Searched defs:srcPixelArray (Results 1 – 10 of 10) sorted by relevance
83 inline void boxBlur(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* dstPixelArray, in boxBlur()110 inline void FEGaussianBlur::platformApplyGeneric(Uint8ClampedArray* srcPixelArray, Uint8ClampedArra… in platformApplyGeneric()163 inline void FEGaussianBlur::platformApply(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* tmpP… in platformApply()287 Uint8ClampedArray* srcPixelArray = createPremultipliedImageResult(); in applySoftware() local
58 RefPtr<Uint8ClampedArray> srcPixelArray; member
57 Uint8ClampedArray* srcPixelArray; member
111 Uint8ClampedArray* srcPixelArray = paintingData->srcPixelArray; in platformApplyGeneric() local220 RefPtr<Uint8ClampedArray> srcPixelArray = in->asPremultipliedImage(effectDrawingRect); in applySoftware() local
81 Uint8ClampedArray* srcPixelArray; member
267 RefPtr<Uint8ClampedArray> srcPixelArray = in->asPremultipliedImage(effectADrawingRect); in applySoftware() local
433 RefPtr<Uint8ClampedArray> srcPixelArray; in applySoftware() local
395 Uint8ClampedArray* srcPixelArray = createPremultipliedImageResult(); in applySoftware() local
187 RefPtr<Uint8ClampedArray> srcPixelArray = in->asUnmultipliedImage(effectDrawingRect); in applyShader() local205 void FECustomFilter::uploadInputTexture(Uint8ClampedArray* srcPixelArray) in uploadInputTexture()
37 inline void boxBlurNEON(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* dstPixelArray, in boxBlurNEON()