG_ASSERT(mFastMixer != NULL);
3450         FastMixerStateQueue *sq = mFastMixer->sq();
3451         FastMixerState *state = sq->begin();
3452         ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3453         state->mCommand = previousCommand;
3454         sq->end();
3455         sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3456     }
3457 
3458     return reconfig;
3459 }
3460 
3461 
dumpInternals(int fd,const Vector<String16> & args)3462 void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3463 {
3464     const size_t SIZE = 256;
3465     char buffer[SIZE];
3466     String8 result;
3467 
3468     PlaybackThread::dumpInternals(fd, args);
3469 
3470     snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3471     result.append(buffer);
3472     write(fd, result.string(), result.size());
3473 
3474     // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3475     const FastMixerDumpState copy(mFastMixerDumpState);
3476     copy.dump(fd);
3477 
3478 #ifdef STATE_QUEUE_DUMP
3479     // Similar for state queue
3480     StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3481     observerCopy.dump(fd);
3482     StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3483     mutatorCopy.dump(fd);
3484 #endif
3485 
3486 #ifdef TEE_SINK
3487     // Write the tee output to a .wav file
3488     dumpTee(fd, mTeeSource, mId);
3489 #endif
3490 
3491 #ifdef AUDIO_WATCHDOG
3492     if (mAudioWatchdog != 0) {
3493         // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3494         AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3495         wdCopy.dump(fd);
3496     }
3497 #endif
3498 }
3499 
idleSleepTimeUs() const3500 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3501 {
3502     return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3503 }
3504 
suspendSleepTimeUs() const3505 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3506 {
3507     return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3508 }
3509 
cacheParameters_l()3510 void AudioFlinger::MixerThread::cacheParameters_l()
3511 {
3512     PlaybackThread::cacheParameters_l();
3513 
3514     // FIXME: Relaxed timing because of a certain device that can't meet latency
3515     // Should be reduced to 2x after the vendor fixes the driver issue
3516     // increase threshold again due to low power audio mode. The way this warning
3517     // threshold is calculated and its usefulness should be reconsidered anyway.
3518     maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3519 }
3520 
3521 // ----------------------------------------------------------------------------
3522 
DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,audio_devices_t device)3523 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3524         AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3525     :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3526         // mLeftVolFloat, mRightVolFloat
3527 {
3528 }
3529 
DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,uint32_t device,ThreadBase::type_t type)3530 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3531         AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3532         ThreadBase::type_t type)
3533     :   PlaybackThread(audioFlinger, output, id, device, type)
3534         // mLeftVolFloat, mRightVolFloat
3535 {
3536 }
3537 
~DirectOutputThread()3538 AudioFlinger::DirectOutputThread::~DirectOutputThread()
3539 {
3540 }
3541 
processVolume_l(Track * track,bool lastTrack)3542 void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3543 {
3544     audio_track_cblk_t* cblk = track->cblk();
3545     float left, right;
3546 
3547     if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3548         left = right = 0;
3549     } else {
3550         float typeVolume = mStreamTypes[track->streamType()].volume;
3551         float v = mMasterVolume * typeVolume;
3552         AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3553         uint32_t vlr = proxy->getVolumeLR();
3554         float v_clamped = v * (vlr & 0xFFFF);
3555         if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3556         left = v_clamped/MAX_GAIN;
3557         v_clamped = v * (vlr >> 16);
3558         if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3559         right = v_clamped/MAX_GAIN;
3560     }
3561 
3562     if (lastTrack) {
3563         if (left != mLeftVolFloat || right != mRightVolFloat) {
3564             mLeftVolFloat = left;
3565             mRightVolFloat = right;
3566 
3567             // Convert volumes from float to 8.24
3568             uint32_t vl = (uint32_t)(left * (1 << 24));
3569             uint32_t vr = (uint32_t)(right * (1 << 24));
3570 
3571             // Delegate volume control to effect in track effect chain if needed
3572             // only one effect chain can be present on DirectOutputThread, so if
3573             // there is one, the track is connected to it
3574             if (!mEffectChains.isEmpty()) {
3575                 mEffectChains[0]->setVolume_l(&vl, &vr);
3576                 left = (float)vl / (1 << 24);
3577                 right = (float)vr / (1 << 24);
3578             }
3579             if (mOutput->stream->set_volume) {
3580                 mOutput->stream->set_volume(mOutput->stream, left, right);
3581             }
3582         }
3583     }
3584 }
3585 
3586 
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)3587 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3588     Vector< sp<Track> > *tracksToRemove
3589 )
3590 {
3591     size_t count = mActiveTracks.size();
3592     mixer_state mixerStatus = MIXER_IDLE;
3593 
3594     // find out which tracks need to be processed
3595     for (size_t i = 0; i < count; i++) {
3596         sp<Track> t = mActiveTracks[i].promote();
3597         // The track died recently
3598         if (t == 0) {
3599             continue;
3600         }
3601 
3602         Track* const track = t.get();
3603         audio_track_cblk_t* cblk = track->cblk();
3604         // Only consider last track started for volume and mixer state control.
3605         // In theory an older track could underrun and restart after the new one starts
3606         // but as we only care about the transition phase between two tracks on a
3607         // direct output, it is not a problem to ignore the underrun case.
3608         sp<Track> l = mLatestActiveTrack.promote();
3609         bool last = l.get() == track;
3610 
3611         // The first time a track is added we wait
3612         // for all its buffers to be filled before processing it
3613         uint32_t minFrames;
3614         if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3615             minFrames = mNormalFrameCount;
3616         } else {
3617             minFrames = 1;
3618         }
3619 
3620         if ((track->framesReady() >= minFrames) && track->isReady() &&
3621                 !track->isPaused() && !track->isTerminated())
3622         {
3623             ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3624 
3625             if (track->mFillingUpStatus == Track::FS_FILLED) {
3626                 track->mFillingUpStatus = Track::FS_ACTIVE;
3627                 // make sure processVolume_l() will apply new volume even if 0
3628                 mLeftVolFloat = mRightVolFloat = -1.0;
3629                 if (track->mState == TrackBase::RESUMING) {
3630                     track->mState = TrackBase::ACTIVE;
3631                 }
3632             }
3633 
3634             // compute volume for this track
3635             processVolume_l(track, last);
3636             if (last) {
3637                 // reset retry count
3638                 track->mRetryCount = kMaxTrackRetriesDirect;
3639                 mActiveTrack = t;
3640                 mixerStatus = MIXER_TRACKS_READY;
3641             }
3642         } else {
3643             // clear effect chain input buffer if the last active track started underruns
3644             // to avoid sending previous audio buffer again to effects
3645             if (!mEffectChains.isEmpty() && last) {
3646                 mEffectChains[0]->clearInputBuffer();
3647             }
3648 
3649             ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3650             if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3651                     track->isStopped() || track->isPaused()) {
3652                 // We have consumed all the buffers of this track.
3653                 // Remove it from the list of active tracks.
3654                 // TODO: implement behavior for compressed audio
3655                 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3656                 size_t framesWritten = mBytesWritten / mFrameSize;
3657                 if (mStandby || !last ||
3658                         track->presentationComplete(framesWritten, audioHALFrames)) {
3659                     if (track->isStopped()) {
3660                         track->reset();
3661                     }
3662                     tracksToRemove->add(track);
3663                 }
3664             } else {
3665                 // No buffers for this track. Give it a few chances to
3666                 // fill a buffer, then remove it from active list.
3667                 // Only consider last track started for mixer state control
3668                 if (--(track->mRetryCount) <= 0) {
3669                     ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3670                     tracksToRemove->add(track);
3671                     // indicate to client process that the track was disabled because of underrun;
3672                     // it will then automatically call start() when data is available
3673                     android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3674                 } else if (last) {
3675                     mixerStatus = MIXER_TRACKS_ENABLED;
3676                 }
3677             }
3678         }
3679     }
3680 
3681     // remove all the tracks that need to be...
