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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
7 
8 #include "base/memory/scoped_ptr.h"
9 #include "ui/events/event_constants.h"
10 #include "ui/gfx/animation/animation_delegate.h"
11 #include "ui/views/controls/button/button.h"
12 
13 namespace gfx {
14 class ThrobAnimation;
15 }
16 
17 namespace views {
18 
19 class CustomButtonStateChangedDelegate;
20 
21 // A button with custom rendering. The common base class of ImageButton and
22 // TextButton.
23 // Note that this type of button is not focusable by default and will not be
24 // part of the focus chain.  Call SetFocusable(true) to make it part of the
25 // focus chain.
26 class VIEWS_EXPORT CustomButton : public Button,
27                                   public gfx::AnimationDelegate {
28  public:
29   // The menu button's class name.
30   static const char kViewClassName[];
31 
32   static const CustomButton* AsCustomButton(const views::View* view);
33   static CustomButton* AsCustomButton(views::View* view);
34 
35   virtual ~CustomButton();
36 
37   // Get/sets the current display state of the button.
state()38   ButtonState state() const { return state_; }
39   void SetState(ButtonState state);
40 
41   // Starts throbbing. See HoverAnimation for a description of cycles_til_stop.
42   void StartThrobbing(int cycles_til_stop);
43 
44   // Stops throbbing immediately.
45   void StopThrobbing();
46 
47   // Set how long the hover animation will last for.
48   void SetAnimationDuration(int duration);
49 
set_triggerable_event_flags(int triggerable_event_flags)50   void set_triggerable_event_flags(int triggerable_event_flags) {
51     triggerable_event_flags_ = triggerable_event_flags;
52   }
triggerable_event_flags()53   int triggerable_event_flags() const { return triggerable_event_flags_; }
54 
55   // Sets whether |RequestFocus| should be invoked on a mouse press. The default
56   // is true.
set_request_focus_on_press(bool value)57   void set_request_focus_on_press(bool value) {
58     request_focus_on_press_ = value;
59   }
request_focus_on_press()60   bool request_focus_on_press() const { return request_focus_on_press_; }
61 
62   // See description above field.
set_animate_on_state_change(bool value)63   void set_animate_on_state_change(bool value) {
64     animate_on_state_change_ = value;
65   }
66 
67   void SetHotTracked(bool is_hot_tracked);
68   bool IsHotTracked() const;
69 
70   // Overridden from View:
71   virtual void OnEnabledChanged() OVERRIDE;
72   virtual const char* GetClassName() const OVERRIDE;
73   virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
74   virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
75   virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
76   virtual void OnMouseCaptureLost() OVERRIDE;
77   virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
78   virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
79   virtual void OnMouseMoved(const ui::MouseEvent& event) OVERRIDE;
80   virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE;
81   virtual bool OnKeyReleased(const ui::KeyEvent& event) OVERRIDE;
82   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
83   virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
84   virtual void ShowContextMenu(const gfx::Point& p,
85                                ui::MenuSourceType source_type) OVERRIDE;
86   virtual void OnDragDone() OVERRIDE;
87   virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
88   virtual void VisibilityChanged(View* starting_from, bool is_visible) OVERRIDE;
89 
90   // Overridden from gfx::AnimationDelegate:
91   virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
92 
93   // Takes ownership of the delegate.
set_state_changed_delegate(CustomButtonStateChangedDelegate * delegate)94   void set_state_changed_delegate(CustomButtonStateChangedDelegate* delegate) {
95     state_changed_delegate_.reset(delegate);
96   }
97 
98  protected:
99   // Construct the Button with a Listener. See comment for Button's ctor.
100   explicit CustomButton(ButtonListener* listener);
101 
102   // Invoked from SetState() when SetState() is passed a value that differs from
103   // the current state. CustomButton's implementation of StateChanged() does
104   // nothing; this method is provided for subclasses that wish to do something
105   // on state changes.
106   virtual void StateChanged();
107 
108   // Returns true if the event is one that can trigger notifying the listener.
109   // This implementation returns true if the left mouse button is down.
110   virtual bool IsTriggerableEvent(const ui::Event& event);
111 
112   // Returns true if the button should become pressed when the user
113   // holds the mouse down over the button. For this implementation,
114   // we simply return IsTriggerableEvent(event).
115   virtual bool ShouldEnterPushedState(const ui::Event& event);
116 
117   // Overridden from View:
118   virtual void ViewHierarchyChanged(
119       const ViewHierarchyChangedDetails& details) OVERRIDE;
120   virtual void OnBlur() OVERRIDE;
121 
122   // The button state (defined in implementation)
123   ButtonState state_;
124 
125   // Hover animation.
126   scoped_ptr<gfx::ThrobAnimation> hover_animation_;
127 
128  private:
129   // Should we animate when the state changes? Defaults to true.
130   bool animate_on_state_change_;
131 
132   // Is the hover animation running because StartThrob was invoked?
133   bool is_throbbing_;
134 
135   // Mouse event flags which can trigger button actions.
136   int triggerable_event_flags_;
137 
138   // See description above setter.
139   bool request_focus_on_press_;
140 
141   scoped_ptr<CustomButtonStateChangedDelegate> state_changed_delegate_;
142 
143   DISALLOW_COPY_AND_ASSIGN(CustomButton);
144 };
145 
146 // Delegate for actions taken on state changes by CustomButton.
147 class VIEWS_EXPORT CustomButtonStateChangedDelegate {
148 public:
~CustomButtonStateChangedDelegate()149   virtual ~CustomButtonStateChangedDelegate() {}
150   virtual void StateChanged(Button::ButtonState state) = 0;
151 
152 protected:
CustomButtonStateChangedDelegate()153   CustomButtonStateChangedDelegate() {}
154 
155 private:
156   DISALLOW_COPY_AND_ASSIGN(CustomButtonStateChangedDelegate);
157 };
158 
159 }  // namespace views
160 
161 #endif  // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_
162