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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Configuration.h"
23 #include <math.h>
24 #include <utils/Log.h>
25 
26 #include <private/media/AudioTrackShared.h>
27 
28 #include <common_time/cc_helper.h>
29 #include <common_time/local_clock.h>
30 
31 #include "AudioMixer.h"
32 #include "AudioFlinger.h"
33 #include "ServiceUtilities.h"
34 
35 #include <media/nbaio/Pipe.h>
36 #include <media/nbaio/PipeReader.h>
37 
38 // ----------------------------------------------------------------------------
39 
40 // Note: the following macro is used for extremely verbose logging message.  In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on.  Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52 
53 namespace android {
54 
55 // ----------------------------------------------------------------------------
56 //      TrackBase
57 // ----------------------------------------------------------------------------
58 
59 static volatile int32_t nextTrackId = 55;
60 
61 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int clientUid,bool isOut)62 AudioFlinger::ThreadBase::TrackBase::TrackBase(
63             ThreadBase *thread,
64             const sp<Client>& client,
65             uint32_t sampleRate,
66             audio_format_t format,
67             audio_channel_mask_t channelMask,
68             size_t frameCount,
69             const sp<IMemory>& sharedBuffer,
70             int sessionId,
71             int clientUid,
72             bool isOut)
73     :   RefBase(),
74         mThread(thread),
75         mClient(client),
76         mCblk(NULL),
77         // mBuffer
78         mState(IDLE),
79         mSampleRate(sampleRate),
80         mFormat(format),
81         mChannelMask(channelMask),
82         mChannelCount(popcount(channelMask)),
83         mFrameSize(audio_is_linear_pcm(format) ?
84                 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
85         mFrameCount(frameCount),
86         mSessionId(sessionId),
87         mIsOut(isOut),
88         mServerProxy(NULL),
89         mId(android_atomic_inc(&nextTrackId)),
90         mTerminated(false)
91 {
92     // if the caller is us, trust the specified uid
93     if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
94         int newclientUid = IPCThreadState::self()->getCallingUid();
95         if (clientUid != -1 && clientUid != newclientUid) {
96             ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
97         }
98         clientUid = newclientUid;
99     }
100     // clientUid contains the uid of the app that is responsible for this track, so we can blame
101     // battery usage on it.
102     mUid = clientUid;
103 
104     // client == 0 implies sharedBuffer == 0
105     ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
106 
107     ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
108             sharedBuffer->size());
109 
110     // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
111     size_t size = sizeof(audio_track_cblk_t);
112     size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
113     if (sharedBuffer == 0) {
114         size += bufferSize;
115     }
116 
117     if (client != 0) {
118         mCblkMemory = client->heap()->allocate(size);
119         if (mCblkMemory != 0) {
120             mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
121             // can't assume mCblk != NULL
122         } else {
123             ALOGE("not enough memory for AudioTrack size=%u", size);
124             client->heap()->dump("AudioTrack");
125             return;
126         }
127     } else {
128         // this syntax avoids calling the audio_track_cblk_t constructor twice
129         mCblk = (audio_track_cblk_t *) new uint8_t[size];
130         // assume mCblk != NULL
131     }
132 
133     // construct the shared structure in-place.
134     if (mCblk != NULL) {
135         new(mCblk) audio_track_cblk_t();
136         // clear all buffers
137         mCblk->frameCount_ = frameCount;
138         if (sharedBuffer == 0) {
139             mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
140             memset(mBuffer, 0, bufferSize);
141         } else {
142             mBuffer = sharedBuffer->pointer();
143 #if 0
144             mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
145 #endif
146         }
147 
148 #ifdef TEE_SINK
149         if (mTeeSinkTrackEnabled) {
150             NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
151             if (pipeFormat != Format_Invalid) {
152                 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
153                 size_t numCounterOffers = 0;
154                 const NBAIO_Format offers[1] = {pipeFormat};
155                 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
156                 ALOG_ASSERT(index == 0);
157                 PipeReader *pipeReader = new PipeReader(*pipe);
158                 numCounterOffers = 0;
159                 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
160                 ALOG_ASSERT(index == 0);
161                 mTeeSink = pipe;
162                 mTeeSource = pipeReader;
163             }
164         }
165 #endif
166 
167     }
168 }
169 
~TrackBase()170 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
171 {
172 #ifdef TEE_SINK
173     dumpTee(-1, mTeeSource, mId);
174 #endif
175     // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
176     delete mServerProxy;
177     if (mCblk != NULL) {
178         if (mClient == 0) {
179             delete mCblk;
180         } else {
181             mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
182         }
183     }
184     mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
185     if (mClient != 0) {
186         // Client destructor must run with AudioFlinger mutex locked
187         Mutex::Autolock _l(mClient->audioFlinger()->mLock);
188         // If the client's reference count drops to zero, the associated destructor
189         // must run with AudioFlinger lock held. Thus the explicit clear() rather than
190         // relying on the automatic clear() at end of scope.
191         mClient.clear();
192     }
193 }
194 
195 // AudioBufferProvider interface
196 // getNextBuffer() = 0;
197 // This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)198 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
199 {
200 #ifdef TEE_SINK
201     if (mTeeSink != 0) {
202         (void) mTeeSink->write(buffer->raw, buffer->frameCount);
203     }
204 #endif
205 
206     ServerProxy::Buffer buf;
207     buf.mFrameCount = buffer->frameCount;
208     buf.mRaw = buffer->raw;
209     buffer->frameCount = 0;
210     buffer->raw = NULL;
211     mServerProxy->releaseBuffer(&buf);
212 }
213 
setSyncEvent(const sp<SyncEvent> & event)214 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
215 {
216     mSyncEvents.add(event);
217     return NO_ERROR;
218 }
219 
220 // ----------------------------------------------------------------------------
221 //      Playback
222 // ----------------------------------------------------------------------------
223 
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)224 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
225     : BnAudioTrack(),
226       mTrack(track)
227 {
228 }
229 
~TrackHandle()230 AudioFlinger::TrackHandle::~TrackHandle() {
231     // just stop the track on deletion, associated resources
232     // will be freed from the main thread once all pending buffers have
233     // been played. Unless it's not in the active track list, in which
234     // case we free everything now...
