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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 package android.support.v4.widget;
19 
20 import android.content.Context;
21 import android.support.v4.view.MotionEventCompat;
22 import android.support.v4.view.VelocityTrackerCompat;
23 import android.support.v4.view.ViewCompat;
24 import android.view.MotionEvent;
25 import android.view.VelocityTracker;
26 import android.view.View;
27 import android.view.ViewConfiguration;
28 import android.view.ViewGroup;
29 import android.view.animation.Interpolator;
30 
31 import java.util.Arrays;
32 
33 /**
34  * ViewDragHelper is a utility class for writing custom ViewGroups. It offers a number
35  * of useful operations and state tracking for allowing a user to drag and reposition
36  * views within their parent ViewGroup.
37  */
38 public class ViewDragHelper {
39     private static final String TAG = "ViewDragHelper";
40 
41     /**
42      * A null/invalid pointer ID.
43      */
44     public static final int INVALID_POINTER = -1;
45 
46     /**
47      * A view is not currently being dragged or animating as a result of a fling/snap.
48      */
49     public static final int STATE_IDLE = 0;
50 
51     /**
52      * A view is currently being dragged. The position is currently changing as a result
53      * of user input or simulated user input.
54      */
55     public static final int STATE_DRAGGING = 1;
56 
57     /**
58      * A view is currently settling into place as a result of a fling or
59      * predefined non-interactive motion.
60      */
61     public static final int STATE_SETTLING = 2;
62 
63     /**
64      * Edge flag indicating that the left edge should be affected.
65      */
66     public static final int EDGE_LEFT = 1 << 0;
67 
68     /**
69      * Edge flag indicating that the right edge should be affected.
70      */
71     public static final int EDGE_RIGHT = 1 << 1;
72 
73     /**
74      * Edge flag indicating that the top edge should be affected.
75      */
76     public static final int EDGE_TOP = 1 << 2;
77 
78     /**
79      * Edge flag indicating that the bottom edge should be affected.
80      */
81     public static final int EDGE_BOTTOM = 1 << 3;
82 
83     /**
84      * Edge flag set indicating all edges should be affected.
85      */
86     public static final int EDGE_ALL = EDGE_LEFT | EDGE_TOP | EDGE_RIGHT | EDGE_BOTTOM;
87 
88     /**
89      * Indicates that a check should occur along the horizontal axis
90      */
91     public static final int DIRECTION_HORIZONTAL = 1 << 0;
92 
93     /**
94      * Indicates that a check should occur along the vertical axis
95      */
96     public static final int DIRECTION_VERTICAL = 1 << 1;
97 
98     /**
99      * Indicates that a check should occur along all axes
100      */
101     public static final int DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL;
102 
103     private static final int EDGE_SIZE = 20; // dp
104 
105     private static final int BASE_SETTLE_DURATION = 256; // ms
106     private static final int MAX_SETTLE_DURATION = 600; // ms
107 
108     // Current drag state; idle, dragging or settling
109     private int mDragState;
110 
111     // Distance to travel before a drag may begin
112     private int mTouchSlop;
113 
114     // Last known position/pointer tracking
115     private int mActivePointerId = INVALID_POINTER;
116     private float[] mInitialMotionX;
117     private float[] mInitialMotionY;
118     private float[] mLastMotionX;
119     private float[] mLastMotionY;
120     private int[] mInitialEdgesTouched;
121     private int[] mEdgeDragsInProgress;
122     private int[] mEdgeDragsLocked;
123     private int mPointersDown;
124 
125     private VelocityTracker mVelocityTracker;
126     private float mMaxVelocity;
127     private float mMinVelocity;
128 
129     private int mEdgeSize;
130     private int mTrackingEdges;
131 
132     private ScrollerCompat mScroller;
133 
134     private final Callback mCallback;
135 
136     private View mCapturedView;
137     private boolean mReleaseInProgress;
138 
139     private final ViewGroup mParentView;
140 
141     /**
142      * A Callback is used as a communication channel with the ViewDragHelper back to the
143      * parent view using it. <code>on*</code>methods are invoked on siginficant events and several
144      * accessor methods are expected to provide the ViewDragHelper with more information
145      * about the state of the parent view upon request. The callback also makes decisions
146      * governing the range and draggability of child views.
147      */
148     public static abstract class Callback {
149         /**
150          * Called when the drag state changes. See the <code>STATE_*</code> constants
151          * for more information.
152          *
153          * @param state The new drag state
154          *
155          * @see #STATE_IDLE
156          * @see #STATE_DRAGGING
157          * @see #STATE_SETTLING
158          */
onViewDragStateChanged(int state)159         public void onViewDragStateChanged(int state) {}
160 
161         /**
162          * Called when the captured view's position changes as the result of a drag or settle.
163          *
164          * @param changedView View whose position changed
165          * @param left New X coordinate of the left edge of the view
166          * @param top New Y coordinate of the top edge of the view
167          * @param dx Change in X position from the last call
168          * @param dy Change in Y position from the last call
169          */
onViewPositionChanged(View changedView, int left, int top, int dx, int dy)170         public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {}
171 
172         /**
173          * Called when a child view is captured for dragging or settling. The ID of the pointer
174          * currently dragging the captured view is supplied. If activePointerId is
175          * identified as {@link #INVALID_POINTER} the capture is programmatic instead of
176          * pointer-initiated.
177          *
178          * @param capturedChild Child view that was captured
179          * @param activePointerId Pointer id tracking the child capture
180          */
onViewCaptured(View capturedChild, int activePointerId)181         public void onViewCaptured(View capturedChild, int activePointerId) {}
182 
183         /**
184          * Called when the child view is no longer being actively dragged.
185          * The fling velocity is also supplied, if relevant. The velocity values may
186          * be clamped to system minimums or maximums.
187          *
188          * <p>Calling code may decide to fling or otherwise release the view to let it
189          * settle into place. It should do so using {@link #settleCapturedViewAt(int, int)}
190          * or {@link #flingCapturedView(int, int, int, int)}. If the Callback invokes
191          * one of these methods, the ViewDragHelper will enter {@link #STATE_SETTLING}
192          * and the view capture will not fully end until it comes to a complete stop.
193          * If neither of these methods is invoked before <code>onViewReleased</code> returns,
194          * the view will stop in place and the ViewDragHelper will return to
195          * {@link #STATE_IDLE}.</p>
196          *
197          * @param releasedChild The captured child view now being released
198          * @param xvel X velocity of the pointer as it left the screen in pixels per second.
199          * @param yvel Y velocity of the pointer as it left the screen in pixels per second.
200          */
onViewReleased(View releasedChild, float xvel, float yvel)201         public void onViewReleased(View releasedChild, float xvel, float yvel) {}
202 
203         /**
204          * Called when one of the subscribed edges in the parent view has been touched
205          * by the user while no child view is currently captured.
206          *
207          * @param edgeFlags A combination of edge flags describing the edge(s) currently touched
208          * @param pointerId ID of the pointer touching the described edge(s)
209          * @see #EDGE_LEFT
210          * @see #EDGE_TOP
211          * @see #EDGE_RIGHT
212          * @see #EDGE_BOTTOM
213          */
onEdgeTouched(int edgeFlags, int pointerId)214         public void onEdgeTouched(int edgeFlags, int pointerId) {}
215 
216         /**
217          * Called when the given edge may become locked. This can happen if an edge drag
218          * was preliminarily rejected before beginning, but after {@link #onEdgeTouched(int, int)}
219          * was called. This method should return true to lock this edge or false to leave it
220          * unlocked. The default behavior is to leave edges unlocked.
