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1page.title=In-app Billing Reference <span style="font-size:16px;">(IAB Version 2)</span>
2excludeFromSuggestions=true
3@jd:body
4
5<div style="background-color:#fffdeb;width:100%;margin-bottom:1em;padding:.5em;">In-app Billing Version 2 is superseded. Please <a href="{@docRoot}google/play/billing/billing_overview.html#migration">migrate to Version 3</a> at your earliest convenience.</div>
6    <div id="qv-wrapper" style="margin-top:0;">
7<div id="qv">
8<h2>In this document</h2>
9  <ol>
10  <li><a href="#billing-codes">Server Response Codes</a></li>
11  <li><a href="#billing-interface">API Reference</a></li>
12  <li><a href="#billing-intents">Broadcast Intents</a></li>
13  <li><a href="#http-api">REST API for Subscriptions</a></li>
14  </ol>
15
16<h2>Related Samples</h2>
17  <ol>
18  <li><a href="{@docRoot}google/play/billing/v2/billing_integrate.html#billing-download">Sample
19    Application (V2)</a></li>
20  </ol>
21
22</div>
23</div>
24<p>This documentation provides technical reference information for using the In-app Billing Version 2 API. </p>
25
26<h2 id="billing-codes">Server Response Codes</h2>
27<p>The following table lists all of the server response codes that are sent from Google Play to
28your application. Google Play sends these response codes asynchronously as
29<code>response_code</code> extras in the <code>com.android.vending.billing.RESPONSE_CODE</code>
30broadcast intent. Your application must handle all of these response codes.</p>
31
32<p class="table-caption" id="response-codes-table"><strong>Table 6.</strong> Summary of response
33codes returned by Google Play.</p>
34
35<table>
36<tr>
37<th>Response Code</th>
38<th>Value</th>
39<th>Description</th>
40</tr>
41<tr>
42  <td><code>RESULT_OK</code></td>
43  <td>0</td>
44  <td>Indicates that the request was sent to the server successfully. When this code is returned in
45  response to a <code>CHECK_BILLING_SUPPORTED</code> request, indicates that billing is
46  supported.</td>
47</tr>
48<tr>
49  <td><code>RESULT_USER_CANCELED</code></td>
50  <td>1</td>
51  <td>Indicates that the user pressed the back button on the checkout page instead of buying the
52  item.</td>
53</tr>
54<tr>
55  <td><code>RESULT_SERVICE_UNAVAILABLE</code></td>
56  <td>2</td>
57  <td>Indicates that the network connection is down.</td>
58</tr>
59<tr>
60  <td><code>RESULT_BILLING_UNAVAILABLE</code></td>
61  <td>3</td>
62  <td>Indicates that In-app Billing is not available because the <code>API_VERSION</code> that you
63  specified is not recognized by the Google Play application or the user is ineligible for in-app
64  billing (for example, the user resides in a country that prohibits in-app purchases).</td>
65</tr>
66<tr>
67  <td><code>RESULT_ITEM_UNAVAILABLE</code></td>
68  <td>4</td>
69  <td>Indicates that Google Play cannot find the requested item in the application's product
70  list. This can happen if the product ID is misspelled in your <code>REQUEST_PURCHASE</code>
71  request or if an item is unpublished in the application's product list.</td>
72</tr>
73<tr>
74  <td><code>RESULT_DEVELOPER_ERROR</code></td>
75  <td>5</td>
76  <td>Indicates that an application is trying to make an In-app Billing request but the application
77  has not declared the com.android.vending.BILLING permission in its manifest. Can also indicate
78  that an application is not properly signed, or that you sent a malformed request, such as a
79  request with missing Bundle keys or a request that uses an unrecognized request type.</td>
80</tr>
81<tr>
82  <td><code>RESULT_ERROR</code></td>
83  <td>6</td>
84  <td>Indicates an unexpected server error. For example, this error is triggered if you try to
85purchase an item from yourself, which is not allowed by Google Wallet.</td>
86</tr>
87</table>
88</p>
89
90<h3 id="billing-interface">In-app billing Version 2 API reference</h3>
91
92<p>The following section describes the interface for Google Play's In-app Billing service. The