235     mTrack->destroy();
236 }
237 
getCblk() const238 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
239     return mTrack->getCblk();
240 }
241 
start()242 status_t AudioFlinger::TrackHandle::start() {
243     return mTrack->start();
244 }
245 
stop()246 void AudioFlinger::TrackHandle::stop() {
247     mTrack->stop();
248 }
249 
flush()250 void AudioFlinger::TrackHandle::flush() {
251     mTrack->flush();
252 }
253 
pause()254 void AudioFlinger::TrackHandle::pause() {
255     mTrack->pause();
256 }
257 
attachAuxEffect(int EffectId)258 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
259 {
260     return mTrack->attachAuxEffect(EffectId);
261 }
262 
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)263 status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
264                                                          sp<IMemory>* buffer) {
265     if (!mTrack->isTimedTrack())
266         return INVALID_OPERATION;
267 
268     PlaybackThread::TimedTrack* tt =
269             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
270     return tt->allocateTimedBuffer(size, buffer);
271 }
272 
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)273 status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
274                                                      int64_t pts) {
275     if (!mTrack->isTimedTrack())
276         return INVALID_OPERATION;
277 
278     PlaybackThread::TimedTrack* tt =
279             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
280     return tt->queueTimedBuffer(buffer, pts);
281 }
282 
setMediaTimeTransform(const LinearTransform & xform,int target)283 status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
284     const LinearTransform& xform, int target) {
285 
286     if (!mTrack->isTimedTrack())
287         return INVALID_OPERATION;
288 
289     PlaybackThread::TimedTrack* tt =
290             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
291     return tt->setMediaTimeTransform(
292         xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
293 }
294 
setParameters(const String8 & keyValuePairs)295 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
296     return mTrack->setParameters(keyValuePairs);
297 }
298 
getTimestamp(AudioTimestamp & timestamp)299 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
300 {
301     return mTrack->getTimestamp(timestamp);
302 }
303 
304 
signal()305 void AudioFlinger::TrackHandle::signal()
306 {
307     return mTrack->signal();
308 }
309 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)310 status_t AudioFlinger::TrackHandle::onTransact(
311     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
312 {
313     return BnAudioTrack::onTransact(code, data, reply, flags);
314 }
315 
316 // ----------------------------------------------------------------------------
317 
318 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid,IAudioFlinger::track_flags_t flags)319 AudioFlinger::PlaybackThread::Track::Track(
320             PlaybackThread *thread,
321             const sp<Client>& client,
322             audio_stream_type_t streamType,
323             uint32_t sampleRate,
324             audio_format_t format,
325             audio_channel_mask_t channelMask,
326             size_t frameCount,
327             const sp<IMemory>& sharedBuffer,
328             int sessionId,
329             int uid,
330             IAudioFlinger::track_flags_t flags)
331     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
332             sessionId, uid, true /*isOut*/),
333     mFillingUpStatus(FS_INVALID),
334     // mRetryCount initialized later when needed
335     mSharedBuffer(sharedBuffer),
336     mStreamType(streamType),
337     mName(-1),  // see note below
338     mMainBuffer(thread->mixBuffer()),
339     mAuxBuffer(NULL),
340     mAuxEffectId(0), mHasVolumeController(false),
341     mPresentationCompleteFrames(0),
342     mFlags(flags),
343     mFastIndex(-1),
344     mCachedVolume(1.0),
345     mIsInvalid(false),
346     mAudioTrackServerProxy(NULL),
347     mResumeToStopping(false)
348 {
349     if (mCblk != NULL) {
350         if (sharedBuffer == 0) {
351             mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
352                     mFrameSize);
353         } else {
354             mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
355                     mFrameSize);
356         }
357         mServerProxy = mAudioTrackServerProxy;
358         // to avoid leaking a track name, do not allocate one unless there is an mCblk
359         mName = thread->getTrackName_l(channelMask, sessionId);
360         if (mName < 0) {
361             ALOGE("no more track names available");
362             return;
363         }
364         // only allocate a fast track index if we were able to allocate a normal track name
365         if (flags & IAudioFlinger::TRACK_FAST) {
366             mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
367             ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
368             int i = __builtin_ctz(thread->mFastTrackAvailMask);
369             ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
370             // FIXME This is too eager.  We allocate a fast track index before the
371             //       fast track becomes active.  Since fast tracks are a scarce resource,
372             //       this means we are potentially denying other more important fast tracks from
373             //       being created.  It would be better to allocate the index dynamically.
374             mFastIndex = i;
375             // Read the initial underruns because this field is never cleared by the fast mixer
376             mObservedUnderruns = thread->getFastTrackUnderruns(i);
377             thread->mFastTrackAvailMask &= ~(1 << i);
378         }
379     }
380     ALOGV("Track constructor name %d, calling pid %d", mName,
381             IPCThreadState::self()->getCallingPid());
382 }
383 
~Track()384 AudioFlinger::PlaybackThread::Track::~Track()
385 {
386     ALOGV("PlaybackThread::Track destructor");
387 
388     // The destructor would clear mSharedBuffer,
389     // but it will not push the decremented reference count,
390     // leaving the client's IMemory dangling indefinitely.
391     // This prevents that leak.
392     if (mSharedBuffer != 0) {
393         mSharedBuffer.clear();
394         // flush the binder command buffer
395         IPCThreadState::self()->flushCommands();
396     }
397 }
398 
destroy()399 void AudioFlinger::PlaybackThread::Track::destroy()
400 {
401     // NOTE: destroyTrack_l() can remove a strong reference to this Track
402     // by removing it from mTracks vector, so there is a risk that this Tracks's
403     // destructor is called. As the destructor needs to lock mLock,
404     // we must acquire a strong reference on this Track before locking mLock
405     // here so that the destructor is called only when exiting this function.
406     // On the other hand, as long as Track::destroy() is only called by
407     // TrackHandle destructor, the TrackHandle still holds a strong ref on
408     // this Track with its member mTrack.
409     sp<Track> keep(this);
410     { // scope for mLock
411         sp<ThreadBase> thread = mThread.promote();
412         if (thread != 0) {
413             Mutex::Autolock _l(thread->mLock);
414             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
415             bool wasActive = playbackThread->destroyTrack_l(this);
416             if (!isOutputTrack() && !wasActive) {
417                 AudioSystem::releaseOutput(thread->id());
418             }
419         }
420     }
421 }
422 
appendDumpHeader(String8 & result)423 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
424 {
425     result.append("   Name Client Type      Fmt Chn mask Session fCount S F SRate  "
426                   "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
427 }
428 
dump(char * buffer,size_t size)429 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
430 {
431     uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
432     if (isFastTrack()) {
433         sprintf(buffer, "   F %2d", mFastIndex);
434     } else {
435         sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
436     }
437     track_state state = mState;
438     char stateChar;
439     if (isTerminated()) {
440         stateChar = 'T';
441     } else {
442         switch (state) {
443         case IDLE:
444             stateChar = 'I';
445             break;
446         case STOPPING_1:
447             stateChar = 's';
448             break;
449         case STOPPING_2:
450             stateChar = '5';
451             break;
452         case STOPPED:
453             stateChar = 'S';
454             break;
455         case RESUMING:
456             stateChar = 'R';
457             break;
458         case ACTIVE:
459             stateChar = 'A';
460             break;
461         case PAUSING:
462             stateChar = 'p';
463             break;
464         case PAUSED:
465             stateChar = 'P';
466             break;
467         case FLUSHED:
468             stateChar = 'F';
469             break;
470         default:
471             stateChar = '?';
472             break;
473         }
474     }
475     char nowInUnderrun;
476     switch (mObservedUnderruns.mBitFields.mMostRecent) {
477     case UNDERRUN_FULL:
478         nowInUnderrun = ' ';
479         break;
480     case UNDERRUN_PARTIAL:
481         nowInUnderrun = '<';
482         break;
483     case UNDERRUN_EMPTY:
484         nowInUnderrun = '*';
485         break;
486     default:
487         nowInUnderrun = '?';
488         break;
489     }
490     snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
491                                  "%08X %08X %08X 0x%03X %9u%c\n",
492             (mClient == 0) ? getpid_cached : mClient->pid(),
493             mStreamType,
494             mFormat,
495             mChannelMask,
496             mSessionId,
497             mFrameCount,
498             stateChar,
499             mFillingUpStatus,
500             mAudioTrackServerProxy->getSampleRate(),
501             20.0 * log10((vlr & 0xFFFF) / 4096.0),
502             20.0 * log10((vlr >> 16) / 4096.0),
503             mCblk->mServer,
504             (int)mMainBuffer,
505             (int)mAuxBuffer,
506             mCblk->mFlags,
507             mAudioTrackServerProxy->getUnderrunFrames(),
508             nowInUnderrun);
509 }
510 
sampleRate() const511 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
512     return mAudioTrackServerProxy->getSampleRate();
513 }
514 
515 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)516 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
517         AudioBufferProvider::Buffer* buffer, int64_t pts)
518 {
519     ServerProxy::Buffer buf;
520     size_t desiredFrames = buffer->frameCount;
521     buf.mFrameCount = desiredFrames;
522     status_t status = mServerProxy->obtainBuffer(&buf);
523     buffer->frameCount = buf.mFrameCount;
524     buffer->raw = buf.mRaw;
525     if (buf.mFrameCount == 0) {
526         mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
527     }
528     return status;
529 }
530 
531 // releaseBuffer() is not overridden
532 
533 // ExtendedAudioBufferProvider interface
534 
535 // Note that framesReady() takes a mutex on the control block using tryLock().
