1 /*
2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "platform/scroll/Scrollbar.h"
28
29 #include <algorithm>
30 #include "platform/graphics/GraphicsContext.h"
31 #include "platform/PlatformGestureEvent.h"
32 #include "platform/PlatformMouseEvent.h"
33 #include "platform/scroll/ScrollAnimator.h"
34 #include "platform/scroll/ScrollView.h"
35 #include "platform/scroll/ScrollableArea.h"
36 #include "platform/scroll/ScrollbarTheme.h"
37
38 using namespace std;
39
40 #if OS(POSIX) && !OS(MACOSX)
41 // The position of the scrollbar thumb affects the appearance of the steppers, so
42 // when the thumb moves, we have to invalidate them for painting.
43 #define THUMB_POSITION_AFFECTS_BUTTONS
44 #endif
45
46 namespace WebCore {
47
create(ScrollableArea * scrollableArea,ScrollbarOrientation orientation,ScrollbarControlSize size)48 PassRefPtr<Scrollbar> Scrollbar::create(ScrollableArea* scrollableArea, ScrollbarOrientation orientation, ScrollbarControlSize size)
49 {
50 return adoptRef(new Scrollbar(scrollableArea, orientation, size));
51 }
52
Scrollbar(ScrollableArea * scrollableArea,ScrollbarOrientation orientation,ScrollbarControlSize controlSize,ScrollbarTheme * theme)53 Scrollbar::Scrollbar(ScrollableArea* scrollableArea, ScrollbarOrientation orientation, ScrollbarControlSize controlSize, ScrollbarTheme* theme)
54 : m_scrollableArea(scrollableArea)
55 , m_orientation(orientation)
56 , m_controlSize(controlSize)
57 , m_theme(theme)
58 , m_visibleSize(0)
59 , m_totalSize(0)
60 , m_currentPos(0)
61 , m_dragOrigin(0)
62 , m_hoveredPart(NoPart)
63 , m_pressedPart(NoPart)
64 , m_pressedPos(0)
65 , m_scrollPos(0)
66 , m_draggingDocument(false)
67 , m_documentDragPos(0)
68 , m_enabled(true)
69 , m_scrollTimer(this, &Scrollbar::autoscrollTimerFired)
70 , m_overlapsResizer(false)
71 , m_suppressInvalidation(false)
72 , m_isAlphaLocked(false)
73 {
74 if (!m_theme)
75 m_theme = ScrollbarTheme::theme();
76
77 m_theme->registerScrollbar(this);
78
79 // FIXME: This is ugly and would not be necessary if we fix cross-platform code to actually query for
80 // scrollbar thickness and use it when sizing scrollbars (rather than leaving one dimension of the scrollbar
81 // alone when sizing).
82 int thickness = m_theme->scrollbarThickness(controlSize);
83 Widget::setFrameRect(IntRect(0, 0, thickness, thickness));
84
85 m_currentPos = scrollableAreaCurrentPos();
86 }
87
~Scrollbar()88 Scrollbar::~Scrollbar()
89 {
90 stopTimerIfNeeded();
91
92 m_theme->unregisterScrollbar(this);
93 }
94
removeFromParent()95 void Scrollbar::removeFromParent()
96 {
97 if (parent())
98 toScrollView(parent())->removeChild(this);
99 }
100
parentScrollView() const101 ScrollView* Scrollbar::parentScrollView() const
102 {
103 return toScrollView(parent());
104 }
105
rootScrollView() const106 ScrollView* Scrollbar::rootScrollView() const
107 {
108 return toScrollView(root());
109 }
110
scrollbarOverlayStyle() const111 ScrollbarOverlayStyle Scrollbar::scrollbarOverlayStyle() const
112 {
113 return m_scrollableArea ? m_scrollableArea->scrollbarOverlayStyle() : ScrollbarOverlayStyleDefault;
114 }
115
getTickmarks(Vector<IntRect> & tickmarks) const116 void Scrollbar::getTickmarks(Vector<IntRect>& tickmarks) const