221          *
222          * @param edgeFlags A combination of edge flags describing the edge(s) locked
223          * @return true to lock the edge, false to leave it unlocked
224          */
onEdgeLock(int edgeFlags)225         public boolean onEdgeLock(int edgeFlags) {
226             return false;
227         }
228 
229         /**
230          * Called when the user has started a deliberate drag away from one
231          * of the subscribed edges in the parent view while no child view is currently captured.
232          *
233          * @param edgeFlags A combination of edge flags describing the edge(s) dragged
234          * @param pointerId ID of the pointer touching the described edge(s)
235          * @see #EDGE_LEFT
236          * @see #EDGE_TOP
237          * @see #EDGE_RIGHT
238          * @see #EDGE_BOTTOM
239          */
onEdgeDragStarted(int edgeFlags, int pointerId)240         public void onEdgeDragStarted(int edgeFlags, int pointerId) {}
241 
242         /**
243          * Called to determine the Z-order of child views.
244          *
245          * @param index the ordered position to query for
246          * @return index of the view that should be ordered at position <code>index</code>
247          */
getOrderedChildIndex(int index)248         public int getOrderedChildIndex(int index) {
249             return index;
250         }
251 
252         /**
253          * Return the magnitude of a draggable child view's horizontal range of motion in pixels.
254          * This method should return 0 for views that cannot move horizontally.
255          *
256          * @param child Child view to check
257          * @return range of horizontal motion in pixels
258          */
getViewHorizontalDragRange(View child)259         public int getViewHorizontalDragRange(View child) {
260             return 0;
261         }
262 
263         /**
264          * Return the magnitude of a draggable child view's vertical range of motion in pixels.
265          * This method should return 0 for views that cannot move vertically.
266          *
267          * @param child Child view to check
268          * @return range of vertical motion in pixels
269          */
getViewVerticalDragRange(View child)270         public int getViewVerticalDragRange(View child) {
271             return 0;
272         }
273 
274         /**
275          * Called when the user's input indicates that they want to capture the given child view
276          * with the pointer indicated by pointerId. The callback should return true if the user
277          * is permitted to drag the given view with the indicated pointer.
278          *
279          * <p>ViewDragHelper may call this method multiple times for the same view even if
280          * the view is already captured; this indicates that a new pointer is trying to take
281          * control of the view.</p>
282          *
283          * <p>If this method returns true, a call to {@link #onViewCaptured(android.view.View, int)}
284          * will follow if the capture is successful.</p>
285          *
286          * @param child Child the user is attempting to capture
287          * @param pointerId ID of the pointer attempting the capture
288          * @return true if capture should be allowed, false otherwise
289          */
tryCaptureView(View child, int pointerId)290         public abstract boolean tryCaptureView(View child, int pointerId);
291 
292         /**
293          * Restrict the motion of the dragged child view along the horizontal axis.
294          * The default implementation does not allow horizontal motion; the extending
295          * class must override this method and provide the desired clamping.
296          *
297          *
298          * @param child Child view being dragged
299          * @param left Attempted motion along the X axis
300          * @param dx Proposed change in position for left
301          * @return The new clamped position for left
302          */
clampViewPositionHorizontal(View child, int left, int dx)303         public int clampViewPositionHorizontal(View child, int left, int dx) {
304             return 0;
305         }
306 
307         /**
308          * Restrict the motion of the dragged child view along the vertical axis.
309          * The default implementation does not allow vertical motion; the extending
310          * class must override this method and provide the desired clamping.
311          *
312          *
313          * @param child Child view being dragged
314          * @param top Attempted motion along the Y axis
315          * @param dy Proposed change in position for top
316          * @return The new clamped position for top
317          */
clampViewPositionVertical(View child, int top, int dy)318         public int clampViewPositionVertical(View child, int top, int dy) {
319             return 0;
320         }
321     }
322 
323     /**
324      * Interpolator defining the animation curve for mScroller
325      */
326     private static final Interpolator sInterpolator = new Interpolator() {
327         public float getInterpolation(float t) {
328             t -= 1.0f;
329             return t * t * t * t * t + 1.0f;
330         }
331     };
332 
333     private final Runnable mSetIdleRunnable = new Runnable() {
334         public void run() {
335             setDragState(STATE_IDLE);
336         }
337     };
338 
339     /**
340      * Factory method to create a new ViewDragHelper.
341      *
342      * @param forParent Parent view to monitor
343      * @param cb Callback to provide information and receive events
344      * @return a new ViewDragHelper instance
345      */
create(ViewGroup forParent, Callback cb)346     public static ViewDragHelper create(ViewGroup forParent, Callback cb) {
347         return new ViewDragHelper(forParent.getContext(), forParent, cb);
348     }
349 
350     /**
351      * Factory method to create a new ViewDragHelper.
352      *
353      * @param forParent Parent view to monitor
354      * @param sensitivity Multiplier for how sensitive the helper should be about detecting
355      *                    the start of a drag. Larger values are more sensitive. 1.0f is normal.
356      * @param cb Callback to provide information and receive events
357      * @return a new ViewDragHelper instance
358      */
create(ViewGroup forParent, float sensitivity, Callback cb)359     public static ViewDragHelper create(ViewGroup forParent, float sensitivity, Callback cb) {
360         final ViewDragHelper helper = create(forParent, cb);
361         helper.mTouchSlop = (int) (helper.mTouchSlop * (1 / sensitivity));
362         return helper;
363     }
364 
365     /**
366      * Apps should use ViewDragHelper.create() to get a new instance.
367      * This will allow VDH to use internal compatibility implementations for different
368      * platform versions.
369      *
370      * @param context Context to initialize config-dependent params from
371      * @param forParent Parent view to monitor
372      */
ViewDragHelper(Context context, ViewGroup forParent, Callback cb)373     private ViewDragHelper(Context context, ViewGroup forParent, Callback cb) {
374         if (forParent == null) {
375             throw new IllegalArgumentException("Parent view may not be null");
376         }
377         if (cb == null) {
378             throw new IllegalArgumentException("Callback may not be null");
379         }
380 
381         mParentView = forParent;
382         mCallback = cb;
383 
384         final ViewConfiguration vc = ViewConfiguration.get(context);
385         final float density = context.getResources().getDisplayMetrics().density;
386         mEdgeSize = (int) (EDGE_SIZE * density + 0.5f);
387 
388         mTouchSlop = vc.getScaledTouchSlop();
389         mMaxVelocity = vc.getScaledMaximumFlingVelocity();
390         mMinVelocity = vc.getScaledMinimumFlingVelocity();
391         mScroller = ScrollerCompat.create(context, sInterpolator);
392     }
393 
394     /**
395      * Set the minimum velocity that will be detected as having a magnitude greater than zero
396      * in pixels per second. Callback methods accepting a velocity will be clamped appropriately.
397      *
398      * @param minVel Minimum velocity to detect
399      */
setMinVelocity(float minVel)400     public void setMinVelocity(float minVel) {
401         mMinVelocity = minVel;
402     }
403 
404     /**
405      * Return the currently configured minimum velocity. Any flings with a magnitude less
406      * than this value in pixels per second. Callback methods accepting a velocity will receive
407      * zero as a velocity value if the real detected velocity was below this threshold.
