1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <math.h>
24 #include <utils/Log.h>
25
26 #include <private/media/AudioTrackShared.h>
27
28 #include <common_time/cc_helper.h>
29 #include <common_time/local_clock.h>
30
31 #include "AudioMixer.h"
32 #include "AudioFlinger.h"
33 #include "ServiceUtilities.h"
34
35 #include <media/nbaio/Pipe.h>
36 #include <media/nbaio/PipeReader.h>
37
38 // ----------------------------------------------------------------------------
39
40 // Note: the following macro is used for extremely verbose logging message. In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on. Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52
53 namespace android {
54
55 // ----------------------------------------------------------------------------
56 // TrackBase
57 // ----------------------------------------------------------------------------
58
59 static volatile int32_t nextTrackId = 55;
60
61 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int clientUid,bool isOut)62 AudioFlinger::ThreadBase::TrackBase::TrackBase(
63 ThreadBase *thread,
64 const sp<Client>& client,
65 uint32_t sampleRate,
66 audio_format_t format,
67 audio_channel_mask_t channelMask,
68 size_t frameCount,
69 const sp<IMemory>& sharedBuffer,
70 int sessionId,
71 int clientUid,
72 bool isOut)
73 : RefBase(),
74 mThread(thread),
75 mClient(client),
76 mCblk(NULL),
77 // mBuffer
78 mState(IDLE),
79 mSampleRate(sampleRate),
80 mFormat(format),
81 mChannelMask(channelMask),
82 mChannelCount(popcount(channelMask)),
83 mFrameSize(audio_is_linear_pcm(format) ?
84 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
85 mFrameCount(frameCount),
86 mSessionId(sessionId),
87 mIsOut(isOut),
88 mServerProxy(NULL),
89 mId(android_atomic_inc(&nextTrackId)),
90 mTerminated(false)
91 {
92 // if the caller is us, trust the specified uid
93 if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
94 int newclientUid = IPCThreadState::self()->getCallingUid();
95 if (clientUid != -1 && clientUid != newclientUid) {
96 ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
97 }
98 clientUid = newclientUid;
99 }
100 // clientUid contains the uid of the app that is responsible for this track, so we can blame
101 // battery usage on it.
102 mUid = clientUid;
103
104 // client == 0 implies sharedBuffer == 0
105 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
106
107 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
108 sharedBuffer->size());
109
110 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
111 size_t size = sizeof(audio_track_cblk_t);
112 size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
113 if (sharedBuffer == 0) {
114 size += bufferSize;
115 }
116
117 if (client != 0) {
118 mCblkMemory = client->heap()->allocate(size);
119 if (mCblkMemory != 0) {
120 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
121 // can't assume mCblk != NULL
122 } else {
123 ALOGE("not enough memory for AudioTrack size=%u", size);
124 client->heap()->dump("AudioTrack");
125 return;
126 }
127 } else {
128 // this syntax avoids calling the audio_track_cblk_t constructor twice
129 mCblk = (audio_track_cblk_t *) new uint8_t[size];
130 // assume mCblk != NULL
131 }
132
133 // construct the shared structure in-place.
134 if (mCblk != NULL) {
135 new(mCblk) audio_track_cblk_t();
136 // clear all buffers
137 mCblk->frameCount_ = frameCount;
138 if (sharedBuffer == 0) {
139 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
140 memset(mBuffer, 0, bufferSize);
141 } else {
142 mBuffer = sharedBuffer->pointer();
143 #if 0
144 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
145 #endif
146 }
147
148 #ifdef TEE_SINK
149 if (mTeeSinkTrackEnabled) {
150 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
151 if (pipeFormat != Format_Invalid) {
152 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
153 size_t numCounterOffers = 0;
154 const NBAIO_Format offers[1] = {pipeFormat};
155 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
156 ALOG_ASSERT(index == 0);
157 PipeReader *pipeReader = new PipeReader(*pipe);
158 numCounterOffers = 0;
159 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
160 ALOG_ASSERT(index == 0);
161 mTeeSink = pipe;
162 mTeeSource = pipeReader;
163 }
164 }
165 #endif
166
167 }
168 }
169
~TrackBase()170 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
171 {
172 #ifdef TEE_SINK
173 dumpTee(-1, mTeeSource, mId);
174 #endif
175 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
176 delete mServerProxy;
177 if (mCblk != NULL) {
178 if (mClient == 0) {
179 delete mCblk;
180 } else {
181 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
182 }
183 }
184 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
185 if (mClient != 0) {
186 // Client destructor must run with AudioFlinger mutex locked
187 Mutex::Autolock _l(mClient->audioFlinger()->mLock);
188 // If the client's reference count drops to zero, the associated destructor
189 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
190 // relying on the automatic clear() at end of scope.
191 mClient.clear();
192 }
193 }
194
195 // AudioBufferProvider interface
196 // getNextBuffer() = 0;
197 // This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)198 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
199 {
200 #ifdef TEE_SINK
201 if (mTeeSink != 0) {
202 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
203 }
204 #endif
205
206 ServerProxy::Buffer buf;
207 buf.mFrameCount = buffer->frameCount;
208 buf.mRaw = buffer->raw;
209 buffer->frameCount = 0;
210 buffer->raw = NULL;
211 mServerProxy->releaseBuffer(&buf);
212 }
213
setSyncEvent(const sp<SyncEvent> & event)214 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
215 {
216 mSyncEvents.add(event);
217 return NO_ERROR;
218 }
219
220 // ----------------------------------------------------------------------------
221 // Playback
222 // ----------------------------------------------------------------------------
223
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)224 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
225 : BnAudioTrack(),
226 mTrack(track)
227 {
228 }
229
~TrackHandle()230 AudioFlinger::TrackHandle::~TrackHandle() {
231 // just stop the track on deletion, associated resources
232 // will be freed from the main thread once all pending buffers have
233 // been played. Unless it's not in the active track list, in which
234 // case we free everything now...