536 // This could result in priority inversion if framesReady() is called by the normal mixer,
537 // as the normal mixer thread runs at lower
538 // priority than the client's callback thread:  there is a short window within framesReady()
539 // during which the normal mixer could be preempted, and the client callback would block.
540 // Another problem can occur if framesReady() is called by the fast mixer:
541 // the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
542 // FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
framesReady() const543 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
544     return mAudioTrackServerProxy->framesReady();
545 }
546 
framesReleased() const547 size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
548 {
549     return mAudioTrackServerProxy->framesReleased();
550 }
551 
552 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const553 bool AudioFlinger::PlaybackThread::Track::isReady() const {
554     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing() || isStopping()) {
555         return true;
556     }
557 
558     if (framesReady() >= mFrameCount ||
559             (mCblk->mFlags & CBLK_FORCEREADY)) {
560         mFillingUpStatus = FS_FILLED;
561         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
562         return true;
563     }
564     return false;
565 }
566 
start(AudioSystem::sync_event_t event,int triggerSession)567 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
568                                                     int triggerSession)
569 {
570     status_t status = NO_ERROR;
571     ALOGV("start(%d), calling pid %d session %d",
572             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
573 
574     sp<ThreadBase> thread = mThread.promote();
575     if (thread != 0) {
576         if (isOffloaded()) {
577             Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
578             Mutex::Autolock _lth(thread->mLock);
579             sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
580             if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
581                     (ec != 0 && ec->isNonOffloadableEnabled())) {
582                 invalidate();
583                 return PERMISSION_DENIED;
584             }
585         }
586         Mutex::Autolock _lth(thread->mLock);
587         track_state state = mState;
588         // here the track could be either new, or restarted
589         // in both cases "unstop" the track
590 
591         if (state == PAUSED) {
592             if (mResumeToStopping) {
593                 // happened we need to resume to STOPPING_1
594                 mState = TrackBase::STOPPING_1;
595                 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
596             } else {
597                 mState = TrackBase::RESUMING;
598                 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
599             }
600         } else {
601             mState = TrackBase::ACTIVE;
602             ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
603         }
604 
605         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
606         status = playbackThread->addTrack_l(this);
607         if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
608             triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
609             //  restore previous state if start was rejected by policy manager
610             if (status == PERMISSION_DENIED) {
611                 mState = state;
612             }
613         }
614         // track was already in the active list, not a problem
615         if (status == ALREADY_EXISTS) {
616             status = NO_ERROR;
617         } else {
618             // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
619             // It is usually unsafe to access the server proxy from a binder thread.
620             // But in this case we know the mixer thread (whether normal mixer or fast mixer)
621             // isn't looking at this track yet:  we still hold the normal mixer thread lock,
622             // and for fast tracks the track is not yet in the fast mixer thread's active set.
623             ServerProxy::Buffer buffer;
624             buffer.mFrameCount = 1;
625             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
626         }
627     } else {
628         status = BAD_VALUE;
629     }
630     return status;
631 }
632 
stop()633 void AudioFlinger::PlaybackThread::Track::stop()
634 {
635     ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
636     sp<ThreadBase> thread = mThread.promote();
637     if (thread != 0) {
638         Mutex::Autolock _l(thread->mLock);
639         track_state state = mState;
640         if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
641             // If the track is not active (PAUSED and buffers full), flush buffers
642             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
643             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
644                 reset();
645                 mState = STOPPED;
646             } else if (!isFastTrack() && !isOffloaded()) {
647                 mState = STOPPED;
648             } else {
649                 // For fast tracks prepareTracks_l() will set state to STOPPING_2
650                 // presentation is complete
651                 // For an offloaded track this starts a drain and state will
652                 // move to STOPPING_2 when drain completes and then STOPPED
653                 mState = STOPPING_1;
654             }
655             ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
656                     playbackThread);
657         }
658     }
659 }
660 
pause()661 void AudioFlinger::PlaybackThread::Track::pause()
662 {
663     ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
664     sp<ThreadBase> thread = mThread.promote();
665     if (thread != 0) {
666         Mutex::Autolock _l(thread->mLock);
667         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
668         switch (mState) {
669         case STOPPING_1:
670         case STOPPING_2:
671             if (!isOffloaded()) {
672                 /* nothing to do if track is not offloaded */
673                 break;
674             }
675 
676             // Offloaded track was draining, we need to carry on draining when resumed
677             mResumeToStopping = true;
678             // fall through...
679         case ACTIVE:
680         case RESUMING:
681             mState = PAUSING;
682             ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
683             playbackThread->broadcast_l();
684             break;
685 
686         default:
687             break;
688         }
689     }
690 }
691 
flush()692 void AudioFlinger::PlaybackThread::Track::flush()
693 {
694     ALOGV("flush(%d)", mName);
695     sp<ThreadBase> thread = mThread.promote();
696     if (thread != 0) {
697         Mutex::Autolock _l(thread->mLock);
698         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
699 
700         if (isOffloaded()) {
701             // If offloaded we allow flush during any state except terminated
702             // and keep the track active to avoid problems if user is seeking
703             // rapidly and underlying hardware has a significant delay handling
704             // a pause
705             if (isTerminated()) {
706                 return;
707             }
708 
709             ALOGV("flush: offload flush");
710             reset();
711 
712             if (mState == STOPPING_1 || mState == STOPPING_2) {
713                 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
714                 mState = ACTIVE;
715             }
716 
717             if (mState == ACTIVE) {
718                 ALOGV("flush called in active state, resetting buffer time out retry count");
719                 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
720             }
721 
722             mResumeToStopping = false;
723         } else {
724             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
725                     mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
726                 return;
727             }
728             // No point remaining in PAUSED state after a flush => go to
729             // FLUSHED state
730             mState = FLUSHED;
731             // do not reset the track if it is still in the process of being stopped or paused.
732             // this will be done by prepareTracks_l() when the track is stopped.
733             // prepareTracks_l() will see mState == FLUSHED, then
734             // remove from active track list, reset(), and trigger presentation complete
735             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
736                 reset();
737             }
738         }
739         // Prevent flush being lost if the track is flushed and then resumed
740         // before mixer thread can run. This is important when offloading
741         // because the hardware buffer could hold a large amount of audio
742         playbackThread->flushOutput_l();
743         playbackThread->broadcast_l();
744     }
745 }
746 
reset()747 void AudioFlinger::PlaybackThread::Track::reset()
748 {
749     // Do not reset twice to avoid discarding data written just after a flush and before
750     // the audioflinger thread detects the track is stopped.