408      *
409      * @return the minimum velocity that will be detected
410      */
getMinVelocity()411     public float getMinVelocity() {
412         return mMinVelocity;
413     }
414 
415     /**
416      * Retrieve the current drag state of this helper. This will return one of
417      * {@link #STATE_IDLE}, {@link #STATE_DRAGGING} or {@link #STATE_SETTLING}.
418      * @return The current drag state
419      */
getViewDragState()420     public int getViewDragState() {
421         return mDragState;
422     }
423 
424     /**
425      * Enable edge tracking for the selected edges of the parent view.
426      * The callback's {@link Callback#onEdgeTouched(int, int)} and
427      * {@link Callback#onEdgeDragStarted(int, int)} methods will only be invoked
428      * for edges for which edge tracking has been enabled.
429      *
430      * @param edgeFlags Combination of edge flags describing the edges to watch
431      * @see #EDGE_LEFT
432      * @see #EDGE_TOP
433      * @see #EDGE_RIGHT
434      * @see #EDGE_BOTTOM
435      */
setEdgeTrackingEnabled(int edgeFlags)436     public void setEdgeTrackingEnabled(int edgeFlags) {
437         mTrackingEdges = edgeFlags;
438     }
439 
440     /**
441      * Return the size of an edge. This is the range in pixels along the edges of this view
442      * that will actively detect edge touches or drags if edge tracking is enabled.
443      *
444      * @return The size of an edge in pixels
445      * @see #setEdgeTrackingEnabled(int)
446      */
getEdgeSize()447     public int getEdgeSize() {
448         return mEdgeSize;
449     }
450 
451     /**
452      * Capture a specific child view for dragging within the parent. The callback will be notified
453      * but {@link Callback#tryCaptureView(android.view.View, int)} will not be asked permission to
454      * capture this view.
455      *
456      * @param childView Child view to capture
457      * @param activePointerId ID of the pointer that is dragging the captured child view
458      */
captureChildView(View childView, int activePointerId)459     public void captureChildView(View childView, int activePointerId) {
460         if (childView.getParent() != mParentView) {
461             throw new IllegalArgumentException("captureChildView: parameter must be a descendant " +
462                     "of the ViewDragHelper's tracked parent view (" + mParentView + ")");
463         }
464 
465         mCapturedView = childView;
466         mActivePointerId = activePointerId;
467         mCallback.onViewCaptured(childView, activePointerId);
468         setDragState(STATE_DRAGGING);
469     }
470 
471     /**
472      * @return The currently captured view, or null if no view has been captured.
473      */
getCapturedView()474     public View getCapturedView() {
475         return mCapturedView;
476     }
477 
478     /**
479      * @return The ID of the pointer currently dragging the captured view,
480      *         or {@link #INVALID_POINTER}.
481      */
getActivePointerId()482     public int getActivePointerId() {
483         return mActivePointerId;
484     }
485 
486     /**
487      * @return The minimum distance in pixels that the user must travel to initiate a drag
488      */
getTouchSlop()489     public int getTouchSlop() {
490         return mTouchSlop;
491     }
492 
493     /**
494      * The result of a call to this method is equivalent to
495      * {@link #processTouchEvent(android.view.MotionEvent)} receiving an ACTION_CANCEL event.
496      */
cancel()497     public void cancel() {
498         mActivePointerId = INVALID_POINTER;
499         clearMotionHistory();
500 
501         if (mVelocityTracker != null) {
502             mVelocityTracker.recycle();
503             mVelocityTracker = null;
504         }
505     }
506 
507     /**
508      * {@link #cancel()}, but also abort all motion in progress and snap to the end of any
509      * animation.
510      */
abort()511     public void abort() {
512         cancel();
513         if (mDragState == STATE_SETTLING) {
514             final int oldX = mScroller.getCurrX();
515             final int oldY = mScroller.getCurrY();
516             mScroller.abortAnimation();
517             final int newX = mScroller.getCurrX();
518             final int newY = mScroller.getCurrY();
519             mCallback.onViewPositionChanged(mCapturedView, newX, newY, newX - oldX, newY - oldY);
520         }
521         setDragState(STATE_IDLE);
522     }
523 
524     /**
525      * Animate the view <code>child</code> to the given (left, top) position.
526      * If this method returns true, the caller should invoke {@link #continueSettling(boolean)}
527      * on each subsequent frame to continue the motion until it returns false. If this method
528      * returns false there is no further work to do to complete the movement.
529      *
530      * <p>This operation does not count as a capture event, though {@link #getCapturedView()}
531      * will still report the sliding view while the slide is in progress.</p>
532      *
533      * @param child Child view to capture and animate
534      * @param finalLeft Final left position of child
535      * @param finalTop Final top position of child
536      * @return true if animation should continue through {@link #continueSettling(boolean)} calls
537      */
smoothSlideViewTo(View child, int finalLeft, int finalTop)538     public boolean smoothSlideViewTo(View child, int finalLeft, int finalTop) {
539         mCapturedView = child;
540         mActivePointerId = INVALID_POINTER;
541 
542         return forceSettleCapturedViewAt(finalLeft, finalTop, 0, 0);
543     }
544 
545     /**
546      * Settle the captured view at the given (left, top) position.
547      * The appropriate velocity from prior motion will be taken into account.
548      * If this method returns true, the caller should invoke {@link #continueSettling(boolean)}
549      * on each subsequent frame to continue the motion until it returns false. If this method
550      * returns false there is no further work to do to complete the movement.
551      *
552      * @param finalLeft Settled left edge position for the captured view
553      * @param finalTop Settled top edge position for the captured view
554      * @return true if animation should continue through {@link #continueSettling(boolean)} calls
555      */
settleCapturedViewAt(int finalLeft, int finalTop)556     public boolean settleCapturedViewAt(int finalLeft, int finalTop) {
557         if (!mReleaseInProgress) {
558             throw new IllegalStateException("Cannot settleCapturedViewAt outside of a call to " +
559                     "Callback#onViewReleased");
560         }
561 
562         return forceSettleCapturedViewAt(finalLeft, finalTop,
563                 (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
564                 (int) VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId));
565     }
566 
567     /**
568      * Settle the captured view at the given (left, top) position.
569      *
570      * @param finalLeft Target left position for the captured view
571      * @param finalTop Target top position for the captured view
572      * @param xvel Horizontal velocity
573      * @param yvel Vertical velocity
574      * @return true if animation should continue through {@link #continueSettling(boolean)} calls
575      */
forceSettleCapturedViewAt(int finalLeft, int finalTop, int xvel, int yvel)576     private boolean forceSettleCapturedViewAt(int finalLeft, int finalTop, int xvel, int yvel) {
577         final int startLeft = mCapturedView.getLeft();
578         final int startTop = mCapturedView.getTop();
579         final int dx = finalLeft - startLeft;
580         final int dy = finalTop - startTop;
581 
582         if (dx == 0 && dy == 0) {
583             // Nothing to do. Send callbacks, be done.