117 {
118 if (m_scrollableArea)
119 m_scrollableArea->getTickmarks(tickmarks);
120 }
121
isScrollableAreaActive() const122 bool Scrollbar::isScrollableAreaActive() const
123 {
124 return m_scrollableArea && m_scrollableArea->isActive();
125 }
126
isScrollViewScrollbar() const127 bool Scrollbar::isScrollViewScrollbar() const
128 {
129 return parent() && parent()->isFrameView() && toScrollView(parent())->isScrollViewScrollbar(this);
130 }
131
isLeftSideVerticalScrollbar() const132 bool Scrollbar::isLeftSideVerticalScrollbar() const
133 {
134 if (m_orientation == VerticalScrollbar && m_scrollableArea)
135 return m_scrollableArea->shouldPlaceVerticalScrollbarOnLeft();
136 return false;
137 }
138
offsetDidChange()139 void Scrollbar::offsetDidChange()
140 {
141 ASSERT(m_scrollableArea);
142
143 float position = scrollableAreaCurrentPos();
144 if (position == m_currentPos)
145 return;
146
147 int oldThumbPosition = theme()->thumbPosition(this);
148 m_currentPos = position;
149 updateThumbPosition();
150 if (m_pressedPart == ThumbPart)
151 setPressedPos(m_pressedPos + theme()->thumbPosition(this) - oldThumbPosition);
152 }
153
setProportion(int visibleSize,int totalSize)154 void Scrollbar::setProportion(int visibleSize, int totalSize)
155 {
156 if (visibleSize == m_visibleSize && totalSize == m_totalSize)
157 return;
158
159 m_visibleSize = visibleSize;
160 m_totalSize = totalSize;
161
162 updateThumbProportion();
163 }
164
updateThumb()165 void Scrollbar::updateThumb()
166 {
167 #ifdef THUMB_POSITION_AFFECTS_BUTTONS
168 invalidate();
169 #else
170 theme()->invalidateParts(this, ForwardTrackPart | BackTrackPart | ThumbPart);
171 #endif
172 }
173
updateThumbPosition()174 void Scrollbar::updateThumbPosition()
175 {
176 updateThumb();
177 }
178
updateThumbProportion()179 void Scrollbar::updateThumbProportion()
180 {
181 updateThumb();
182 }
183
paint(GraphicsContext * context,const IntRect & damageRect)184 void Scrollbar::paint(GraphicsContext* context, const IntRect& damageRect)
185 {
186 if (context->updatingControlTints() && theme()->supportsControlTints()) {
187 invalidate();
188 return;
189 }
190
191 if (context->paintingDisabled() || !frameRect().intersects(damageRect))
192 return;
193
194 if (!theme()->paint(this, context, damageRect))
195 Widget::paint(context, damageRect);
196 }
197
autoscrollTimerFired(Timer<Scrollbar> *)198 void Scrollbar::autoscrollTimerFired(Timer<Scrollbar>*)
199 {
200 autoscrollPressedPart(theme()->autoscrollTimerDelay());
201 }
202
thumbUnderMouse(Scrollbar * scrollbar)203 static bool thumbUnderMouse(Scrollbar* scrollbar)
204 {
205 int thumbPos = scrollbar->theme()->trackPosition(scrollbar) + scrollbar->theme()->thumbPosition(scrollbar);
206 int thumbLength = scrollbar->theme()->thumbLength(scrollbar);
207 return scrollbar->pressedPos() >= thumbPos && scrollbar->pressedPos() < thumbPos + thumbLength;
208 }
209
autoscrollPressedPart(double delay)210 void Scrollbar::autoscrollPressedPart(double delay)
211 {
212 // Don't do anything for the thumb or if nothing was pressed.
213 if (m_pressedPart == ThumbPart || m_pressedPart == NoPart)
214 return;
215
216 // Handle the track.