751     if (!mResetDone) {
752         // Force underrun condition to avoid false underrun callback until first data is
753         // written to buffer
754         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
755         mFillingUpStatus = FS_FILLING;
756         mResetDone = true;
757         if (mState == FLUSHED) {
758             mState = IDLE;
759         }
760     }
761 }
762 
setParameters(const String8 & keyValuePairs)763 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
764 {
765     sp<ThreadBase> thread = mThread.promote();
766     if (thread == 0) {
767         ALOGE("thread is dead");
768         return FAILED_TRANSACTION;
769     } else if ((thread->type() == ThreadBase::DIRECT) ||
770                     (thread->type() == ThreadBase::OFFLOAD)) {
771         return thread->setParameters(keyValuePairs);
772     } else {
773         return PERMISSION_DENIED;
774     }
775 }
776 
getTimestamp(AudioTimestamp & timestamp)777 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
778 {
779     // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
780     if (isFastTrack()) {
781         return INVALID_OPERATION;
782     }
783     sp<ThreadBase> thread = mThread.promote();
784     if (thread == 0) {
785         return INVALID_OPERATION;
786     }
787     Mutex::Autolock _l(thread->mLock);
788     PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
789     if (!isOffloaded()) {
790         if (!playbackThread->mLatchQValid) {
791             return INVALID_OPERATION;
792         }
793         uint32_t unpresentedFrames =
794                 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
795                 playbackThread->mSampleRate;
796         uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
797         if (framesWritten < unpresentedFrames) {
798             return INVALID_OPERATION;
799         }
800         timestamp.mPosition = framesWritten - unpresentedFrames;
801         timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
802         return NO_ERROR;
803     }
804 
805     return playbackThread->getTimestamp_l(timestamp);
806 }
807 
attachAuxEffect(int EffectId)808 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
809 {
810     status_t status = DEAD_OBJECT;
811     sp<ThreadBase> thread = mThread.promote();
812     if (thread != 0) {
813         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
814         sp<AudioFlinger> af = mClient->audioFlinger();
815 
816         Mutex::Autolock _l(af->mLock);
817 
818         sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
819 
820         if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
821             Mutex::Autolock _dl(playbackThread->mLock);
822             Mutex::Autolock _sl(srcThread->mLock);
823             sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
824             if (chain == 0) {
825                 return INVALID_OPERATION;
826             }
827 
828             sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
829             if (effect == 0) {
830                 return INVALID_OPERATION;
831             }
832             srcThread->removeEffect_l(effect);
833             status = playbackThread->addEffect_l(effect);
834             if (status != NO_ERROR) {
835                 srcThread->addEffect_l(effect);
836                 return INVALID_OPERATION;
837             }
838             // removeEffect_l() has stopped the effect if it was active so it must be restarted
839             if (effect->state() == EffectModule::ACTIVE ||
840                     effect->state() == EffectModule::STOPPING) {
841                 effect->start();
842             }
843 
844             sp<EffectChain> dstChain = effect->chain().promote();
845             if (dstChain == 0) {
846                 srcThread->addEffect_l(effect);
847                 return INVALID_OPERATION;
848             }
849             AudioSystem::unregisterEffect(effect->id());
850             AudioSystem::registerEffect(&effect->desc(),
851                                         srcThread->id(),
852                                         dstChain->strategy(),
853                                         AUDIO_SESSION_OUTPUT_MIX,
854                                         effect->id());
855             AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
856         }
857         status = playbackThread->attachAuxEffect(this, EffectId);
858     }
859     return status;
860 }
861 
setAuxBuffer(int EffectId,int32_t * buffer)862 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
863 {
864     mAuxEffectId = EffectId;
865     mAuxBuffer = buffer;
866 }
867 
presentationComplete(size_t framesWritten,size_t audioHalFrames)868 bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
869                                                          size_t audioHalFrames)
870 {
871     // a track is considered presented when the total number of frames written to audio HAL
872     // corresponds to the number of frames written when presentationComplete() is called for the
873     // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
874     // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
875     // to detect when all frames have been played. In this case framesWritten isn't
876     // useful because it doesn't always reflect whether there is data in the h/w
877     // buffers, particularly if a track has been paused and resumed during draining
878     ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
879                       mPresentationCompleteFrames, framesWritten);
880     if (mPresentationCompleteFrames == 0) {
881         mPresentationCompleteFrames = framesWritten + audioHalFrames;
882         ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
883                   mPresentationCompleteFrames, audioHalFrames);
884     }
885 
886     if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
887         ALOGV("presentationComplete() session %d complete: framesWritten %d",
888                   mSessionId, framesWritten);
889         triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
890         mAudioTrackServerProxy->setStreamEndDone();
891         return true;
892     }
893     return false;
894 }
895 
triggerEvents(AudioSystem::sync_event_t type)896 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
897 {
898     for (int i = 0; i < (int)mSyncEvents.size(); i++) {
899         if (mSyncEvents[i]->type() == type) {
900             mSyncEvents[i]->trigger();
901             mSyncEvents.removeAt(i);
902             i--;
903         }
904     }
905 }
906 
907 // implement VolumeBufferProvider interface
908 
getVolumeLR()909 uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
910 {
911     // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
912     ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
913     uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
914     uint32_t vl = vlr & 0xFFFF;
915     uint32_t vr = vlr >> 16;
916     // track volumes come from shared memory, so can't be trusted and must be clamped
917     if (vl > MAX_GAIN_INT) {
918         vl = MAX_GAIN_INT;
919     }
920     if (vr > MAX_GAIN_INT) {
921         vr = MAX_GAIN_INT;
922     }
923     // now apply the cached master volume and stream type volume;
924     // this is trusted but lacks any synchronization or barrier so may be stale
925     float v = mCachedVolume;
926     vl *= v;
927     vr *= v;
928     // re-combine into U4.16
929     vlr = (vr << 16) | (vl & 0xFFFF);
930     // FIXME look at mute, pause, and stop flags
931     return vlr;
932 }
933 
setSyncEvent(const sp<SyncEvent> & event)934 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
935 {
936     if (isTerminated() || mState == PAUSED ||
937             ((framesReady() == 0) && ((mSharedBuffer != 0) ||
938                                       (mState == STOPPED)))) {
939         ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
940               mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
941         event->cancel();
942         return INVALID_OPERATION;
943     }
944     (void) TrackBase::setSyncEvent(event);
945     return NO_ERROR;
946 }