3682     removeTracks_l(*tracksToRemove);
3683 
3684     return mixerStatus;
3685 }
3686 
threadLoop_mix()3687 void AudioFlinger::DirectOutputThread::threadLoop_mix()
3688 {
3689     size_t frameCount = mFrameCount;
3690     int8_t *curBuf = (int8_t *)mMixBuffer;
3691     // output audio to hardware
3692     while (frameCount) {
3693         AudioBufferProvider::Buffer buffer;
3694         buffer.frameCount = frameCount;
3695         mActiveTrack->getNextBuffer(&buffer);
3696         if (buffer.raw == NULL) {
3697             memset(curBuf, 0, frameCount * mFrameSize);
3698             break;
3699         }
3700         memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3701         frameCount -= buffer.frameCount;
3702         curBuf += buffer.frameCount * mFrameSize;
3703         mActiveTrack->releaseBuffer(&buffer);
3704     }
3705     mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3706     sleepTime = 0;
3707     standbyTime = systemTime() + standbyDelay;
3708     mActiveTrack.clear();
3709 }
3710 
threadLoop_sleepTime()3711 void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3712 {
3713     if (sleepTime == 0) {
3714         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3715             sleepTime = activeSleepTime;
3716         } else {
3717             sleepTime = idleSleepTime;
3718         }
3719     } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3720         memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3721         sleepTime = 0;
3722     }
3723 }
3724 
3725 // getTrackName_l() must be called with ThreadBase::mLock held
getTrackName_l(audio_channel_mask_t channelMask,int sessionId)3726 int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3727         int sessionId)
3728 {
3729     return 0;
3730 }
3731 
3732 // deleteTrackName_l() must be called with ThreadBase::mLock held
deleteTrackName_l(int name)3733 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3734 {
3735 }
3736 
3737 // checkForNewParameters_l() must be called with ThreadBase::mLock held
checkForNewParameters_l()3738 bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3739 {
3740     bool reconfig = false;
3741 
3742     while (!mNewParameters.isEmpty()) {
3743         status_t status = NO_ERROR;
3744         String8 keyValuePair = mNewParameters[0];
3745         AudioParameter param = AudioParameter(keyValuePair);
3746         int value;
3747 
3748         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3749             // do not accept frame count changes if tracks are open as the track buffer
3750             // size depends on frame count and correct behavior would not be garantied
3751             // if frame count is changed after track creation
3752             if (!mTracks.isEmpty()) {
3753                 status = INVALID_OPERATION;
3754             } else {
3755                 reconfig = true;
3756             }
3757         }
3758         if (status == NO_ERROR) {
3759             status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3760                                                     keyValuePair.string());
3761             if (!mStandby && status == INVALID_OPERATION) {
3762                 mOutput->stream->common.standby(&mOutput->stream->common);
3763                 mStandby = true;
3764                 mBytesWritten = 0;
3765                 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3766                                                        keyValuePair.string());
3767             }
3768             if (status == NO_ERROR && reconfig) {
3769                 readOutputParameters();
3770                 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3771             }
3772         }
3773 
3774         mNewParameters.removeAt(0);
3775 
3776         mParamStatus = status;
3777         mParamCond.signal();
3778         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3779         // already timed out waiting for the status and will never signal the condition.
3780         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3781     }
3782     return reconfig;
3783 }
3784 
activeSleepTimeUs() const3785 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3786 {
3787     uint32_t time;
3788     if (audio_is_linear_pcm(mFormat)) {
3789         time = PlaybackThread::activeSleepTimeUs();
3790     } else {
3791         time = 10000;
3792     }
3793     return time;
3794 }
3795 
idleSleepTimeUs() const3796 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3797 {
3798     uint32_t time;
3799     if (audio_is_linear_pcm(mFormat)) {
3800         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3801     } else {
3802         time = 10000;
3803     }
3804     return time;
3805 }
3806 
suspendSleepTimeUs() const3807 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3808 {
3809     uint32_t time;
3810     if (audio_is_linear_pcm(mFormat)) {
3811         time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3812     } else {
3813         time = 10000;
3814     }
3815     return time;
3816 }
3817 
cacheParameters_l()3818 void AudioFlinger::DirectOutputThread::cacheParameters_l()
3819 {
3820     PlaybackThread::cacheParameters_l();
3821 
3822     // use shorter standby delay as on normal output to release
3823     // hardware resources as soon as possible
3824     if (audio_is_linear_pcm(mFormat)) {
3825         standbyDelay = microseconds(activeSleepTime*2);
3826     } else {
3827         standbyDelay = kOffloadStandbyDelayNs;
3828     }
3829 }
3830 
3831 // ----------------------------------------------------------------------------
3832 
AsyncCallbackThread(const wp<AudioFlinger::PlaybackThread> & playbackThread)3833 AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3834         const wp<AudioFlinger::PlaybackThread>& playbackThread)
3835     :   Thread(false /*canCallJava*/),
3836         mPlaybackThread(playbackThread),
3837         mWriteAckSequence(0),
3838         mDrainSequence(0)
3839 {
3840 }
3841 
~AsyncCallbackThread()3842 AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3843 {
3844 }
3845 
onFirstRef()3846 void AudioFlinger::AsyncCallbackThread::onFirstRef()
3847 {
3848     run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3849 }
3850 
threadLoop()3851 bool AudioFlinger::AsyncCallbackThread::threadLoop()
3852 {
3853     while (!exitPending()) {
3854         uint32_t writeAckSequence;
3855         uint32_t drainSequence;
3856 
3857         {
3858             Mutex::Autolock _l(mLock);
3859             while (!((mWriteAckSequence & 1) ||
3860                      (mDrainSequence & 1) ||
3861                      exitPending())) {
3862                 mWaitWorkCV.wait(mLock);
3863             }
3864 
3865             if (exitPending()) {
3866                 break;
3867             }
3868             ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3869                   mWriteAckSequence, mDrainSequence);
3870             writeAckSequence = mWriteAckSequence;
3871             mWriteAckSequence &= ~1;
3872             drainSequence = mDrainSequence;
3873             mDrainSequence &= ~1;
3874         }
3875         {
3876             sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3877             if (playbackThread != 0) {
3878                 if (writeAckSequence & 1) {
3879                     playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3880                 }
3881                 if (drainSequence & 1) {
3882                     playbackThread->resetDraining(drainSequence >> 1);
3883                 }
3884             }
3885         }
3886     }
3887     return false;
3888 }
3889 
exit()3890 void AudioFlinger::AsyncCallbackThread::exit()
3891 {
3892     ALOGV("AsyncCallbackThread::exit");
3893     Mutex::Autolock _l(mLock);
3894     requestExit();
3895     mWaitWorkCV.broadcast();
3896 }
3897 
setWriteBlocked(uint32_t sequence)3898 void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3899 {
3900     Mutex::Autolock _l(mLock);
3901     // bit 0 is cleared
3902     mWriteAckSequence = sequence << 1;
3903 }
3904 
resetWriteBlocked()3905 void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3906 {
3907     Mutex::Autolock _l(mLock);
3908     // ignore unexpected callbacks
3909     if (mWriteAckSequence & 2) {
3910         mWriteAckSequence |= 1;
3911         mWaitWorkCV.signal();
3912     }
3913 }
3914 
setDraining(uint32_t sequence)3915 void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3916 {
3917     Mutex::Autolock _l(mLock);
3918     // bit 0 is cleared
3919     mDrainSequence = sequence << 1;
3920 }
3921 
resetDraining()3922 void AudioFlinger::AsyncCallbackThread::resetDraining()
3923 {
3924     Mutex::Autolock _l(mLock);
3925     // ignore unexpected callbacks
3926     if (mDrainSequence & 2) {
3927         mDrainSequence |= 1;
3928         mWaitWorkCV.signal();
3929     }
3930 }
3931 
3932 
3933 // ----------------------------------------------------------------------------
OffloadThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,uint32_t device)3934 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3935         AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3936     :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3937         mHwPaused(false),
3938         mFlushPending(false),
3939         mPausedBytesRemaining(0)
3940 {
3941     //FIXME: mStandby should be set to true by ThreadBase constructor
3942     mStandby = true;
3943 }
3944 
threadLoop_exit()3945 void AudioFlinger::OffloadThread::threadLoop_exit()
3946 {
3947     if (mFlushPending || mHwPaused) {
3948         // If a flush is pending or track was paused, just discard buffered data
3949         flushHw_l();
3950     } else {
3951         mMixerStatus = MIXER_DRAIN_ALL;
3952         threadLoop_drain();
3953     }
3954     mCallbackThread->exit();
3955     PlaybackThread::threadLoop_exit();
3956 }
3957 
prepareTracks_l(Vector<sp<Track>> * tracksToRemove)3958 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3959     Vector< sp<Track> > *tracksToRemove
3960 )
3961 {
3962     size_t count = mActiveTracks.size();
3963 
3964     mixer_state mixerStatus = MIXER_IDLE;
3965     bool doHwPause = false;
3966     bool doHwResume = false;
3967 
3968     ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3969 
3970     // find out which tracks need to be processed
3971     for (size_t i = 0; i < count; i++) {
3972         sp<Track> t = mActiveTracks[i].promote();
3973         // The track died recently
3974         if (t == 0) {
3975             continue;
3976         }
3977         Track* const track = t.get();
3978         audio_track_cblk_t* cblk = track->cblk();
3979         // Only consider last track started for volume and mixer state control.
