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/external/chromium_org/third_party/icu/source/data/translit/
Droot.txt21 direction {"FORWARD"}
28 direction {"FORWARD"}
34 direction {"REVERSE"}
41 direction {"FORWARD"}
47 direction {"REVERSE"}
54 direction {"FORWARD"}
60 direction {"REVERSE"}
67 direction {"FORWARD"}
74 direction {"FORWARD"}
81 direction {"FORWARD"}
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/external/icu4c/data/translit/
Droot.txt27 direction {"FORWARD"}
34 direction {"FORWARD"}
40 direction {"REVERSE"}
47 direction {"FORWARD"}
53 direction {"REVERSE"}
60 direction {"FORWARD"}
66 direction {"REVERSE"}
73 direction {"FORWARD"}
80 direction {"FORWARD"}
87 direction {"FORWARD"}
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/external/chromium_org/third_party/WebKit/Source/core/dom/shadow/
DComposedTreeWalker.cpp45 Node* ComposedTreeWalker::traverseChild(const Node* node, TraversalDirection direction) const in traverseChild()
49 return shadow ? traverseLightChildren(shadow->youngestShadowRoot(), direction) in traverseChild()
50 : traverseLightChildren(node, direction); in traverseChild()
53 Node* ComposedTreeWalker::traverseLightChildren(const Node* node, TraversalDirection direction) in traverseLightChildren() argument
56 …return traverseSiblings(direction == TraversalDirectionForward ? node->firstChild() : node->lastCh… in traverseLightChildren()
59 Node* ComposedTreeWalker::traverseSiblings(const Node* node, TraversalDirection direction) in traverseSiblings() argument
61 …for (const Node* sibling = node; sibling; sibling = (direction == TraversalDirectionForward ? sibl… in traverseSiblings()
62 if (Node* found = traverseNode(sibling, direction)) in traverseSiblings()
68 Node* ComposedTreeWalker::traverseNode(const Node* node, TraversalDirection direction) in traverseNode() argument
74 …eDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->first() : insertionPoin… in traverseNode()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/
DLine.java42 * two points. The two points of the line are defined as the origin and direction.
52 private Vector3f direction; field in Line
56 * direction are set to defaults (0,0,0).
61 direction = new Vector3f(); in Line()
66 * and direction are set via the parameters.
68 * @param direction the direction of the line.
70 public Line(Vector3f origin, Vector3f direction) { in Line() argument
72 this.direction = direction; in Line()
95 * <code>getDirection</code> returns the direction of the line.
96 * @return the direction of the line.
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DRay.java44 * <code>Ray</code> defines a line segment which has an origin and a direction.
46 * defined by the following equation: R(t) = origin + t*direction for t >= 0.
61 * The direction of the ray.
63 public Vector3f direction = new Vector3f(0, 0, 1); field in Ray
70 * origin is (0,0,0) and the direction is (0,0,1).
78 * direction are given.
80 * @param direction the direction the ray travels in.
82 public Ray(Vector3f origin, Vector3f direction) { in Ray() argument
84 setDirection(direction); in Ray()
214 float dirDotNorm = direction.dot(norm); in intersects()
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/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
DMotionTrack.java54 …* A MotionTrack is a control over the spatial that manage the position and direction of the spatia…
65 protected Vector3f direction = new Vector3f(); field in MotionTrack
69 protected Direction directionType = Direction.None;
78 * Enum for the different type of target direction behavior
80 public enum Direction { enum in MotionTrack
83 * the target stay in the starting direction
87 * The target rotates with the direction of the path
91 * The target rotates with the direction of the path but with the additon of a rtotation
92 * you need to use the setRotation mathod when using this Direction
101 * You need to use the setLookAt method when using this direction
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
DBresenhamYUpGridTracer.java53 protected Direction stepDirection = Direction.None;
56 public static enum Direction { enum in BresenhamYUpGridTracer
75 // simplify access to direction in startWalk()
76 Vector3f direction = this.walkRay.getDirection(); in startWalk() local
84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z); in startWalk()
86 // Check which direction on the X world axis we are moving. in startWalk()
87 if (direction.x > TOLERANCE) { in startWalk()
91 } else if (direction.x < -TOLERANCE) { in startWalk()