584             mScroller.abortAnimation();
585             setDragState(STATE_IDLE);
586             return false;
587         }
588 
589         final int duration = computeSettleDuration(mCapturedView, dx, dy, xvel, yvel);
590         mScroller.startScroll(startLeft, startTop, dx, dy, duration);
591 
592         setDragState(STATE_SETTLING);
593         return true;
594     }
595 
computeSettleDuration(View child, int dx, int dy, int xvel, int yvel)596     private int computeSettleDuration(View child, int dx, int dy, int xvel, int yvel) {
597         xvel = clampMag(xvel, (int) mMinVelocity, (int) mMaxVelocity);
598         yvel = clampMag(yvel, (int) mMinVelocity, (int) mMaxVelocity);
599         final int absDx = Math.abs(dx);
600         final int absDy = Math.abs(dy);
601         final int absXVel = Math.abs(xvel);
602         final int absYVel = Math.abs(yvel);
603         final int addedVel = absXVel + absYVel;
604         final int addedDistance = absDx + absDy;
605 
606         final float xweight = xvel != 0 ? (float) absXVel / addedVel :
607                 (float) absDx / addedDistance;
608         final float yweight = yvel != 0 ? (float) absYVel / addedVel :
609                 (float) absDy / addedDistance;
610 
611         int xduration = computeAxisDuration(dx, xvel, mCallback.getViewHorizontalDragRange(child));
612         int yduration = computeAxisDuration(dy, yvel, mCallback.getViewVerticalDragRange(child));
613 
614         return (int) (xduration * xweight + yduration * yweight);
615     }
616 
computeAxisDuration(int delta, int velocity, int motionRange)617     private int computeAxisDuration(int delta, int velocity, int motionRange) {
618         if (delta == 0) {
619             return 0;
620         }
621 
622         final int width = mParentView.getWidth();
623         final int halfWidth = width / 2;
624         final float distanceRatio = Math.min(1f, (float) Math.abs(delta) / width);
625         final float distance = halfWidth + halfWidth *
626                 distanceInfluenceForSnapDuration(distanceRatio);
627 
628         int duration;
629         velocity = Math.abs(velocity);
630         if (velocity > 0) {
631             duration = 4 * Math.round(1000 * Math.abs(distance / velocity));
632         } else {
633             final float range = (float) Math.abs(delta) / motionRange;
634             duration = (int) ((range + 1) * BASE_SETTLE_DURATION);
635         }
636         return Math.min(duration, MAX_SETTLE_DURATION);
637     }
638 
639     /**
640      * Clamp the magnitude of value for absMin and absMax.
641      * If the value is below the minimum, it will be clamped to zero.
642      * If the value is above the maximum, it will be clamped to the maximum.
643      *
644      * @param value Value to clamp
645      * @param absMin Absolute value of the minimum significant value to return
646      * @param absMax Absolute value of the maximum value to return
647      * @return The clamped value with the same sign as <code>value</code>
648      */
clampMag(int value, int absMin, int absMax)649     private int clampMag(int value, int absMin, int absMax) {
650         final int absValue = Math.abs(value);
651         if (absValue < absMin) return 0;
652         if (absValue > absMax) return value > 0 ? absMax : -absMax;
653         return value;
654     }
655 
656     /**
657      * Clamp the magnitude of value for absMin and absMax.
658      * If the value is below the minimum, it will be clamped to zero.
659      * If the value is above the maximum, it will be clamped to the maximum.
660      *
661      * @param value Value to clamp
662      * @param absMin Absolute value of the minimum significant value to return
663      * @param absMax Absolute value of the maximum value to return
664      * @return The clamped value with the same sign as <code>value</code>
665      */
clampMag(float value, float absMin, float absMax)666     private float clampMag(float value, float absMin, float absMax) {
667         final float absValue = Math.abs(value);
668         if (absValue < absMin) return 0;
669         if (absValue > absMax) return value > 0 ? absMax : -absMax;
670         return value;
671     }
672 
distanceInfluenceForSnapDuration(float f)673     private float distanceInfluenceForSnapDuration(float f) {
674         f -= 0.5f; // center the values about 0.
675         f *= 0.3f * Math.PI / 2.0f;
676         return (float) Math.sin(f);
677     }
678 
679     /**
680      * Settle the captured view based on standard free-moving fling behavior.
681      * The caller should invoke {@link #continueSettling(boolean)} on each subsequent frame
682      * to continue the motion until it returns false.
683      *
684      * @param minLeft Minimum X position for the view's left edge
685      * @param minTop Minimum Y position for the view's top edge
686      * @param maxLeft Maximum X position for the view's left edge
687      * @param maxTop Maximum Y position for the view's top edge
688      */
flingCapturedView(int minLeft, int minTop, int maxLeft, int maxTop)689     public void flingCapturedView(int minLeft, int minTop, int maxLeft, int maxTop) {
690         if (!mReleaseInProgress) {
691             throw new IllegalStateException("Cannot flingCapturedView outside of a call to " +
692                     "Callback#onViewReleased");
693         }
694 
695         mScroller.fling(mCapturedView.getLeft(), mCapturedView.getTop(),
696                 (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
697                 (int) VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId),
698                 minLeft, maxLeft, minTop, maxTop);
699 
700         setDragState(STATE_SETTLING);
701     }
702 
703     /**
704      * Move the captured settling view by the appropriate amount for the current time.
705      * If <code>continueSettling</code> returns true, the caller should call it again
706      * on the next frame to continue.
707      *
708      * @param deferCallbacks true if state callbacks should be deferred via posted message.
709      *                       Set this to true if you are calling this method from
710      *                       {@link android.view.View#computeScroll()} or similar methods
711      *                       invoked as part of layout or drawing.
712      * @return true if settle is still in progress
713      */
continueSettling(boolean deferCallbacks)714     public boolean continueSettling(boolean deferCallbacks) {
715         if (mDragState == STATE_SETTLING) {
716             boolean keepGoing = mScroller.computeScrollOffset();
717             final int x = mScroller.getCurrX();
718             final int y = mScroller.getCurrY();
719             final int dx = x - mCapturedView.getLeft();
720             final int dy = y - mCapturedView.getTop();
721 
722             if (dx != 0) {
723                 mCapturedView.offsetLeftAndRight(dx);
724             }
725             if (dy != 0) {
726                 mCapturedView.offsetTopAndBottom(dy);
727             }
728 
729             if (dx != 0 || dy != 0) {
730                 mCallback.onViewPositionChanged(mCapturedView, x, y, dx, dy);
731             }
732 
733             if (keepGoing && x == mScroller.getFinalX() && y == mScroller.getFinalY()) {
734                 // Close enough. The interpolator/scroller might think we're still moving
735                 // but the user sure doesn't.
736                 mScroller.abortAnimation();
737                 keepGoing = mScroller.isFinished();
738             }
739 
740             if (!keepGoing) {
741                 if (deferCallbacks) {
742                     mParentView.post(mSetIdleRunnable);
743                 } else {
744                     setDragState(STATE_IDLE);
745                 }
746             }
747         }
748 
749         return mDragState == STATE_SETTLING;
750     }
751 
752     /**
753      * Like all callback events this must happen on the UI thread, but release
754      * involves some extra semantics. During a release (mReleaseInProgress)
755      * is the only time it is valid to call {@link #settleCapturedViewAt(int, int)}
756      * or {@link #flingCapturedView(int, int, int, int)}.
757      */
dispatchViewReleased(float xvel, float yvel)758     private void dispatchViewReleased(float xvel, float yvel) {
759         mReleaseInProgress = true;
760         mCallback.onViewReleased(mCapturedView, xvel, yvel);
761         mReleaseInProgress = false;
762 
763         if (mDragState == STATE_DRAGGING) {
764             // onViewReleased didn't call a method that would have changed this. Go idle.