3980         // In theory an older track could underrun and restart after the new one starts
3981         // but as we only care about the transition phase between two tracks on a
3982         // direct output, it is not a problem to ignore the underrun case.
3983         sp<Track> l = mLatestActiveTrack.promote();
3984         bool last = l.get() == track;
3985 
3986         if (track->isPausing()) {
3987             track->setPaused();
3988             if (last) {
3989                 if (!mHwPaused) {
3990                     doHwPause = true;
3991                     mHwPaused = true;
3992                 }
3993                 // If we were part way through writing the mixbuffer to
3994                 // the HAL we must save this until we resume
3995                 // BUG - this will be wrong if a different track is made active,
3996                 // in that case we want to discard the pending data in the
3997                 // mixbuffer and tell the client to present it again when the
3998                 // track is resumed
3999                 mPausedWriteLength = mCurrentWriteLength;
4000                 mPausedBytesRemaining = mBytesRemaining;
4001                 mBytesRemaining = 0;    // stop writing
4002             }
4003             tracksToRemove->add(track);
4004         } else if (track->framesReady() && track->isReady() &&
4005                 !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4006             ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4007             if (track->mFillingUpStatus == Track::FS_FILLED) {
4008                 track->mFillingUpStatus = Track::FS_ACTIVE;
4009                 // make sure processVolume_l() will apply new volume even if 0
4010                 mLeftVolFloat = mRightVolFloat = -1.0;
4011                 if (track->mState == TrackBase::RESUMING) {
4012                     track->mState = TrackBase::ACTIVE;
4013                     if (last) {
4014                         if (mPausedBytesRemaining) {
4015                             // Need to continue write that was interrupted
4016                             mCurrentWriteLength = mPausedWriteLength;
4017                             mBytesRemaining = mPausedBytesRemaining;
4018                             mPausedBytesRemaining = 0;
4019                         }
4020                         if (mHwPaused) {
4021                             doHwResume = true;
4022                             mHwPaused = false;
4023                             // threadLoop_mix() will handle the case that we need to
4024                             // resume an interrupted write
4025                         }
4026                         // enable write to audio HAL
4027                         sleepTime = 0;
4028                     }
4029                 }
4030             }
4031 
4032             if (last) {
4033                 sp<Track> previousTrack = mPreviousTrack.promote();
4034                 if (previousTrack != 0) {
4035                     if (track != previousTrack.get()) {
4036                         // Flush any data still being written from last track
4037                         mBytesRemaining = 0;
4038                         if (mPausedBytesRemaining) {
4039                             // Last track was paused so we also need to flush saved
4040                             // mixbuffer state and invalidate track so that it will
4041                             // re-submit that unwritten data when it is next resumed
4042                             mPausedBytesRemaining = 0;
4043                             // Invalidate is a bit drastic - would be more efficient
4044                             // to have a flag to tell client that some of the
4045                             // previously written data was lost
4046                             previousTrack->invalidate();
4047                         }
4048                         // flush data already sent to the DSP if changing audio session as audio
4049                         // comes from a different source. Also invalidate previous track to force a
4050                         // seek when resuming.
4051                         if (previousTrack->sessionId() != track->sessionId()) {
4052                             previousTrack->invalidate();
4053                             mFlushPending = true;
4054                         }
4055                     }
4056                 }
4057                 mPreviousTrack = track;
4058                 // reset retry count
4059                 track->mRetryCount = kMaxTrackRetriesOffload;
4060                 mActiveTrack = t;
4061                 mixerStatus = MIXER_TRACKS_READY;
4062             }
4063         } else {
4064             ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4065             if (track->isStopping_1()) {
4066                 // Hardware buffer can hold a large amount of audio so we must
4067                 // wait for all current track's data to drain before we say
4068                 // that the track is stopped.
4069                 if (mBytesRemaining == 0) {
4070                     // Only start draining when all data in mixbuffer
4071                     // has been written
4072                     ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4073                     track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4074                     // do not drain if no data was ever sent to HAL (mStandby == true)
4075                     if (last && !mStandby) {
4076                         // do not modify drain sequence if we are already draining. This happens
4077                         // when resuming from pause after drain.
4078                         if ((mDrainSequence & 1) == 0) {
4079                             sleepTime = 0;
4080                             standbyTime = systemTime() + standbyDelay;
4081                             mixerStatus = MIXER_DRAIN_TRACK;
4082                             mDrainSequence += 2;
4083                         }
4084                         if (mHwPaused) {
4085                             // It is possible to move from PAUSED to STOPPING_1 without
4086                             // a resume so we must ensure hardware is running
4087                             doHwResume = true;
4088                             mHwPaused = false;
4089                         }
4090                     }
4091                 }
4092             } else if (track->isStopping_2()) {
4093                 // Drain has completed or we are in standby, signal presentation complete
4094                 if (!(mDrainSequence & 1) || !last || mStandby) {
4095                     track->mState = TrackBase::STOPPED;
4096                     size_t audioHALFrames =
4097                             (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4098                     size_t framesWritten =
4099                             mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4100                     track->presentationComplete(framesWritten, audioHALFrames);
4101                     track->reset();
4102                     tracksToRemove->add(track);
4103                 }
4104             } else {
4105                 // No buffers for this track. Give it a few chances to
4106                 // fill a buffer, then remove it from active list.
4107                 if (--(track->mRetryCount) <= 0) {
4108                     ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4109                           track->name());
4110                     tracksToRemove->add(track);
4111                     // indicate to client process that the track was disabled because of underrun;
4112                     // it will then automatically call start() when data is available
4113                     android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4114                 } else if (last){
4115                     mixerStatus = MIXER_TRACKS_ENABLED;
4116                 }
4117             }
4118         }
4119         // compute volume for this track
4120         processVolume_l(track, last);
4121     }
4122 
4123     // make sure the pause/flush/resume sequence is executed in the right order.
4124     // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4125     // before flush and then resume HW. This can happen in case of pause/flush/resume
4126     // if resume is received before pause is executed.