217 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
218 theme()->invalidatePart(this, m_pressedPart);
219 setHoveredPart(ThumbPart);
220 return;
221 }
222
223 // Handle the arrows and track.
224 if (m_scrollableArea && m_scrollableArea->scroll(pressedPartScrollDirection(), pressedPartScrollGranularity()))
225 startTimerIfNeeded(delay);
226 }
227
startTimerIfNeeded(double delay)228 void Scrollbar::startTimerIfNeeded(double delay)
229 {
230 // Don't do anything for the thumb.
231 if (m_pressedPart == ThumbPart)
232 return;
233
234 // Handle the track. We halt track scrolling once the thumb is level
235 // with us.
236 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
237 theme()->invalidatePart(this, m_pressedPart);
238 setHoveredPart(ThumbPart);
239 return;
240 }
241
242 // We can't scroll if we've hit the beginning or end.
243 ScrollDirection dir = pressedPartScrollDirection();
244 if (dir == ScrollUp || dir == ScrollLeft) {
245 if (m_currentPos == 0)
246 return;
247 } else {
248 if (m_currentPos == maximum())
249 return;
250 }
251
252 m_scrollTimer.startOneShot(delay);
253 }
254
stopTimerIfNeeded()255 void Scrollbar::stopTimerIfNeeded()
256 {
257 if (m_scrollTimer.isActive())
258 m_scrollTimer.stop();
259 }
260
pressedPartScrollDirection()261 ScrollDirection Scrollbar::pressedPartScrollDirection()
262 {
263 if (m_orientation == HorizontalScrollbar) {
264 if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == BackTrackPart)
265 return ScrollLeft;
266 return ScrollRight;
267 } else {
268 if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == BackTrackPart)
269 return ScrollUp;
270 return ScrollDown;
271 }
272 }
273
pressedPartScrollGranularity()274 ScrollGranularity Scrollbar::pressedPartScrollGranularity()
275 {
276 if (m_pressedPart == BackButtonStartPart || m_pressedPart == BackButtonEndPart || m_pressedPart == ForwardButtonStartPart || m_pressedPart == ForwardButtonEndPart)
277 return ScrollByLine;
278 return ScrollByPage;
279 }
280
moveThumb(int pos,bool draggingDocument)281 void Scrollbar::moveThumb(int pos, bool draggingDocument)
282 {
283 if (!m_scrollableArea)
284 return;
285
286 int delta = pos - m_pressedPos;
287
288 if (draggingDocument) {
289 if (m_draggingDocument)
290 delta = pos - m_documentDragPos;
291 m_draggingDocument = true;
292 FloatPoint currentPosition = m_scrollableArea->scrollAnimator()->currentPosition();
293 float destinationPosition = (m_orientation == HorizontalScrollbar ? currentPosition.x() : currentPosition.y()) + delta;
294 destinationPosition = m_scrollableArea->clampScrollPosition(m_orientation, destinationPosition);
295 m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, destinationPosition);
296 m_documentDragPos = pos;
297 return;
298 }
299
300 if (m_draggingDocument) {
301 delta += m_pressedPos - m_documentDragPos;
302 m_draggingDocument = false;
303 }
304
305 // Drag the thumb.
306 int thumbPos = theme()->thumbPosition(this);
307 int thumbLen = theme()->thumbLength(this);
308 int trackLen = theme()->trackLength(this);
309 if (delta > 0)
310 delta = min(trackLen - thumbLen - thumbPos, delta);
311 else if (delta < 0)
312 delta = max(-thumbPos, delta);
313
314 float minPos = m_scrollableArea->minimumScrollPosition(m_orientation);
315 float maxPos = m_scrollableArea->maximumScrollPosition(m_orientation);
316 if (delta) {
317 float newPosition = static_cast<float>(thumbPos + delta) * (maxPos - minPos) / (trackLen - thumbLen) + minPos;
318 m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, newPosition);
319 }
320 }
321
setHoveredPart(ScrollbarPart part)322 void Scrollbar::setHoveredPart(ScrollbarPart part)
323 {
324 if (part == m_hoveredPart)
325 return;
326
327 if ((m_hoveredPart == NoPart || part == NoPart) && theme()->invalidateOnMouseEnterExit())
328 invalidate(); // Just invalidate the whole scrollbar, since the buttons at either end change anyway.