765             setDragState(STATE_IDLE);
766         }
767     }
768 
clearMotionHistory()769     private void clearMotionHistory() {
770         if (mInitialMotionX == null) {
771             return;
772         }
773         Arrays.fill(mInitialMotionX, 0);
774         Arrays.fill(mInitialMotionY, 0);
775         Arrays.fill(mLastMotionX, 0);
776         Arrays.fill(mLastMotionY, 0);
777         Arrays.fill(mInitialEdgesTouched, 0);
778         Arrays.fill(mEdgeDragsInProgress, 0);
779         Arrays.fill(mEdgeDragsLocked, 0);
780         mPointersDown = 0;
781     }
782 
clearMotionHistory(int pointerId)783     private void clearMotionHistory(int pointerId) {
784         if (mInitialMotionX == null) {
785             return;
786         }
787         mInitialMotionX[pointerId] = 0;
788         mInitialMotionY[pointerId] = 0;
789         mLastMotionX[pointerId] = 0;
790         mLastMotionY[pointerId] = 0;
791         mInitialEdgesTouched[pointerId] = 0;
792         mEdgeDragsInProgress[pointerId] = 0;
793         mEdgeDragsLocked[pointerId] = 0;
794         mPointersDown &= ~(1 << pointerId);
795     }
796 
ensureMotionHistorySizeForId(int pointerId)797     private void ensureMotionHistorySizeForId(int pointerId) {
798         if (mInitialMotionX == null || mInitialMotionX.length <= pointerId) {
799             float[] imx = new float[pointerId + 1];
800             float[] imy = new float[pointerId + 1];
801             float[] lmx = new float[pointerId + 1];
802             float[] lmy = new float[pointerId + 1];
803             int[] iit = new int[pointerId + 1];
804             int[] edip = new int[pointerId + 1];
805             int[] edl = new int[pointerId + 1];
806 
807             if (mInitialMotionX != null) {
808                 System.arraycopy(mInitialMotionX, 0, imx, 0, mInitialMotionX.length);
809                 System.arraycopy(mInitialMotionY, 0, imy, 0, mInitialMotionY.length);
810                 System.arraycopy(mLastMotionX, 0, lmx, 0, mLastMotionX.length);
811                 System.arraycopy(mLastMotionY, 0, lmy, 0, mLastMotionY.length);
812                 System.arraycopy(mInitialEdgesTouched, 0, iit, 0, mInitialEdgesTouched.length);
813                 System.arraycopy(mEdgeDragsInProgress, 0, edip, 0, mEdgeDragsInProgress.length);
814                 System.arraycopy(mEdgeDragsLocked, 0, edl, 0, mEdgeDragsLocked.length);
815             }
816 
817             mInitialMotionX = imx;
818             mInitialMotionY = imy;
819             mLastMotionX = lmx;
820             mLastMotionY = lmy;
821             mInitialEdgesTouched = iit;
822             mEdgeDragsInProgress = edip;
823             mEdgeDragsLocked = edl;
824         }
825     }
826 
saveInitialMotion(float x, float y, int pointerId)827     private void saveInitialMotion(float x, float y, int pointerId) {
828         ensureMotionHistorySizeForId(pointerId);
829         mInitialMotionX[pointerId] = mLastMotionX[pointerId] = x;
830         mInitialMotionY[pointerId] = mLastMotionY[pointerId] = y;
831         mInitialEdgesTouched[pointerId] = getEdgesTouched((int) x, (int) y);
832         mPointersDown |= 1 << pointerId;
833     }
834 
saveLastMotion(MotionEvent ev)835     private void saveLastMotion(MotionEvent ev) {
836         final int pointerCount = MotionEventCompat.getPointerCount(ev);
837         for (int i = 0; i < pointerCount; i++) {
838             final int pointerId = MotionEventCompat.getPointerId(ev, i);
839             final float x = MotionEventCompat.getX(ev, i);
840             final float y = MotionEventCompat.getY(ev, i);
841             mLastMotionX[pointerId] = x;
842             mLastMotionY[pointerId] = y;
843         }
844     }
845 
846     /**
847      * Check if the given pointer ID represents a pointer that is currently down (to the best
848      * of the ViewDragHelper's knowledge).
849      *
850      * <p>The state used to report this information is populated by the methods
851      * {@link #shouldInterceptTouchEvent(android.view.MotionEvent)} or
852      * {@link #processTouchEvent(android.view.MotionEvent)}. If one of these methods has not
853      * been called for all relevant MotionEvents to track, the information reported
854      * by this method may be stale or incorrect.</p>
855      *
856      * @param pointerId pointer ID to check; corresponds to IDs provided by MotionEvent
857      * @return true if the pointer with the given ID is still down
858      */
isPointerDown(int pointerId)859     public boolean isPointerDown(int pointerId) {
860         return (mPointersDown & 1 << pointerId) != 0;
861     }
862 
setDragState(int state)863     void setDragState(int state) {
864         if (mDragState != state) {
865             mDragState = state;
866             mCallback.onViewDragStateChanged(state);
867             if (state == STATE_IDLE) {
868                 mCapturedView = null;
869             }
870         }
871     }
872 
873     /**
874      * Attempt to capture the view with the given pointer ID. The callback will be involved.
875      * This will put us into the "dragging" state. If we've already captured this view with
876      * this pointer this method will immediately return true without consulting the callback.
877      *
878      * @param toCapture View to capture
879      * @param pointerId Pointer to capture with
880      * @return true if capture was successful
881      */
tryCaptureViewForDrag(View toCapture, int pointerId)882     boolean tryCaptureViewForDrag(View toCapture, int pointerId) {
883         if (toCapture == mCapturedView && mActivePointerId == pointerId) {
884             // Already done!
885             return true;
886         }
887         if (toCapture != null && mCallback.tryCaptureView(toCapture, pointerId)) {
888             mActivePointerId = pointerId;
889             captureChildView(toCapture, pointerId);
890             return true;
891         }
892         return false;
893     }
894 
895     /**
896      * Tests scrollability within child views of v given a delta of dx.
897      *
898      * @param v View to test for horizontal scrollability
899      * @param checkV Whether the view v passed should itself be checked for scrollability (true),
900      *               or just its children (false).
901      * @param dx Delta scrolled in pixels along the X axis
902      * @param dy Delta scrolled in pixels along the Y axis
903      * @param x X coordinate of the active touch point
904      * @param y Y coordinate of the active touch point
905      * @return true if child views of v can be scrolled by delta of dx.
906      */
canScroll(View v, boolean checkV, int dx, int dy, int x, int y)907     protected boolean canScroll(View v, boolean checkV, int dx, int dy, int x, int y) {
908         if (v instanceof ViewGroup) {
909             final ViewGroup group = (ViewGroup) v;
910             final int scrollX = v.getScrollX();
911             final int scrollY = v.getScrollY();
912             final int count = group.getChildCount();
913             // Count backwards - let topmost views consume scroll distance first.
914             for (int i = count - 1; i >= 0; i--) {
915                 // TODO: Add versioned support here for transformed views.
916                 // This will not work for transformed views in Honeycomb+
917                 final View child = group.getChildAt(i);
918                 if (x + scrollX >= child.getLeft() && x + scrollX < child.getRight() &&
919                         y + scrollY >= child.getTop() && y + scrollY < child.getBottom() &&
920                         canScroll(child, true, dx, dy, x + scrollX - child.getLeft(),
921                                 y + scrollY - child.getTop())) {
922                     return true;
923                 }
924             }
925         }
926 
927         return checkV && (ViewCompat.canScrollHorizontally(v, -dx) ||
928                 ViewCompat.canScrollVertically(v, -dy));
929     }
930 
931     /**
932      * Check if this event as provided to the parent view's onInterceptTouchEvent should
933      * cause the parent to intercept the touch event stream.
