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1 /*
2  * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4  * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5  * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
6  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7  * Copyright (C) 2013 Google Inc. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Library General Public
11  * License as published by the Free Software Foundation; either
12  * version 2 of the License, or (at your option) any later version.
13  *
14  * This library is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17  * Library General Public License for more details.
18  *
19  * You should have received a copy of the GNU Library General Public License
20  * along with this library; see the file COPYING.LIB.  If not, write to
21  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22  * Boston, MA 02110-1301, USA.
23  */
24 
25 #include "config.h"
26 
27 #include "platform/graphics/filters/FEComposite.h"
28 
29 #include "SkArithmeticMode.h"
30 #include "SkFlattenableBuffers.h"
31 #include "SkXfermodeImageFilter.h"
32 
33 #include "platform/graphics/GraphicsContext.h"
34 #include "platform/graphics/cpu/arm/filters/FECompositeArithmeticNEON.h"
35 #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
36 #include "platform/text/TextStream.h"
37 #include "third_party/skia/include/core/SkDevice.h"
38 
39 #include "wtf/Uint8ClampedArray.h"
40 
41 namespace WebCore {
42 
FEComposite(Filter * filter,const CompositeOperationType & type,float k1,float k2,float k3,float k4)43 FEComposite::FEComposite(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4)
44     : FilterEffect(filter)
45     , m_type(type)
46     , m_k1(k1)
47     , m_k2(k2)
48     , m_k3(k3)
49     , m_k4(k4)
50 {
51 }
52 
create(Filter * filter,const CompositeOperationType & type,float k1,float k2,float k3,float k4)53 PassRefPtr<FEComposite> FEComposite::create(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4)
54 {
55     return adoptRef(new FEComposite(filter, type, k1, k2, k3, k4));
56 }
57 
operation() const58 CompositeOperationType FEComposite::operation() const
59 {
60     return m_type;
61 }
62 
setOperation(CompositeOperationType type)63 bool FEComposite::setOperation(CompositeOperationType type)
64 {
65     if (m_type == type)
66         return false;
67     m_type = type;
68     return true;
69 }
70 
k1() const71 float FEComposite::k1() const
72 {
73     return m_k1;
74 }
75 
setK1(float k1)76 bool FEComposite::setK1(float k1)
77 {
78     if (m_k1 == k1)
79         return false;
80     m_k1 = k1;
81     return true;
82 }
83 
k2() const84 float FEComposite::k2() const
85 {
86     return m_k2;
87 }
88 
setK2(float k2)89 bool FEComposite::setK2(float k2)
90 {
91     if (m_k2 == k2)
92         return false;
93     m_k2 = k2;
94     return true;
95 }
96 
k3() const97 float FEComposite::k3() const
98 {
99     return m_k3;
100 }
101 
setK3(float k3)102 bool FEComposite::setK3(float k3)
103 {
104     if (m_k3 == k3)
105         return false;
106     m_k3 = k3;
107     return true;
108 }
109 
k4() const110 float FEComposite::k4() const
111 {
112     return m_k4;
113 }
114 
setK4(float k4)115 bool FEComposite::setK4(float k4)
116 {
117     if (m_k4 == k4)
118         return false;
119     m_k4 = k4;
120     return true;
121 }
122 
correctFilterResultIfNeeded()123 void FEComposite::correctFilterResultIfNeeded()
124 {
125     if (m_type != FECOMPOSITE_OPERATOR_ARITHMETIC)
126         return;
127 
128     forceValidPreMultipliedPixels();
129 }
130 
131 template <int b1, int b4>
computeArithmeticPixels(unsigned char * source,unsigned char * destination,int pixelArrayLength,float k1,float k2,float k3,float k4)132 static inline void computeArithmeticPixels(unsigned char* source, unsigned char* destination, int pixelArrayLength,
133                                     float k1, float k2, float k3, float k4)
134 {
135     float scaledK1;
136     float scaledK4;
137     if (b1)
138         scaledK1 = k1 / 255.0f;
139     if (b4)
140         scaledK4 = k4 * 255.0f;
141 
142     while (--pixelArrayLength >= 0) {
143         unsigned char i1 = *source;
144         unsigned char i2 = *destination;
145         float result = k2 * i1 + k3 * i2;
146         if (b1)
147             result += scaledK1 * i1 * i2;
148         if (b4)
149             result += scaledK4;
150 
151         if (result <= 0)
152             *destination = 0;
153         else if (result >= 255)
154             *destination = 255;
155         else
156             *destination = result;
157         ++source;
158         ++destination;
159     }
160 }
161 
162 // computeArithmeticPixelsUnclamped is a faster version of computeArithmeticPixels for the common case where clamping
163 // is not necessary. This enables aggresive compiler optimizations such as auto-vectorization.
