1GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program) 2GL_ENTRY(void, glActiveTexture, GLenum texture) 3GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref) 4GL_ENTRY(void, glAlphaFuncQCOM, GLenum func, GLclampf ref) 5GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref) 6GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref) 7GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader) 8GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor) 9GL_ENTRY(void, glBeginQuery, GLenum target, GLuint id) 10GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id) 11GL_ENTRY(void, glBeginTransformFeedback, GLenum primitiveMode) 12GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name) 13GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer) 14GL_ENTRY(void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer) 15GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) 16GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer) 17GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer) 18GL_ENTRY(void, glBindProgramPipelineEXT, GLuint pipeline) 19GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer) 20GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer) 21GL_ENTRY(void, glBindSampler, GLuint unit, GLuint sampler) 22GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture) 23GL_ENTRY(void, glBindTransformFeedback, GLenum target, GLuint id) 24GL_ENTRY(void, glBindVertexArray, GLuint array) 25GL_ENTRY(void, glBindVertexArrayOES, GLuint array) 26GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 27GL_ENTRY(void, glBlendEquation, GLenum mode ) 28GL_ENTRY(void, glBlendEquationOES, GLenum mode) 29GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha) 30GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha) 31GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor) 32GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) 33GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) 34GL_ENTRY(void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) 35GL_ENTRY(void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) 36GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) 37GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) 38GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target) 39GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target) 40GL_ENTRY(void, glClear, GLbitfield mask) 41GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) 42GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value) 43GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value) 44GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value) 45GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 46GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) 47GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) 48GL_ENTRY(void, glClearDepthf, GLclampf depth) 49GL_ENTRY(void, glClearDepthfOES, GLclampf depth) 50GL_ENTRY(void, glClearDepthx, GLclampx depth) 51GL_ENTRY(void, glClearDepthxOES, GLclampx depth) 52GL_ENTRY(void, glClearStencil, GLint s) 53GL_ENTRY(void, glClientActiveTexture, GLenum texture) 54GL_ENTRY(GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout) 55GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation) 56GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat *eqn) 57GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation) 58GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed *equation) 59GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed *eqn) 60GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed *equation) 61GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) 62GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) 63GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) 64GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) 65GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 66GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 67GL_ENTRY(void, glCompileShader, GLuint shader) 68GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) 69GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) 70GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) 71GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) 72GL_ENTRY(void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) 73GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) 74GL_ENTRY(void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) 75GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) 76GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) 77GL_ENTRY(void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) 78GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) 79GL_ENTRY(void, glCoverageMaskNV, GLboolean mask) 80GL_ENTRY(void, glCoverageOperationNV, GLenum operation) 81GL_ENTRY(GLuint, glCreateProgram, void) 82GL_ENTRY(GLuint, glCreateShader, GLenum type) 83GL_ENTRY(GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar **strings) 84GL_ENTRY(void, glCullFace, GLenum mode) 85GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex) 86GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers) 87GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences) 88GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers) 89GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers) 90GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors) 91GL_ENTRY(void, glDeleteProgram, GLuint program) 92GL_ENTRY(void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint *pipelines) 93GL_ENTRY(void, glDeleteQueries, GLsizei n, const GLuint* ids) 94GL_ENTRY(void, glDeleteQueriesEXT, GLsizei n, const GLuint *ids) 95GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers) 96GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers) 97GL_ENTRY(void, glDeleteSamplers, GLsizei count, const GLuint* samplers) 98GL_ENTRY(void, glDeleteShader, GLuint shader) 99GL_ENTRY(void, glDeleteSync, GLsync sync) 100GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures) 101GL_ENTRY(void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids) 102GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays) 103GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays) 104GL_ENTRY(void, glDepthFunc, GLenum func) 105GL_ENTRY(void, glDepthMask, GLboolean flag) 106GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar) 107GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar) 108GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar) 109GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar) 110GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader) 111GL_ENTRY(void, glDisable, GLenum cap) 112GL_ENTRY(void, glDisableClientState, GLenum array) 113GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl) 114GL_ENTRY(void, glDisableVertexAttribArray, GLuint index) 115GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments) 116GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count) 117GL_ENTRY(void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) 118GL_ENTRY(void, glDrawBuffers, GLsizei n, const GLenum* bufs) 119GL_ENTRY(void, glDrawBuffersNV, GLsizei n, const GLenum *bufs) 120GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) 121GL_ENTRY(void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount) 122GL_ENTRY(void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices) 123GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) 124GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords) 125GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height) 126GL_ENTRY(void, glDrawTexivOES, const GLint *coords) 127GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) 128GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords) 129GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) 130GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords) 131GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image) 132GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image) 133GL_ENTRY(void, glEnable, GLenum cap) 134GL_ENTRY(void, glEnableClientState, GLenum array) 135GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl) 136GL_ENTRY(void, glEnableVertexAttribArray, GLuint index) 137GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor) 138GL_ENTRY(void, glEndQuery, GLenum target) 139GL_ENTRY(void, glEndQueryEXT, GLenum target) 140GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask) 141GL_ENTRY(void, glEndTransformFeedback, void) 142GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid **params) 143GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers) 144GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) 145GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length) 146GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms) 147GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) 148GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders) 149GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) 150GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) 151GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures) 152GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 153GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param) 154GL_ENTRY(GLsync, glFenceSync, GLenum condition, GLbitfield flags) 155GL_ENTRY(void, glFinish, void) 156GL_ENTRY(void, glFinishFenceNV, GLuint fence) 157GL_ENTRY(void, glFlush, void) 158GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length) 159GL_ENTRY(void, glFogf, GLenum pname, GLfloat param) 160GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params) 161GL_ENTRY(void, glFogx, GLenum pname, GLfixed param) 162GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param) 163GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params) 164GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params) 165GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) 166GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) 167GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 168GL_ENTRY(void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 169GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 170GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 171GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) 172GL_ENTRY(void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) 173GL_ENTRY(void, glFrontFace, GLenum mode) 174GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 175GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 176GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 177GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 178GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers) 179GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences) 180GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers) 181GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers) 182GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors) 183GL_ENTRY(void, glGenProgramPipelinesEXT, GLsizei n, GLuint *pipelines) 184GL_ENTRY(void, glGenQueries, GLsizei n, GLuint* ids) 185GL_ENTRY(void, glGenQueriesEXT, GLsizei n, GLuint *ids) 186GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers) 187GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers) 188GL_ENTRY(void, glGenSamplers, GLsizei count, GLuint* samplers) 189GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures) 190GL_ENTRY(void, glGenTransformFeedbacks, GLsizei n, GLuint* ids) 191GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint* arrays) 192GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays) 193GL_ENTRY(void, glGenerateMipmap, GLenum target) 194GL_ENTRY(void, glGenerateMipmapOES, GLenum target) 195GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 196GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) 197GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) 198GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) 199GL_ENTRY(void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) 200GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) 201GL_ENTRY(GLint, glGetAttribLocation, GLuint program, const GLchar* name) 202GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 203GL_ENTRY(void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params) 204GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params) 205GL_ENTRY(void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params) 206GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid ** params) 207GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat eqn[4]) 208GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4]) 209GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed eqn[4]) 210GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4]) 211GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) 212GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls) 213GL_ENTRY(GLenum, glGetError, void) 214GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params) 215GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params) 216GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params) 217GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params) 218GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const GLchar *name) 219GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params) 220GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params) 221GL_ENTRY(GLenum, glGetGraphicsResetStatusEXT, void) 222GL_ENTRY(void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data) 223GL_ENTRY(void, glGetInteger64v, GLenum pname, GLint64* params) 224GL_ENTRY(void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data) 225GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params) 226GL_ENTRY(void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) 227GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params) 228GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params) 229GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params) 230GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params) 231GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params) 232GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params) 233GL_ENTRY(void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) 234GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) 235GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data) 236GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) 237GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) 238GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) 239GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups) 240GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params) 241GL_ENTRY(void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) 242GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) 243GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) 244GL_ENTRY(void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) 245GL_ENTRY(void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint *params) 246GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params) 247GL_ENTRY(void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params) 248GL_ENTRY(void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint *params) 249GL_ENTRY(void, glGetQueryiv, GLenum target, GLenum pname, GLint* params) 250GL_ENTRY(void, glGetQueryivEXT, GLenum target, GLenum pname, GLint *params) 251GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params) 252GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params) 253GL_ENTRY(void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params) 254GL_ENTRY(void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params) 255GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) 256GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) 257GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) 258GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params) 259GL_ENTRY(const GLubyte *, glGetString, GLenum name) 260GL_ENTRY(const GLubyte*, glGetStringi, GLenum name, GLuint index) 261GL_ENTRY(void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) 262GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params) 263GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params) 264GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params) 265GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params) 266GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params) 267GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params) 268GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params) 269GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params) 270GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params) 271GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params) 272GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params) 273GL_ENTRY(void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) 274GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName) 275GL_ENTRY(void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices) 276GL_ENTRY(GLint, glGetUniformLocation, GLuint program, const GLchar* name) 277GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params) 278GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params) 279GL_ENTRY(void, glGetUniformuiv, GLuint program, GLint location, GLuint* params) 280GL_ENTRY(void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params) 281GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params) 282GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer) 283GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params) 284GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params) 285GL_ENTRY(void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float *params) 286GL_ENTRY(void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint *params) 287GL_ENTRY(void, glHint, GLenum target, GLenum mode) 288GL_ENTRY(void, glInsertEventMarkerEXT, GLsizei length, const GLchar *marker) 289GL_ENTRY(void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments) 290GL_ENTRY(void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) 291GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 292GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 293GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence) 294GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer) 295GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer) 296GL_ENTRY(GLboolean, glIsProgram, GLuint program) 297GL_ENTRY(GLboolean, glIsProgramPipelineEXT, GLuint pipeline) 298GL_ENTRY(GLboolean, glIsQuery, GLuint id) 299GL_ENTRY(GLboolean, glIsQueryEXT, GLuint id) 300GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer) 301GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer) 302GL_ENTRY(GLboolean, glIsSampler, GLuint sampler) 303GL_ENTRY(GLboolean, glIsShader, GLuint shader) 304GL_ENTRY(GLboolean, glIsSync, GLsync sync) 305GL_ENTRY(GLboolean, glIsTexture, GLuint texture) 306GL_ENTRY(GLboolean, glIsTransformFeedback, GLuint id) 307GL_ENTRY(GLboolean, glIsVertexArray, GLuint array) 308GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array) 309GL_ENTRY(void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar *label) 310GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param) 311GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params) 312GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param) 313GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param) 314GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params) 315GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params) 316GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param) 317GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params) 318GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param) 319GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param) 320GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params) 321GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params) 322GL_ENTRY(void, glLineWidth, GLfloat width) 323GL_ENTRY(void, glLineWidthx, GLfixed width) 324GL_ENTRY(void, glLineWidthxOES, GLfixed width) 325GL_ENTRY(void, glLinkProgram, GLuint program) 326GL_ENTRY(void, glLoadIdentity, void) 327GL_ENTRY(void, glLoadMatrixf, const GLfloat *m) 328GL_ENTRY(void, glLoadMatrixx, const GLfixed *m) 329GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m) 330GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void) 331GL_ENTRY(void, glLogicOp, GLenum opcode) 332GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access) 333GL_ENTRY(GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) 334GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param) 335GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params) 336GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param) 337GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param) 338GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params) 339GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params) 340GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 341GL_ENTRY(void, glMatrixMode, GLenum mode) 342GL_ENTRY(void, glMultMatrixf, const GLfloat *m) 343GL_ENTRY(void, glMultMatrixx, const GLfixed *m) 344GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m) 345GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) 346GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) 347GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) 348GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) 349GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) 350GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz) 351GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz) 352GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz) 353GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer) 354GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 355GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) 356GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 357GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) 358GL_ENTRY(void, glPauseTransformFeedback, void) 359GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param) 360GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param) 361GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params) 362GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param) 363GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param) 364GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params) 365GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params) 366GL_ENTRY(void, glPointSize, GLfloat size) 367GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer) 368GL_ENTRY(void, glPointSizex, GLfixed size) 369GL_ENTRY(void, glPointSizexOES, GLfixed size) 370GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units) 371GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units) 372GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units) 373GL_ENTRY(void, glPopGroupMarkerEXT, void) 374GL_ENTRY(void, glPopMatrix, void) 375GL_ENTRY(void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) 376GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) 377GL_ENTRY(void, glProgramParameteri, GLuint program, GLenum pname, GLint value) 378GL_ENTRY(void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value) 379GL_ENTRY(void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x) 380GL_ENTRY(void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value) 381GL_ENTRY(void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x) 382GL_ENTRY(void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value) 383GL_ENTRY(void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y) 384GL_ENTRY(void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value) 385GL_ENTRY(void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y) 386GL_ENTRY(void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value) 387GL_ENTRY(void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) 388GL_ENTRY(void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value) 389GL_ENTRY(void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z) 390GL_ENTRY(void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value) 391GL_ENTRY(void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 392GL_ENTRY(void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat *value) 393GL_ENTRY(void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) 394GL_ENTRY(void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint *value) 395GL_ENTRY(void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) 396GL_ENTRY(void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) 397GL_ENTRY(void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) 398GL_ENTRY(void, glPushGroupMarkerEXT, GLsizei length, const GLchar *marker) 399GL_ENTRY(void, glPushMatrix, void) 400GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16]) 401GL_ENTRY(void, glReadBuffer, GLenum mode) 402GL_ENTRY(void, glReadBufferNV, GLenum mode) 403GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) 404GL_ENTRY(void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) 405GL_ENTRY(void, glReleaseShaderCompiler, void) 406GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) 407GL_ENTRY(void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) 