235 mTrack->destroy();
236 }
237
getCblk() const238 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
239 return mTrack->getCblk();
240 }
241
start()242 status_t AudioFlinger::TrackHandle::start() {
243 return mTrack->start();
244 }
245
stop()246 void AudioFlinger::TrackHandle::stop() {
247 mTrack->stop();
248 }
249
flush()250 void AudioFlinger::TrackHandle::flush() {
251 mTrack->flush();
252 }
253
pause()254 void AudioFlinger::TrackHandle::pause() {
255 mTrack->pause();
256 }
257
attachAuxEffect(int EffectId)258 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
259 {
260 return mTrack->attachAuxEffect(EffectId);
261 }
262
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)263 status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
264 sp<IMemory>* buffer) {
265 if (!mTrack->isTimedTrack())
266 return INVALID_OPERATION;
267
268 PlaybackThread::TimedTrack* tt =
269 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
270 return tt->allocateTimedBuffer(size, buffer);
271 }
272
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)273 status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
274 int64_t pts) {
275 if (!mTrack->isTimedTrack())
276 return INVALID_OPERATION;
277
278 PlaybackThread::TimedTrack* tt =
279 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
280 return tt->queueTimedBuffer(buffer, pts);
281 }
282
setMediaTimeTransform(const LinearTransform & xform,int target)283 status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
284 const LinearTransform& xform, int target) {
285
286 if (!mTrack->isTimedTrack())
287 return INVALID_OPERATION;
288
289 PlaybackThread::TimedTrack* tt =
290 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
291 return tt->setMediaTimeTransform(
292 xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
293 }
294
setParameters(const String8 & keyValuePairs)295 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
296 return mTrack->setParameters(keyValuePairs);
297 }
298
getTimestamp(AudioTimestamp & timestamp)299 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
300 {
301 return mTrack->getTimestamp(timestamp);
302 }
303
304
signal()305 void AudioFlinger::TrackHandle::signal()
306 {
307 return mTrack->signal();
308 }
309
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)310 status_t AudioFlinger::TrackHandle::onTransact(
311 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
312 {
313 return BnAudioTrack::onTransact(code, data, reply, flags);
314 }
315
316 // ----------------------------------------------------------------------------
317
318 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid,IAudioFlinger::track_flags_t flags)319 AudioFlinger::PlaybackThread::Track::Track(
320 PlaybackThread *thread,
321 const sp<Client>& client,
322 audio_stream_type_t streamType,
323 uint32_t sampleRate,
324 audio_format_t format,
325 audio_channel_mask_t channelMask,
326 size_t frameCount,
327 const sp<IMemory>& sharedBuffer,
328 int sessionId,
329 int uid,
330 IAudioFlinger::track_flags_t flags)
331 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
332 sessionId, uid, true /*isOut*/),
333 mFillingUpStatus(FS_INVALID),
334 // mRetryCount initialized later when needed
335 mSharedBuffer(sharedBuffer),
336 mStreamType(streamType),
337 mName(-1), // see note below
338 mMainBuffer(thread->mixBuffer()),
339 mAuxBuffer(NULL),
340 mAuxEffectId(0), mHasVolumeController(false),
341 mPresentationCompleteFrames(0),
342 mFlags(flags),
343 mFastIndex(-1),
344 mCachedVolume(1.0),
345 mIsInvalid(false),
346 mAudioTrackServerProxy(NULL),
347 mResumeToStopping(false)
348 {
349 if (mCblk != NULL) {
350 if (sharedBuffer == 0) {
351 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
352 mFrameSize);
353 } else {
354 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
355 mFrameSize);
356 }
357 mServerProxy = mAudioTrackServerProxy;
358 // to avoid leaking a track name, do not allocate one unless there is an mCblk
359 mName = thread->getTrackName_l(channelMask, sessionId);
360 if (mName < 0) {
361 ALOGE("no more track names available");
362 return;
363 }
364 // only allocate a fast track index if we were able to allocate a normal track name
365 if (flags & IAudioFlinger::TRACK_FAST) {
366 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
367 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
368 int i = __builtin_ctz(thread->mFastTrackAvailMask);
369 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
370 // FIXME This is too eager. We allocate a fast track index before the
371 // fast track becomes active. Since fast tracks are a scarce resource,
372 // this means we are potentially denying other more important fast tracks from
373 // being created. It would be better to allocate the index dynamically.
374 mFastIndex = i;
375 // Read the initial underruns because this field is never cleared by the fast mixer
376 mObservedUnderruns = thread->getFastTrackUnderruns(i);
377 thread->mFastTrackAvailMask &= ~(1 << i);
378 }
379 }
380 ALOGV("Track constructor name %d, calling pid %d", mName,
381 IPCThreadState::self()->getCallingPid());
382 }
383
~Track()384 AudioFlinger::PlaybackThread::Track::~Track()
385 {
386 ALOGV("PlaybackThread::Track destructor");
387
388 // The destructor would clear mSharedBuffer,
389 // but it will not push the decremented reference count,
390 // leaving the client's IMemory dangling indefinitely.
391 // This prevents that leak.
392 if (mSharedBuffer != 0) {
393 mSharedBuffer.clear();
394 // flush the binder command buffer
395 IPCThreadState::self()->flushCommands();
396 }
397 }
398
destroy()399 void AudioFlinger::PlaybackThread::Track::destroy()
400 {
401 // NOTE: destroyTrack_l() can remove a strong reference to this Track
402 // by removing it from mTracks vector, so there is a risk that this Tracks's
403 // destructor is called. As the destructor needs to lock mLock,
404 // we must acquire a strong reference on this Track before locking mLock
405 // here so that the destructor is called only when exiting this function.
406 // On the other hand, as long as Track::destroy() is only called by
407 // TrackHandle destructor, the TrackHandle still holds a strong ref on
408 // this Track with its member mTrack.
409 sp<Track> keep(this);
410 { // scope for mLock
411 sp<ThreadBase> thread = mThread.promote();
412 if (thread != 0) {
413 Mutex::Autolock _l(thread->mLock);
414 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
415 bool wasActive = playbackThread->destroyTrack_l(this);
416 if (!isOutputTrack() && !wasActive) {
417 AudioSystem::releaseOutput(thread->id());
418 }
419 }
420 }
421 }
422
appendDumpHeader(String8 & result)423 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
424 {
425 result.append(" Name Client Type Fmt Chn mask Session fCount S F SRate "
426 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n");
427 }
428
dump(char * buffer,size_t size)429 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
430 {
431 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
432 if (isFastTrack()) {
433 sprintf(buffer, " F %2d", mFastIndex);
434 } else {
435 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0);
436 }
437 track_state state = mState;
438 char stateChar;
439 if (isTerminated()) {
440 stateChar = 'T';
441 } else {
442 switch (state) {
443 case IDLE:
444 stateChar = 'I';
445 break;
446 case STOPPING_1:
447 stateChar = 's';
448 break;
449 case STOPPING_2:
450 stateChar = '5';
451 break;
452 case STOPPED:
453 stateChar = 'S';
454 break;
455 case RESUMING:
456 stateChar = 'R';
457 break;
458 case ACTIVE:
459 stateChar = 'A';
460 break;
461 case PAUSING:
462 stateChar = 'p';
463 break;
464 case PAUSED:
465 stateChar = 'P';
466 break;
467 case FLUSHED:
468 stateChar = 'F';
469 break;
470 default:
471 stateChar = '?';
472 break;
473 }
474 }
475 char nowInUnderrun;
476 switch (mObservedUnderruns.mBitFields.mMostRecent) {
477 case UNDERRUN_FULL:
478 nowInUnderrun = ' ';
479 break;
480 case UNDERRUN_PARTIAL:
481 nowInUnderrun = '<';
482 break;
483 case UNDERRUN_EMPTY:
484 nowInUnderrun = '*';
485 break;
486 default:
487 nowInUnderrun = '?';
488 break;
489 }
490 snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g "
491 "%08X %08X %08X 0x%03X %9u%c\n",
492 (mClient == 0) ? getpid_cached : mClient->pid(),
493 mStreamType,
494 mFormat,
495 mChannelMask,
496 mSessionId,
497 mFrameCount,
498 stateChar,
499 mFillingUpStatus,
500 mAudioTrackServerProxy->getSampleRate(),
501 20.0 * log10((vlr & 0xFFFF) / 4096.0),
502 20.0 * log10((vlr >> 16) / 4096.0),
503 mCblk->mServer,
504 (int)mMainBuffer,
505 (int)mAuxBuffer,
506 mCblk->mFlags,
507 mAudioTrackServerProxy->getUnderrunFrames(),
508 nowInUnderrun);
509 }
510
sampleRate() const511 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
512 return mAudioTrackServerProxy->getSampleRate();
513 }
514
515 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)516 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
517 AudioBufferProvider::Buffer* buffer, int64_t pts)
518 {
519 ServerProxy::Buffer buf;
520 size_t desiredFrames = buffer->frameCount;
521 buf.mFrameCount = desiredFrames;
522 status_t status = mServerProxy->obtainBuffer(&buf);
523 buffer->frameCount = buf.mFrameCount;
524 buffer->raw = buf.mRaw;
525 if (buf.mFrameCount == 0) {
526 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
527 }
528 return status;
529 }
530
531 // releaseBuffer() is not overridden
532
533 // ExtendedAudioBufferProvider interface
534
535 // Note that framesReady() takes a mutex on the control block using tryLock().