93interface is defined in the <code>IMarketBillingService.aidl</code> file, which is included with the
94In-app Billing <a
95href="{@docRoot}google/play/billing/v2/billing_integrate.html#billing-download">sample
96application</a>.</p>
97<p>The interface consists of a single request method <code>sendBillingRequest()</code>. This method
98takes a single {@link android.os.Bundle} parameter. The Bundle parameter includes several key-value
99pairs, which are summarized in table 7.</p>
100
101<p class="table-caption"><strong>Table 7.</strong> Description of Bundle keys passed in a
102<code>sendBillingRequest()</code> request.</p>
103
104<table>
105
106<tr>
107<th>Key</th>
108<th>Type</th>
109<th>Possible Values</th>
110<th>Required?</th>
111<th>Description</th>
112</tr>
113<tr>
114  <td><code>BILLING_REQUEST</code></td>
115  <td><code>String</code></td>
116  <td><code>CHECK_BILLING_SUPPORTED</code>, <code>REQUEST_PURCHASE</code>,
117  <code>GET_PURCHASE_INFORMATION</code>, <code>CONFIRM_NOTIFICATIONS</code>, or
118  <code>RESTORE_TRANSACTIONS</code></td>
119  <td>Yes</td>
120  <td>The type of billing request you are making with the <code>sendBillingRequest()</code> request.
121  The possible values are discussed more below this table.</td>
122</tr>
123<tr>
124  <td><code>API_VERSION</code></td>
125  <td><code>int</code></td>
126  <td>  <ul>
127  <li><code>"2"</code> [<a href="#version_2">details</a>]</li>
128  <li><code>"1"</code> [<a href="#version_1">details</a>]</li>
129  </ul></td>
130  <td>Yes</td>
131  <td>The version of Google Play's In-app Billing service you want to use.</td>
132</tr>
133<tr>
134  <td><code>PACKAGE_NAME</code></td>
135  <td><code>String</code></td>
136  <td>A valid package name.</td>
137  <td>Yes</td>
138  <td>The name of the application that is making the request.</td>
139</tr>
140<tr>
141  <td><code>ITEM_ID</code></td>
142  <td><code>String</code></td>
143  <td>Any valid product identifier.</td>
144  <td>Required for <code>REQUEST_PURCHASE</code> requests.</td>
145  <td>The product ID of the item you are making a billing request for. Every in-app item that you
146  sell using Google Play's In-app Billing service must have a unique product ID, which you
147  specify on the Google Play Developer Console.</td>
148</tr>
149<tr>
150  <td><code>NONCE</code></td>
151  <td><code>long</code></td>
152  <td>Any valid <code>long</code> value.</td>
153  <td>Required for <code>GET_PURCHASE_INFORMATION</code> and <code>RESTORE_TRANSACTIONS</code>
154  requests.</td>
155  <td>A number used once. Your application must generate and send a nonce with each
156  <code>GET_PURCHASE_INFORMATION</code> and <code>RESTORE_TRANSACTIONS</code> request. The nonce is
157  returned with the <code>PURCHASE_STATE_CHANGED</code> broadcast intent, so you can use this value
158  to verify the integrity of transaction responses form Google Play.</td>
159</tr>
160<tr>
161  <td><code>NOTIFY_IDS</code></td>
162  <td>Array of <code>long</code> values</td>
163  <td>Any valid array of <code>long</code> values</td>
164  <td>Required for <code>GET_PURCHASE_INFORMATION</code> and <code>CONFIRM_NOTIFICATIONS</code>
165  requests.</td>
166  <td>An array of notification identifiers. A notification ID is sent to your application in an
167  <code>IN_APP_NOTIFY</code> broadcast intent every time a purchase changes state. You use the
168  notification to retrieve the details of the purchase state change.</td>
169</tr>
170<tr>
171  <td><code>DEVELOPER_PAYLOAD</code></td>
172  <td><code>String</code></td>
173  <td>Any valid <code>String</code> less than 256 characters long.</td>
174  <td>No</td>
175  <td>A developer-specified string that can be specified when you make a
176  <code>REQUEST_PURCHASE</code> request. This field is returned in the JSON string that contains
177  transaction information for an order. You can use this key to send supplemental information with
178  an order. For example, you can use this key to send index keys with an order, which is useful if