947 
invalidate()948 void AudioFlinger::PlaybackThread::Track::invalidate()
949 {
950     // FIXME should use proxy, and needs work
951     audio_track_cblk_t* cblk = mCblk;
952     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
953     android_atomic_release_store(0x40000000, &cblk->mFutex);
954     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
955     (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
956     mIsInvalid = true;
957 }
958 
signal()959 void AudioFlinger::PlaybackThread::Track::signal()
960 {
961     sp<ThreadBase> thread = mThread.promote();
962     if (thread != 0) {
963         PlaybackThread *t = (PlaybackThread *)thread.get();
964         Mutex::Autolock _l(t->mLock);
965         t->broadcast_l();
966     }
967 }
968 
969 // ----------------------------------------------------------------------------
970 
971 sp<AudioFlinger::PlaybackThread::TimedTrack>
create(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)972 AudioFlinger::PlaybackThread::TimedTrack::create(
973             PlaybackThread *thread,
974             const sp<Client>& client,
975             audio_stream_type_t streamType,
976             uint32_t sampleRate,
977             audio_format_t format,
978             audio_channel_mask_t channelMask,
979             size_t frameCount,
980             const sp<IMemory>& sharedBuffer,
981             int sessionId,
982             int uid) {
983     if (!client->reserveTimedTrack())
984         return 0;
985 
986     return new TimedTrack(
987         thread, client, streamType, sampleRate, format, channelMask, frameCount,
988         sharedBuffer, sessionId, uid);
989 }
990 
TimedTrack(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)991 AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
992             PlaybackThread *thread,
993             const sp<Client>& client,
994             audio_stream_type_t streamType,
995             uint32_t sampleRate,
996             audio_format_t format,
997             audio_channel_mask_t channelMask,
998             size_t frameCount,
999             const sp<IMemory>& sharedBuffer,
1000             int sessionId,
1001             int uid)
1002     : Track(thread, client, streamType, sampleRate, format, channelMask,
1003             frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1004       mQueueHeadInFlight(false),
1005       mTrimQueueHeadOnRelease(false),
1006       mFramesPendingInQueue(0),
1007       mTimedSilenceBuffer(NULL),
1008       mTimedSilenceBufferSize(0),
1009       mTimedAudioOutputOnTime(false),
1010       mMediaTimeTransformValid(false)
1011 {
1012     LocalClock lc;
1013     mLocalTimeFreq = lc.getLocalFreq();
1014 
1015     mLocalTimeToSampleTransform.a_zero = 0;
1016     mLocalTimeToSampleTransform.b_zero = 0;
1017     mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1018     mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1019     LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1020                             &mLocalTimeToSampleTransform.a_to_b_denom);
1021 
1022     mMediaTimeToSampleTransform.a_zero = 0;
1023     mMediaTimeToSampleTransform.b_zero = 0;
1024     mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1025     mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1026     LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1027                             &mMediaTimeToSampleTransform.a_to_b_denom);
1028 }
1029 
~TimedTrack()1030 AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1031     mClient->releaseTimedTrack();
1032     delete [] mTimedSilenceBuffer;
1033 }
1034 
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)1035 status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1036     size_t size, sp<IMemory>* buffer) {
1037 
1038     Mutex::Autolock _l(mTimedBufferQueueLock);
1039 
1040     trimTimedBufferQueue_l();
1041 
1042     // lazily initialize the shared memory heap for timed buffers
1043     if (mTimedMemoryDealer == NULL) {
1044         const int kTimedBufferHeapSize = 512 << 10;
1045 
1046         mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1047                                               "AudioFlingerTimed");
1048         if (mTimedMemoryDealer == NULL)
1049             return NO_MEMORY;
1050     }
1051 
1052     sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1053     if (newBuffer == NULL) {
1054         newBuffer = mTimedMemoryDealer->allocate(size);
1055         if (newBuffer == NULL)
1056             return NO_MEMORY;
1057     }
1058 
1059     *buffer = newBuffer;
1060     return NO_ERROR;
1061 }
1062 
1063 // caller must hold mTimedBufferQueueLock
trimTimedBufferQueue_l()1064 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1065     int64_t mediaTimeNow;
1066     {
1067         Mutex::Autolock mttLock(mMediaTimeTransformLock);
1068         if (!mMediaTimeTransformValid)
1069             return;
1070 
1071         int64_t targetTimeNow;
1072         status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1073             ? mCCHelper.getCommonTime(&targetTimeNow)
1074             : mCCHelper.getLocalTime(&targetTimeNow);
1075 
1076         if (OK != res)
1077             return;
1078 
1079         if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1080                                                     &mediaTimeNow)) {
1081             return;
1082         }
1083     }
1084 
1085     size_t trimEnd;
1086     for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1087         int64_t bufEnd;
1088 
1089         if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1090             // We have a next buffer.  Just use its PTS as the PTS of the frame
1091             // following the last frame in this buffer.  If the stream is sparse
1092             // (ie, there are deliberate gaps left in the stream which should be
1093             // filled with silence by the TimedAudioTrack), then this can result
1094             // in one extra buffer being left un-trimmed when it could have
1095             // been.  In general, this is not typical, and we would rather
1096             // optimized away the TS calculation below for the more common case
1097             // where PTSes are contiguous.
1098             bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1099         } else {
1100             // We have no next buffer.  Compute the PTS of the frame following
1101             // the last frame in this buffer by computing the duration of of
1102             // this frame in media time units and adding it to the PTS of the
1103             // buffer.
1104             int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1105                                / mFrameSize;
1106 
1107             if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1108                                                                 &bufEnd)) {
1109                 ALOGE("Failed to convert frame count of %lld to media time"
1110                       " duration" " (scale factor %d/%u) in %s",
1111                       frameCount,
1112                       mMediaTimeToSampleTransform.a_to_b_numer,
1113                       mMediaTimeToSampleTransform.a_to_b_denom,
1114                       __PRETTY_FUNCTION__);
1115                 break;
1116             }
1117             bufEnd += mTimedBufferQueue[trimEnd].pts();
1118         }
1119 
1120         if (bufEnd > mediaTimeNow)
1121             break;
1122 
1123         // Is the buffer we want to use in the middle of a mix operation right
1124         // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1125         // from the mixer which should be coming back shortly.
1126         if (!trimEnd && mQueueHeadInFlight) {
1127             mTrimQueueHeadOnRelease = true;
1128         }
1129     }
1130 
1131     size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1132     if (trimStart < trimEnd) {
1133         // Update the bookkeeping for framesReady()
1134         for (size_t i = trimStart; i < trimEnd; ++i) {
1135             updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1136         }
1137 
1138         // Now actually remove the buffers from the queue.