536 // This could result in priority inversion if framesReady() is called by the normal mixer,
537 // as the normal mixer thread runs at lower
538 // priority than the client's callback thread: there is a short window within framesReady()
539 // during which the normal mixer could be preempted, and the client callback would block.
540 // Another problem can occur if framesReady() is called by the fast mixer:
541 // the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
542 // FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
framesReady() const543 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
544 return mAudioTrackServerProxy->framesReady();
545 }
546
framesReleased() const547 size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
548 {
549 return mAudioTrackServerProxy->framesReleased();
550 }
551
552 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const553 bool AudioFlinger::PlaybackThread::Track::isReady() const {
554 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing() || isStopping()) {
555 return true;
556 }
557
558 if (framesReady() >= mFrameCount ||
559 (mCblk->mFlags & CBLK_FORCEREADY)) {
560 mFillingUpStatus = FS_FILLED;
561 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
562 return true;
563 }
564 return false;
565 }
566
start(AudioSystem::sync_event_t event,int triggerSession)567 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
568 int triggerSession)
569 {
570 status_t status = NO_ERROR;
571 ALOGV("start(%d), calling pid %d session %d",
572 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
573
574 sp<ThreadBase> thread = mThread.promote();
575 if (thread != 0) {
576 if (isOffloaded()) {
577 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
578 Mutex::Autolock _lth(thread->mLock);
579 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
580 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
581 (ec != 0 && ec->isNonOffloadableEnabled())) {
582 invalidate();
583 return PERMISSION_DENIED;
584 }
585 }
586 Mutex::Autolock _lth(thread->mLock);
587 track_state state = mState;
588 // here the track could be either new, or restarted
589 // in both cases "unstop" the track
590
591 if (state == PAUSED) {
592 if (mResumeToStopping) {
593 // happened we need to resume to STOPPING_1
594 mState = TrackBase::STOPPING_1;
595 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
596 } else {
597 mState = TrackBase::RESUMING;
598 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
599 }
600 } else {
601 mState = TrackBase::ACTIVE;
602 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
603 }
604
605 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
606 status = playbackThread->addTrack_l(this);
607 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
608 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
609 // restore previous state if start was rejected by policy manager
610 if (status == PERMISSION_DENIED) {
611 mState = state;
612 }
613 }
614 // track was already in the active list, not a problem
615 if (status == ALREADY_EXISTS) {
616 status = NO_ERROR;
617 } else {
618 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
619 // It is usually unsafe to access the server proxy from a binder thread.
620 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
621 // isn't looking at this track yet: we still hold the normal mixer thread lock,
622 // and for fast tracks the track is not yet in the fast mixer thread's active set.
623 ServerProxy::Buffer buffer;
624 buffer.mFrameCount = 1;
625 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
626 }
627 } else {
628 status = BAD_VALUE;
629 }
630 return status;
631 }
632
stop()633 void AudioFlinger::PlaybackThread::Track::stop()
634 {
635 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
636 sp<ThreadBase> thread = mThread.promote();
637 if (thread != 0) {
638 Mutex::Autolock _l(thread->mLock);
639 track_state state = mState;
640 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
641 // If the track is not active (PAUSED and buffers full), flush buffers
642 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
643 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
644 reset();
645 mState = STOPPED;
646 } else if (!isFastTrack() && !isOffloaded()) {
647 mState = STOPPED;
648 } else {
649 // For fast tracks prepareTracks_l() will set state to STOPPING_2
650 // presentation is complete
651 // For an offloaded track this starts a drain and state will
652 // move to STOPPING_2 when drain completes and then STOPPED
653 mState = STOPPING_1;
654 }
655 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
656 playbackThread);
657 }
658 }
659 }
660
pause()661 void AudioFlinger::PlaybackThread::Track::pause()
662 {
663 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
664 sp<ThreadBase> thread = mThread.promote();
665 if (thread != 0) {
666 Mutex::Autolock _l(thread->mLock);
667 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
668 switch (mState) {
669 case STOPPING_1:
670 case STOPPING_2:
671 if (!isOffloaded()) {
672 /* nothing to do if track is not offloaded */
673 break;
674 }
675
676 // Offloaded track was draining, we need to carry on draining when resumed
677 mResumeToStopping = true;
678 // fall through...
679 case ACTIVE:
680 case RESUMING:
681 mState = PAUSING;
682 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
683 playbackThread->broadcast_l();
684 break;
685
686 default:
687 break;
688 }
689 }
690 }
691
flush()692 void AudioFlinger::PlaybackThread::Track::flush()
693 {
694 ALOGV("flush(%d)", mName);
695 sp<ThreadBase> thread = mThread.promote();
696 if (thread != 0) {
697 Mutex::Autolock _l(thread->mLock);
698 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
699
700 if (isOffloaded()) {
701 // If offloaded we allow flush during any state except terminated
702 // and keep the track active to avoid problems if user is seeking
703 // rapidly and underlying hardware has a significant delay handling
704 // a pause
705 if (isTerminated()) {
706 return;
707 }
708
709 ALOGV("flush: offload flush");
710 reset();
711
712 if (mState == STOPPING_1 || mState == STOPPING_2) {
713 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
714 mState = ACTIVE;
715 }
716
717 if (mState == ACTIVE) {
718 ALOGV("flush called in active state, resetting buffer time out retry count");
719 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
720 }
721
722 mResumeToStopping = false;
723 } else {
724 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
725 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
726 return;
727 }
728 // No point remaining in PAUSED state after a flush => go to
729 // FLUSHED state
730 mState = FLUSHED;
731 // do not reset the track if it is still in the process of being stopped or paused.
732 // this will be done by prepareTracks_l() when the track is stopped.
733 // prepareTracks_l() will see mState == FLUSHED, then
734 // remove from active track list, reset(), and trigger presentation complete
735 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
736 reset();
737 }
738 }
739 // Prevent flush being lost if the track is flushed and then resumed
740 // before mixer thread can run. This is important when offloading
741 // because the hardware buffer could hold a large amount of audio
742 playbackThread->flushOutput_l();
743 playbackThread->broadcast_l();
744 }
745 }
746
reset()747 void AudioFlinger::PlaybackThread::Track::reset()
748 {
749 // Do not reset twice to avoid discarding data written just after a flush and before
750 // the audioflinger thread detects the track is stopped.