408GL_ENTRY(void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) 409GL_ENTRY(void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) 410GL_ENTRY(void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) 411GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) 412GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) 413GL_ENTRY(void, glResolveMultisampleFramebufferAPPLE, void) 414GL_ENTRY(void, glResumeTransformFeedback, void) 415GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) 416GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) 417GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z) 418GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert) 419GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert) 420GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert) 421GL_ENTRY(void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param) 422GL_ENTRY(void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param) 423GL_ENTRY(void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param) 424GL_ENTRY(void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param) 425GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z) 426GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z) 427GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z) 428GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height) 429GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) 430GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition) 431GL_ENTRY(void, glShadeModel, GLenum mode) 432GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) 433GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) 434GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) 435GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask) 436GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask) 437GL_ENTRY(void, glStencilMask, GLuint mask) 438GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask) 439GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass) 440GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) 441GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence) 442GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 443GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param) 444GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params) 445GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param) 446GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params) 447GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param) 448GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param) 449GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params) 450GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params) 451GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param) 452GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params) 453GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param) 454GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params) 455GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param) 456GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params) 457GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) 458GL_ENTRY(void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) 459GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) 460GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param) 461GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params) 462GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param) 463GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params) 464GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param) 465GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param) 466GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params) 467GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params) 468GL_ENTRY(void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) 469GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) 470GL_ENTRY(void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) 471GL_ENTRY(void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 472GL_ENTRY(void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 473GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) 474GL_ENTRY(void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) 475GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) 476GL_ENTRY(void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) 477GL_ENTRY(void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) 478GL_ENTRY(void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 479GL_ENTRY(void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) 480GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z) 481GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z) 482GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z) 483GL_ENTRY(void, glUniform1f, GLint location, GLfloat x) 484GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v) 485GL_ENTRY(void, glUniform1i, GLint location, GLint x) 486GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v) 487GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0) 488GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value) 489GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y) 490GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v) 491GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y) 492GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v) 493GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1) 494GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value) 495GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z) 496GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v) 497GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z) 498GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v) 499GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2) 500GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value) 501GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 502GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v) 503GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w) 504GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v) 505GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) 506GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value) 507GL_ENTRY(void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) 508GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 509GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 510GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 511GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 512GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 513GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 514GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 515GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 516GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 517GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target) 518GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target) 519GL_ENTRY(void, glUseProgram, GLuint program) 520GL_ENTRY(void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program) 521GL_ENTRY(void, glValidateProgram, GLuint program) 522GL_ENTRY(void, glValidateProgramPipelineEXT, GLuint pipeline) 523GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x) 524GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values) 525GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y) 526GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values) 527GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z) 528GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values) 529GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 530GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values) 531GL_ENTRY(void, glVertexAttribDivisor, GLuint index, GLuint divisor) 532GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w) 533GL_ENTRY(void, glVertexAttribI4iv, GLuint index, const GLint* v) 534GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) 535GL_ENTRY(void, glVertexAttribI4uiv, GLuint index, const GLuint* v) 536GL_ENTRY(void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) 537GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) 538GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 539GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height) 540GL_ENTRY(void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout) 541GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) 542