329 else if (m_pressedPart == NoPart) { // When there's a pressed part, we don't draw a hovered state, so there's no reason to invalidate.
330 theme()->invalidatePart(this, part);
331 theme()->invalidatePart(this, m_hoveredPart);
332 }
333 m_hoveredPart = part;
334 }
335
setPressedPart(ScrollbarPart part)336 void Scrollbar::setPressedPart(ScrollbarPart part)
337 {
338 if (m_pressedPart != NoPart)
339 theme()->invalidatePart(this, m_pressedPart);
340 m_pressedPart = part;
341 if (m_pressedPart != NoPart)
342 theme()->invalidatePart(this, m_pressedPart);
343 else if (m_hoveredPart != NoPart) // When we no longer have a pressed part, we can start drawing a hovered state on the hovered part.
344 theme()->invalidatePart(this, m_hoveredPart);
345 }
346
gestureEvent(const PlatformGestureEvent & evt)347 bool Scrollbar::gestureEvent(const PlatformGestureEvent& evt)
348 {
349 switch (evt.type()) {
350 case PlatformEvent::GestureTapDown:
351 setPressedPart(theme()->hitTest(this, evt.position()));
352 m_pressedPos = orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y();
353 return true;
354 case PlatformEvent::GestureTapDownCancel:
355 case PlatformEvent::GestureScrollBegin:
356 if (m_pressedPart != ThumbPart)
357 return false;
358 m_scrollPos = m_pressedPos;
359 return true;
360 case PlatformEvent::GestureScrollUpdate:
361 case PlatformEvent::GestureScrollUpdateWithoutPropagation:
362 if (m_pressedPart != ThumbPart)
363 return false;
364 m_scrollPos += orientation() == HorizontalScrollbar ? evt.deltaX() : evt.deltaY();
365 moveThumb(m_scrollPos, false);
366 return true;
367 case PlatformEvent::GestureScrollEnd:
368 case PlatformEvent::GestureLongPress:
369 case PlatformEvent::GestureFlingStart:
370 m_scrollPos = 0;
371 m_pressedPos = 0;
372 setPressedPart(NoPart);
373 return false;
374 case PlatformEvent::GestureTap: {
375 if (m_pressedPart != ThumbPart && m_pressedPart != NoPart && m_scrollableArea
376 && m_scrollableArea->scroll(pressedPartScrollDirection(), pressedPartScrollGranularity())) {
377 return true;
378 }
379 m_scrollPos = 0;
380 m_pressedPos = 0;
381 setPressedPart(NoPart);
382 return false;
383 }
384 default:
385 // By default, we assume that gestures don't deselect the scrollbar.
386 return true;
387 }
388 }
389
mouseMoved(const PlatformMouseEvent & evt)390 void Scrollbar::mouseMoved(const PlatformMouseEvent& evt)
391 {
392 if (m_pressedPart == ThumbPart) {
393 if (theme()->shouldSnapBackToDragOrigin(this, evt)) {
394 if (m_scrollableArea)
395 m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, m_dragOrigin);
396 } else {
397 moveThumb(m_orientation == HorizontalScrollbar ?
398 convertFromContainingWindow(evt.position()).x() :
399 convertFromContainingWindow(evt.position()).y(), theme()->shouldDragDocumentInsteadOfThumb(this, evt));
400 }
401 return;
402 }
403
404 if (m_pressedPart != NoPart)
405 m_pressedPos = orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y();
406
407 ScrollbarPart part = theme()->hitTest(this, evt.position());
408 if (part != m_hoveredPart) {
409 if (m_pressedPart != NoPart) {
410 if (part == m_pressedPart) {
411 // The mouse is moving back over the pressed part. We
412 // need to start up the timer action again.