4127     if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4128         mOutput->stream->pause(mOutput->stream);
4129         if (!doHwPause) {
4130             doHwResume = true;
4131         }
4132     }
4133     if (mFlushPending) {
4134         flushHw_l();
4135         mFlushPending = false;
4136     }
4137     if (!mStandby && doHwResume) {
4138         mOutput->stream->resume(mOutput->stream);
4139     }
4140 
4141     // remove all the tracks that need to be...
4142     removeTracks_l(*tracksToRemove);
4143 
4144     return mixerStatus;
4145 }
4146 
flushOutput_l()4147 void AudioFlinger::OffloadThread::flushOutput_l()
4148 {
4149     mFlushPending = true;
4150 }
4151 
4152 // must be called with thread mutex locked
waitingAsyncCallback_l()4153 bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4154 {
4155     ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4156           mWriteAckSequence, mDrainSequence);
4157     if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4158         return true;
4159     }
4160     return false;
4161 }
4162 
4163 // must be called with thread mutex locked
shouldStandby_l()4164 bool AudioFlinger::OffloadThread::shouldStandby_l()
4165 {
4166     bool TrackPaused = false;
4167 
4168     // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4169     // after a timeout and we will enter standby then.
4170     if (mTracks.size() > 0) {
4171         TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4172     }
4173 
4174     return !mStandby && !TrackPaused;
4175 }
4176 
4177 
waitingAsyncCallback()4178 bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4179 {
4180     Mutex::Autolock _l(mLock);
4181     return waitingAsyncCallback_l();
4182 }
4183 
flushHw_l()4184 void AudioFlinger::OffloadThread::flushHw_l()
4185 {
4186     mOutput->stream->flush(mOutput->stream);
4187     // Flush anything still waiting in the mixbuffer
4188     mCurrentWriteLength = 0;
4189     mBytesRemaining = 0;
4190     mPausedWriteLength = 0;
4191     mPausedBytesRemaining = 0;
4192     if (mUseAsyncWrite) {
4193         // discard any pending drain or write ack by incrementing sequence
4194         mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4195         mDrainSequence = (mDrainSequence + 2) & ~1;
4196         ALOG_ASSERT(mCallbackThread != 0);
4197         mCallbackThread->setWriteBlocked(mWriteAckSequence);
4198         mCallbackThread->setDraining(mDrainSequence);
4199     }
4200 }
4201 
4202 // ----------------------------------------------------------------------------
4203 
DuplicatingThread(const sp<AudioFlinger> & audioFlinger,AudioFlinger::MixerThread * mainThread,audio_io_handle_t id)4204 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4205         AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4206     :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4207                 DUPLICATING),
4208         mWaitTimeMs(UINT_MAX)
4209 {
4210     addOutputTrack(mainThread);
4211 }
4212 
~DuplicatingThread()4213 AudioFlinger::DuplicatingThread::~DuplicatingThread()
4214 {
4215     for (size_t i = 0; i < mOutputTracks.size(); i++) {
4216         mOutputTracks[i]->destroy();
4217     }
4218 }
4219 
threadLoop_mix()4220 void AudioFlinger::DuplicatingThread::threadLoop_mix()
4221 {
4222     // mix buffers...
4223     if (outputsReady(outputTracks)) {
4224         mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4225     } else {
4226         memset(mMixBuffer, 0, mixBufferSize);
4227     }
4228     sleepTime = 0;
4229     writeFrames = mNormalFrameCount;
4230     mCurrentWriteLength = mixBufferSize;
4231     standbyTime = systemTime() + standbyDelay;
4232 }
4233 
threadLoop_sleepTime()4234 void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4235 {
4236     if (sleepTime == 0) {
4237         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4238             sleepTime = activeSleepTime;
4239         } else {
4240             sleepTime = idleSleepTime;
4241         }
4242     } else if (mBytesWritten != 0) {
4243         if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4244             writeFrames = mNormalFrameCount;
4245             memset(mMixBuffer, 0, mixBufferSize);
4246         } else {
4247             // flush remaining overflow buffers in output tracks
4248             writeFrames = 0;
4249         }
4250         sleepTime = 0;
4251     }
4252 }
4253 
threadLoop_write()4254 ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4255 {
4256     for (size_t i = 0; i < outputTracks.size(); i++) {
4257         outputTracks[i]->write(mMixBuffer, writeFrames);
4258     }
4259     mStandby = false;
4260     return (ssize_t)mixBufferSize;
4261 }
4262 
threadLoop_standby()4263 void AudioFlinger::DuplicatingThread::threadLoop_standby()
4264 {
4265     // DuplicatingThread implements standby by stopping all tracks
4266     for (size_t i = 0; i < outputTracks.size(); i++) {
4267         outputTracks[i]->stop();
4268     }
4269 }
4270 
saveOutputTracks()4271 void AudioFlinger::DuplicatingThread::saveOutputTracks()
4272 {
4273     outputTracks = mOutputTracks;
4274 }
4275 
clearOutputTracks()4276 void AudioFlinger::DuplicatingThread::clearOutputTracks()
4277 {
4278     outputTracks.clear();
4279 }
4280 
addOutputTrack(MixerThread * thread)4281 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4282 {
4283     Mutex::Autolock _l(mLock);
4284     // FIXME explain this formula
4285     size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4286     OutputTrack *outputTrack = new OutputTrack(thread,
4287                                             this,
4288                                             mSampleRate,
4289                                             mFormat,
4290                                             mChannelMask,
4291                                             frameCount,
4292                                             IPCThreadState::self()->getCallingUid());
4293     if (outputTrack->cblk() != NULL) {
4294         thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4295         mOutputTracks.add(outputTrack);
4296         ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4297         updateWaitTime_l();
4298     }
4299 }
4300 
removeOutputTrack(MixerThread * thread)4301 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4302 {
4303     Mutex::Autolock _l(mLock);
4304     for (size_t i = 0; i < mOutputTracks.size(); i++) {
4305         if (mOutputTracks[i]->thread() == thread) {
4306             mOutputTracks[i]->destroy();
4307             mOutputTracks.removeAt(i);
4308             updateWaitTime_l();
4309             return;
4310         }
4311     }
4312     ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4313 }
4314 
4315 // caller must hold mLock
updateWaitTime_l()4316 void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4317 {
4318     mWaitTimeMs = UINT_MAX;
4319     for (size_t i = 0; i < mOutputTracks.size(); i++) {
4320         sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4321         if (strong != 0) {
4322             uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4323             if (waitTimeMs < mWaitTimeMs) {
4324                 mWaitTimeMs = waitTimeMs;
4325             }
4326         }
4327     }
4328 }
4329 
4330 
outputsReady(const SortedVector<sp<OutputTrack>> & outputTracks)4331 bool AudioFlinger::DuplicatingThread::outputsReady(
4332         const SortedVector< sp<OutputTrack> > &outputTracks)
4333 {
4334     for (size_t i = 0; i < outputTracks.size(); i++) {
4335         sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4336         if (thread == 0) {
4337             ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4338                     outputTracks[i].get());
4339             return false;
4340         }
4341         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4342         // see note at standby() declaration
4343         if (playbackThread->standby() && !playbackThread->isSuspended()) {
4344             ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4345                     thread.get());
4346             return false;
4347         }
4348     }
4349     return true;
4350 }
4351 
activeSleepTimeUs() const4352 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4353 {
4354     return (mWaitTimeMs * 1000) / 2;
4355 }
4356 
cacheParameters_l()4357 void AudioFlinger::DuplicatingThread::cacheParameters_l()
4358 {
4359     // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4360     updateWaitTime_l();
4361 
4362     MixerThread::cacheParameters_l();
4363 }
4364 
4365 // ----------------------------------------------------------------------------
4366 //      Record
4367 // ----------------------------------------------------------------------------
4368 
RecordThread(const sp<AudioFlinger> & audioFlinger,AudioStreamIn * input,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_io_handle_t id,audio_devices_t outDevice,audio_devices_t inDevice,const sp<NBAIO_Sink> & teeSink)4369 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4370                                          AudioStreamIn *input,
4371                                          uint32_t sampleRate,
4372                                          audio_channel_mask_t channelMask,
4373                                          audio_io_handle_t id,
4374                                          audio_devices_t outDevice,
4375                                          audio_devices_t inDevice
4376 #ifdef TEE_SINK
4377                                          , const sp<NBAIO_Sink>& teeSink
4378 #endif
4379                                          ) :
4380     ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4381     mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4382     // mRsmpInIndex and mBufferSize set by readInputParameters()
4383     mReqChannelCount(popcount(channelMask)),
4384     mReqSampleRate(sampleRate)
4385     // mBytesRead is only meaningful while active, and so is cleared in start()
4386     // (but might be better to also clear here for dump?)