164 template <int b1, int b4>
computeArithmeticPixelsUnclamped(unsigned char * source,unsigned char * destination,int pixelArrayLength,float k1,float k2,float k3,float k4)165 static inline void computeArithmeticPixelsUnclamped(unsigned char* source, unsigned char* destination, int pixelArrayLength, float k1, float k2, float k3, float k4)
166 {
167     float scaledK1;
168     float scaledK4;
169     if (b1)
170         scaledK1 = k1 / 255.0f;
171     if (b4)
172         scaledK4 = k4 * 255.0f;
173 
174     while (--pixelArrayLength >= 0) {
175         unsigned char i1 = *source;
176         unsigned char i2 = *destination;
177         float result = k2 * i1 + k3 * i2;
178         if (b1)
179             result += scaledK1 * i1 * i2;
180         if (b4)
181             result += scaledK4;
182 
183         *destination = result;
184         ++source;
185         ++destination;
186     }
187 }
188 
arithmeticSoftware(unsigned char * source,unsigned char * destination,int pixelArrayLength,float k1,float k2,float k3,float k4)189 static inline void arithmeticSoftware(unsigned char* source, unsigned char* destination, int pixelArrayLength, float k1, float k2, float k3, float k4)
190 {
191     float upperLimit = std::max(0.0f, k1) + std::max(0.0f, k2) + std::max(0.0f, k3) + k4;
192     float lowerLimit = std::min(0.0f, k1) + std::min(0.0f, k2) + std::min(0.0f, k3) + k4;
193     if ((k4 >= 0.0f && k4 <= 1.0f) && (upperLimit >= 0.0f && upperLimit <= 1.0f) && (lowerLimit >= 0.0f && lowerLimit <= 1.0f)) {
194         if (k4) {
195             if (k1)
196                 computeArithmeticPixelsUnclamped<1, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4);
197             else
198                 computeArithmeticPixelsUnclamped<0, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4);
199         } else {
200             if (k1)
201                 computeArithmeticPixelsUnclamped<1, 0>(source, destination, pixelArrayLength, k1, k2, k3, k4);
202             else
203                 computeArithmeticPixelsUnclamped<0, 0>(source, destination, pixelArrayLength, k1, k2, k3, k4);
204         }
205         return;
206     }
207 
208     if (k4) {
209         if (k1)
210             computeArithmeticPixels<1, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4);
211         else
212             computeArithmeticPixels<0, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4);
213     } else {
214         if (k1)
215             computeArithmeticPixels<1, 0>(source, destination, pixelArrayLength, k1, k2, k3, k4);
216         else
217             computeArithmeticPixels<0, 0>(source, destination, pixelArrayLength, k1, k2, k3, k4);
218     }
219 }
220 
platformArithmeticSoftware(Uint8ClampedArray * source,Uint8ClampedArray * destination,float k1,float k2,float k3,float k4)221 inline void FEComposite::platformArithmeticSoftware(Uint8ClampedArray* source, Uint8ClampedArray* destination,
222     float k1, float k2, float k3, float k4)
223 {
224     int length = source->length();
225     ASSERT(length == static_cast<int>(destination->length()));
226     // The selection here eventually should happen dynamically.
227 #if HAVE(ARM_NEON_INTRINSICS)
228     ASSERT(!(length & 0x3));
229     platformArithmeticNeon(source->data(), destination->data(), length, k1, k2, k3, k4);
230 #else
231     arithmeticSoftware(source->data(), destination->data(), length, k1, k2, k3, k4);
232 #endif
233 }
234 
determineAbsolutePaintRect()235 void FEComposite::determineAbsolutePaintRect()
236 {
237     switch (m_type) {
238     case FECOMPOSITE_OPERATOR_IN:
239     case FECOMPOSITE_OPERATOR_ATOP:
240         // For In and Atop the first effect just influences the result of
241         // the second effect. So just use the absolute paint rect of the second effect here.
