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Searched defs:setViewport (Results 1 – 7 of 7) sorted by relevance

/external/eigen/demos/opengl/
Dcamera.cpp65 void Camera::setViewport(uint offsetx, uint offsety, uint width, uint height) in setViewport() function in Camera
75 void Camera::setViewport(uint width, uint height) in setViewport() function in Camera
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLRenderTarget.h52 void setViewport(const GrGLIRect& rect) { fViewport = rect; } in setViewport() function
/external/skia/src/gpu/gl/
DGrGLRenderTarget.h52 void setViewport(const GrGLIRect& rect) { fViewport = rect; } in setViewport() function
/external/skia/tools/
DPictureRenderer.h107 void setViewport(SkISize size) { fViewport = size; } in setViewport() function
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DBlit.cpp459 void Blit::setViewport(const RECT &sourceRect, GLint xoffset, GLint yoffset) in setViewport() function in rx::Blit
DRenderer9.cpp1074 bool Renderer9::setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode… in setViewport() function in rx::Renderer9
DRenderer11.cpp764 bool Renderer11::setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMod… in setViewport() function in rx::Renderer11