4387 #ifdef TEE_SINK
4388     , mTeeSink(teeSink)
4389 #endif
4390 {
4391     snprintf(mName, kNameLength, "AudioIn_%X", id);
4392 
4393     readInputParameters();
4394 }
4395 
4396 
~RecordThread()4397 AudioFlinger::RecordThread::~RecordThread()
4398 {
4399     delete[] mRsmpInBuffer;
4400     delete mResampler;
4401     delete[] mRsmpOutBuffer;
4402 }
4403 
onFirstRef()4404 void AudioFlinger::RecordThread::onFirstRef()
4405 {
4406     run(mName, PRIORITY_URGENT_AUDIO);
4407 }
4408 
readyToRun()4409 status_t AudioFlinger::RecordThread::readyToRun()
4410 {
4411     status_t status = initCheck();
4412     ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4413     return status;
4414 }
4415 
threadLoop()4416 bool AudioFlinger::RecordThread::threadLoop()
4417 {
4418     AudioBufferProvider::Buffer buffer;
4419     sp<RecordTrack> activeTrack;
4420     Vector< sp<EffectChain> > effectChains;
4421 
4422     nsecs_t lastWarning = 0;
4423 
4424     inputStandBy();
4425     {
4426         Mutex::Autolock _l(mLock);
4427         activeTrack = mActiveTrack;
4428         acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
4429     }
4430 
4431     // used to verify we've read at least once before evaluating how many bytes were read
4432     bool readOnce = false;
4433 
4434     // start recording
4435     while (!exitPending()) {
4436 
4437         processConfigEvents();
4438 
4439         { // scope for mLock
4440             Mutex::Autolock _l(mLock);
4441             checkForNewParameters_l();
4442             if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
4443                 SortedVector<int> tmp;
4444                 tmp.add(mActiveTrack->uid());
4445                 updateWakeLockUids_l(tmp);
4446             }
4447             activeTrack = mActiveTrack;
4448             if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4449                 standby();
4450 
4451                 if (exitPending()) {
4452                     break;
4453                 }
4454 
4455                 releaseWakeLock_l();
4456                 ALOGV("RecordThread: loop stopping");
4457                 // go to sleep
4458                 mWaitWorkCV.wait(mLock);
4459                 ALOGV("RecordThread: loop starting");
4460                 acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
4461                 continue;
4462             }
4463             if (mActiveTrack != 0) {
4464                 if (mActiveTrack->isTerminated()) {
4465                     removeTrack_l(mActiveTrack);
4466                     mActiveTrack.clear();
4467                 } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4468                     standby();
4469                     mActiveTrack.clear();
4470                     mStartStopCond.broadcast();
4471                 } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4472                     if (mReqChannelCount != mActiveTrack->channelCount()) {
4473                         mActiveTrack.clear();
4474                         mStartStopCond.broadcast();
4475                     } else if (readOnce) {
4476                         // record start succeeds only if first read from audio input
4477                         // succeeds
4478                         if (mBytesRead >= 0) {
4479                             mActiveTrack->mState = TrackBase::ACTIVE;
4480                         } else {
4481                             mActiveTrack.clear();
4482                         }
4483                         mStartStopCond.broadcast();
4484                     }
4485                     mStandby = false;
4486                 }
4487             }
4488 
4489             lockEffectChains_l(effectChains);
4490         }
4491 
4492         if (mActiveTrack != 0) {
4493             if (mActiveTrack->mState != TrackBase::ACTIVE &&
4494                 mActiveTrack->mState != TrackBase::RESUMING) {
4495                 unlockEffectChains(effectChains);
4496                 usleep(kRecordThreadSleepUs);
4497                 continue;
4498             }
4499             for (size_t i = 0; i < effectChains.size(); i ++) {
4500                 effectChains[i]->process_l();
4501             }
4502 
4503             buffer.frameCount = mFrameCount;
4504             status_t status = mActiveTrack->getNextBuffer(&buffer);
4505             if (status == NO_ERROR) {
4506                 readOnce = true;
4507                 size_t framesOut = buffer.frameCount;
4508                 if (mResampler == NULL) {
4509                     // no resampling
4510                     while (framesOut) {
4511                         size_t framesIn = mFrameCount - mRsmpInIndex;
4512                         if (framesIn) {
4513                             int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4514                             int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4515                                     mActiveTrack->mFrameSize;
4516                             if (framesIn > framesOut)
4517                                 framesIn = framesOut;
4518                             mRsmpInIndex += framesIn;
4519                             framesOut -= framesIn;
4520                             if (mChannelCount == mReqChannelCount) {
4521                                 memcpy(dst, src, framesIn * mFrameSize);
4522                             } else {
4523                                 if (mChannelCount == 1) {
4524                                     upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4525                                             (int16_t *)src, framesIn);
4526                                 } else {
4527                                     downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4528                                             (int16_t *)src, framesIn);
4529                                 }
4530                             }
4531                         }
4532                         if (framesOut && mFrameCount == mRsmpInIndex) {
4533                             void *readInto;
4534                             if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4535                                 readInto = buffer.raw;
4536                                 framesOut = 0;
4537                             } else {
4538                                 readInto = mRsmpInBuffer;
4539                                 mRsmpInIndex = 0;
4540                             }
4541                             mBytesRead = mInput->stream->read(mInput->stream, readInto,
4542                                     mBufferSize);
4543                             if (mBytesRead <= 0) {
4544                                 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4545                                 {
4546                                     ALOGE("Error reading audio input");
4547                                     // Force input into standby so that it tries to
4548                                     // recover at next read attempt
4549                                     inputStandBy();
4550                                     usleep(kRecordThreadSleepUs);
4551                                 }
4552                                 mRsmpInIndex = mFrameCount;
4553                                 framesOut = 0;
4554                                 buffer.frameCount = 0;
4555                             }
4556 #ifdef TEE_SINK
4557                             else if (mTeeSink != 0) {
4558                                 (void) mTeeSink->write(readInto,
4559                                         mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4560                             }
4561 #endif
4562                         }
4563                     }
4564                 } else {
4565                     // resampling
4566 
4567                     // resampler accumulates, but we only have one source track
4568                     memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4569                     // alter output frame count as if we were expecting stereo samples
4570                     if (mChannelCount == 1 && mReqChannelCount == 1) {
4571                         framesOut >>= 1;
4572                     }
4573                     mResampler->resample(mRsmpOutBuffer, framesOut,
4574                             this /* AudioBufferProvider* */);
4575                     // ditherAndClamp() works as long as all buffers returned by
4576                     // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4577                     if (mChannelCount == 2 && mReqChannelCount == 1) {
4578                         // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4579                         ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4580                         // the resampler always outputs stereo samples:
4581                         // do post stereo to mono conversion
4582                         downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4583                                 framesOut);
4584                     } else {
4585                         ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4586                     }
4587                     // now done with mRsmpOutBuffer
4588 
4589                 }
4590                 if (mFramestoDrop == 0) {
4591                     mActiveTrack->releaseBuffer(&buffer);
4592                 } else {
4593                     if (mFramestoDrop > 0) {
4594                         mFramestoDrop -= buffer.frameCount;
4595                         if (mFramestoDrop <= 0) {
4596                             clearSyncStartEvent();
4597                         }
4598                     } else {
4599                         mFramestoDrop += buffer.frameCount;
4600                         if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4601                                 mSyncStartEvent->isCancelled()) {
4602                             ALOGW("Synced record %s, session %d, trigger session %d",
4603                                   (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4604                                   mActiveTrack->sessionId(),
4605                                   (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4606                             clearSyncStartEvent();
4607                         }
4608                     }
4609                 }
4610                 mActiveTrack->clearOverflow();
4611             }
4612             // client isn't retrieving buffers fast enough
4613             else {
4614                 if (!mActiveTrack->setOverflow()) {
4615                     nsecs_t now = systemTime();
4616                     if ((now - lastWarning) > kWarningThrottleNs) {
4617                         ALOGW("RecordThread: buffer overflow");
4618                         lastWarning = now;
4619                     }
4620                 }
4621                 // Release the processor for a while before asking for a new buffer.