92 distToNextXIntersection = (start.x - (gridLocation.x * gridSpacing.x)) * -direction.x; in startWalk()
101 // Check which direction on the Z world axis we are moving. in startWalk()
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/external/chromium_org/third_party/bintrees/bintrees/
Davltree.py74 def jsw_single(root, direction): argument
75 other_side = 1 - direction
77 root[other_side] = save[direction]
78 save[direction] = root
87 def jsw_double(root, direction): argument
88 other_side = 1 - direction
90 return jsw_single(root, direction)
157 dir_stack = array('I') # direction stack
166 direction = 1 if key > node.key else 0
167 dir_stack.append(direction)
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Drbtree.py78 def jsw_single(root, direction): argument
79 other_side = 1 - direction
81 root[other_side] = save[direction]
82 save[direction] = root
88 def jsw_double(root, direction): argument
89 other_side = 1 - direction
91 return jsw_single(root, direction)
162 direction = 0
172 parent[direction] = node
191 last = direction
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/external/kernel-headers/original/asm-x86/
Ddma-mapping_32.h22 enum dma_data_direction direction) in dma_map_single() argument
24 BUG_ON(!valid_dma_direction(direction)); in dma_map_single()
32 enum dma_data_direction direction) in dma_unmap_single() argument
34 BUG_ON(!valid_dma_direction(direction)); in dma_unmap_single()
39 enum dma_data_direction direction) in dma_map_sg() argument
44 BUG_ON(!valid_dma_direction(direction)); in dma_map_sg()
59 size_t size, enum dma_data_direction direction) in dma_map_page() argument
61 BUG_ON(!valid_dma_direction(direction)); in dma_map_page()
67 enum dma_data_direction direction) in dma_unmap_page() argument
69 BUG_ON(!valid_dma_direction(direction)); in dma_unmap_page()
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/external/chromium_org/third_party/WebKit/Source/core/page/
DSpatialNavigation.cpp55 FocusCandidate::FocusCandidate(Node* node, FocusDirection direction) in FocusCandidate() argument
76 rect = virtualRectForAreaElementAndDirection(area, direction); in FocusCandidate()
87 isOffscreenAfterScrolling = hasOffscreenRect(visibleNode, direction); in FocusCandidate()
95 static RectsAlignment alignmentForRects(FocusDirection direction, const LayoutRect& curRect, const … in alignmentForRects() argument
98 if (areRectsMoreThanFullScreenApart(direction, curRect, targetRect, viewSize)) in alignmentForRects()
101 if (areRectsFullyAligned(direction, curRect, targetRect)) in alignmentForRects()
104 if (areRectsPartiallyAligned(direction, curRect, targetRect)) in alignmentForRects()
110 static inline bool isHorizontalMove(FocusDirection direction) in isHorizontalMove() argument
112 return direction == FocusDirectionLeft || direction == FocusDirectionRight; in isHorizontalMove()
115 static inline LayoutUnit start(FocusDirection direction, const LayoutRect& rect) in start() argument
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DFocusController.cpp282 Node* FocusController::findFocusableNodeDecendingDownIntoFrameDocument(FocusDirection direction, No… in findFocusableNodeDecendingDownIntoFrameDocument() argument
291 … Node* foundNode = findFocusableNode(direction, FocusNavigationScope::ownedByIFrame(owner), 0); in findFocusableNodeDecendingDownIntoFrameDocument()
300 bool FocusController::setInitialFocus(FocusDirection direction) in setInitialFocus() argument
302 bool didAdvanceFocus = advanceFocus(direction, true); in setInitialFocus()
313 bool FocusController::advanceFocus(FocusDirection direction, bool initialFocus) in advanceFocus() argument
315 switch (direction) { in advanceFocus()
318 return advanceFocusInDocumentOrder(direction, initialFocus); in advanceFocus()
323 return advanceFocusDirectionally(direction); in advanceFocus()
331 bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, bool initialFocus) in advanceFocusInDocumentOrder() argument
346 …RefPtr<Node> node = findFocusableNodeAcrossFocusScope(direction, FocusNavigationScope::focusNaviga… in advanceFocusInDocumentOrder()
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/external/jmonkeyengine/engine/src/core/com/jme3/light/
DDirectionalLight.java44 * <code>DirectionalLight</code> is a light coming from a certain direction in world space.
48 * come from their direction regardless of where an object is placed.
52 protected Vector3f direction = new Vector3f(0f, -1f, 0f); field in DirectionalLight
60 * Returns the direction vector of the light.