751 if (!mResetDone) {
752 // Force underrun condition to avoid false underrun callback until first data is
753 // written to buffer
754 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
755 mFillingUpStatus = FS_FILLING;
756 mResetDone = true;
757 if (mState == FLUSHED) {
758 mState = IDLE;
759 }
760 }
761 }
762
setParameters(const String8 & keyValuePairs)763 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
764 {
765 sp<ThreadBase> thread = mThread.promote();
766 if (thread == 0) {
767 ALOGE("thread is dead");
768 return FAILED_TRANSACTION;
769 } else if ((thread->type() == ThreadBase::DIRECT) ||
770 (thread->type() == ThreadBase::OFFLOAD)) {
771 return thread->setParameters(keyValuePairs);
772 } else {
773 return PERMISSION_DENIED;
774 }
775 }
776
getTimestamp(AudioTimestamp & timestamp)777 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
778 {
779 // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
780 if (isFastTrack()) {
781 return INVALID_OPERATION;
782 }
783 sp<ThreadBase> thread = mThread.promote();
784 if (thread == 0) {
785 return INVALID_OPERATION;
786 }
787 Mutex::Autolock _l(thread->mLock);
788 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
789 if (!isOffloaded()) {
790 if (!playbackThread->mLatchQValid) {
791 return INVALID_OPERATION;
792 }
793 uint32_t unpresentedFrames =
794 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
795 playbackThread->mSampleRate;
796 uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
797 if (framesWritten < unpresentedFrames) {
798 return INVALID_OPERATION;
799 }
800 timestamp.mPosition = framesWritten - unpresentedFrames;
801 timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
802 return NO_ERROR;
803 }
804
805 return playbackThread->getTimestamp_l(timestamp);
806 }
807
attachAuxEffect(int EffectId)808 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
809 {
810 status_t status = DEAD_OBJECT;
811 sp<ThreadBase> thread = mThread.promote();
812 if (thread != 0) {
813 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
814 sp<AudioFlinger> af = mClient->audioFlinger();
815
816 Mutex::Autolock _l(af->mLock);
817
818 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
819
820 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
821 Mutex::Autolock _dl(playbackThread->mLock);
822 Mutex::Autolock _sl(srcThread->mLock);
823 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
824 if (chain == 0) {
825 return INVALID_OPERATION;
826 }
827
828 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
829 if (effect == 0) {
830 return INVALID_OPERATION;
831 }
832 srcThread->removeEffect_l(effect);
833 status = playbackThread->addEffect_l(effect);
834 if (status != NO_ERROR) {
835 srcThread->addEffect_l(effect);
836 return INVALID_OPERATION;
837 }
838 // removeEffect_l() has stopped the effect if it was active so it must be restarted
839 if (effect->state() == EffectModule::ACTIVE ||
840 effect->state() == EffectModule::STOPPING) {
841 effect->start();
842 }
843
844 sp<EffectChain> dstChain = effect->chain().promote();
845 if (dstChain == 0) {
846 srcThread->addEffect_l(effect);
847 return INVALID_OPERATION;
848 }
849 AudioSystem::unregisterEffect(effect->id());
850 AudioSystem::registerEffect(&effect->desc(),
851 srcThread->id(),
852 dstChain->strategy(),
853 AUDIO_SESSION_OUTPUT_MIX,
854 effect->id());
855 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
856 }
857 status = playbackThread->attachAuxEffect(this, EffectId);
858 }
859 return status;
860 }
861
setAuxBuffer(int EffectId,int32_t * buffer)862 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
863 {
864 mAuxEffectId = EffectId;
865 mAuxBuffer = buffer;
866 }
867
presentationComplete(size_t framesWritten,size_t audioHalFrames)868 bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
869 size_t audioHalFrames)
870 {
871 // a track is considered presented when the total number of frames written to audio HAL
872 // corresponds to the number of frames written when presentationComplete() is called for the
873 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
874 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
875 // to detect when all frames have been played. In this case framesWritten isn't
876 // useful because it doesn't always reflect whether there is data in the h/w
877 // buffers, particularly if a track has been paused and resumed during draining
878 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
879 mPresentationCompleteFrames, framesWritten);
880 if (mPresentationCompleteFrames == 0) {
881 mPresentationCompleteFrames = framesWritten + audioHalFrames;
882 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
883 mPresentationCompleteFrames, audioHalFrames);
884 }
885
886 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
887 ALOGV("presentationComplete() session %d complete: framesWritten %d",
888 mSessionId, framesWritten);
889 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
890 mAudioTrackServerProxy->setStreamEndDone();
891 return true;
892 }
893 return false;
894 }
895
triggerEvents(AudioSystem::sync_event_t type)896 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
897 {
898 for (int i = 0; i < (int)mSyncEvents.size(); i++) {
899 if (mSyncEvents[i]->type() == type) {
900 mSyncEvents[i]->trigger();
901 mSyncEvents.removeAt(i);
902 i--;
903 }
904 }
905 }
906
907 // implement VolumeBufferProvider interface
908
getVolumeLR()909 uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
910 {
911 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
912 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
913 uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
914 uint32_t vl = vlr & 0xFFFF;
915 uint32_t vr = vlr >> 16;
916 // track volumes come from shared memory, so can't be trusted and must be clamped
917 if (vl > MAX_GAIN_INT) {
918 vl = MAX_GAIN_INT;
919 }
920 if (vr > MAX_GAIN_INT) {
921 vr = MAX_GAIN_INT;
922 }
923 // now apply the cached master volume and stream type volume;
924 // this is trusted but lacks any synchronization or barrier so may be stale
925 float v = mCachedVolume;
926 vl *= v;
927 vr *= v;
928 // re-combine into U4.16
929 vlr = (vr << 16) | (vl & 0xFFFF);
930 // FIXME look at mute, pause, and stop flags
931 return vlr;
932 }
933
setSyncEvent(const sp<SyncEvent> & event)934 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
935 {
936 if (isTerminated() || mState == PAUSED ||
937 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
938 (mState == STOPPED)))) {
939 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
940 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
941 event->cancel();
942 return INVALID_OPERATION;
943 }
944 (void) TrackBase::setSyncEvent(event);
945 return NO_ERROR;