179  you are using a database to store purchase information. We recommend that you do not use this key
180  to send data or content.</td>
181</tr>
182</table>
183
184<p>The <code>BILLING_REQUEST</code> key can have the following values:</p>
185
186<ul>
187  <li><code>CHECK_BILLING_SUPPORTED</code>
188    <p>This request verifies that the Google Play application supports In-app Billing. You
189    usually send this request when your application first starts up. This request is useful if you
190    want to enable or disable certain UI features that are relevant only to In-app Billing.</p>
191  </li>
192  <li><code>REQUEST_PURCHASE</code>
193    <p>This request sends a purchase message to the Google Play application and is the foundation
194    of In-app Billing. You send this request when a user indicates that he or she wants to purchase
195    an item in your application. Google Play then handles the financial transaction by displaying
196    the checkout user interface.</p>
197  </li>
198  <li><code>GET_PURCHASE_INFORMATION</code>
199    <p>This request retrieves the details of a purchase state change. A purchase state change can
200    occur when a purchase request is billed successfully or when a user cancels a transaction during
201    checkout. It can also occur when a previous purchase is refunded. Google Play notifies your
202    application when a purchase changes state, so you only need to send this request when there is
203    transaction information to retrieve.</p>
204  </li>
205  <li><code>CONFIRM_NOTIFICATIONS</code>
206    <p>This request acknowledges that your application received the details of a purchase state
207    change. That is, this message confirms that you sent a <code>GET_PURCHASE_INFORMATION</code>
208    request for a given notification and that you received the purchase information for the
209    notification.</p>
210  </li>
211  <li><code>RESTORE_TRANSACTIONS</code>
212    <p>This request retrieves a user's transaction status for managed purchases (see <a
213    href="{@docRoot}google/play/billing/billing_admin.html#billing-purchase-type">Choosing a
214    Purchase Type</a> for more information). You should send this message only when you need to
215    retrieve a user's transaction status, which is usually only when your application is reinstalled
216    or installed for the first time on a device.</p>
217  </li>
218</ul>
219
220<p>Every In-app Billing request generates a synchronous response. The response is a {@link
221android.os.Bundle} and can include one or more of the following keys:</p>
222
223<ul>
224  <li><code>RESPONSE_CODE</code>
225    <p>This key provides status information and error information about a request.</p>
226  </li>
227  <li><code>PURCHASE_INTENT</code>
228    <p>This key provides a {@link android.app.PendingIntent}, which you use to launch the checkout
229    activity.</p>
230  </li>
231  <li><code>REQUEST_ID</code>
232    <p>This key provides you with a request identifier, which you can use to match asynchronous
233    responses with requests.</p>
234  </li>
235</ul>
236
237<p>Some of these keys are not relevant to certain types of requests. Table 8 shows which keys are
238returned for each request type.</p>
239
240<p class="table-caption"><strong>Table 8.</strong> Description of Bundle keys that are returned with
241each In-app Billing request type.</p>
242
243<table>
244
245<tr>
246<th>Request Type</th>
247<th>Keys Returned</th>
248<th>Possible Response Codes</th>
249</tr>
250<tr>
251  <td><code>CHECK_BILLING_SUPPORTED</code></td>
252  <td><code>RESPONSE_CODE</code></td>
253  <td><code>RESULT_OK</code>, <code>RESULT_BILLING_UNAVAILABLE</code>, <code>RESULT_ERROR</code>,
254  <code>RESULT_DEVELOPER_ERROR</code></td>
255</tr>
256<tr>
257  <td><code>REQUEST_PURCHASE</code></td>
258  <td><code>RESPONSE_CODE</code>, <code>PURCHASE_INTENT</code>, <code>REQUEST_ID</code></td>
259  <td><code>RESULT_OK</code>, <code>RESULT_ERROR</code>, <code>RESULT_DEVELOPER_ERROR</code></td>