934      *
935      * @param ev MotionEvent provided to onInterceptTouchEvent
936      * @return true if the parent view should return true from onInterceptTouchEvent
937      */
shouldInterceptTouchEvent(MotionEvent ev)938     public boolean shouldInterceptTouchEvent(MotionEvent ev) {
939         final int action = MotionEventCompat.getActionMasked(ev);
940         final int actionIndex = MotionEventCompat.getActionIndex(ev);
941 
942         if (action == MotionEvent.ACTION_DOWN) {
943             // Reset things for a new event stream, just in case we didn't get
944             // the whole previous stream.
945             cancel();
946         }
947 
948         if (mVelocityTracker == null) {
949             mVelocityTracker = VelocityTracker.obtain();
950         }
951         mVelocityTracker.addMovement(ev);
952 
953         switch (action) {
954             case MotionEvent.ACTION_DOWN: {
955                 final float x = ev.getX();
956                 final float y = ev.getY();
957                 final int pointerId = MotionEventCompat.getPointerId(ev, 0);
958                 saveInitialMotion(x, y, pointerId);
959 
960                 final View toCapture = findTopChildUnder((int) x, (int) y);
961 
962                 // Catch a settling view if possible.
963                 if (toCapture == mCapturedView && mDragState == STATE_SETTLING) {
964                     tryCaptureViewForDrag(toCapture, pointerId);
965                 }
966 
967                 final int edgesTouched = mInitialEdgesTouched[pointerId];
968                 if ((edgesTouched & mTrackingEdges) != 0) {
969                     mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
970                 }
971                 break;
972             }
973 
974             case MotionEventCompat.ACTION_POINTER_DOWN: {
975                 final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
976                 final float x = MotionEventCompat.getX(ev, actionIndex);
977                 final float y = MotionEventCompat.getY(ev, actionIndex);
978 
979                 saveInitialMotion(x, y, pointerId);
980 
981                 // A ViewDragHelper can only manipulate one view at a time.
982                 if (mDragState == STATE_IDLE) {
983                     final int edgesTouched = mInitialEdgesTouched[pointerId];
984                     if ((edgesTouched & mTrackingEdges) != 0) {
985                         mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
986                     }
987                 } else if (mDragState == STATE_SETTLING) {
988                     // Catch a settling view if possible.
989                     final View toCapture = findTopChildUnder((int) x, (int) y);
990                     if (toCapture == mCapturedView) {
991                         tryCaptureViewForDrag(toCapture, pointerId);
992                     }
993                 }
994                 break;
995             }
996 
997             case MotionEvent.ACTION_MOVE: {
998                 // First to cross a touch slop over a draggable view wins. Also report edge drags.
999                 final int pointerCount = MotionEventCompat.getPointerCount(ev);
1000                 for (int i = 0; i < pointerCount; i++) {
1001                     final int pointerId = MotionEventCompat.getPointerId(ev, i);
1002                     final float x = MotionEventCompat.getX(ev, i);
1003                     final float y = MotionEventCompat.getY(ev, i);
1004                     final float dx = x - mInitialMotionX[pointerId];
1005                     final float dy = y - mInitialMotionY[pointerId];
1006 
1007                     reportNewEdgeDrags(dx, dy, pointerId);
1008                     if (mDragState == STATE_DRAGGING) {
1009                         // Callback might have started an edge drag
1010                         break;
1011                     }
1012 
1013                     final View toCapture = findTopChildUnder((int) x, (int) y);
1014                     if (toCapture != null && checkTouchSlop(toCapture, dx, dy) &&
1015                             tryCaptureViewForDrag(toCapture, pointerId)) {
1016                         break;
1017                     }
1018                 }
1019                 saveLastMotion(ev);
1020                 break;
1021             }
1022 
1023             case MotionEventCompat.ACTION_POINTER_UP: {
1024                 final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
1025                 clearMotionHistory(pointerId);
1026                 break;
1027             }
1028 
1029             case MotionEvent.ACTION_UP:
1030             case MotionEvent.ACTION_CANCEL: {
1031                 cancel();
1032                 break;
1033             }
1034         }
1035 
1036         return mDragState == STATE_DRAGGING;
1037     }
1038 
1039     /**
1040      * Process a touch event received by the parent view. This method will dispatch callback events
1041      * as needed before returning. The parent view's onTouchEvent implementation should call this.
1042      *
1043      * @param ev The touch event received by the parent view
1044      */
processTouchEvent(MotionEvent ev)1045     public void processTouchEvent(MotionEvent ev) {
1046         final int action = MotionEventCompat.getActionMasked(ev);
1047         final int actionIndex = MotionEventCompat.getActionIndex(ev);
1048 
1049         if (action == MotionEvent.ACTION_DOWN) {
1050             // Reset things for a new event stream, just in case we didn't get
1051             // the whole previous stream.
1052             cancel();
1053         }
1054 
1055         if (mVelocityTracker == null) {
1056             mVelocityTracker = VelocityTracker.obtain();
1057         }
1058         mVelocityTracker.addMovement(ev);
1059 
1060         switch (action) {
1061             case MotionEvent.ACTION_DOWN: {
1062                 final float x = ev.getX();
1063                 final float y = ev.getY();
1064                 final int pointerId = MotionEventCompat.getPointerId(ev, 0);
1065                 final View toCapture = findTopChildUnder((int) x, (int) y);
1066 
1067                 saveInitialMotion(x, y, pointerId);
1068 
1069                 // Since the parent is already directly processing this touch event,
1070                 // there is no reason to delay for a slop before dragging.
1071                 // Start immediately if possible.
1072                 tryCaptureViewForDrag(toCapture, pointerId);
1073 
1074                 final int edgesTouched = mInitialEdgesTouched[pointerId];
1075                 if ((edgesTouched & mTrackingEdges) != 0) {
1076                     mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
1077                 }
1078                 break;
1079             }
1080 
1081             case MotionEventCompat.ACTION_POINTER_DOWN: {
1082                 final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
1083                 final float x = MotionEventCompat.getX(ev, actionIndex);
1084                 final float y = MotionEventCompat.getY(ev, actionIndex);
1085 
1086                 saveInitialMotion(x, y, pointerId);
1087 
1088                 // A ViewDragHelper can only manipulate one view at a time.
1089                 if (mDragState == STATE_IDLE) {
1090                     // If we're idle we can do anything! Treat it like a normal down event.
1091 
1092                     final View toCapture = findTopChildUnder((int) x, (int) y);
1093                     tryCaptureViewForDrag(toCapture, pointerId);
1094 
1095                     final int edgesTouched = mInitialEdgesTouched[pointerId];
1096                     if ((edgesTouched & mTrackingEdges) != 0) {
1097                         mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
1098                     }
1099                 } else if (isCapturedViewUnder((int) x, (int) y)) {
1100                     // We're still tracking a captured view. If the same view is under this
1101                     // point, we'll swap to controlling it with this pointer instead.
1102                     // (This will still work if we're "catching" a settling view.)
1103 
1104                     tryCaptureViewForDrag(mCapturedView, pointerId);
1105                 }
1106                 break;
1107             }
1108 
1109             case MotionEvent.ACTION_MOVE: {
1110                 if (mDragState == STATE_DRAGGING) {
1111                     final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
1112                     final float x = MotionEventCompat.getX(ev, index);
1113                     final float y = MotionEventCompat.getY(ev, index);
1114                     final int idx = (int) (x - mLastMotionX[mActivePointerId]);
1115                     final int idy = (int) (y - mLastMotionY[mActivePointerId]);
1116 
1117                     dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
1118 
1119                     saveLastMotion(ev);
1120                 } else {
1121                     // Check to see if any pointer is now over a draggable view.
