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Searched defs:win (Results 1 – 14 of 14) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
DX11RendererSurface.cpp26 int X11RendererSurface::destoryNativeWindow(NativeWindowType win) in destoryNativeWindow()
59 Window win = XCreateWindow( m_display, in createNativeWindow() local
DX11Windowing.cpp38 get_window_pos( Display *disp, Window win, int *px, int *py ) in get_window_pos()
47 set_window_pos(Display *disp, Window win, int x, int y) in set_window_pos()
110 Window win = XCreateWindow( dpy, in createNativeWindow() local
125 Window win = (Window)_win; in destroyNativeWindow() local
/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglWindowSurface.cpp21 bool EglWindowSurface::alreadyAssociatedWithConfig(EGLNativeWindowType win) { in alreadyAssociatedWithConfig()
27 EGLNativeWindowType win, in EglWindowSurface()
DEglMacApi.cpp110 bool validNativeWin(EGLNativeDisplayType dpy, EGLNativeWindowType win) { in validNativeWin()
115 bool validNativeWin(EGLNativeDisplayType dpy, EGLNativeSurfaceType win) { in validNativeWin()
125 bool checkWindowPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativeWindowType win,EglConfig* cfg,un… in checkWindowPixelFormatMatch()
205 void swapInterval(EGLNativeDisplayType dpy,EGLNativeSurfaceType win,int interval){ in swapInterval()
DEglX11Api.cpp177 bool validNativeWin(EGLNativeDisplayType dpy,EGLNativeWindowType win) { in validNativeWin()
186 bool validNativeWin(EGLNativeDisplayType dpy,EGLNativeSurfaceType win) { in validNativeWin()
200 bool checkWindowPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativeWindowType win,EglConfig* cfg,un… in checkWindowPixelFormatMatch()
281 void swapInterval(EGLNativeDisplayType dpy,EGLNativeSurfaceType win,int interval){ in swapInterval()
DEglWindowsApi.cpp433 bool validNativeWin(EGLNativeInternalDisplayType dpy,EGLNativeWindowType win) { in validNativeWin()
437 bool validNativeWin(EGLNativeInternalDisplayType dpy,EGLNativeSurfaceType win) { in validNativeWin()
448 bool checkWindowPixelFormatMatch(EGLNativeInternalDisplayType dpy,EGLNativeWindowType win,EglConfig… in checkWindowPixelFormatMatch()
576 void swapInterval(EGLNativeInternalDisplayType dpy,EGLNativeSurfaceType win,int interval) { in swapInterval()
DEglImp.cpp473 EGLNativeWindowType win, in eglCreateWindowSurface()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DNativeLinuxSubWindow.cpp39 …Window win = XCreateWindow(*display_out,p_window,x,y, width,height,0,CopyFromParent,CopyFromParent… in createSubWindow() local
46 void destroySubWindow(EGLNativeDisplayType dis,EGLNativeWindowType win){ in destroySubWindow()
DNativeWindowsSubWindow.cpp55 void destroySubWindow(EGLNativeDisplayType dis,EGLNativeWindowType win){ in destroySubWindow()
DWindowSurface.cpp55 WindowSurface *win = new WindowSurface(); in create() local
DFrameBuffer.cpp526 WindowSurfacePtr win( WindowSurface::create(p_config, p_width, p_height) ); in createWindowSurface() local
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/ui/
DEclipseUiHelper.java49 IWorkbenchWindow win = PlatformUI.getWorkbench().getActiveWorkbenchWindow(); in showView() local
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/manifest/model/
DUiManifestPkgAttrNode.java266 IWorkbenchWindow win = PlatformUI.getWorkbench().getActiveWorkbenchWindow(); in displayExistingManifest() local
/sdk/emulator/opengl/tests/EGL_host_wrapper/
Degl.cpp104 EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const … in eglCreateWindowSurface()