62 * @return The direction vector of the light.
67 return direction; in getDirection()
71 * Sets the direction of the light.
73 * Represents the vector direction the light is coming from.
76 * @param dir the direction of the light.
79 direction.set(dir); in setDirection()
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/external/eigen/Eigen/src/Core/
DVectorwiseOp.h23 * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal)
32 template< typename MatrixType, typename MemberOp, int Direction>
36 template<typename MatrixType, typename MemberOp, int Direction>
37 struct traits<PartialReduxExpr<MatrixType, MemberOp, Direction> >
47 RowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::RowsAtCompileTime,
48 ColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::ColsAtCompileTime,
49 MaxRowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::MaxRowsAtCompileTime,
50 MaxColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::MaxColsAtCompileTime,
53 TraversalSize = Direction==Vertical ? RowsAtCompileTime : ColsAtCompileTime
66 template< typename MatrixType, typename MemberOp, int Direction>
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/external/eigen/Eigen/src/Geometry/
DHomogeneous.h32 template<typename MatrixType,int Direction>
33 struct traits<Homogeneous<MatrixType,Direction> >
44 RowsAtCompileTime = Direction==Vertical ? RowsPlusOne : MatrixType::RowsAtCompileTime,
45 ColsAtCompileTime = Direction==Horizontal ? ColsPlusOne : MatrixType::ColsAtCompileTime,
66 enum { Direction = _Direction };
75 inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); }
76 inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); }
80 if( (int(Direction)==Vertical && row==m_matrix.rows())
81 || (int(Direction)==Horizontal && col==m_matrix.cols()))
90 eigen_assert(int(Direction)==Horizontal);
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/external/kernel-headers/original/asm-mips/
Ddma-mapping.h20 enum dma_data_direction direction);
22 size_t size, enum dma_data_direction direction);
24 enum dma_data_direction direction);
26 unsigned long offset, size_t size, enum dma_data_direction direction);
28 size_t size, enum dma_data_direction direction);
30 int nhwentries, enum dma_data_direction direction);
32 size_t size, enum dma_data_direction direction);
34 dma_addr_t dma_handle, size_t size, enum dma_data_direction direction);
37 enum dma_data_direction direction);
40 enum dma_data_direction direction);
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/external/chromium/chrome/browser/resources/shared/js/cr/ui/table/
Dtable_data_model.js80 this.sortStatus_.field, this.sortStatus_.direction);
124 this.sortStatus.direction);
147 this.sort(this.sortStatus.field, this.sortStatus.direction);
151 * Creates sort status with given field and direction.
153 * @param {string} direction Sort direction.
156 createSortStatus: function(field, direction) { argument
159 direction: direction
176 * Sorts data model according to given field and direction and dispathes
179 * @param {string} direction Sort direction.
181 sort: function(field, direction) { argument
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/external/icu4c/layout/
DGlyphIterator.cpp20 : direction(1), position(-1), nextLimit(-1), prevLimit(-1), in GlyphIterator()
36 direction = -1; in GlyphIterator()
46 direction = that.direction; in GlyphIterator()
64 direction = that.direction; in GlyphIterator()
82 direction = that.direction; in GlyphIterator()
119 if (direction < 0) { in applyInsertions()
135 return direction < 0; in isRightToLeft()
150 if (direction < 0) { in getCurrGlyphID()
165 if (direction < 0) { in getCursiveEntryPoint()
180 if (direction < 0) { in getCursiveExitPoint()
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/external/chromium_org/ui/webui/resources/js/cr/ui/
Darray_data_model.js90 this.sortStatus_.field, this.sortStatus_.direction);
176 this.sortStatus.direction);
195 this.delayedSort_(status.field, status.direction);
234 this.sortStatus.direction);
240 this.delayedSort_(status.field, status.direction);
245 * Creates sort status with given field and direction.
247 * @param {string} direction Sort direction.