4622                 // This will give the application more chance to read from the buffer and
4623                 // clear the overflow.
4624                 usleep(kRecordThreadSleepUs);
4625             }
4626         }
4627         // enable changes in effect chain
4628         unlockEffectChains(effectChains);
4629         effectChains.clear();
4630     }
4631 
4632     standby();
4633 
4634     {
4635         Mutex::Autolock _l(mLock);
4636         for (size_t i = 0; i < mTracks.size(); i++) {
4637             sp<RecordTrack> track = mTracks[i];
4638             track->invalidate();
4639         }
4640         mActiveTrack.clear();
4641         mStartStopCond.broadcast();
4642     }
4643 
4644     releaseWakeLock();
4645 
4646     ALOGV("RecordThread %p exiting", this);
4647     return false;
4648 }
4649 
standby()4650 void AudioFlinger::RecordThread::standby()
4651 {
4652     if (!mStandby) {
4653         inputStandBy();
4654         mStandby = true;
4655     }
4656 }
4657 
inputStandBy()4658 void AudioFlinger::RecordThread::inputStandBy()
4659 {
4660     mInput->stream->common.standby(&mInput->stream->common);
4661 }
4662 
createRecordTrack_l(const sp<AudioFlinger::Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int sessionId,int uid,IAudioFlinger::track_flags_t * flags,pid_t tid,status_t * status)4663 sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4664         const sp<AudioFlinger::Client>& client,
4665         uint32_t sampleRate,
4666         audio_format_t format,
4667         audio_channel_mask_t channelMask,
4668         size_t frameCount,
4669         int sessionId,
4670         int uid,
4671         IAudioFlinger::track_flags_t *flags,
4672         pid_t tid,
4673         status_t *status)
4674 {
4675     sp<RecordTrack> track;
4676     status_t lStatus;
4677 
4678     lStatus = initCheck();
4679     if (lStatus != NO_ERROR) {
4680         ALOGE("createRecordTrack_l() audio driver not initialized");
4681         goto Exit;
4682     }
4683     // client expresses a preference for FAST, but we get the final say
4684     if (*flags & IAudioFlinger::TRACK_FAST) {
4685       if (
4686             // use case: callback handler and frame count is default or at least as large as HAL
4687             (
4688                 (tid != -1) &&
4689                 ((frameCount == 0) ||
4690                 (frameCount >= mFrameCount))
4691             ) &&
4692             // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4693             // mono or stereo
4694             ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4695               (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4696             // hardware sample rate
4697             (sampleRate == mSampleRate) &&
4698             // record thread has an associated fast recorder
4699             hasFastRecorder()
4700             // FIXME test that RecordThread for this fast track has a capable output HAL
4701             // FIXME add a permission test also?
4702         ) {
4703         // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4704         if (frameCount == 0) {
4705             frameCount = mFrameCount * kFastTrackMultiplier;
4706         }
4707         ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4708                 frameCount, mFrameCount);
4709       } else {
4710         ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4711                 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4712                 "hasFastRecorder=%d tid=%d",
4713                 frameCount, mFrameCount, format,
4714                 audio_is_linear_pcm(format),
4715                 channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4716         *flags &= ~IAudioFlinger::TRACK_FAST;
4717         // For compatibility with AudioRecord calculation, buffer depth is forced
4718         // to be at least 2 x the record thread frame count and cover audio hardware latency.
4719         // This is probably too conservative, but legacy application code may depend on it.
4720         // If you change this calculation, also review the start threshold which is related.
4721         uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4722         size_t mNormalFrameCount = 2048; // FIXME
4723         uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4724         if (minBufCount < 2) {
4725             minBufCount = 2;
4726         }
4727         size_t minFrameCount = mNormalFrameCount * minBufCount;
4728         if (frameCount < minFrameCount) {
4729             frameCount = minFrameCount;
4730         }
4731       }
4732     }
4733 
4734     // FIXME use flags and tid similar to createTrack_l()
4735 
4736     { // scope for mLock
4737         Mutex::Autolock _l(mLock);
4738 
4739         track = new RecordTrack(this, client, sampleRate,
4740                       format, channelMask, frameCount, sessionId, uid);
4741 
4742         if (track->getCblk() == 0) {
4743             ALOGE("createRecordTrack_l() no control block");
4744             lStatus = NO_MEMORY;
4745             // track must be cleared from the caller as the caller has the AF lock
4746             goto Exit;
4747         }
4748         mTracks.add(track);
4749 
4750         // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4751         bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4752                         mAudioFlinger->btNrecIsOff();
4753         setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4754         setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4755 
4756         if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4757             pid_t callingPid = IPCThreadState::self()->getCallingPid();
4758             // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4759             // so ask activity manager to do this on our behalf
4760             sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4761         }
4762     }
4763     lStatus = NO_ERROR;
4764 
4765 Exit:
4766     if (status) {
4767         *status = lStatus;
4768     }
4769     return track;
4770 }
4771 
start(RecordThread::RecordTrack * recordTrack,AudioSystem::sync_event_t event,int triggerSession)4772 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4773                                            AudioSystem::sync_event_t event,
4774                                            int triggerSession)
4775 {
4776     ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4777     sp<ThreadBase> strongMe = this;
4778     status_t status = NO_ERROR;
4779 
4780     if (event == AudioSystem::SYNC_EVENT_NONE) {
4781         clearSyncStartEvent();
4782     } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4783         mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4784                                        triggerSession,
4785                                        recordTrack->sessionId(),
4786                                        syncStartEventCallback,
4787                                        this);
4788         // Sync event can be cancelled by the trigger session if the track is not in a
4789         // compatible state in which case we start record immediately
4790         if (mSyncStartEvent->isCancelled()) {
4791             clearSyncStartEvent();
4792         } else {
4793             // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4794             mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4795         }
4796     }
4797 
4798     {
4799         AutoMutex lock(mLock);
4800         if (mActiveTrack != 0) {
4801             if (recordTrack != mActiveTrack.get()) {
4802                 status = -EBUSY;
4803             } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4804                 mActiveTrack->mState = TrackBase::ACTIVE;
4805             }
4806             return status;
4807         }
4808 
4809         recordTrack->mState = TrackBase::IDLE;
4810         mActiveTrack = recordTrack;
4811         mLock.unlock();
4812         status_t status = AudioSystem::startInput(mId);
4813         mLock.lock();
4814         if (status != NO_ERROR) {
4815             mActiveTrack.clear();
4816             clearSyncStartEvent();
4817             return status;
4818         }
4819         mRsmpInIndex = mFrameCount;
4820         mBytesRead = 0;
4821         if (mResampler != NULL) {
4822             mResampler->reset();
4823         }
4824         mActiveTrack->mState = TrackBase::RESUMING;
4825         // signal thread to start
4826         ALOGV("Signal record thread");
4827         mWaitWorkCV.broadcast();
4828         // do not wait for mStartStopCond if exiting
4829         if (exitPending()) {
4830             mActiveTrack.clear();
4831             status = INVALID_OPERATION;
4832             goto startError;
4833         }
4834         mStartStopCond.wait(mLock);
4835         if (mActiveTrack == 0) {
4836             ALOGV("Record failed to start");
4837             status = BAD_VALUE;
4838             goto startError;
4839         }
4840         ALOGV("Record started OK");
4841         return status;
4842     }
4843 
4844 startError:
