Searched defs:start_ready_animations (Results 1 – 6 of 6) sorted by relevance
533 bool start_ready_animations = true; in DoComposite() local
1183 bool start_ready_animations = true; in AnimateLayers() local
174 bool start_ready_animations = true; in OnTimerTick() local2592 void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) { in UpdateAnimationState()
1163 bool start_ready_animations = draw_frame; in DrawSwapReadbackInternal() local
181 virtual void UpdateAnimationState(bool start_ready_animations) OVERRIDE { in UpdateAnimationState()
203 void LayerAnimationController::UpdateState(bool start_ready_animations, in UpdateState()