413 startTimerIfNeeded(theme()->autoscrollTimerDelay());
414 theme()->invalidatePart(this, m_pressedPart);
415 } else if (m_hoveredPart == m_pressedPart) {
416 // The mouse is leaving the pressed part. Kill our timer
417 // if needed.
418 stopTimerIfNeeded();
419 theme()->invalidatePart(this, m_pressedPart);
420 }
421 }
422
423 setHoveredPart(part);
424 }
425
426 return;
427 }
428
mouseEntered()429 void Scrollbar::mouseEntered()
430 {
431 if (m_scrollableArea)
432 m_scrollableArea->mouseEnteredScrollbar(this);
433 }
434
mouseExited()435 void Scrollbar::mouseExited()
436 {
437 if (m_scrollableArea)
438 m_scrollableArea->mouseExitedScrollbar(this);
439 setHoveredPart(NoPart);
440 }
441
mouseUp(const PlatformMouseEvent & mouseEvent)442 void Scrollbar::mouseUp(const PlatformMouseEvent& mouseEvent)
443 {
444 setPressedPart(NoPart);
445 m_pressedPos = 0;
446 m_draggingDocument = false;
447 stopTimerIfNeeded();
448
449 if (m_scrollableArea) {
450 // m_hoveredPart won't be updated until the next mouseMoved or mouseDown, so we have to hit test
451 // to really know if the mouse has exited the scrollbar on a mouseUp.
452 ScrollbarPart part = theme()->hitTest(this, mouseEvent.position());
453 if (part == NoPart)
454 m_scrollableArea->mouseExitedScrollbar(this);
455 }
456 }
457
mouseDown(const PlatformMouseEvent & evt)458 void Scrollbar::mouseDown(const PlatformMouseEvent& evt)
459 {
460 // Early exit for right click
461 if (evt.button() == RightButton)
462 return;
463
464 setPressedPart(theme()->hitTest(this, evt.position()));
465 int pressedPos = orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y();
466
467 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && theme()->shouldCenterOnThumb(this, evt)) {
468 setHoveredPart(ThumbPart);
469 setPressedPart(ThumbPart);
470 m_dragOrigin = m_currentPos;
471 int thumbLen = theme()->thumbLength(this);
472 int desiredPos = pressedPos;
473 // Set the pressed position to the middle of the thumb so that when we do the move, the delta
474 // will be from the current pixel position of the thumb to the new desired position for the thumb.
475 m_pressedPos = theme()->trackPosition(this) + theme()->thumbPosition(this) + thumbLen / 2;
476 moveThumb(desiredPos);
477 return;
478 } else if (m_pressedPart == ThumbPart)
479 m_dragOrigin = m_currentPos;
480
481 m_pressedPos = pressedPos;
482
483 autoscrollPressedPart(theme()->initialAutoscrollTimerDelay());
484 }
485
setFrameRect(const IntRect & rect)486 void Scrollbar::setFrameRect(const IntRect& rect)
487 {
488 // Get our window resizer rect and see if we overlap. Adjust to avoid the overlap
489 // if necessary.