4845     AudioSystem::stopInput(mId);
4846     clearSyncStartEvent();
4847     return status;
4848 }
4849 
clearSyncStartEvent()4850 void AudioFlinger::RecordThread::clearSyncStartEvent()
4851 {
4852     if (mSyncStartEvent != 0) {
4853         mSyncStartEvent->cancel();
4854     }
4855     mSyncStartEvent.clear();
4856     mFramestoDrop = 0;
4857 }
4858 
syncStartEventCallback(const wp<SyncEvent> & event)4859 void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4860 {
4861     sp<SyncEvent> strongEvent = event.promote();
4862 
4863     if (strongEvent != 0) {
4864         RecordThread *me = (RecordThread *)strongEvent->cookie();
4865         me->handleSyncStartEvent(strongEvent);
4866     }
4867 }
4868 
handleSyncStartEvent(const sp<SyncEvent> & event)4869 void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4870 {
4871     if (event == mSyncStartEvent) {
4872         // TODO: use actual buffer filling status instead of 2 buffers when info is available
4873         // from audio HAL
4874         mFramestoDrop = mFrameCount * 2;
4875     }
4876 }
4877 
stop(RecordThread::RecordTrack * recordTrack)4878 bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4879     ALOGV("RecordThread::stop");
4880     AutoMutex _l(mLock);
4881     if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4882         return false;
4883     }
4884     recordTrack->mState = TrackBase::PAUSING;
4885     // do not wait for mStartStopCond if exiting
4886     if (exitPending()) {
4887         return true;
4888     }
4889     mStartStopCond.wait(mLock);
4890     // if we have been restarted, recordTrack == mActiveTrack.get() here
4891     if (exitPending() || recordTrack != mActiveTrack.get()) {
4892         ALOGV("Record stopped OK");
4893         return true;
4894     }
4895     return false;
4896 }
4897 
isValidSyncEvent(const sp<SyncEvent> & event) const4898 bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4899 {
4900     return false;
4901 }
4902 
setSyncEvent(const sp<SyncEvent> & event)4903 status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4904 {
4905 #if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4906     if (!isValidSyncEvent(event)) {
4907         return BAD_VALUE;
4908     }
4909 
4910     int eventSession = event->triggerSession();
4911     status_t ret = NAME_NOT_FOUND;
4912 
4913     Mutex::Autolock _l(mLock);
4914 
4915     for (size_t i = 0; i < mTracks.size(); i++) {
4916         sp<RecordTrack> track = mTracks[i];
4917         if (eventSession == track->sessionId()) {
4918             (void) track->setSyncEvent(event);
4919             ret = NO_ERROR;
4920         }
4921     }
4922     return ret;
4923 #else
4924     return BAD_VALUE;
4925 #endif
4926 }
4927 
4928 // destroyTrack_l() must be called with ThreadBase::mLock held
destroyTrack_l(const sp<RecordTrack> & track)4929 void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4930 {
4931     track->terminate();
4932     track->mState = TrackBase::STOPPED;
4933     // active tracks are removed by threadLoop()
4934     if (mActiveTrack != track) {
4935         removeTrack_l(track);
4936     }
4937 }
4938 
removeTrack_l(const sp<RecordTrack> & track)4939 void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4940 {
4941     mTracks.remove(track);
4942     // need anything related to effects here?
4943 }
4944 
dump(int fd,const Vector<String16> & args)4945 void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4946 {
4947     dumpInternals(fd, args);
4948     dumpTracks(fd, args);
4949     dumpEffectChains(fd, args);
4950 }
4951 
dumpInternals(int fd,const Vector<String16> & args)4952 void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4953 {
4954     const size_t SIZE = 256;
4955     char buffer[SIZE];
4956     String8 result;
4957 
4958     snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4959     result.append(buffer);
4960 
4961     if (mActiveTrack != 0) {
4962         snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4963         result.append(buffer);
4964         snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4965         result.append(buffer);
4966         snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4967         result.append(buffer);
4968         snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4969         result.append(buffer);
4970         snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4971         result.append(buffer);
4972     } else {
4973         result.append("No active record client\n");
4974     }
4975 
4976     write(fd, result.string(), result.size());
4977 
4978     dumpBase(fd, args);
4979 }
4980 
dumpTracks(int fd,const Vector<String16> & args)4981 void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4982 {
4983     const size_t SIZE = 256;
4984     char buffer[SIZE];
4985     String8 result;
4986 
4987     snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4988     result.append(buffer);
4989     RecordTrack::appendDumpHeader(result);
4990     for (size_t i = 0; i < mTracks.size(); ++i) {
4991         sp<RecordTrack> track = mTracks[i];
4992         if (track != 0) {
4993             track->dump(buffer, SIZE);
4994             result.append(buffer);
4995         }
4996     }
4997 
4998     if (mActiveTrack != 0) {
4999         snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5000         result.append(buffer);
5001         RecordTrack::appendDumpHeader(result);
5002         mActiveTrack->dump(buffer, SIZE);
5003         result.append(buffer);
5004 
5005     }
5006     write(fd, result.string(), result.size());
5007 }
5008 
5009 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)5010 status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5011 {
5012     size_t framesReq = buffer->frameCount;
5013     size_t framesReady = mFrameCount - mRsmpInIndex;
5014     int channelCount;
5015 
5016     if (framesReady == 0) {
5017         mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
5018         if (mBytesRead <= 0) {
5019             if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
5020                 ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5021                 // Force input into standby so that it tries to
5022                 // recover at next read attempt
5023                 inputStandBy();
5024                 usleep(kRecordThreadSleepUs);
5025             }
5026             buffer->raw = NULL;
5027             buffer->frameCount = 0;
5028             return NOT_ENOUGH_DATA;
5029         }
5030         mRsmpInIndex = 0;
5031         framesReady = mFrameCount;
5032     }
5033 
5034     if (framesReq > framesReady) {
5035         framesReq = framesReady;
5036     }
5037 
5038     if (mChannelCount == 1 && mReqChannelCount == 2) {
5039         channelCount = 1;
5040     } else {
5041         channelCount = 2;
5042     }
5043     buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5044     buffer->frameCount = framesReq;
5045     return NO_ERROR;
5046 }
5047 
5048 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)5049 void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5050 {
5051     mRsmpInIndex += buffer->frameCount;
5052     buffer->frameCount = 0;
5053 }
5054 
checkForNewParameters_l()5055 bool AudioFlinger::RecordThread::checkForNewParameters_l()
5056 {
5057     bool reconfig = false;
5058 
5059     while (!mNewParameters.isEmpty()) {
5060         status_t status = NO_ERROR;
5061         String8 keyValuePair = mNewParameters[0];
5062         AudioParameter param = AudioParameter(keyValuePair);
5063         int value;
5064         audio_format_t reqFormat = mFormat;
5065         uint32_t reqSamplingRate = mReqSampleRate;
5066         uint32_t reqChannelCount = mReqChannelCount;
5067 
5068         if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5069             reqSamplingRate = value;
5070             reconfig = true;
5071         }
5072         if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5073             if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5074                 status = BAD_VALUE;
5075             } else {
5076                 reqFormat = (audio_format_t) value;
5077                 reconfig = true;
5078             }
5079         }
5080         if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5081             reqChannelCount = popcount(value);
5082             reconfig = true;
5083         }
5084         if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5085             // do not accept frame count changes if tracks are open as the track buffer
5086             // size depends on frame count and correct behavior would not be guaranteed
5087             // if frame count is changed after track creation
5088             if (mActiveTrack != 0) {
5089                 status = INVALID_OPERATION;
5090             } else {
5091                 reconfig = true;
5092             }
5093         }
5094         if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5095             // forward device change to effects that have requested to be
5096             // aware of attached audio device.