1139         mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1140     }
1141 }
1142 
trimTimedBufferQueueHead_l(const char * logTag)1143 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1144         const char* logTag) {
1145     ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1146                 "%s called (reason \"%s\"), but timed buffer queue has no"
1147                 " elements to trim.", __FUNCTION__, logTag);
1148 
1149     updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1150     mTimedBufferQueue.removeAt(0);
1151 }
1152 
updateFramesPendingAfterTrim_l(const TimedBuffer & buf,const char * logTag)1153 void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1154         const TimedBuffer& buf,
1155         const char* logTag) {
1156     uint32_t bufBytes        = buf.buffer()->size();
1157     uint32_t consumedAlready = buf.position();
1158 
1159     ALOG_ASSERT(consumedAlready <= bufBytes,
1160                 "Bad bookkeeping while updating frames pending.  Timed buffer is"
1161                 " only %u bytes long, but claims to have consumed %u"
1162                 " bytes.  (update reason: \"%s\")",
1163                 bufBytes, consumedAlready, logTag);
1164 
1165     uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1166     ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1167                 "Bad bookkeeping while updating frames pending.  Should have at"
1168                 " least %u queued frames, but we think we have only %u.  (update"
1169                 " reason: \"%s\")",
1170                 bufFrames, mFramesPendingInQueue, logTag);
1171 
1172     mFramesPendingInQueue -= bufFrames;
1173 }
1174 
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)1175 status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1176     const sp<IMemory>& buffer, int64_t pts) {
1177 
1178     {
1179         Mutex::Autolock mttLock(mMediaTimeTransformLock);
1180         if (!mMediaTimeTransformValid)
1181             return INVALID_OPERATION;
1182     }
1183 
1184     Mutex::Autolock _l(mTimedBufferQueueLock);
1185 
1186     uint32_t bufFrames = buffer->size() / mFrameSize;
1187     mFramesPendingInQueue += bufFrames;
1188     mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1189 
1190     return NO_ERROR;
1191 }
1192 
setMediaTimeTransform(const LinearTransform & xform,TimedAudioTrack::TargetTimeline target)1193 status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1194     const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1195 
1196     ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1197            xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1198            target);
1199 
1200     if (!(target == TimedAudioTrack::LOCAL_TIME ||
1201           target == TimedAudioTrack::COMMON_TIME)) {
1202         return BAD_VALUE;
1203     }
1204 
1205     Mutex::Autolock lock(mMediaTimeTransformLock);
1206     mMediaTimeTransform = xform;
1207     mMediaTimeTransformTarget = target;
1208     mMediaTimeTransformValid = true;
1209 
1210     return NO_ERROR;
1211 }
1212 
1213 #define min(a, b) ((a) < (b) ? (a) : (b))
1214 
1215 // implementation of getNextBuffer for tracks whose buffers have timestamps
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1216 status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1217     AudioBufferProvider::Buffer* buffer, int64_t pts)
1218 {
1219     if (pts == AudioBufferProvider::kInvalidPTS) {
1220         buffer->raw = NULL;
1221         buffer->frameCount = 0;
1222         mTimedAudioOutputOnTime = false;
1223         return INVALID_OPERATION;
1224     }
1225 
1226     Mutex::Autolock _l(mTimedBufferQueueLock);
1227 
1228     ALOG_ASSERT(!mQueueHeadInFlight,
1229                 "getNextBuffer called without releaseBuffer!");
1230 
1231     while (true) {
1232 
1233         // if we have no timed buffers, then fail
1234         if (mTimedBufferQueue.isEmpty()) {
1235             buffer->raw = NULL;
1236             buffer->frameCount = 0;
1237             return NOT_ENOUGH_DATA;
1238         }
1239 
1240         TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1241 
1242         // calculate the PTS of the head of the timed buffer queue expressed in
1243         // local time
1244         int64_t headLocalPTS;
1245         {
1246             Mutex::Autolock mttLock(mMediaTimeTransformLock);
1247 
1248             ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1249 
1250             if (mMediaTimeTransform.a_to_b_denom == 0) {
1251                 // the transform represents a pause, so yield silence
1252                 timedYieldSilence_l(buffer->frameCount, buffer);
1253                 return NO_ERROR;
1254             }
1255 
1256             int64_t transformedPTS;
1257             if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1258                                                         &transformedPTS)) {
1259                 // the transform failed.  this shouldn't happen, but if it does
1260                 // then just drop this buffer
1261                 ALOGW("timedGetNextBuffer transform failed");
1262                 buffer->raw = NULL;
1263                 buffer->frameCount = 0;
1264                 trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1265                 return NO_ERROR;
1266             }
1267 
1268             if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1269                 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1270                                                           &headLocalPTS)) {
1271                     buffer->raw = NULL;
1272                     buffer->frameCount = 0;
1273                     return INVALID_OPERATION;
1274                 }
1275             } else {
1276                 headLocalPTS = transformedPTS;
1277             }
1278         }
1279 
1280         uint32_t sr = sampleRate();
1281 
1282         // adjust the head buffer's PTS to reflect the portion of the head buffer
1283         // that has already been consumed
1284         int64_t effectivePTS = headLocalPTS +
1285                 ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1286 
1287         // Calculate the delta in samples between the head of the input buffer
1288         // queue and the start of the next output buffer that will be written.
1289         // If the transformation fails because of over or underflow, it means
1290         // that the sample's position in the output stream is so far out of
1291         // whack that it should just be dropped.
1292         int64_t sampleDelta;
1293         if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1294             ALOGV("*** head buffer is too far from PTS: dropped buffer");
1295             trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1296                                        " mix");
1297             continue;
1298         }
1299         if (!mLocalTimeToSampleTransform.doForwardTransform(
1300                 (effectivePTS - pts) << 32, &sampleDelta)) {
1301             ALOGV("*** too late during sample rate transform: dropped buffer");
1302             trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1303             continue;
1304         }
1305 
1306         ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1307                " sampleDelta=[%d.%08x]",
1308                head.pts(), head.position(), pts,
1309                static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1310                    + (sampleDelta >> 32)),
1311                static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1312 
1313         // if the delta between the ideal placement for the next input sample and
1314         // the current output position is within this threshold, then we will
1315         // concatenate the next input samples to the previous output
1316         const int64_t kSampleContinuityThreshold =
1317                 (static_cast<int64_t>(sr) << 32) / 250;
1318 
1319         // if this is the first buffer of audio that we're emitting from this track
1320         // then it should be almost exactly on time.
1321         const int64_t kSampleStartupThreshold = 1LL << 32;
1322 
1323         if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1324            (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1325             // the next input is close enough to being on time, so concatenate it
1326             // with the last output
1327             timedYieldSamples_l(buffer);
1328 
1329             ALOGVV("*** on time: head.pos=%d frameCount=%u",
1330                     head.position(), buffer->frameCount);
1331             return NO_ERROR;
1332         }
1333 
1334         // Looks like our output is not on time.  Reset our on timed status.
1335         // Next time we mix samples from our input queue, then should be within
1336         // the StartupThreshold.
1337         mTimedAudioOutputOnTime = false;
1338         if (sampleDelta > 0) {
1339             // the gap between the current output position and the proper start of
1340             // the next input sample is too big, so fill it with silence
1341             uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1342 
1343             timedYieldSilence_l(framesUntilNextInput, buffer);
1344             ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1345             return NO_ERROR;
1346         } else {
1347             // the next input sample is late
1348             uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1349             size_t onTimeSamplePosition =
1350                     head.position() + lateFrames * mFrameSize;
1351 
1352             if (onTimeSamplePosition > head.buffer()->size()) {
1353                 // all the remaining samples in the head are too late, so
1354                 // drop it and move on
1355                 ALOGV("*** too late: dropped buffer");
1356                 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1357                 continue;
1358             } else {
1359                 // skip over the late samples
1360                 head.setPosition(onTimeSamplePosition);
1361 
1362                 // yield the available samples
1363                 timedYieldSamples_l(buffer);
1364 
1365                 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1366                 return NO_ERROR;
1367             }
1368         }
1369     }
1370 }
1371 
1372 // Yield samples from the timed buffer queue head up to the given output
1373 // buffer's capacity.
1374 //
1375 // Caller must hold mTimedBufferQueueLock
timedYieldSamples_l(AudioBufferProvider::Buffer * buffer)1376 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1377     AudioBufferProvider::Buffer* buffer) {
1378 
1379     const TimedBuffer& head = mTimedBufferQueue[0];
1380 
1381     buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1382                    head.position());
1383 
1384     uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1385                                  mFrameSize);
1386     size_t framesRequested = buffer->frameCount;
1387     buffer->frameCount = min(framesLeftInHead, framesRequested);
1388 
1389     mQueueHeadInFlight = true;
1390     mTimedAudioOutputOnTime = true;
1391 }
1392 
1393 // Yield samples of silence up to the given output buffer's capacity
1394 //
1395 // Caller must hold mTimedBufferQueueLock
timedYieldSilence_l(uint32_t numFrames,AudioBufferProvider::Buffer * buffer)1396 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1397     uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1398 
1399     // lazily allocate a buffer filled with silence
1400     if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1401         delete [] mTimedSilenceBuffer;
1402         mTimedSilenceBufferSize = numFrames * mFrameSize;
1403         mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1404         memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1405     }
1406 
1407     buffer->raw = mTimedSilenceBuffer;
1408     size_t framesRequested = buffer->frameCount;
1409     buffer->frameCount = min(numFrames, framesRequested);
1410 
1411     mTimedAudioOutputOnTime = false;
1412 }
1413 
1414 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)1415 void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1416     AudioBufferProvider::Buffer* buffer) {
1417 
1418     Mutex::Autolock _l(mTimedBufferQueueLock);
1419 
1420     // If the buffer which was just released is part of the buffer at the head
1421     // of the queue, be sure to update the amt of the buffer which has been
1422     // consumed.  If the buffer being returned is not part of the head of the
1423     // queue, its either because the buffer is part of the silence buffer, or
1424     // because the head of the timed queue was trimmed after the mixer called
1425     // getNextBuffer but before the mixer called releaseBuffer.