1122                     final int pointerCount = MotionEventCompat.getPointerCount(ev);
1123                     for (int i = 0; i < pointerCount; i++) {
1124                         final int pointerId = MotionEventCompat.getPointerId(ev, i);
1125                         final float x = MotionEventCompat.getX(ev, i);
1126                         final float y = MotionEventCompat.getY(ev, i);
1127                         final float dx = x - mInitialMotionX[pointerId];
1128                         final float dy = y - mInitialMotionY[pointerId];
1129 
1130                         reportNewEdgeDrags(dx, dy, pointerId);
1131                         if (mDragState == STATE_DRAGGING) {
1132                             // Callback might have started an edge drag.
1133                             break;
1134                         }
1135 
1136                         final View toCapture = findTopChildUnder((int) x, (int) y);
1137                         if (checkTouchSlop(toCapture, dx, dy) &&
1138                                 tryCaptureViewForDrag(toCapture, pointerId)) {
1139                             break;
1140                         }
1141                     }
1142                     saveLastMotion(ev);
1143                 }
1144                 break;
1145             }
1146 
1147             case MotionEventCompat.ACTION_POINTER_UP: {
1148                 final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
1149                 if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
1150                     // Try to find another pointer that's still holding on to the captured view.
1151                     int newActivePointer = INVALID_POINTER;
1152                     final int pointerCount = MotionEventCompat.getPointerCount(ev);
1153                     for (int i = 0; i < pointerCount; i++) {
1154                         final int id = MotionEventCompat.getPointerId(ev, i);
1155                         if (id == mActivePointerId) {
1156                             // This one's going away, skip.
1157                             continue;
1158                         }
1159 
1160                         final float x = MotionEventCompat.getX(ev, i);
1161                         final float y = MotionEventCompat.getY(ev, i);
1162                         if (findTopChildUnder((int) x, (int) y) == mCapturedView &&
1163                                 tryCaptureViewForDrag(mCapturedView, id)) {
1164                             newActivePointer = mActivePointerId;
1165                             break;
1166                         }
1167                     }
1168 
1169                     if (newActivePointer == INVALID_POINTER) {
1170                         // We didn't find another pointer still touching the view, release it.
1171                         releaseViewForPointerUp();
1172                     }
1173                 }
1174                 clearMotionHistory(pointerId);
1175                 break;
1176             }
1177 
1178             case MotionEvent.ACTION_UP: {
1179                 if (mDragState == STATE_DRAGGING) {
1180                     releaseViewForPointerUp();
1181                 }
1182                 cancel();
1183                 break;
1184             }
1185 
1186             case MotionEvent.ACTION_CANCEL: {
1187                 if (mDragState == STATE_DRAGGING) {
1188                     dispatchViewReleased(0, 0);
1189                 }
1190                 cancel();
1191                 break;
1192             }
1193         }
1194     }
1195 
reportNewEdgeDrags(float dx, float dy, int pointerId)1196     private void reportNewEdgeDrags(float dx, float dy, int pointerId) {
1197         int dragsStarted = 0;
1198         if (checkNewEdgeDrag(dx, dy, pointerId, EDGE_LEFT)) {
1199             dragsStarted |= EDGE_LEFT;
1200         }
1201         if (checkNewEdgeDrag(dy, dx, pointerId, EDGE_TOP)) {
1202             dragsStarted |= EDGE_TOP;
1203         }
1204         if (checkNewEdgeDrag(dx, dy, pointerId, EDGE_RIGHT)) {
1205             dragsStarted |= EDGE_RIGHT;
1206         }
1207         if (checkNewEdgeDrag(dy, dx, pointerId, EDGE_BOTTOM)) {
1208             dragsStarted |= EDGE_BOTTOM;
1209         }
1210 
1211         if (dragsStarted != 0) {
1212             mEdgeDragsInProgress[pointerId] |= dragsStarted;
1213             mCallback.onEdgeDragStarted(dragsStarted, pointerId);
1214         }
1215     }
1216 
checkNewEdgeDrag(float delta, float odelta, int pointerId, int edge)1217     private boolean checkNewEdgeDrag(float delta, float odelta, int pointerId, int edge) {
1218         final float absDelta = Math.abs(delta);
1219         final float absODelta = Math.abs(odelta);
1220 
1221         if ((mInitialEdgesTouched[pointerId] & edge) != edge  || (mTrackingEdges & edge) == 0 ||
1222                 (mEdgeDragsLocked[pointerId] & edge) == edge ||
1223                 (mEdgeDragsInProgress[pointerId] & edge) == edge ||
1224                 (absDelta <= mTouchSlop && absODelta <= mTouchSlop)) {
1225             return false;
1226         }
1227         if (absDelta < absODelta * 0.5f && mCallback.onEdgeLock(edge)) {
1228             mEdgeDragsLocked[pointerId] |= edge;
1229             return false;
1230         }
1231         return (mEdgeDragsInProgress[pointerId] & edge) == 0 && absDelta > mTouchSlop;
1232     }
1233 
1234     /**
1235      * Check if we've crossed a reasonable touch slop for the given child view.
1236      * If the child cannot be dragged along the horizontal or vertical axis, motion
1237      * along that axis will not count toward the slop check.
1238      *
1239      * @param child Child to check
1240      * @param dx Motion since initial position along X axis
1241      * @param dy Motion since initial position along Y axis
1242      * @return true if the touch slop has been crossed
1243      */
checkTouchSlop(View child, float dx, float dy)1244     private boolean checkTouchSlop(View child, float dx, float dy) {
1245         if (child == null) {
1246             return false;
1247         }
1248         final boolean checkHorizontal = mCallback.getViewHorizontalDragRange(child) > 0;
1249         final boolean checkVertical = mCallback.getViewVerticalDragRange(child) > 0;
1250 
1251         if (checkHorizontal && checkVertical) {
1252             return dx * dx + dy * dy > mTouchSlop * mTouchSlop;
1253         } else if (checkHorizontal) {
1254             return Math.abs(dx) > mTouchSlop;
1255         } else if (checkVertical) {
1256             return Math.abs(dy) > mTouchSlop;
1257         }
1258         return false;
1259     }
1260 
1261     /**
1262      * Check if any pointer tracked in the current gesture has crossed
1263      * the required slop threshold.
1264      *
1265      * <p>This depends on internal state populated by
1266      * {@link #shouldInterceptTouchEvent(android.view.MotionEvent)} or
1267      * {@link #processTouchEvent(android.view.MotionEvent)}. You should only rely on
1268      * the results of this method after all currently available touch data
1269      * has been provided to one of these two methods.</p>
1270      *
1271      * @param directions Combination of direction flags, see {@link #DIRECTION_HORIZONTAL},
1272      *                   {@link #DIRECTION_VERTICAL}, {@link #DIRECTION_ALL}
1273      * @return true if the slop threshold has been crossed, false otherwise
1274      */
checkTouchSlop(int directions)1275     public boolean checkTouchSlop(int directions) {
1276         final int count = mInitialMotionX.length;
1277         for (int i = 0; i < count; i++) {
1278             if (checkTouchSlop(directions, i)) {
1279                 return true;
1280             }
1281         }
1282         return false;
1283     }
1284 
1285     /**
1286      * Check if the specified pointer tracked in the current gesture has crossed
1287      * the required slop threshold.