5097             for (size_t i = 0; i < mEffectChains.size(); i++) {
5098                 mEffectChains[i]->setDevice_l(value);
5099             }
5100 
5101             // store input device and output device but do not forward output device to audio HAL.
5102             // Note that status is ignored by the caller for output device
5103             // (see AudioFlinger::setParameters()
5104             if (audio_is_output_devices(value)) {
5105                 mOutDevice = value;
5106                 status = BAD_VALUE;
5107             } else {
5108                 mInDevice = value;
5109                 // disable AEC and NS if the device is a BT SCO headset supporting those
5110                 // pre processings
5111                 if (mTracks.size() > 0) {
5112                     bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5113                                         mAudioFlinger->btNrecIsOff();
5114                     for (size_t i = 0; i < mTracks.size(); i++) {
5115                         sp<RecordTrack> track = mTracks[i];
5116                         setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5117                         setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5118                     }
5119                 }
5120             }
5121         }
5122         if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5123                 mAudioSource != (audio_source_t)value) {
5124             // forward device change to effects that have requested to be
5125             // aware of attached audio device.
5126             for (size_t i = 0; i < mEffectChains.size(); i++) {
5127                 mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5128             }
5129             mAudioSource = (audio_source_t)value;
5130         }
5131         if (status == NO_ERROR) {
5132             status = mInput->stream->common.set_parameters(&mInput->stream->common,
5133                     keyValuePair.string());
5134             if (status == INVALID_OPERATION) {
5135                 inputStandBy();
5136                 status = mInput->stream->common.set_parameters(&mInput->stream->common,
5137                         keyValuePair.string());
5138             }
5139             if (reconfig) {
5140                 if (status == BAD_VALUE &&
5141                     reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5142                     reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5143                     (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5144                             <= (2 * reqSamplingRate)) &&
5145                     popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5146                             <= FCC_2 &&
5147                     (reqChannelCount <= FCC_2)) {
5148                     status = NO_ERROR;
5149                 }
5150                 if (status == NO_ERROR) {
5151                     readInputParameters();
5152                     sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5153                 }
5154             }
5155         }
5156 
5157         mNewParameters.removeAt(0);
5158 
5159         mParamStatus = status;
5160         mParamCond.signal();
5161         // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5162         // already timed out waiting for the status and will never signal the condition.
5163         mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5164     }
5165     return reconfig;
5166 }
5167 
getParameters(const String8 & keys)5168 String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5169 {
5170     Mutex::Autolock _l(mLock);
5171     if (initCheck() != NO_ERROR) {
5172         return String8();
5173     }
5174 
5175     char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5176     const String8 out_s8(s);
5177     free(s);
5178     return out_s8;
5179 }
5180 
audioConfigChanged_l(int event,int param)5181 void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5182     AudioSystem::OutputDescriptor desc;
5183     void *param2 = NULL;
5184 
5185     switch (event) {
5186     case AudioSystem::INPUT_OPENED:
5187     case AudioSystem::INPUT_CONFIG_CHANGED:
5188         desc.channelMask = mChannelMask;
5189         desc.samplingRate = mSampleRate;
5190         desc.format = mFormat;
5191         desc.frameCount = mFrameCount;
5192         desc.latency = 0;
5193         param2 = &desc;
5194         break;
5195 
5196     case AudioSystem::INPUT_CLOSED:
5197     default:
5198         break;
5199     }
5200     mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5201 }
5202 
readInputParameters()5203 void AudioFlinger::RecordThread::readInputParameters()
5204 {
5205     delete[] mRsmpInBuffer;
5206     // mRsmpInBuffer is always assigned a new[] below
5207     delete[] mRsmpOutBuffer;
5208     mRsmpOutBuffer = NULL;
5209     delete mResampler;
5210     mResampler = NULL;
5211 
5212     mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5213     mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5214     mChannelCount = popcount(mChannelMask);
5215     mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5216     if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5217         ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5218     }
5219     mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5220     mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5221     mFrameCount = mBufferSize / mFrameSize;
5222     mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5223 
5224     if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5225     {
5226         int channelCount;
5227         // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5228         // stereo to mono post process as the resampler always outputs stereo.
5229         if (mChannelCount == 1 && mReqChannelCount == 2) {
5230             channelCount = 1;
5231         } else {
5232             channelCount = 2;
5233         }
5234         mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5235         mResampler->setSampleRate(mSampleRate);
5236         mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5237         mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5238 
5239         // optmization: if mono to mono, alter input frame count as if we were inputing
5240         // stereo samples
5241         if (mChannelCount == 1 && mReqChannelCount == 1) {
5242             mFrameCount >>= 1;
5243         }
5244 
5245     }
5246     mRsmpInIndex = mFrameCount;
5247 }
5248 
getInputFramesLost()5249 unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5250 {
5251     Mutex::Autolock _l(mLock);
5252     if (initCheck() != NO_ERROR) {
5253         return 0;
5254     }
5255 
5256     return mInput->stream->get_input_frames_lost(mInput->stream);
5257 }
5258 
hasAudioSession(int sessionId) const5259 uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5260 {
5261     Mutex::Autolock _l(mLock);
5262     uint32_t result = 0;
5263     if (getEffectChain_l(sessionId) != 0) {
5264         result = EFFECT_SESSION;
5265     }
5266 
5267     for (size_t i = 0; i < mTracks.size(); ++i) {
5268         if (sessionId == mTracks[i]->sessionId()) {
5269             result |= TRACK_SESSION;
5270             break;
5271         }
5272     }
5273 
5274     return result;
5275 }
5276 
sessionIds() const5277 KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5278 {
5279     KeyedVector<int, bool> ids;
5280     Mutex::Autolock _l(mLock);
5281     for (size_t j = 0; j < mTracks.size(); ++j) {
5282         sp<RecordThread::RecordTrack> track = mTracks[j];
5283         int sessionId = track->sessionId();
5284         if (ids.indexOfKey(sessionId) < 0) {
5285             ids.add(sessionId, true);
5286         }
5287     }
5288     return ids;
5289 }
5290 
clearInput()5291 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5292 {
5293     Mutex::Autolock _l(mLock);
5294     AudioStreamIn *input = mInput;
5295     mInput = NULL;
5296     return input;
5297 }
5298 
5299 // this method must always be called either with ThreadBase mLock held or inside the thread loop
stream() const5300 audio_stream_t* AudioFlinger::RecordThread::stream() const
5301 {
5302     if (mInput == NULL) {
5303         return NULL;
5304     }
5305     return &mInput->stream->common;
5306 }
5307 
addEffectChain_l(const sp<EffectChain> & chain)5308 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5309 {
5310     // only one chain per input thread
5311     if (mEffectChains.size() != 0) {
5312         return INVALID_OPERATION;
5313     }
5314     ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5315 
5316     chain->setInBuffer(NULL);
5317     chain->setOutBuffer(NULL);
5318 
5319     checkSuspendOnAddEffectChain_l(chain);
5320 
5321     mEffectChains.add(chain);
5322 
5323     return NO_ERROR;
5324 }
5325 
removeEffectChain_l(const sp<EffectChain> & chain)5326 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5327 {
5328     ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5329     ALOGW_IF(mEffectChains.size() != 1,
5330             "removeEffectChain_l() %p invalid chain size %d on thread %p",
5331             chain.get(), mEffectChains.size(), this);
5332     if (mEffectChains.size() == 1) {
5333         mEffectChains.removeAt(0);
5334     }
5335     return 0;
5336 }
5337 
5338 }; // namespace android
5339