1426     if (buffer->raw == mTimedSilenceBuffer) {
1427         ALOG_ASSERT(!mQueueHeadInFlight,
1428                     "Queue head in flight during release of silence buffer!");
1429         goto done;
1430     }
1431 
1432     ALOG_ASSERT(mQueueHeadInFlight,
1433                 "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1434                 " head in flight.");
1435 
1436     if (mTimedBufferQueue.size()) {
1437         TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1438 
1439         void* start = head.buffer()->pointer();
1440         void* end   = reinterpret_cast<void*>(
1441                         reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1442                         + head.buffer()->size());
1443 
1444         ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1445                     "released buffer not within the head of the timed buffer"
1446                     " queue; qHead = [%p, %p], released buffer = %p",
1447                     start, end, buffer->raw);
1448 
1449         head.setPosition(head.position() +
1450                 (buffer->frameCount * mFrameSize));
1451         mQueueHeadInFlight = false;
1452 
1453         ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1454                     "Bad bookkeeping during releaseBuffer!  Should have at"
1455                     " least %u queued frames, but we think we have only %u",
1456                     buffer->frameCount, mFramesPendingInQueue);
1457 
1458         mFramesPendingInQueue -= buffer->frameCount;
1459 
1460         if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1461             || mTrimQueueHeadOnRelease) {
1462             trimTimedBufferQueueHead_l("releaseBuffer");
1463             mTrimQueueHeadOnRelease = false;
1464         }
1465     } else {
1466         LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1467                   " buffers in the timed buffer queue");
1468     }
1469 
1470 done:
1471     buffer->raw = 0;
1472     buffer->frameCount = 0;
1473 }
1474 
framesReady() const1475 size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1476     Mutex::Autolock _l(mTimedBufferQueueLock);
1477     return mFramesPendingInQueue;
1478 }
1479 
TimedBuffer()1480 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1481         : mPTS(0), mPosition(0) {}
1482 
TimedBuffer(const sp<IMemory> & buffer,int64_t pts)1483 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1484     const sp<IMemory>& buffer, int64_t pts)
1485         : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1486 
1487 
1488 // ----------------------------------------------------------------------------
1489 
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1490 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1491             PlaybackThread *playbackThread,
1492             DuplicatingThread *sourceThread,
1493             uint32_t sampleRate,
1494             audio_format_t format,
1495             audio_channel_mask_t channelMask,
1496             size_t frameCount,
1497             int uid)
1498     :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1499                 NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1500     mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1501 {
1502 
1503     if (mCblk != NULL) {
1504         mOutBuffer.frameCount = 0;
1505         playbackThread->mTracks.add(this);
1506         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1507                 "mCblk->frameCount_ %u, mChannelMask 0x%08x",
1508                 mCblk, mBuffer,
1509                 mCblk->frameCount_, mChannelMask);
1510         // since client and server are in the same process,
1511         // the buffer has the same virtual address on both sides
1512         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1513         mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1514         mClientProxy->setSendLevel(0.0);
1515         mClientProxy->setSampleRate(sampleRate);
1516         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1517                 true /*clientInServer*/);
1518     } else {
1519         ALOGW("Error creating output track on thread %p", playbackThread);
1520     }
1521 }
1522 
~OutputTrack()1523 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1524 {
1525     clearBufferQueue();
1526     delete mClientProxy;
1527     // superclass destructor will now delete the server proxy and shared memory both refer to
1528 }
1529 
start(AudioSystem::sync_event_t event,int triggerSession)1530 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1531                                                           int triggerSession)
1532 {
1533     status_t status = Track::start(event, triggerSession);
1534     if (status != NO_ERROR) {
1535         return status;
1536     }
1537 
1538     mActive = true;
1539     mRetryCount = 127;
1540     return status;
1541 }
1542 
stop()1543 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1544 {
1545     Track::stop();
1546     clearBufferQueue();
1547     mOutBuffer.frameCount = 0;
1548     mActive = false;
1549 }
1550 
write(int16_t * data,uint32_t frames)1551 bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1552 {
1553     Buffer *pInBuffer;
1554     Buffer inBuffer;
1555     uint32_t channelCount = mChannelCount;
1556     bool outputBufferFull = false;
1557     inBuffer.frameCount = frames;
1558     inBuffer.i16 = data;
1559 
1560     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1561 
1562     if (!mActive && frames != 0) {
1563         start();
1564         sp<ThreadBase> thread = mThread.promote();
1565         if (thread != 0) {
1566             MixerThread *mixerThread = (MixerThread *)thread.get();
1567             if (mFrameCount > frames) {
1568                 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1569                     uint32_t startFrames = (mFrameCount - frames);
1570                     pInBuffer = new Buffer;
1571                     pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1572                     pInBuffer->frameCount = startFrames;
1573                     pInBuffer->i16 = pInBuffer->mBuffer;
1574                     memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1575                     mBufferQueue.add(pInBuffer);
1576                 } else {
1577                     ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1578                 }
1579             }
1580         }
1581     }
1582 
1583     while (waitTimeLeftMs) {
1584         // First write pending buffers, then new data
1585         if (mBufferQueue.size()) {
1586             pInBuffer = mBufferQueue.itemAt(0);
1587         } else {
1588             pInBuffer = &inBuffer;
1589         }
1590 
1591         if (pInBuffer->frameCount == 0) {
1592             break;
1593         }
1594 
1595         if (mOutBuffer.frameCount == 0) {
1596             mOutBuffer.frameCount = pInBuffer->frameCount;
1597             nsecs_t startTime = systemTime();
1598             status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1599             if (status != NO_ERROR) {
1600                 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1601                         mThread.unsafe_get(), status);
1602                 outputBufferFull = true;
1603                 break;
1604             }
1605             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1606             if (waitTimeLeftMs >= waitTimeMs) {
1607                 waitTimeLeftMs -= waitTimeMs;
1608             } else {
1609                 waitTimeLeftMs = 0;
1610             }
1611         }
1612 
1613         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1614                 pInBuffer->frameCount;
1615         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1616         Proxy::Buffer buf;
1617         buf.mFrameCount = outFrames;
1618         buf.mRaw = NULL;
1619         mClientProxy->releaseBuffer(&buf);
1620         pInBuffer->frameCount -= outFrames;
1621         pInBuffer->i16 += outFrames * channelCount;
1622         mOutBuffer.frameCount -= outFrames;
1623         mOutBuffer.i16 += outFrames * channelCount;
1624 
1625         if (pInBuffer->frameCount == 0) {
1626             if (mBufferQueue.size()) {
1627                 mBufferQueue.removeAt(0);
1628                 delete [] pInBuffer->mBuffer;
1629                 delete pInBuffer;
1630                 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1631                         mThread.unsafe_get(), mBufferQueue.size());
1632             } else {
1633                 break;
1634             }
1635         }
1636     }
1637 
1638     // If we could not write all frames, allocate a buffer and queue it for next time.
