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Searched defs:vertex (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DPatch.cpp80 TextureVertex* vertex = tempVertices; in createMesh() local
170 void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, in generateRow()
210 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, in generateQuad()
DProgram.cpp32 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) { in Program()
DPathTessellator.cpp782 static void expandRectToCoverVertex(SkRect& rect, const Vertex& vertex) { in expandRectToCoverVertex()
DOpenGLRenderer.cpp1378 Vertex* vertex = mesh; in clearLayerRegions() local
2219 ColorTextureVertex* vertex = mesh; in drawBitmapMesh() local
3347 Vertex* vertex = mesh; in drawColorRects() local
DDisplayListOp.h772 TextureVertex* vertex = &vertices[0]; in multiDraw() local
1006 TextureVertex* vertex = &vertices[0]; in multiDraw() local
/frameworks/native/services/surfaceflinger/RenderEngine/
DProgram.cpp28 Program::Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment) in Program()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java280 private static int buildProgram(String vertex, String fragment) { in buildProgram()
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DImageWallpaper.java602 private int buildProgram(String vertex, String fragment) { in buildProgram()
/frameworks/rs/
Drs_hal.h245 } vertex; member
/frameworks/native/opengl/libagl/
Dcontext.h197 array_t vertex; member