Searched defs:vaddr (Results 1 – 11 of 11) sorted by relevance
/frameworks/native/libs/gui/ |
D | BitTube.cpp | 102 ssize_t BitTube::write(void const* vaddr, size_t size) in write() 113 ssize_t BitTube::read(void* vaddr, size_t size) in read() 143 const char* vaddr = reinterpret_cast<const char*>(events); in sendObjects() local 158 char* vaddr = reinterpret_cast<char*>(events); in recvObjects() local
|
D | Surface.cpp | 801 void* vaddr; in lock() local
|
/frameworks/webview/chromium/plat_support/ |
D | graphic_buffer_impl.cpp | 54 int GraphicBufferImpl::MapStatic(int buffer_id, AwMapMode mode, void** vaddr) { in MapStatic() 77 status_t GraphicBufferImpl::Map(AwMapMode mode, void** vaddr) { in Map()
|
/frameworks/native/opengl/libagl/ |
D | TextureObjectManager.h | 52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } in setImageBits()
|
D | texture.cpp | 138 void* vaddr; in ogles_lock_textures() local
|
D | egl.cpp | 435 ANativeWindowBuffer* buf, int usage, void** vaddr) in lock()
|
/frameworks/native/libs/ui/ |
D | GraphicBufferMapper.cpp | 74 int usage, const Rect& bounds, void** vaddr) in lock()
|
D | GraphicBuffer.cpp | 156 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) in lock() 163 status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) in lock()
|
/frameworks/native/opengl/tests/gralloc/ |
D | gralloc.cpp | 59 void* vaddr; in main() local
|
/frameworks/compile/mclinker/include/mcld/LD/ |
D | ELFSegment.h | 61 uint64_t vaddr() const in vaddr() function
|
/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 3075 void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr, in checkScreenshot()
|