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Searched defs:vertex_opacity (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/cc/quads/
Dtexture_draw_quad.h48 float vertex_opacity[4]; variable
Ddraw_quad_unittest.cc475 const float vertex_opacity[] = { 1.0f, 1.0f, 1.0f, 1.0f }; in TEST() local
737 const float vertex_opacity[] = { 1.0f, 1.0f, 1.0f, 1.0f }; in TEST_F() local
/external/chromium_org/cc/test/
Drender_pass_test_common.cc35 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; in AppendOneOfEveryQuadType() local
/external/chromium_org/cc/layers/
Dnine_patch_layer_impl.cc220 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; in AppendQuads() local
Ddelegated_frame_provider_unittest.cc48 float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f}; in AddTextureQuad() local
Dheads_up_display_layer_impl.cc121 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; in AppendQuads() local
/external/chromium_org/cc/trees/
Dlayer_tree_host_unittest_delegated.cc112 float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f}; in CreateInvalidFrameData() local
146 float vertex_opacity[4] = { 1.f, 1.f, 1.f, 1.f }; in AddTextureQuad() local
Dlayer_tree_host_impl.cc677 const float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f}; in AppendQuadsToFillScreen() local
/external/chromium_org/cc/output/
Drenderer_pixeltest.cc128 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; in CreateTestTextureDrawQuad() local
2031 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; in TYPED_TEST() local
Dgl_renderer.cc1944 const float vertex_opacity[] = {quad->opacity(), quad->opacity(), in DrawIOSurfaceQuad() local