242         setAbsolutePaintRect(inputEffect(1)->absolutePaintRect());
243         return;
244     case FECOMPOSITE_OPERATOR_ARITHMETIC:
245         // Arithmetic may influnce the compele filter primitive region. So we can't
246         // optimize the paint region here.
247         setAbsolutePaintRect(enclosingIntRect(maxEffectRect()));
248         return;
249     default:
250         // Take the union of both input effects.
251         FilterEffect::determineAbsolutePaintRect();
252         return;
253     }
254 }
255 
applySoftware()256 void FEComposite::applySoftware()
257 {
258     FilterEffect* in = inputEffect(0);
259     FilterEffect* in2 = inputEffect(1);
260 
261     if (m_type == FECOMPOSITE_OPERATOR_ARITHMETIC) {
262         Uint8ClampedArray* dstPixelArray = createPremultipliedImageResult();
263         if (!dstPixelArray)
264             return;
265 
266         IntRect effectADrawingRect = requestedRegionOfInputImageData(in->absolutePaintRect());
267         RefPtr<Uint8ClampedArray> srcPixelArray = in->asPremultipliedImage(effectADrawingRect);
268 
269         IntRect effectBDrawingRect = requestedRegionOfInputImageData(in2->absolutePaintRect());
270         in2->copyPremultipliedImage(dstPixelArray, effectBDrawingRect);
271 
272         platformArithmeticSoftware(srcPixelArray.get(), dstPixelArray, m_k1, m_k2, m_k3, m_k4);
273         return;
274     }
275 
276     ImageBuffer* resultImage = createImageBufferResult();
277     if (!resultImage)
278         return;
279     GraphicsContext* filterContext = resultImage->context();
280 
281     ImageBuffer* imageBuffer = in->asImageBuffer();
282     ImageBuffer* imageBuffer2 = in2->asImageBuffer();
283     ASSERT(imageBuffer);
284     ASSERT(imageBuffer2);
285 
286     switch (m_type) {
287     case FECOMPOSITE_OPERATOR_OVER:
288         filterContext->drawImageBuffer(imageBuffer2, drawingRegionOfInputImage(in2->absolutePaintRect()));
289         filterContext->drawImageBuffer(imageBuffer, drawingRegionOfInputImage(in->absolutePaintRect()));
290         break;
291     case FECOMPOSITE_OPERATOR_IN: {
292         // Applies only to the intersected region.
293         IntRect destinationRect = in->absolutePaintRect();
294         destinationRect.intersect(in2->absolutePaintRect());
295         destinationRect.intersect(absolutePaintRect());
296         if (destinationRect.isEmpty())
297             break;
298         IntPoint destinationPoint(destinationRect.x() - absolutePaintRect().x(), destinationRect.y() - absolutePaintRect().y());
299         IntRect sourceRect(IntPoint(destinationRect.x() - in->absolutePaintRect().x(),
300                                     destinationRect.y() - in->absolutePaintRect().y()), destinationRect.size());
301         IntRect source2Rect(IntPoint(destinationRect.x() - in2->absolutePaintRect().x(),
302                                      destinationRect.y() - in2->absolutePaintRect().y()), destinationRect.size());
303         filterContext->drawImageBuffer(imageBuffer2, destinationPoint, source2Rect);
304         filterContext->drawImageBuffer(imageBuffer, destinationPoint, sourceRect, CompositeSourceIn);
305         break;
306     }
307     case FECOMPOSITE_OPERATOR_OUT:
308         filterContext->drawImageBuffer(imageBuffer, drawingRegionOfInputImage(in->absolutePaintRect()));
309         filterContext->drawImageBuffer(imageBuffer2, drawingRegionOfInputImage(in2->absolutePaintRect()), IntRect(IntPoint(), imageBuffer2->size()), CompositeDestinationOut);
310         break;
311     case FECOMPOSITE_OPERATOR_ATOP:
312         filterContext->drawImageBuffer(imageBuffer2, drawingRegionOfInputImage(in2->absolutePaintRect()));