260</tr>
261<tr>
262  <td><code>GET_PURCHASE_INFORMATION</code></td>
263  <td><code>RESPONSE_CODE</code>, <code>REQUEST_ID</code></td>
264  <td><code>RESULT_OK</code>, <code>RESULT_ERROR</code>, <code>RESULT_DEVELOPER_ERROR</code></td>
265</tr>
266<tr>
267  <td><code>CONFIRM_NOTIFICATIONS</code></td>
268  <td><code>RESPONSE_CODE</code>, <code>REQUEST_ID</code></td>
269  <td><code>RESULT_OK</code>, <code>RESULT_ERROR</code>, <code>RESULT_DEVELOPER_ERROR</code></td>
270</tr>
271<tr>
272  <td><code>RESTORE_TRANSACTIONS</code></td>
273  <td><code>RESPONSE_CODE</code>, <code>REQUEST_ID</code></td>
274  <td><code>RESULT_OK</code>, <code>RESULT_ERROR</code>, <code>RESULT_DEVELOPER_ERROR</code></td>
275</tr>
276</table>
277
278<h3 id="billing-intents">In-app billing broadcast intents</h3>
279
280<p>The following section describes the In-app Billing broadcast intents that are sent by the Google
281Play application. These broadcast intents inform your application about In-app Billing actions
282that have occurred. Your application must implement a {@link android.content.BroadcastReceiver} to
283receive these broadcast intents, such as the <code>BillingReceiver</code> that's shown in the in-app
284billing <a href="{@docRoot}google/play/billing/v2/billing_integrate.html#billing-download">sample
285application</a>.</p>
286
287<h4>com.android.vending.billing.RESPONSE_CODE</h4>
288
289<p>This broadcast intent contains a Google Play response code, and is sent after you make an
290In-app Billing request. A server response code can indicate that a billing request was successfully
291sent to Google Play or it can indicate that some error occurred during a billing request. This
292intent is not used to report any purchase state changes (such as refund or purchase information).
293For more information about the response codes that are sent with this response, see <a
294href="#billing-codes">Google Play Response Codes for In-app Billing</a>. The sample application
295assigns this broadcast intent to a constant named <code>ACTION_RESPONSE_CODE</code>.</p>
296
297<h5>Extras</h5>
298
299<ul type="none">
300  <li><code>request_id</code>&mdash;a <code>long</code> representing a request ID. A request ID
301  identifies a specific billing request and is returned by Google Play at the time a request is
302  made.</li>
303  <li><code>response_code</code>&mdash;an <code>int</code> representing the Google Play server
304  response code.</li>
305</ul>
306
307<h4>com.android.vending.billing.IN_APP_NOTIFY</h4>
308
309<p>This response indicates that a purchase has changed state, which means a purchase succeeded, was
310canceled, or was refunded. This response contains one or more notification IDs. Each notification ID
311corresponds to a specific server-side message, and each messages contains information about one or
312more transactions. After your application receives an <code>IN_APP_NOTIFY</code> broadcast intent,
313you send a <code>GET_PURCHASE_INFORMATION</code> request with the notification IDs to retrieve the
314message details. The sample application assigns this broadcast intent to a constant named
315<code>ACTION_NOTIFY</code>.</p>
316
317<h5>Extras</h5>
318
319<ul type="none">
320  <li><code>notification_id</code>&mdash;a <code>String</code> representing the notification ID for
321  a given purchase state change. Google Play notifies you when there is a purchase state change
322  and the notification includes a unique notification ID. To get the details of the purchase state
323  change, you send the notification ID with the <code>GET_PURCHASE_INFORMATION</code> request.</li>
324</ul>
325
326<h4>com.android.vending.billing.PURCHASE_STATE_CHANGED</h4>
327
328<p>This broadcast intent contains detailed information about one or more transactions. The
329transaction information is contained in a JSON string. The JSON string is signed and the signature
330is sent to your application along with the JSON string (unencrypted). To help ensure the security of