490 IntRect adjustedRect(rect);
491 bool overlapsResizer = false;
492 ScrollView* view = parentScrollView();
493 if (view && !rect.isEmpty() && !view->windowResizerRect().isEmpty()) {
494 IntRect resizerRect = view->convertFromContainingWindow(view->windowResizerRect());
495 if (rect.intersects(resizerRect)) {
496 if (orientation() == HorizontalScrollbar) {
497 int overlap = rect.maxX() - resizerRect.x();
498 if (overlap > 0 && resizerRect.maxX() >= rect.maxX()) {
499 adjustedRect.setWidth(rect.width() - overlap);
500 overlapsResizer = true;
501 }
502 } else {
503 int overlap = rect.maxY() - resizerRect.y();
504 if (overlap > 0 && resizerRect.maxY() >= rect.maxY()) {
505 adjustedRect.setHeight(rect.height() - overlap);
506 overlapsResizer = true;
507 }
508 }
509 }
510 }
511 if (overlapsResizer != m_overlapsResizer) {
512 m_overlapsResizer = overlapsResizer;
513 if (view)
514 view->adjustScrollbarsAvoidingResizerCount(m_overlapsResizer ? 1 : -1);
515 }
516
517 Widget::setFrameRect(adjustedRect);
518 }
519
setParent(Widget * parentView)520 void Scrollbar::setParent(Widget* parentView)
521 {
522 if (!parentView && m_overlapsResizer && parentScrollView())
523 parentScrollView()->adjustScrollbarsAvoidingResizerCount(-1);
524 Widget::setParent(parentView);
525 }
526
setEnabled(bool e)527 void Scrollbar::setEnabled(bool e)
528 {
529 if (m_enabled == e)
530 return;
531 m_enabled = e;
532 theme()->updateEnabledState(this);
533 invalidate();
534 }
535
isOverlayScrollbar() const536 bool Scrollbar::isOverlayScrollbar() const
537 {
538 return m_theme->usesOverlayScrollbars();
539 }
540
shouldParticipateInHitTesting()541 bool Scrollbar::shouldParticipateInHitTesting()
542 {
543 // Non-overlay scrollbars should always participate in hit testing.
544 if (!isOverlayScrollbar())
545 return true;
546 return m_scrollableArea->scrollAnimator()->shouldScrollbarParticipateInHitTesting(this);
547 }
548
isWindowActive() const549 bool Scrollbar::isWindowActive() const
550 {
551 return m_scrollableArea && m_scrollableArea->isActive();
552 }
553
invalidateRect(const IntRect & rect)554 void Scrollbar::invalidateRect(const IntRect& rect)
555 {
556 if (suppressInvalidation())
557 return;
558
559 if (m_scrollableArea)
560 m_scrollableArea->invalidateScrollbar(this, rect);
561 }
562
convertToContainingView(const IntRect & localRect) const563 IntRect Scrollbar::convertToContainingView(const IntRect& localRect) const
564 {
565 if (m_scrollableArea)
566 return m_scrollableArea->convertFromScrollbarToContainingView(this, localRect);
567
568 return Widget::convertToContainingView(localRect);
569 }
570
convertFromContainingView(const IntRect & parentRect) const571 IntRect Scrollbar::convertFromContainingView(const IntRect& parentRect) const
572 {
573 if (m_scrollableArea)
574 return m_scrollableArea->convertFromContainingViewToScrollbar(this, parentRect);
575
576 return Widget::convertFromContainingView(parentRect);
577 }
578
convertToContainingView(const IntPoint & localPoint) const579 IntPoint Scrollbar::convertToContainingView(const IntPoint& localPoint) const
580 {
581 if (m_scrollableArea)
582 return m_scrollableArea->convertFromScrollbarToContainingView(this, localPoint);
583
584 return Widget::convertToContainingView(localPoint);
585 }
586
convertFromContainingView(const IntPoint & parentPoint) const587 IntPoint Scrollbar::convertFromContainingView(const IntPoint& parentPoint) const
588 {
589 if (m_scrollableArea)
590 return m_scrollableArea->convertFromContainingViewToScrollbar(this, parentPoint);
591
592 return Widget::convertFromContainingView(parentPoint);
593 }
594
scrollableAreaCurrentPos() const595 float Scrollbar::scrollableAreaCurrentPos() const
596 {
597 if (!m_scrollableArea)
598 return 0;
599
600 if (m_orientation == HorizontalScrollbar)
601 return m_scrollableArea->scrollPosition().x() - m_scrollableArea->minimumScrollPosition().x();
602
603 return m_scrollableArea->scrollPosition().y() - m_scrollableArea->minimumScrollPosition().y();
604 }
605
606 } // namespace WebCore
607