313         filterContext->drawImageBuffer(imageBuffer, drawingRegionOfInputImage(in->absolutePaintRect()), IntRect(IntPoint(), imageBuffer->size()), CompositeSourceAtop);
314         break;
315     case FECOMPOSITE_OPERATOR_XOR:
316         filterContext->drawImageBuffer(imageBuffer2, drawingRegionOfInputImage(in2->absolutePaintRect()));
317         filterContext->drawImageBuffer(imageBuffer, drawingRegionOfInputImage(in->absolutePaintRect()), IntRect(IntPoint(), imageBuffer->size()), CompositeXOR);
318         break;
319     default:
320         break;
321     }
322 }
323 
toXfermode(WebCore::CompositeOperationType mode)324 SkXfermode::Mode toXfermode(WebCore::CompositeOperationType mode)
325 {
326     switch (mode) {
327     case WebCore::FECOMPOSITE_OPERATOR_OVER:
328         return SkXfermode::kSrcOver_Mode;
329     case WebCore::FECOMPOSITE_OPERATOR_IN:
330         return SkXfermode::kSrcIn_Mode;
331     case WebCore::FECOMPOSITE_OPERATOR_OUT:
332         return SkXfermode::kSrcOut_Mode;
333     case WebCore::FECOMPOSITE_OPERATOR_ATOP:
334         return SkXfermode::kSrcATop_Mode;
335     case WebCore::FECOMPOSITE_OPERATOR_XOR:
336         return SkXfermode::kXor_Mode;
337     default:
338         ASSERT_NOT_REACHED();
339         return SkXfermode::kSrcOver_Mode;
340     }
341 }
342 
createImageFilter(SkiaImageFilterBuilder * builder)343 PassRefPtr<SkImageFilter> FEComposite::createImageFilter(SkiaImageFilterBuilder* builder)
344 {
345     RefPtr<SkImageFilter> foreground(builder->build(inputEffect(0), operatingColorSpace()));
346     RefPtr<SkImageFilter> background(builder->build(inputEffect(1), operatingColorSpace()));
347     if (m_type == FECOMPOSITE_OPERATOR_ARITHMETIC) {
348         SkAutoTUnref<SkXfermode> mode(SkArithmeticMode::Create(SkFloatToScalar(m_k1), SkFloatToScalar(m_k2), SkFloatToScalar(m_k3), SkFloatToScalar(m_k4)));
349         return adoptRef(new SkXfermodeImageFilter(mode, background.get(), foreground.get()));
350     }
351     SkImageFilter::CropRect cropRect = getCropRect(builder->cropOffset());
352     SkAutoTUnref<SkXfermode> mode(SkXfermode::Create(toXfermode(m_type)));
353     return adoptRef(new SkXfermodeImageFilter(mode, background.get(), foreground.get(), &cropRect));
354 }
355 
operator <<(TextStream & ts,const CompositeOperationType & type)356 static TextStream& operator<<(TextStream& ts, const CompositeOperationType& type)
357 {
358     switch (type) {
359     case FECOMPOSITE_OPERATOR_UNKNOWN:
360         ts << "UNKNOWN";
361         break;
362     case FECOMPOSITE_OPERATOR_OVER:
363         ts << "OVER";
364         break;
365     case FECOMPOSITE_OPERATOR_IN:
366         ts << "IN";
367         break;
368     case FECOMPOSITE_OPERATOR_OUT:
369         ts << "OUT";
370         break;
371     case FECOMPOSITE_OPERATOR_ATOP:
372         ts << "ATOP";
373         break;
374     case FECOMPOSITE_OPERATOR_XOR:
375         ts << "XOR";
376         break;
377     case FECOMPOSITE_OPERATOR_ARITHMETIC:
378         ts << "ARITHMETIC";
379         break;
380     }
381     return ts;
382 }
383 
externalRepresentation(TextStream & ts,int indent) const384 TextStream& FEComposite::externalRepresentation(TextStream& ts, int indent) const
385 {
386     writeIndent(ts, indent);
387     ts << "[feComposite";
388     FilterEffect::externalRepresentation(ts);
389     ts << " operation=\"" << m_type << "\"";
390     if (m_type == FECOMPOSITE_OPERATOR_ARITHMETIC)
391         ts << " k1=\"" << m_k1 << "\" k2=\"" << m_k2 << "\" k3=\"" << m_k3 << "\" k4=\"" << m_k4 << "\"";
392     ts << "]\n";
393     inputEffect(0)->externalRepresentation(ts, indent + 1);
394     inputEffect(1)->externalRepresentation(ts, indent + 1);
395     return ts;
396 }
397 
398 } // namespace WebCore
399