946 }
947
invalidate()948 void AudioFlinger::PlaybackThread::Track::invalidate()
949 {
950 // FIXME should use proxy, and needs work
951 audio_track_cblk_t* cblk = mCblk;
952 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
953 android_atomic_release_store(0x40000000, &cblk->mFutex);
954 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
955 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
956 mIsInvalid = true;
957 }
958
signal()959 void AudioFlinger::PlaybackThread::Track::signal()
960 {
961 sp<ThreadBase> thread = mThread.promote();
962 if (thread != 0) {
963 PlaybackThread *t = (PlaybackThread *)thread.get();
964 Mutex::Autolock _l(t->mLock);
965 t->broadcast_l();
966 }
967 }
968
969 // ----------------------------------------------------------------------------
970
971 sp<AudioFlinger::PlaybackThread::TimedTrack>
create(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)972 AudioFlinger::PlaybackThread::TimedTrack::create(
973 PlaybackThread *thread,
974 const sp<Client>& client,
975 audio_stream_type_t streamType,
976 uint32_t sampleRate,
977 audio_format_t format,
978 audio_channel_mask_t channelMask,
979 size_t frameCount,
980 const sp<IMemory>& sharedBuffer,
981 int sessionId,
982 int uid) {
983 if (!client->reserveTimedTrack())
984 return 0;
985
986 return new TimedTrack(
987 thread, client, streamType, sampleRate, format, channelMask, frameCount,
988 sharedBuffer, sessionId, uid);
989 }
990
TimedTrack(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)991 AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
992 PlaybackThread *thread,
993 const sp<Client>& client,
994 audio_stream_type_t streamType,
995 uint32_t sampleRate,
996 audio_format_t format,
997 audio_channel_mask_t channelMask,
998 size_t frameCount,
999 const sp<IMemory>& sharedBuffer,
1000 int sessionId,
1001 int uid)
1002 : Track(thread, client, streamType, sampleRate, format, channelMask,
1003 frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
1004 mQueueHeadInFlight(false),
1005 mTrimQueueHeadOnRelease(false),
1006 mFramesPendingInQueue(0),
1007 mTimedSilenceBuffer(NULL),
1008 mTimedSilenceBufferSize(0),
1009 mTimedAudioOutputOnTime(false),
1010 mMediaTimeTransformValid(false)
1011 {
1012 LocalClock lc;
1013 mLocalTimeFreq = lc.getLocalFreq();
1014
1015 mLocalTimeToSampleTransform.a_zero = 0;
1016 mLocalTimeToSampleTransform.b_zero = 0;
1017 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1018 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1019 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1020 &mLocalTimeToSampleTransform.a_to_b_denom);
1021
1022 mMediaTimeToSampleTransform.a_zero = 0;
1023 mMediaTimeToSampleTransform.b_zero = 0;
1024 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1025 mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1026 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1027 &mMediaTimeToSampleTransform.a_to_b_denom);
1028 }
1029
~TimedTrack()1030 AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1031 mClient->releaseTimedTrack();
1032 delete [] mTimedSilenceBuffer;
1033 }
1034
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)1035 status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1036 size_t size, sp<IMemory>* buffer) {
1037
1038 Mutex::Autolock _l(mTimedBufferQueueLock);
1039
1040 trimTimedBufferQueue_l();
1041
1042 // lazily initialize the shared memory heap for timed buffers
1043 if (mTimedMemoryDealer == NULL) {
1044 const int kTimedBufferHeapSize = 512 << 10;
1045
1046 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1047 "AudioFlingerTimed");
1048 if (mTimedMemoryDealer == NULL)
1049 return NO_MEMORY;
1050 }
1051
1052 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1053 if (newBuffer == NULL) {
1054 newBuffer = mTimedMemoryDealer->allocate(size);
1055 if (newBuffer == NULL)
1056 return NO_MEMORY;
1057 }
1058
1059 *buffer = newBuffer;
1060 return NO_ERROR;
1061 }
1062
1063 // caller must hold mTimedBufferQueueLock
trimTimedBufferQueue_l()1064 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1065 int64_t mediaTimeNow;
1066 {
1067 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1068 if (!mMediaTimeTransformValid)
1069 return;
1070
1071 int64_t targetTimeNow;
1072 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1073 ? mCCHelper.getCommonTime(&targetTimeNow)
1074 : mCCHelper.getLocalTime(&targetTimeNow);
1075
1076 if (OK != res)
1077 return;
1078
1079 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1080 &mediaTimeNow)) {
1081 return;
1082 }
1083 }
1084
1085 size_t trimEnd;
1086 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1087 int64_t bufEnd;
1088
1089 if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1090 // We have a next buffer. Just use its PTS as the PTS of the frame
1091 // following the last frame in this buffer. If the stream is sparse
1092 // (ie, there are deliberate gaps left in the stream which should be
1093 // filled with silence by the TimedAudioTrack), then this can result
1094 // in one extra buffer being left un-trimmed when it could have
1095 // been. In general, this is not typical, and we would rather
1096 // optimized away the TS calculation below for the more common case
1097 // where PTSes are contiguous.
1098 bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1099 } else {
1100 // We have no next buffer. Compute the PTS of the frame following
1101 // the last frame in this buffer by computing the duration of of
1102 // this frame in media time units and adding it to the PTS of the
1103 // buffer.
1104 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1105 / mFrameSize;
1106
1107 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1108 &bufEnd)) {
1109 ALOGE("Failed to convert frame count of %lld to media time"
1110 " duration" " (scale factor %d/%u) in %s",
1111 frameCount,
1112 mMediaTimeToSampleTransform.a_to_b_numer,
1113 mMediaTimeToSampleTransform.a_to_b_denom,
1114 __PRETTY_FUNCTION__);
1115 break;
1116 }
1117 bufEnd += mTimedBufferQueue[trimEnd].pts();
1118 }
1119
1120 if (bufEnd > mediaTimeNow)
1121 break;
1122
1123 // Is the buffer we want to use in the middle of a mix operation right
1124 // now? If so, don't actually trim it. Just wait for the releaseBuffer
1125 // from the mixer which should be coming back shortly.
1126 if (!trimEnd && mQueueHeadInFlight) {
1127 mTrimQueueHeadOnRelease = true;
1128 }
1129 }
1130
1131 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1132 if (trimStart < trimEnd) {
1133 // Update the bookkeeping for framesReady()
1134 for (size_t i = trimStart; i < trimEnd; ++i) {
1135 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1136 }
1137
1138 // Now actually remove the buffers from the queue.
