• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
7 
8 #include "base/gtest_prod_util.h"
9 #include "ui/gfx/animation/animation_delegate.h"
10 #include "ui/views/bubble/bubble_border.h"
11 #include "ui/views/widget/widget.h"
12 #include "ui/views/widget/widget_delegate.h"
13 #include "ui/views/widget/widget_observer.h"
14 
15 namespace gfx {
16 class Rect;
17 class SlideAnimation;
18 }
19 
20 namespace views {
21 
22 class BubbleFrameView;
23 
24 // BubbleDelegateView creates frame and client views for bubble Widgets.
25 // BubbleDelegateView itself is the client's contents view.
26 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
27                                         public gfx::AnimationDelegate,
28                                         public WidgetObserver {
29  public:
30   BubbleDelegateView();
31   BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
32   virtual ~BubbleDelegateView();
33 
34   // Create and initialize the bubble Widget(s) with proper bounds.
35   static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
36 
37   // WidgetDelegateView overrides:
38   virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE;
39   virtual bool CanActivate() const OVERRIDE;
40   virtual bool ShouldShowCloseButton() const OVERRIDE;
41   virtual View* GetContentsView() OVERRIDE;
42   virtual NonClientFrameView* CreateNonClientFrameView(Widget* widget) OVERRIDE;
43   virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
44 
45   // WidgetObserver overrides:
46   virtual void OnWidgetDestroying(Widget* widget) OVERRIDE;
47   virtual void OnWidgetVisibilityChanging(Widget* widget, bool visible)
48       OVERRIDE;
49   virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible)
50       OVERRIDE;
51   virtual void OnWidgetActivationChanged(Widget* widget, bool active) OVERRIDE;
52   virtual void OnWidgetBoundsChanged(Widget* widget,
53                                      const gfx::Rect& new_bounds) OVERRIDE;
54 
close_on_esc()55   bool close_on_esc() const { return close_on_esc_; }
set_close_on_esc(bool close_on_esc)56   void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
57 
close_on_deactivate()58   bool close_on_deactivate() const { return close_on_deactivate_; }
set_close_on_deactivate(bool close)59   void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
60 
61   View* GetAnchorView() const;
anchor_widget()62   Widget* anchor_widget() const { return anchor_widget_; }
63 
64   // The anchor rect is used in the absence of an assigned anchor view.
anchor_rect()65   const gfx::Rect& anchor_rect() const { return anchor_rect_; }
66 
arrow()67   BubbleBorder::Arrow arrow() const { return arrow_; }
set_arrow(BubbleBorder::Arrow arrow)68   void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
69 
shadow()70   BubbleBorder::Shadow shadow() const { return shadow_; }
set_shadow(BubbleBorder::Shadow shadow)71   void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
72 
color()73   SkColor color() const { return color_; }
set_color(SkColor color)74   void set_color(SkColor color) {
75     color_ = color;
76     color_explicitly_set_ = true;
77   }
78 
margins()79   const gfx::Insets& margins() const { return margins_; }
set_margins(const gfx::Insets & margins)80   void set_margins(const gfx::Insets& margins) { margins_ = margins; }
81 
anchor_view_insets()82   const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
set_anchor_view_insets(const gfx::Insets & i)83   void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
84 
parent_window()85   gfx::NativeView parent_window() const { return parent_window_; }
set_parent_window(gfx::NativeView window)86   void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
87 
use_focusless()88   bool use_focusless() const { return use_focusless_; }
set_use_focusless(bool focusless)89   void set_use_focusless(bool focusless) { use_focusless_ = focusless; }
90 
accept_events()91   bool accept_events() const { return accept_events_; }
set_accept_events(bool accept_events)92   void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
93 
border_accepts_events()94   bool border_accepts_events() const { return border_accepts_events_; }
set_border_accepts_events(bool event)95   void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
96 
adjust_if_offscreen()97   bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
set_adjust_if_offscreen(bool adjust)98   void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
99 
move_with_anchor()100   bool move_with_anchor() const { return move_with_anchor_; }
set_move_with_anchor(bool move)101   void set_move_with_anchor(bool move) { move_with_anchor_ = move; }
102 
103   // Get the arrow's anchor rect in screen space.
104   virtual gfx::Rect GetAnchorRect();
105 
106   // Allows delegates to provide custom parameters before widget initialization.