331your In-app Billing messages, your application can verify the signature of this JSON string. The
332sample application assigns this broadcast intent to a constant named
333<code>ACTION_PURCHASE_STATE_CHANGED</code>.</p>
334
335<h5>Extras</h5>
336
337<ul type="none">
338  <li><code>inapp_signed_data</code>&mdash;a <code>String</code> representing the signed JSON
339  string.</li>
340  <li><code>inapp_signature</code>&mdash;a <code>String</code> representing the signature.</li>
341</ul>
342
343<p class="note"><strong>Note:</strong> Your application should map the broadcast intents and extras
344to constants that are unique to your application. See the <code>Consts.java</code> file in the
345sample application to see how this is done.</p>
346
347<p>The fields in the JSON string are described in the following table (see table 9):</p>
348
349<p class="table-caption"><strong>Table 9.</strong> Description of JSON fields that are returned with
350a <code>PURCHASE_STATE_CHANGED</code> intent.</p>
351
352<table>
353
354<tr>
355<th>Field</th>
356<th>Description</th>
357</tr>
358<tr>
359  <td>nonce</td>
360  <td>A number used once. Your application generates the nonce and sends it with the
361  <code>GET_PURCHASE_INFORMATION</code> request. Google Play sends the nonce back as part of the
362  JSON string so you can verify the integrity of the message.</td>
363</tr>
364<tr>
365  <td>notificationId</td>
366  <td>A unique identifier that is sent with an <code>IN_APP_NOTIFY</code> broadcast intent. Each
367  <code>notificationId</code> corresponds to a specify message that is waiting to be retrieved on
368  the Google Play server. Your application sends back the <code>notificationId</code> with the
369  <code>GET_PURCHASE_INFORMATION</code> message so Google Play can determine which messages you
370  are retrieving.</td>
371</tr>
372<tr>
373  <td>orderId</td>
374  <td>A unique order identifier for the transaction. This corresponds to the Google Wallet Order
375  ID.</td>
376</tr>
377<tr>
378  <td>packageName</td>
379  <td>The application package from which the purchase originated.</td>
380</tr>
381<tr>
382  <td>productId</td>
383  <td>The item's product identifier. Every item has a product ID, which you must specify in the
384  application's product list on the Google Play Developer Console.</td>
385</tr>
386<tr>
387  <td>purchaseTime</td>
388  <td>The time the product was purchased, in milliseconds since the epoch (Jan 1, 1970).</td>
389</tr>
390
391<tr>
392  <td>purchaseState</td>
393  <td>The purchase state of the order. Possible values are 0 (purchased), 1 (canceled), 2
394  (refunded), or 3 (expired, for subscription purchases only).</td>
395</tr>
396<tr>
397  <td>purchaseToken</td>
398  <td>A token that uniquely identifies a subscription purchase for a given item and user pair.
399  You can use the token to specify the subscription when querying for subscription validity.
400
401  <p><br><em>Supported only in In-app Billing API Version 2 and higher.</em></p></td>
402</tr>
403<tr>
404  <td>developerPayload</td>
405  <td>A developer-specified string that contains supplemental information about an order. You can
406  specify a value for this field when you make a <code>REQUEST_PURCHASE</code> request.</td>
407</tr>
408</table>
409
410<!--<h2 id="other-intents">Other Intents</h2>
411
412<p>The following Intents related to In-app Billing may be useful in your
413implemention. </p> -->
414
415<h3 id="http-api">REST API for subscriptions</h3>
416<p>Google Play offers an HTTP-based API that you can use to remotely query the validity of a specific subscription at any time or cancel a subscription. The API is designed to be used from your backend servers as a way of securely managing subscriptions, as well as extending and integrating subscriptions with other services. See <a href="{@docRoot}google/play/billing/gp-purchase-status-api.html">Purchase Status API</a> for more information.</p>
417