1139 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1140 }
1141 }
1142
trimTimedBufferQueueHead_l(const char * logTag)1143 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1144 const char* logTag) {
1145 ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1146 "%s called (reason \"%s\"), but timed buffer queue has no"
1147 " elements to trim.", __FUNCTION__, logTag);
1148
1149 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1150 mTimedBufferQueue.removeAt(0);
1151 }
1152
updateFramesPendingAfterTrim_l(const TimedBuffer & buf,const char * logTag)1153 void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1154 const TimedBuffer& buf,
1155 const char* logTag) {
1156 uint32_t bufBytes = buf.buffer()->size();
1157 uint32_t consumedAlready = buf.position();
1158
1159 ALOG_ASSERT(consumedAlready <= bufBytes,
1160 "Bad bookkeeping while updating frames pending. Timed buffer is"
1161 " only %u bytes long, but claims to have consumed %u"
1162 " bytes. (update reason: \"%s\")",
1163 bufBytes, consumedAlready, logTag);
1164
1165 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1166 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1167 "Bad bookkeeping while updating frames pending. Should have at"
1168 " least %u queued frames, but we think we have only %u. (update"
1169 " reason: \"%s\")",
1170 bufFrames, mFramesPendingInQueue, logTag);
1171
1172 mFramesPendingInQueue -= bufFrames;
1173 }
1174
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)1175 status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1176 const sp<IMemory>& buffer, int64_t pts) {
1177
1178 {
1179 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1180 if (!mMediaTimeTransformValid)
1181 return INVALID_OPERATION;
1182 }
1183
1184 Mutex::Autolock _l(mTimedBufferQueueLock);
1185
1186 uint32_t bufFrames = buffer->size() / mFrameSize;
1187 mFramesPendingInQueue += bufFrames;
1188 mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1189
1190 return NO_ERROR;
1191 }
1192
setMediaTimeTransform(const LinearTransform & xform,TimedAudioTrack::TargetTimeline target)1193 status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1194 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1195
1196 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1197 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1198 target);
1199
1200 if (!(target == TimedAudioTrack::LOCAL_TIME ||
1201 target == TimedAudioTrack::COMMON_TIME)) {
1202 return BAD_VALUE;
1203 }
1204
1205 Mutex::Autolock lock(mMediaTimeTransformLock);
1206 mMediaTimeTransform = xform;
1207 mMediaTimeTransformTarget = target;
1208 mMediaTimeTransformValid = true;
1209
1210 return NO_ERROR;
1211 }
1212
1213 #define min(a, b) ((a) < (b) ? (a) : (b))
1214
1215 // implementation of getNextBuffer for tracks whose buffers have timestamps
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1216 status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1217 AudioBufferProvider::Buffer* buffer, int64_t pts)
1218 {
1219 if (pts == AudioBufferProvider::kInvalidPTS) {
1220 buffer->raw = NULL;
1221 buffer->frameCount = 0;
1222 mTimedAudioOutputOnTime = false;
1223 return INVALID_OPERATION;
1224 }
1225
1226 Mutex::Autolock _l(mTimedBufferQueueLock);
1227
1228 ALOG_ASSERT(!mQueueHeadInFlight,
1229 "getNextBuffer called without releaseBuffer!");
1230
1231 while (true) {
1232
1233 // if we have no timed buffers, then fail
1234 if (mTimedBufferQueue.isEmpty()) {
1235 buffer->raw = NULL;
1236 buffer->frameCount = 0;
1237 return NOT_ENOUGH_DATA;
1238 }
1239
1240 TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1241
1242 // calculate the PTS of the head of the timed buffer queue expressed in
1243 // local time
1244 int64_t headLocalPTS;
1245 {
1246 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1247
1248 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1249
1250 if (mMediaTimeTransform.a_to_b_denom == 0) {
1251 // the transform represents a pause, so yield silence
1252 timedYieldSilence_l(buffer->frameCount, buffer);
1253 return NO_ERROR;
1254 }
1255
1256 int64_t transformedPTS;
1257 if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1258 &transformedPTS)) {
1259 // the transform failed. this shouldn't happen, but if it does
1260 // then just drop this buffer
1261 ALOGW("timedGetNextBuffer transform failed");
1262 buffer->raw = NULL;
1263 buffer->frameCount = 0;
1264 trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1265 return NO_ERROR;
1266 }
1267
1268 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1269 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1270 &headLocalPTS)) {
1271 buffer->raw = NULL;
1272 buffer->frameCount = 0;
1273 return INVALID_OPERATION;
1274 }
1275 } else {
1276 headLocalPTS = transformedPTS;
1277 }
1278 }
1279
1280 uint32_t sr = sampleRate();
1281
1282 // adjust the head buffer's PTS to reflect the portion of the head buffer
1283 // that has already been consumed
1284 int64_t effectivePTS = headLocalPTS +
1285 ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1286
1287 // Calculate the delta in samples between the head of the input buffer
1288 // queue and the start of the next output buffer that will be written.
1289 // If the transformation fails because of over or underflow, it means
1290 // that the sample's position in the output stream is so far out of
1291 // whack that it should just be dropped.
1292 int64_t sampleDelta;
1293 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1294 ALOGV("*** head buffer is too far from PTS: dropped buffer");
1295 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1296 " mix");
1297 continue;
1298 }
1299 if (!mLocalTimeToSampleTransform.doForwardTransform(
1300 (effectivePTS - pts) << 32, &sampleDelta)) {
1301 ALOGV("*** too late during sample rate transform: dropped buffer");
1302 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1303 continue;
1304 }
1305
1306 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1307 " sampleDelta=[%d.%08x]",
1308 head.pts(), head.position(), pts,
1309 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1310 + (sampleDelta >> 32)),
1311 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1312
1313 // if the delta between the ideal placement for the next input sample and
1314 // the current output position is within this threshold, then we will
1315 // concatenate the next input samples to the previous output
1316 const int64_t kSampleContinuityThreshold =
1317 (static_cast<int64_t>(sr) << 32) / 250;
1318
1319 // if this is the first buffer of audio that we're emitting from this track
1320 // then it should be almost exactly on time.
1321 const int64_t kSampleStartupThreshold = 1LL << 32;
1322
1323 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1324 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1325 // the next input is close enough to being on time, so concatenate it
1326 // with the last output
1327 timedYieldSamples_l(buffer);
1328
1329 ALOGVV("*** on time: head.pos=%d frameCount=%u",
1330 head.position(), buffer->frameCount);
1331 return NO_ERROR;
1332 }
1333
1334 // Looks like our output is not on time. Reset our on timed status.
1335 // Next time we mix samples from our input queue, then should be within
1336 // the StartupThreshold.
1337 mTimedAudioOutputOnTime = false;
1338 if (sampleDelta > 0) {
1339 // the gap between the current output position and the proper start of
1340 // the next input sample is too big, so fill it with silence
1341 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1342
1343 timedYieldSilence_l(framesUntilNextInput, buffer);
1344 ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1345 return NO_ERROR;
1346 } else {
1347 // the next input sample is late
1348 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1349 size_t onTimeSamplePosition =
1350 head.position() + lateFrames * mFrameSize;
1351
1352 if (onTimeSamplePosition > head.buffer()->size()) {
1353 // all the remaining samples in the head are too late, so
1354 // drop it and move on
1355 ALOGV("*** too late: dropped buffer");
1356 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1357 continue;
1358 } else {
1359 // skip over the late samples
1360 head.setPosition(onTimeSamplePosition);
1361
1362 // yield the available samples
1363 timedYieldSamples_l(buffer);
1364
1365 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1366 return NO_ERROR;
1367 }
1368 }
1369 }
1370 }
1371
1372 // Yield samples from the timed buffer queue head up to the given output
1373 // buffer's capacity.
1374 //
1375 // Caller must hold mTimedBufferQueueLock
timedYieldSamples_l(AudioBufferProvider::Buffer * buffer)1376 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1377 AudioBufferProvider::Buffer* buffer) {
1378
1379 const TimedBuffer& head = mTimedBufferQueue[0];
1380
1381 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1382 head.position());
1383
1384 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1385 mFrameSize);
1386 size_t framesRequested = buffer->frameCount;
1387 buffer->frameCount = min(framesLeftInHead, framesRequested);
1388
1389 mQueueHeadInFlight = true;
1390 mTimedAudioOutputOnTime = true;
1391 }
1392
1393 // Yield samples of silence up to the given output buffer's capacity
1394 //
1395 // Caller must hold mTimedBufferQueueLock
timedYieldSilence_l(uint32_t numFrames,AudioBufferProvider::Buffer * buffer)1396 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1397 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1398
1399 // lazily allocate a buffer filled with silence
1400 if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1401 delete [] mTimedSilenceBuffer;
1402 mTimedSilenceBufferSize = numFrames * mFrameSize;
1403 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1404 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1405 }
1406
1407 buffer->raw = mTimedSilenceBuffer;
1408 size_t framesRequested = buffer->frameCount;
1409 buffer->frameCount = min(numFrames, framesRequested);
1410
1411 mTimedAudioOutputOnTime = false;
1412 }
1413
1414 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)1415 void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1416 AudioBufferProvider::Buffer* buffer) {
1417
1418 Mutex::Autolock _l(mTimedBufferQueueLock);
1419
1420 // If the buffer which was just released is part of the buffer at the head
1421 // of the queue, be sure to update the amt of the buffer which has been
1422 // consumed. If the buffer being returned is not part of the head of the
1423 // queue, its either because the buffer is part of the silence buffer, or
1424 // because the head of the timed queue was trimmed after the mixer called
1425 // getNextBuffer but before the mixer called releaseBuffer.