1639     if (inBuffer.frameCount) {
1640         sp<ThreadBase> thread = mThread.promote();
1641         if (thread != 0 && !thread->standby()) {
1642             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1643                 pInBuffer = new Buffer;
1644                 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1645                 pInBuffer->frameCount = inBuffer.frameCount;
1646                 pInBuffer->i16 = pInBuffer->mBuffer;
1647                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1648                         sizeof(int16_t));
1649                 mBufferQueue.add(pInBuffer);
1650                 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1651                         mThread.unsafe_get(), mBufferQueue.size());
1652             } else {
1653                 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1654                         mThread.unsafe_get(), this);
1655             }
1656         }
1657     }
1658 
1659     // Calling write() with a 0 length buffer, means that no more data will be written:
1660     // If no more buffers are pending, fill output track buffer to make sure it is started
1661     // by output mixer.
1662     if (frames == 0 && mBufferQueue.size() == 0) {
1663         // FIXME borken, replace by getting framesReady() from proxy
1664         size_t user = 0;    // was mCblk->user
1665         if (user < mFrameCount) {
1666             frames = mFrameCount - user;
1667             pInBuffer = new Buffer;
1668             pInBuffer->mBuffer = new int16_t[frames * channelCount];
1669             pInBuffer->frameCount = frames;
1670             pInBuffer->i16 = pInBuffer->mBuffer;
1671             memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1672             mBufferQueue.add(pInBuffer);
1673         } else if (mActive) {
1674             stop();
1675         }
1676     }
1677 
1678     return outputBufferFull;
1679 }
1680 
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1681 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1682         AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1683 {
1684     ClientProxy::Buffer buf;
1685     buf.mFrameCount = buffer->frameCount;
1686     struct timespec timeout;
1687     timeout.tv_sec = waitTimeMs / 1000;
1688     timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1689     status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1690     buffer->frameCount = buf.mFrameCount;
1691     buffer->raw = buf.mRaw;
1692     return status;
1693 }
1694 
clearBufferQueue()1695 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1696 {
1697     size_t size = mBufferQueue.size();
1698 
1699     for (size_t i = 0; i < size; i++) {
1700         Buffer *pBuffer = mBufferQueue.itemAt(i);
1701         delete [] pBuffer->mBuffer;
1702         delete pBuffer;
1703     }
1704     mBufferQueue.clear();
1705 }
1706 
1707 
1708 // ----------------------------------------------------------------------------
1709 //      Record
1710 // ----------------------------------------------------------------------------
1711 
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1712 AudioFlinger::RecordHandle::RecordHandle(
1713         const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1714     : BnAudioRecord(),
1715     mRecordTrack(recordTrack)
1716 {
1717 }
1718 
~RecordHandle()1719 AudioFlinger::RecordHandle::~RecordHandle() {
1720     stop_nonvirtual();
1721     mRecordTrack->destroy();
1722 }
1723 
getCblk() const1724 sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1725     return mRecordTrack->getCblk();
1726 }
1727 
start(int event,int triggerSession)1728 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1729         int triggerSession) {
1730     ALOGV("RecordHandle::start()");
1731     return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1732 }
1733 
stop()1734 void AudioFlinger::RecordHandle::stop() {
1735     stop_nonvirtual();
1736 }
1737 
stop_nonvirtual()1738 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1739     ALOGV("RecordHandle::stop()");
1740     mRecordTrack->stop();
1741 }
1742 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1743 status_t AudioFlinger::RecordHandle::onTransact(
1744     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1745 {
1746     return BnAudioRecord::onTransact(code, data, reply, flags);
1747 }
1748 
1749 // ----------------------------------------------------------------------------
1750 
1751 // RecordTrack constructor must be called with AudioFlinger::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int sessionId,int uid)1752 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1753             RecordThread *thread,
1754             const sp<Client>& client,
1755             uint32_t sampleRate,
1756             audio_format_t format,
1757             audio_channel_mask_t channelMask,
1758             size_t frameCount,
1759             int sessionId,
1760             int uid)
1761     :   TrackBase(thread, client, sampleRate, format,
1762                   channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
1763         mOverflow(false)
1764 {
1765     ALOGV("RecordTrack constructor");
1766     if (mCblk != NULL) {
1767         mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1768                 mFrameSize);
1769         mServerProxy = mAudioRecordServerProxy;
1770     }
1771 }
1772 
~RecordTrack()1773 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1774 {
1775     ALOGV("%s", __func__);
1776 }
1777 
1778 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1779 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1780         int64_t pts)
1781 {
1782     ServerProxy::Buffer buf;
1783     buf.mFrameCount = buffer->frameCount;
1784     status_t status = mServerProxy->obtainBuffer(&buf);
1785     buffer->frameCount = buf.mFrameCount;
1786     buffer->raw = buf.mRaw;
1787     if (buf.mFrameCount == 0) {
1788         // FIXME also wake futex so that overrun is noticed more quickly
1789         (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1790     }
1791     return status;
1792 }
1793 
start(AudioSystem::sync_event_t event,int triggerSession)1794 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1795                                                         int triggerSession)
1796 {
1797     sp<ThreadBase> thread = mThread.promote();
1798     if (thread != 0) {
1799         RecordThread *recordThread = (RecordThread *)thread.get();
1800         return recordThread->start(this, event, triggerSession);
1801     } else {
1802         return BAD_VALUE;
1803     }
1804 }
1805 
stop()1806 void AudioFlinger::RecordThread::RecordTrack::stop()
1807 {
1808     sp<ThreadBase> thread = mThread.promote();
1809     if (thread != 0) {
1810         RecordThread *recordThread = (RecordThread *)thread.get();
1811         if (recordThread->stop(this)) {
1812             AudioSystem::stopInput(recordThread->id());
1813         }
1814     }
1815 }
1816 
destroy()1817 void AudioFlinger::RecordThread::RecordTrack::destroy()
1818 {
1819     // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1820     sp<RecordTrack> keep(this);
1821     {
1822         sp<ThreadBase> thread = mThread.promote();
1823         if (thread != 0) {
1824             if (mState == ACTIVE || mState == RESUMING) {
1825                 AudioSystem::stopInput(thread->id());
1826             }
1827             AudioSystem::releaseInput(thread->id());
1828             Mutex::Autolock _l(thread->mLock);
1829             RecordThread *recordThread = (RecordThread *) thread.get();
1830             recordThread->destroyTrack_l(this);
1831         }
1832     }
1833 }
1834 
invalidate()1835 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1836 {
1837     // FIXME should use proxy, and needs work
1838     audio_track_cblk_t* cblk = mCblk;
1839     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1840     android_atomic_release_store(0x40000000, &cblk->mFutex);
1841     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1842     (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1843 }
1844 
1845 
appendDumpHeader(String8 & result)1846 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1847 {
1848     result.append("Client Fmt Chn mask Session S   Server fCount\n");
1849 }
1850 
dump(char * buffer,size_t size)1851 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1852 {
1853     snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1854             (mClient == 0) ? getpid_cached : mClient->pid(),
1855             mFormat,
1856             mChannelMask,
1857             mSessionId,
1858             mState,
1859             mCblk->mServer,
1860             mFrameCount);
1861 }
1862 
1863 }; // namespace android
1864