Searched defs:tmu (Results 1 – 6 of 6) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 272 texture_unit_t& tmu = mTextureMachine.tmu[i]; in decodeTMUNeeds() local 343 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in init_textures() local 416 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures() local 441 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures() local 663 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_iterate_texture_coordinates() local 698 pixel_t& texel, const texture_unit_t& tmu, in filter8() 765 pixel_t& texel, const texture_unit_t& tmu, in filter16() 883 pixel_t& texel, const texture_unit_t& tmu, in filter24() 895 pixel_t& texel, const texture_unit_t& tmu, in filter32() 993 pixel_t& texel, const texture_unit_t& tmu, in filter32() [all …]
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D | GGLAssembler.cpp | 507 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_incoming_component() local 607 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_incoming_component() local
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D | GGLAssembler.h | 321 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; member
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/system/core/libpixelflinger/ |
D | pixelflinger.cpp | 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) in ggl_bindTextureLod() 449 static void ggl_texCoordGradScale8xv(void* con, GGLint tmu, const int32_t* grad) in ggl_texCoordGradScale8xv() 499 static void ggl_activeTexture(void* con, GGLuint tmu) in ggl_activeTexture() 714 const uint32_t tmu = c->activeTMUIndex; in ggl_enable_texture2d() local
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D | raster.cpp | 146 GGLint gglBitBlit(GGLContext* con, int tmu, GGLint crop[4], GGLint where[4]) in gglBitBlit()
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D | scanline.cpp | 1911 const texture_t& tmu = c->state.texture[i]; in scanline_perspective() local 1941 texture_t& tmu = c->state.texture[i]; in scanline_perspective() local 1995 texture_t& tmu = c->state.texture[i]; in scanline_perspective_single() local
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