1426 if (buffer->raw == mTimedSilenceBuffer) {
1427 ALOG_ASSERT(!mQueueHeadInFlight,
1428 "Queue head in flight during release of silence buffer!");
1429 goto done;
1430 }
1431
1432 ALOG_ASSERT(mQueueHeadInFlight,
1433 "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1434 " head in flight.");
1435
1436 if (mTimedBufferQueue.size()) {
1437 TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1438
1439 void* start = head.buffer()->pointer();
1440 void* end = reinterpret_cast<void*>(
1441 reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1442 + head.buffer()->size());
1443
1444 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1445 "released buffer not within the head of the timed buffer"
1446 " queue; qHead = [%p, %p], released buffer = %p",
1447 start, end, buffer->raw);
1448
1449 head.setPosition(head.position() +
1450 (buffer->frameCount * mFrameSize));
1451 mQueueHeadInFlight = false;
1452
1453 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1454 "Bad bookkeeping during releaseBuffer! Should have at"
1455 " least %u queued frames, but we think we have only %u",
1456 buffer->frameCount, mFramesPendingInQueue);
1457
1458 mFramesPendingInQueue -= buffer->frameCount;
1459
1460 if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1461 || mTrimQueueHeadOnRelease) {
1462 trimTimedBufferQueueHead_l("releaseBuffer");
1463 mTrimQueueHeadOnRelease = false;
1464 }
1465 } else {
1466 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1467 " buffers in the timed buffer queue");
1468 }
1469
1470 done:
1471 buffer->raw = 0;
1472 buffer->frameCount = 0;
1473 }
1474
framesReady() const1475 size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1476 Mutex::Autolock _l(mTimedBufferQueueLock);
1477 return mFramesPendingInQueue;
1478 }
1479
TimedBuffer()1480 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1481 : mPTS(0), mPosition(0) {}
1482
TimedBuffer(const sp<IMemory> & buffer,int64_t pts)1483 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1484 const sp<IMemory>& buffer, int64_t pts)
1485 : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1486
1487
1488 // ----------------------------------------------------------------------------
1489
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1490 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1491 PlaybackThread *playbackThread,
1492 DuplicatingThread *sourceThread,
1493 uint32_t sampleRate,
1494 audio_format_t format,
1495 audio_channel_mask_t channelMask,
1496 size_t frameCount,
1497 int uid)
1498 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1499 NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
1500 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1501 {
1502
1503 if (mCblk != NULL) {
1504 mOutBuffer.frameCount = 0;
1505 playbackThread->mTracks.add(this);
1506 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1507 "mCblk->frameCount_ %u, mChannelMask 0x%08x",
1508 mCblk, mBuffer,
1509 mCblk->frameCount_, mChannelMask);
1510 // since client and server are in the same process,
1511 // the buffer has the same virtual address on both sides
1512 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
1513 mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
1514 mClientProxy->setSendLevel(0.0);
1515 mClientProxy->setSampleRate(sampleRate);
1516 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1517 true /*clientInServer*/);
1518 } else {
1519 ALOGW("Error creating output track on thread %p", playbackThread);
1520 }
1521 }
1522
~OutputTrack()1523 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1524 {
1525 clearBufferQueue();
1526 delete mClientProxy;
1527 // superclass destructor will now delete the server proxy and shared memory both refer to
1528 }
1529
start(AudioSystem::sync_event_t event,int triggerSession)1530 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1531 int triggerSession)
1532 {
1533 status_t status = Track::start(event, triggerSession);
1534 if (status != NO_ERROR) {
1535 return status;
1536 }
1537
1538 mActive = true;
1539 mRetryCount = 127;
1540 return status;
1541 }
1542
stop()1543 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1544 {
1545 Track::stop();
1546 clearBufferQueue();
1547 mOutBuffer.frameCount = 0;
1548 mActive = false;
1549 }
1550
write(int16_t * data,uint32_t frames)1551 bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1552 {
1553 Buffer *pInBuffer;
1554 Buffer inBuffer;
1555 uint32_t channelCount = mChannelCount;
1556 bool outputBufferFull = false;
1557 inBuffer.frameCount = frames;
1558 inBuffer.i16 = data;
1559
1560 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1561
1562 if (!mActive && frames != 0) {
1563 start();
1564 sp<ThreadBase> thread = mThread.promote();
1565 if (thread != 0) {
1566 MixerThread *mixerThread = (MixerThread *)thread.get();
1567 if (mFrameCount > frames) {
1568 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1569 uint32_t startFrames = (mFrameCount - frames);
1570 pInBuffer = new Buffer;
1571 pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1572 pInBuffer->frameCount = startFrames;
1573 pInBuffer->i16 = pInBuffer->mBuffer;
1574 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1575 mBufferQueue.add(pInBuffer);
1576 } else {
1577 ALOGW("OutputTrack::write() %p no more buffers in queue", this);
1578 }
1579 }
1580 }
1581 }
1582
1583 while (waitTimeLeftMs) {
1584 // First write pending buffers, then new data
1585 if (mBufferQueue.size()) {
1586 pInBuffer = mBufferQueue.itemAt(0);
1587 } else {
1588 pInBuffer = &inBuffer;
1589 }
1590
1591 if (pInBuffer->frameCount == 0) {
1592 break;
1593 }
1594
1595 if (mOutBuffer.frameCount == 0) {
1596 mOutBuffer.frameCount = pInBuffer->frameCount;
1597 nsecs_t startTime = systemTime();
1598 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1599 if (status != NO_ERROR) {
1600 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1601 mThread.unsafe_get(), status);
1602 outputBufferFull = true;
1603 break;
1604 }
1605 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1606 if (waitTimeLeftMs >= waitTimeMs) {
1607 waitTimeLeftMs -= waitTimeMs;
1608 } else {
1609 waitTimeLeftMs = 0;
1610 }
1611 }
1612
1613 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1614 pInBuffer->frameCount;
1615 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1616 Proxy::Buffer buf;
1617 buf.mFrameCount = outFrames;
1618 buf.mRaw = NULL;
1619 mClientProxy->releaseBuffer(&buf);
1620 pInBuffer->frameCount -= outFrames;
1621 pInBuffer->i16 += outFrames * channelCount;
1622 mOutBuffer.frameCount -= outFrames;
1623 mOutBuffer.i16 += outFrames * channelCount;
1624
1625 if (pInBuffer->frameCount == 0) {
1626 if (mBufferQueue.size()) {
1627 mBufferQueue.removeAt(0);
1628 delete [] pInBuffer->mBuffer;
1629 delete pInBuffer;
1630 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1631 mThread.unsafe_get(), mBufferQueue.size());
1632 } else {
1633 break;
1634 }
1635 }
1636 }
1637
1638 // If we could not write all frames, allocate a buffer and queue it for next time.