250 createSortStatus: function(field, direction) { argument
253 direction: direction
270 * Sorts data model according to given field and direction and dispathes
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/external/clang/test/Index/
Doverriding-method-comments.mm22 …><Parameters><Parameter><Name>AAA</Name><Index>0</Index><Direction isExplicit="1">in</Direction><D…
31 …><Parameters><Parameter><Name>BBB</Name><Index>0</Index><Direction isExplicit="1">in</Direction><D…
37 …><Parameters><Parameter><Name>III</Name><Index>0</Index><Direction isExplicit="1">in</Direction><D…
51Direction isExplicit="1">in</Direction><Discussion><Para> input value </Para></Discussion></Parame…
57Direction isExplicit="1">in</Direction><Discussion><Para> input value </Para></Discussion></Parame…
64 …><Parameters><Parameter><Name>AAA</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D…
70 …><Parameters><Parameter><Name>BBB</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D…
76 …><Parameters><Parameter><Name>CCC</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D…
81 …><Parameters><Parameter><Name>RRR</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D…
86 …><Parameters><Parameter><Name>PPP</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D…
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/external/chromium_org/chrome/common/extensions/docs/examples/extensions/plugin_settings/domui/js/cr/ui/
Darray_data_model.js81 this.sortStatus_.field, this.sortStatus_.direction);
154 this.sortStatus.direction);
171 setTimeout(this.sort.bind(this, status.field, status.direction), 0);
210 this.sortStatus.direction);
216 setTimeout(this.sort.bind(this, status.field, status.direction), 0);
221 * Creates sort status with given field and direction.
223 * @param {string} direction Sort direction.
226 createSortStatus: function(field, direction) { argument
229 direction: direction
246 * Sorts data model according to given field and direction and dispathes
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/external/chromium_org/third_party/WebKit/ManualTests/
Dpop-up-alignment-and-direction.html8 … For each of the direction settings below, and for each item in the pop-up menu below, verify that
13 <label><input type="radio" name="direction" value="ltr" checked onchange="directionChanged(event)">…
14 <label><input type="radio" name="direction" value="rtl" onchange="directionChanged(event)"> Right t…
17 <option style="direction: ltr;">
20 <option style="direction: rtl;">
23 <option style="direction: ltr; unicode-bidi: bidi-override;">
26 <option style="direction: rtl; unicode-bidi: bidi-override;">
55 reflection.style.direction = optionStyle.direction;
57 …reflection.style.textAlign = getComputedStyle(event.target).direction === "ltr" ? "left" : "right";
62 document.getElementById('menu').style.direction = event.target.value;
/external/chromium_org/tools/telemetry/telemetry/page/actions/
Dswipe.py37 direction = 'left'
43 if hasattr(self, 'direction'):
44 direction = self.direction
45 if direction not in ['down', 'up', 'left', 'right']:
47 'Invalid swipe direction: %s' % direction)
56 direction: '%s',
61 direction,
69 direction: '%s',
73 direction,
/external/chromium_org/android_webview/java/src/org/chromium/android_webview/
DAwWebContentsDelegateAdapter.java43 int direction; in handleKeyboardEvent() local
46 direction = View.FOCUS_DOWN; in handleKeyboardEvent()
49 direction = View.FOCUS_UP; in handleKeyboardEvent()
52 direction = View.FOCUS_LEFT; in handleKeyboardEvent()
55 direction = View.FOCUS_RIGHT; in handleKeyboardEvent()
58 direction = 0; in handleKeyboardEvent()
61 if (direction != 0 && tryToMoveFocus(direction)) return; in handleKeyboardEvent()
68 int direction = in takeFocus() local
71 if (tryToMoveFocus(direction)) return true; in takeFocus()
72 direction = reverse ? View.FOCUS_UP : View.FOCUS_DOWN; in takeFocus()
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/external/eigen/Eigen/src/Eigen2Support/Geometry/
DParametrizedLine.h22 * direction vector \f$ \mathbf{d} \f$ such that the line corresponds to
45 /** Initializes a parametrized line of direction \a direction and origin \a origin.
46 * \warning the vector direction is assumed to be normalized.
48 ParametrizedLine(const VectorType& origin, const VectorType& direction) in ParametrizedLine() argument
49 : m_origin(origin), m_direction(direction) {} in ParametrizedLine()
65 const VectorType& direction() const { return m_direction; } in direction() function
66 VectorType& direction() { return m_direction; } in direction() function
74 return (diff - diff.eigen2_dot(direction())* direction()).squaredNorm(); in squaredDistance()
83 { return origin() + (p-origin()).eigen2_dot(direction()) * direction(); } in projection()
105 m_direction = other.direction().template cast<Scalar>(); in ParametrizedLine()
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