107   virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
108                                         Widget* widget) const;
109 
110   // Fade the bubble in or out by animation Widget transparency.
111   // Fade-in calls Widget::Show; fade-out calls Widget::Close upon completion.
112   void StartFade(bool fade_in);
113 
114   // Restores bubble opacity to its value before StartFade() was called.
115   void ResetFade();
116 
117   // Sets the bubble alignment relative to the anchor. This may only be called
118   // after calling CreateBubble.
119   void SetAlignment(BubbleBorder::BubbleAlignment alignment);
120 
121   // Sets the bubble arrow paint type.
122   void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
123 
124   // Call this method when the anchor bounds have changed to reposition the
125   // bubble. The bubble is automatically repositioned when the anchor view
126   // bounds change as a result of the widget's bounds changing.
127   void OnAnchorBoundsChanged();
128 
129  protected:
130   // Get bubble bounds from the anchor rect and client view's preferred size.
131   virtual gfx::Rect GetBubbleBounds();
132 
133   // Returns the duration in milliseconds for the fade animation.
134   virtual int GetFadeDuration();
135 
136   // View overrides:
137   virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
138   virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
139 
140   // gfx::AnimationDelegate overrides:
141   virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE;
142   virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
143 
144   // Perform view initialization on the contents for bubble sizing.
145   virtual void Init();
146 
147   // Sets the anchor view or rect and repositions the bubble. Note that if a
148   // valid view gets passed, the anchor rect will get ignored. If the view gets
149   // deleted, but no new view gets set, the last known anchor postion will get
150   // returned.
151   void SetAnchorView(View* anchor_view);
152   void SetAnchorRect(const gfx::Rect& rect);
153 
154   // Resize and potentially move the bubble to fit the content's preferred size.
155   void SizeToContents();
156 
157   BubbleFrameView* GetBubbleFrameView() const;
158 
159  private:
160   friend class BubbleBorderDelegate;
161 
162   FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
163   FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
164 
165   // Update the bubble color from |theme|, unless it was explicitly set.
166   void UpdateColorsFromTheme(const ui::NativeTheme* theme);
167 
168   // Handles widget visibility changes.
169   void HandleVisibilityChanged(Widget* widget, bool visible);
170 
171   // Fade animation for bubble.
172   scoped_ptr<gfx::SlideAnimation> fade_animation_;
173 
174   // Flags controlling bubble closure on the escape key and deactivation.
175   bool close_on_esc_;
176   bool close_on_deactivate_;
177 
178   // The view and widget to which this bubble is anchored. Since an anchor view
179   // can be deleted without notice, we store it in the ViewStorage and retrieve
180   // it from there. It will make sure that the view is still valid.
181   const int anchor_view_storage_id_;
182   Widget* anchor_widget_;
183 
184   // The anchor rect used in the absence of an anchor view.
185   gfx::Rect anchor_rect_;
186 
187   // If true, the bubble will re-anchor (and may resize) with |anchor_widget_|.
188   bool move_with_anchor_;
189 
190   // The arrow's location on the bubble.
191   BubbleBorder::Arrow arrow_;
192 
193   // Bubble border shadow to use.
194   BubbleBorder::Shadow shadow_;
195 
196   // The background color of the bubble; and flag for when it's explicitly set.
197   SkColor color_;
198   bool color_explicitly_set_;
199 
200   // The margins between the content and the inside of the border.
201   gfx::Insets margins_;
202 
203   // Insets applied to the |anchor_view_| bounds.
204   gfx::Insets anchor_view_insets_;
205 
206   // Original opacity of the bubble.
207   int original_opacity_;
208 
209   // The widget hosting the border for this bubble (non-Aura Windows only).
210   Widget* border_widget_;
211 
212   // If true, the bubble does not take focus on display; default is false.
213   bool use_focusless_;
214 
215   // Specifies whether the bubble (or its border) handles mouse events, etc.
216   bool accept_events_;
217   bool border_accepts_events_;
218 
219   // If true (defaults to true), the arrow may be mirrored and moved to fit the
220   // bubble on screen better. It would be a no-op if the bubble has no arrow.
221   bool adjust_if_offscreen_;
222 
223   // Parent native window of the bubble.
224   gfx::NativeView parent_window_;
225 
226   DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
227 };
228 
229 }  // namespace views
230 
231 #endif  // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
232