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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_LAYERS_TEXTURE_LAYER_IMPL_H_
6 #define CC_LAYERS_TEXTURE_LAYER_IMPL_H_
7 
8 #include <string>
9 
10 #include "base/callback.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/layers/layer_impl.h"
13 
14 namespace cc {
15 class SingleReleaseCallback;
16 class ScopedResource;
17 
18 class CC_EXPORT TextureLayerImpl : public LayerImpl {
19  public:
Create(LayerTreeImpl * tree_impl,int id,bool uses_mailbox)20   static scoped_ptr<TextureLayerImpl> Create(LayerTreeImpl* tree_impl,
21                                              int id,
22                                              bool uses_mailbox) {
23     return make_scoped_ptr(new TextureLayerImpl(tree_impl, id, uses_mailbox));
24   }
25   virtual ~TextureLayerImpl();
26 
27   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* layer_tree_impl)
28       OVERRIDE;
29   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
30 
31   virtual bool WillDraw(DrawMode draw_mode,
32                         ResourceProvider* resource_provider) OVERRIDE;
33   virtual void AppendQuads(QuadSink* quad_sink,
34                            AppendQuadsData* append_quads_data) OVERRIDE;
35   virtual void DidDraw(ResourceProvider* resource_provider) OVERRIDE;
36   virtual Region VisibleContentOpaqueRegion() const OVERRIDE;
37   virtual void DidLoseOutputSurface() OVERRIDE;
38 
texture_id()39   unsigned texture_id() const { return texture_id_; }
set_texture_id(unsigned id)40   void set_texture_id(unsigned id) { texture_id_ = id; }
set_premultiplied_alpha(bool premultiplied_alpha)41   void set_premultiplied_alpha(bool premultiplied_alpha) {
42     premultiplied_alpha_ = premultiplied_alpha;
43   }
set_blend_background_color(bool blend)44   void set_blend_background_color(bool blend) {
45     blend_background_color_ = blend;
46   }
set_flipped(bool flipped)47   void set_flipped(bool flipped) { flipped_ = flipped; }
set_uv_top_left(gfx::PointF top_left)48   void set_uv_top_left(gfx::PointF top_left) { uv_top_left_ = top_left; }
set_uv_bottom_right(gfx::PointF bottom_right)49   void set_uv_bottom_right(gfx::PointF bottom_right) {
50     uv_bottom_right_ = bottom_right;
51   }
52 
53   // 1--2
54   // |  |
55   // 0--3
set_vertex_opacity(const float vertex_opacity[4])56   void set_vertex_opacity(const float vertex_opacity[4]) {
57     vertex_opacity_[0] = vertex_opacity[0];
58     vertex_opacity_[1] = vertex_opacity[1];
59     vertex_opacity_[2] = vertex_opacity[2];
60     vertex_opacity_[3] = vertex_opacity[3];
61   }
62 
63   void SetTextureMailbox(const TextureMailbox& mailbox,
64                          scoped_ptr<SingleReleaseCallback> release_callback);
65 
66  private:
67   TextureLayerImpl(LayerTreeImpl* tree_impl, int id, bool uses_mailbox);
68 
69   virtual const char* LayerTypeAsString() const OVERRIDE;
70   void FreeTextureMailbox();
71 
72   unsigned texture_id_;
73   ResourceProvider::ResourceId external_texture_resource_;
74   bool premultiplied_alpha_;
75   bool blend_background_color_;
76   bool flipped_;
77   gfx::PointF uv_top_left_;
78   gfx::PointF uv_bottom_right_;
79   float vertex_opacity_[4];
80   // This is a resource that's a GL copy of a software texture mailbox.
81   scoped_ptr<ScopedResource> texture_copy_;
82 
83   TextureMailbox texture_mailbox_;
84   scoped_ptr<SingleReleaseCallback> release_callback_;
85   bool uses_mailbox_;
86   bool own_mailbox_;
87   bool valid_texture_copy_;
88 
89   DISALLOW_COPY_AND_ASSIGN(TextureLayerImpl);
90 };
91 
92 }  // namespace cc
93 
94 #endif  // CC_LAYERS_TEXTURE_LAYER_IMPL_H_
95