1288      *
1289      * <p>This depends on internal state populated by
1290      * {@link #shouldInterceptTouchEvent(android.view.MotionEvent)} or
1291      * {@link #processTouchEvent(android.view.MotionEvent)}. You should only rely on
1292      * the results of this method after all currently available touch data
1293      * has been provided to one of these two methods.</p>
1294      *
1295      * @param directions Combination of direction flags, see {@link #DIRECTION_HORIZONTAL},
1296      *                   {@link #DIRECTION_VERTICAL}, {@link #DIRECTION_ALL}
1297      * @param pointerId ID of the pointer to slop check as specified by MotionEvent
1298      * @return true if the slop threshold has been crossed, false otherwise
1299      */
checkTouchSlop(int directions, int pointerId)1300     public boolean checkTouchSlop(int directions, int pointerId) {
1301         if (!isPointerDown(pointerId)) {
1302             return false;
1303         }
1304 
1305         final boolean checkHorizontal = (directions & DIRECTION_HORIZONTAL) == DIRECTION_HORIZONTAL;
1306         final boolean checkVertical = (directions & DIRECTION_VERTICAL) == DIRECTION_VERTICAL;
1307 
1308         final float dx = mLastMotionX[pointerId] - mInitialMotionX[pointerId];
1309         final float dy = mLastMotionY[pointerId] - mInitialMotionY[pointerId];
1310 
1311         if (checkHorizontal && checkVertical) {
1312             return dx * dx + dy * dy > mTouchSlop * mTouchSlop;
1313         } else if (checkHorizontal) {
1314             return Math.abs(dx) > mTouchSlop;
1315         } else if (checkVertical) {
1316             return Math.abs(dy) > mTouchSlop;
1317         }
1318         return false;
1319     }
1320 
1321     /**
1322      * Check if any of the edges specified were initially touched in the currently active gesture.
1323      * If there is no currently active gesture this method will return false.
1324      *
1325      * @param edges Edges to check for an initial edge touch. See {@link #EDGE_LEFT},
1326      *              {@link #EDGE_TOP}, {@link #EDGE_RIGHT}, {@link #EDGE_BOTTOM} and
1327      *              {@link #EDGE_ALL}
1328      * @return true if any of the edges specified were initially touched in the current gesture
1329      */
isEdgeTouched(int edges)1330     public boolean isEdgeTouched(int edges) {
1331         final int count = mInitialEdgesTouched.length;
1332         for (int i = 0; i < count; i++) {
1333             if (isEdgeTouched(edges, i)) {
1334                 return true;
1335             }
1336         }
1337         return false;
1338     }
1339 
1340     /**
1341      * Check if any of the edges specified were initially touched by the pointer with
1342      * the specified ID. If there is no currently active gesture or if there is no pointer with
1343      * the given ID currently down this method will return false.
1344      *
1345      * @param edges Edges to check for an initial edge touch. See {@link #EDGE_LEFT},
1346      *              {@link #EDGE_TOP}, {@link #EDGE_RIGHT}, {@link #EDGE_BOTTOM} and
1347      *              {@link #EDGE_ALL}
1348      * @return true if any of the edges specified were initially touched in the current gesture
1349      */
isEdgeTouched(int edges, int pointerId)1350     public boolean isEdgeTouched(int edges, int pointerId) {
1351         return isPointerDown(pointerId) && (mInitialEdgesTouched[pointerId] & edges) != 0;
1352     }
1353 
releaseViewForPointerUp()1354     private void releaseViewForPointerUp() {
1355         mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);
1356         final float xvel = clampMag(
1357                 VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
1358                 mMinVelocity, mMaxVelocity);
1359         final float yvel = clampMag(
1360                 VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId),
1361                 mMinVelocity, mMaxVelocity);
1362         dispatchViewReleased(xvel, yvel);
1363     }
1364 
dragTo(int left, int top, int dx, int dy)1365     private void dragTo(int left, int top, int dx, int dy) {
1366         int clampedX = left;
1367         int clampedY = top;
1368         final int oldLeft = mCapturedView.getLeft();
1369         final int oldTop = mCapturedView.getTop();
1370         if (dx != 0) {
1371             clampedX = mCallback.clampViewPositionHorizontal(mCapturedView, left, dx);
1372             mCapturedView.offsetLeftAndRight(clampedX - oldLeft);
1373         }
1374         if (dy != 0) {
1375             clampedY = mCallback.clampViewPositionVertical(mCapturedView, top, dy);
1376             mCapturedView.offsetTopAndBottom(clampedY - oldTop);
1377         }
1378 
1379         if (dx != 0 || dy != 0) {
1380             final int clampedDx = clampedX - oldLeft;
1381             final int clampedDy = clampedY - oldTop;
1382             mCallback.onViewPositionChanged(mCapturedView, clampedX, clampedY,
1383                     clampedDx, clampedDy);
1384         }
1385     }
1386 
1387     /**
1388      * Determine if the currently captured view is under the given point in the
1389      * parent view's coordinate system. If there is no captured view this method
1390      * will return false.
1391      *
1392      * @param x X position to test in the parent's coordinate system
1393      * @param y Y position to test in the parent's coordinate system
1394      * @return true if the captured view is under the given point, false otherwise
1395      */
isCapturedViewUnder(int x, int y)1396     public boolean isCapturedViewUnder(int x, int y) {
1397         return isViewUnder(mCapturedView, x, y);
1398     }
1399 
1400     /**
1401      * Determine if the supplied view is under the given point in the
1402      * parent view's coordinate system.
1403      *
1404      * @param view Child view of the parent to hit test
1405      * @param x X position to test in the parent's coordinate system
1406      * @param y Y position to test in the parent's coordinate system
1407      * @return true if the supplied view is under the given point, false otherwise
1408      */
isViewUnder(View view, int x, int y)1409     public boolean isViewUnder(View view, int x, int y) {
1410         if (view == null) {
1411             return false;
1412         }
1413         return x >= view.getLeft() &&
1414                 x < view.getRight() &&
1415                 y >= view.getTop() &&
1416                 y < view.getBottom();
1417     }
1418 
1419     /**
1420      * Find the topmost child under the given point within the parent view's coordinate system.
1421      * The child order is determined using {@link Callback#getOrderedChildIndex(int)}.
1422      *
1423      * @param x X position to test in the parent's coordinate system
1424      * @param y Y position to test in the parent's coordinate system
1425      * @return The topmost child view under (x, y) or null if none found.
1426      */
findTopChildUnder(int x, int y)1427     public View findTopChildUnder(int x, int y) {
1428         final int childCount = mParentView.getChildCount();
1429         for (int i = childCount - 1; i >= 0; i--) {
1430             final View child = mParentView.getChildAt(mCallback.getOrderedChildIndex(i));
1431             if (x >= child.getLeft() && x < child.getRight() &&
1432                     y >= child.getTop() && y < child.getBottom()) {
1433                 return child;
1434             }
1435         }
1436         return null;
1437     }
1438 
getEdgesTouched(int x, int y)1439     private int getEdgesTouched(int x, int y) {
1440         int result = 0;
1441 
1442         if (x < mParentView.getLeft() + mEdgeSize) result |= EDGE_LEFT;
1443         if (y < mParentView.getTop() + mEdgeSize) result |= EDGE_TOP;
1444         if (x > mParentView.getRight() - mEdgeSize) result |= EDGE_RIGHT;
1445         if (y > mParentView.getBottom() - mEdgeSize) result |= EDGE_BOTTOM;
1446 
1447         return result;
1448     }
1449 }
1450