1639 if (inBuffer.frameCount) {
1640 sp<ThreadBase> thread = mThread.promote();
1641 if (thread != 0 && !thread->standby()) {
1642 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1643 pInBuffer = new Buffer;
1644 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1645 pInBuffer->frameCount = inBuffer.frameCount;
1646 pInBuffer->i16 = pInBuffer->mBuffer;
1647 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1648 sizeof(int16_t));
1649 mBufferQueue.add(pInBuffer);
1650 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1651 mThread.unsafe_get(), mBufferQueue.size());
1652 } else {
1653 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1654 mThread.unsafe_get(), this);
1655 }
1656 }
1657 }
1658
1659 // Calling write() with a 0 length buffer, means that no more data will be written:
1660 // If no more buffers are pending, fill output track buffer to make sure it is started
1661 // by output mixer.
1662 if (frames == 0 && mBufferQueue.size() == 0) {
1663 // FIXME borken, replace by getting framesReady() from proxy
1664 size_t user = 0; // was mCblk->user
1665 if (user < mFrameCount) {
1666 frames = mFrameCount - user;
1667 pInBuffer = new Buffer;
1668 pInBuffer->mBuffer = new int16_t[frames * channelCount];
1669 pInBuffer->frameCount = frames;
1670 pInBuffer->i16 = pInBuffer->mBuffer;
1671 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1672 mBufferQueue.add(pInBuffer);
1673 } else if (mActive) {
1674 stop();
1675 }
1676 }
1677
1678 return outputBufferFull;
1679 }
1680
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1681 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1682 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1683 {
1684 ClientProxy::Buffer buf;
1685 buf.mFrameCount = buffer->frameCount;
1686 struct timespec timeout;
1687 timeout.tv_sec = waitTimeMs / 1000;
1688 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1689 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1690 buffer->frameCount = buf.mFrameCount;
1691 buffer->raw = buf.mRaw;
1692 return status;
1693 }
1694
clearBufferQueue()1695 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1696 {
1697 size_t size = mBufferQueue.size();
1698
1699 for (size_t i = 0; i < size; i++) {
1700 Buffer *pBuffer = mBufferQueue.itemAt(i);
1701 delete [] pBuffer->mBuffer;
1702 delete pBuffer;
1703 }
1704 mBufferQueue.clear();
1705 }
1706
1707
1708 // ----------------------------------------------------------------------------
1709 // Record
1710 // ----------------------------------------------------------------------------
1711
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1712 AudioFlinger::RecordHandle::RecordHandle(
1713 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1714 : BnAudioRecord(),
1715 mRecordTrack(recordTrack)
1716 {
1717 }
1718
~RecordHandle()1719 AudioFlinger::RecordHandle::~RecordHandle() {
1720 stop_nonvirtual();
1721 mRecordTrack->destroy();
1722 }
1723
getCblk() const1724 sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1725 return mRecordTrack->getCblk();
1726 }
1727
start(int event,int triggerSession)1728 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1729 int triggerSession) {
1730 ALOGV("RecordHandle::start()");
1731 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1732 }
1733
stop()1734 void AudioFlinger::RecordHandle::stop() {
1735 stop_nonvirtual();
1736 }
1737
stop_nonvirtual()1738 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1739 ALOGV("RecordHandle::stop()");
1740 mRecordTrack->stop();
1741 }
1742
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1743 status_t AudioFlinger::RecordHandle::onTransact(
1744 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1745 {
1746 return BnAudioRecord::onTransact(code, data, reply, flags);
1747 }
1748
1749 // ----------------------------------------------------------------------------
1750
1751 // RecordTrack constructor must be called with AudioFlinger::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int sessionId,int uid)1752 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1753 RecordThread *thread,
1754 const sp<Client>& client,
1755 uint32_t sampleRate,
1756 audio_format_t format,
1757 audio_channel_mask_t channelMask,
1758 size_t frameCount,
1759 int sessionId,
1760 int uid)
1761 : TrackBase(thread, client, sampleRate, format,
1762 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
1763 mOverflow(false)
1764 {
1765 ALOGV("RecordTrack constructor");
1766 if (mCblk != NULL) {
1767 mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1768 mFrameSize);
1769 mServerProxy = mAudioRecordServerProxy;
1770 }
1771 }
1772
~RecordTrack()1773 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1774 {
1775 ALOGV("%s", __func__);
1776 }
1777
1778 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1779 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1780 int64_t pts)
1781 {
1782 ServerProxy::Buffer buf;
1783 buf.mFrameCount = buffer->frameCount;
1784 status_t status = mServerProxy->obtainBuffer(&buf);
1785 buffer->frameCount = buf.mFrameCount;
1786 buffer->raw = buf.mRaw;
1787 if (buf.mFrameCount == 0) {
1788 // FIXME also wake futex so that overrun is noticed more quickly
1789 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1790 }
1791 return status;
1792 }
1793
start(AudioSystem::sync_event_t event,int triggerSession)1794 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1795 int triggerSession)
1796 {
1797 sp<ThreadBase> thread = mThread.promote();
1798 if (thread != 0) {
1799 RecordThread *recordThread = (RecordThread *)thread.get();
1800 return recordThread->start(this, event, triggerSession);
1801 } else {
1802 return BAD_VALUE;
1803 }
1804 }
1805
stop()1806 void AudioFlinger::RecordThread::RecordTrack::stop()
1807 {
1808 sp<ThreadBase> thread = mThread.promote();
1809 if (thread != 0) {
1810 RecordThread *recordThread = (RecordThread *)thread.get();
1811 if (recordThread->stop(this)) {
1812 AudioSystem::stopInput(recordThread->id());
1813 }
1814 }
1815 }
1816
destroy()1817 void AudioFlinger::RecordThread::RecordTrack::destroy()
1818 {
1819 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1820 sp<RecordTrack> keep(this);
1821 {
1822 sp<ThreadBase> thread = mThread.promote();
1823 if (thread != 0) {
1824 if (mState == ACTIVE || mState == RESUMING) {
1825 AudioSystem::stopInput(thread->id());
1826 }
1827 AudioSystem::releaseInput(thread->id());
1828 Mutex::Autolock _l(thread->mLock);
1829 RecordThread *recordThread = (RecordThread *) thread.get();
1830 recordThread->destroyTrack_l(this);
1831 }
1832 }
1833 }
1834
invalidate()1835 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1836 {
1837 // FIXME should use proxy, and needs work
1838 audio_track_cblk_t* cblk = mCblk;
1839 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1840 android_atomic_release_store(0x40000000, &cblk->mFutex);
1841 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1842 (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
1843 }
1844
1845
appendDumpHeader(String8 & result)1846 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1847 {
1848 result.append("Client Fmt Chn mask Session S Server fCount\n");
1849 }
1850
dump(char * buffer,size_t size)1851 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1852 {
1853 snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
1854 (mClient == 0) ? getpid_cached : mClient->pid(),
1855 mFormat,
1856 mChannelMask,
1857 mSessionId,
1858 mState,
1859 mCblk->mServer,
1860 mFrameCount);
1861 }
1862
1863 }; // namespace android
1864